[nexuiz-commits] r6324 - trunk/data
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Mar 27 06:47:16 EDT 2009
Author: tzork
Date: 2009-03-27 06:47:15 -0400 (Fri, 27 Mar 2009)
New Revision: 6324
Modified:
trunk/data/unit_walker.cfg
Log:
+one
Modified: trunk/data/unit_walker.cfg
===================================================================
--- trunk/data/unit_walker.cfg 2009-03-27 10:46:25 UTC (rev 6323)
+++ trunk/data/unit_walker.cfg 2009-03-27 10:47:15 UTC (rev 6324)
@@ -1,23 +1,23 @@
set g_turrets_unit_walker_std_health 500
set g_turrets_unit_walker_std_respawntime 60
-set g_turrets_unit_walker_speed_run 350
+set g_turrets_unit_walker_speed_run 300
set g_turrets_unit_walker_speed_roam 100
-set g_turrets_unit_walker_speed_walk 250
-set g_turrets_unit_walker_speed_swim 250
-set g_turrets_unit_walker_speed_jump 790
-set g_turrets_unit_walker_speed_stop 200
+set g_turrets_unit_walker_speed_walk 200
+set g_turrets_unit_walker_speed_swim 200
+set g_turrets_unit_walker_speed_jump 800
+set g_turrets_unit_walker_speed_stop 90
// Main machineguns prop's
-set g_turrets_unit_walker_std_shot_dmg 6
+set g_turrets_unit_walker_std_shot_dmg 5
set g_turrets_unit_walker_std_shot_refire 0.05
-set g_turrets_unit_walker_std_shot_spread 0.015
-set g_turrets_unit_walker_std_shot_force 5
+set g_turrets_unit_walker_std_shot_spread 0.025
+set g_turrets_unit_walker_std_shot_force 10
set g_turrets_unit_walker_std_shot_radius 0
set g_turrets_unit_walker_std_shot_speed 18000
set g_turrets_unit_walker_std_shot_volly 10
-set g_turrets_unit_walker_std_shot_volly_refire 0.5
+set g_turrets_unit_walker_std_shot_volly_refire 1
set g_turrets_unit_walker_std_target_range 5000
set g_turrets_unit_walker_std_target_range_fire 2000
@@ -30,30 +30,29 @@
set g_turrets_unit_walker_std_target_select_playerbias 1
set g_turrets_unit_walker_std_target_select_missilebias 0
-set g_turrets_unit_walker_std_ammo_max 4000
-set g_turrets_unit_walker_std_ammo 500
+set g_turrets_unit_walker_std_ammo_max 4000
+set g_turrets_unit_walker_std_ammo 500
set g_turrets_unit_walker_std_ammo_recharge 100
-set g_turrets_unit_walker_std_aim_firetolerance_dist 64
-set g_turrets_unit_walker_std_aim_firetolerance_angle 16
-set g_turrets_unit_walker_std_aim_speed 90
-set g_turrets_unit_walker_std_aim_maxrot 400
-set g_turrets_unit_walker_std_aim_maxpitch 15
+set g_turrets_unit_walker_std_aim_firetolerance_dist 64
+set g_turrets_unit_walker_std_aim_speed 45
+set g_turrets_unit_walker_std_aim_maxrot 90
+set g_turrets_unit_walker_std_aim_maxpitch 15
+// Head (minigun) is attached. must use tractype 1
set g_turrets_unit_walker_std_track_type 1
// "Wobbly" homing rockets that sometimes loop
set g_turrets_unit_walker_std_rockets_range 4000
set g_turrets_unit_walker_std_rockets_range_min 500
-set g_turrets_unit_walker_std_rocket_refire 10
-set g_turrets_unit_walker_std_rocket_dmg 50
-set g_turrets_unit_walker_std_rocket_radius 150
-set g_turrets_unit_walker_std_rocket_force 150
-set g_turrets_unit_walker_std_rocket_tunrate 0.6
-set g_turrets_unit_walker_std_rocket_speed 900
-set g_turrets_unit_walker_std_rocket_speed_add 2
+set g_turrets_unit_walker_std_rocket_refire 10
+set g_turrets_unit_walker_std_rocket_dmg 50
+set g_turrets_unit_walker_std_rocket_radius 150
+set g_turrets_unit_walker_std_rocket_force 150
+set g_turrets_unit_walker_std_rocket_tunrate 0.4
+set g_turrets_unit_walker_std_rocket_speed 900
// Meele attack. Only happens when theres a target directly in front
set g_turrets_unit_walker_std_meele_range 150
-set g_turrets_unit_walker_std_meele_dmg 200
+set g_turrets_unit_walker_std_meele_dmg 100
set g_turrets_unit_walker_std_meele_force 600
\ No newline at end of file
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