[nexuiz-commits] r6336 - in trunk/Docs: . htmlfiles

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Mar 28 09:09:58 EDT 2009


Author: mand1nga
Date: 2009-03-28 09:09:57 -0400 (Sat, 28 Mar 2009)
New Revision: 6336

Modified:
   trunk/Docs/faq.html
   trunk/Docs/htmlfiles/faq.aft
Log:
faq fixed :)

Modified: trunk/Docs/faq.html
===================================================================
--- trunk/Docs/faq.html	2009-03-28 12:35:00 UTC (rev 6335)
+++ trunk/Docs/faq.html	2009-03-28 13:09:57 UTC (rev 6336)
@@ -292,7 +292,7 @@
 <!-- Start SectLevel2 -->
 <h3><a name="How can I create or edit Nexuiz maps?">How can I create or edit Nexuiz maps?</a></h3>
 <p class="Body">
-You need <a class="link" href="http://icculus.org/netradiant/">NetRadiant</a>, a stabilized Q3 map editor. For Convenience, a snapshot configured for Nexuiz is included in <tt>extra/</tt> for Windows and MAC-Intel, but the program is not officially supported by Alientrap.
+You need <a class="link" href="http://icculus.org/netradiant/">NetRadiant</a>, a stabilized Q3 map editor. For convenience, a snapshot configured for Nexuiz is included in <tt>extra/</tt> for Windows and MAC-Intel, but the program is not officially supported by Alientrap.
 </p>
 <!--End Section 2-->
 <h3><a name="Where can I get latest development versions of the source code?">Where can I get latest development versions of the source code?</a></h3>
@@ -301,9 +301,11 @@
 </p>
 <p class="Body">
 <strong>Game data:</strong> to check out the Nexuiz svn, you'll need a <a class="link" href="http://subversion.tigris.org/project_packages.html">svn client</a>.  To check out the repository with a command line svn client, do
+</p>
 <div class="block"><pre>
 svn co svn://svn.icculus.org/nexuiz/trunk/
 </pre></div>
+<p class="Body">
 To compile the game code you need <a class="link" href="http://sourceforge.net/project/showfiles.php?group_id=116842&amp;package_id=129507">fteqcc</a>.  Just download it and run it 3 times, once in <tt>data/qcsrc/menu</tt>, once in <tt>data/qcsrc/server</tt> and once in <tt>data/qcsrc/client</tt>.  Alternatively a Makefile is available in <tt>data/</tt> to perform directly the operation.
 </p>
 <!--End Section 2-->

Modified: trunk/Docs/htmlfiles/faq.aft
===================================================================
--- trunk/Docs/htmlfiles/faq.aft	2009-03-28 12:35:00 UTC (rev 6335)
+++ trunk/Docs/htmlfiles/faq.aft	2009-03-28 13:09:57 UTC (rev 6336)
@@ -154,7 +154,9 @@
 _Engine:_ instructions are available at http://icculus.org/twilight/darkplaces/download.html look for |Accessing the SVN server| (you will need a [svn client (http://subversion.tigris.org/project_packages.html)], beta builds are available [here (http://icculus.org/twilight/darkplaces/files/)])
 
 _Game data:_ to check out the Nexuiz svn, you'll need a [svn client (http://subversion.tigris.org/project_packages.html)].  To check out the repository with a command line svn client, do
+
 ^<<
 svn co svn://svn.icculus.org/nexuiz/trunk/
 ^>>
+
 To compile the game code you need [fteqcc (http://sourceforge.net/project/showfiles.php?group\_id=116842&package\_id=129507)].  Just download it and run it 3 times, once in |data/qcsrc/menu|, once in |data/qcsrc/server| and once in |data/qcsrc/client|.  Alternatively a Makefile is available in |data/| to perform directly the operation.



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