[nexuiz-commits] r6279 - trunk/data
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue Mar 24 15:22:55 EDT 2009
Author: div0
Date: 2009-03-24 15:22:55 -0400 (Tue, 24 Mar 2009)
New Revision: 6279
Modified:
trunk/data/effectinfo.txt
Log:
comment-only changes, updated locations that refer to effects
Modified: trunk/data/effectinfo.txt
===================================================================
--- trunk/data/effectinfo.txt 2009-03-24 17:26:57 UTC (rev 6278)
+++ trunk/data/effectinfo.txt 2009-03-24 19:22:55 UTC (rev 6279)
@@ -4,6 +4,7 @@
// used in qcsrc/server/bots.qc: te_wizspike(org)
// used in qcsrc/server/bots.qc: //te_wizspike(e.origin)
// used in qcsrc/server/bots.qc: //te_wizspike(e.nearestwaypoint.wpnearestpoint)
+// used in qcsrc/server/havocbot.qc: // te_wizspike(newgoal.origin)
effect TE_WIZSPIKE
countabsolute 1
type static
@@ -31,6 +32,7 @@
// used in qcsrc/server/bots.qc: te_knightspike(start)
// used in qcsrc/server/bots.qc: te_knightspike(org)
// used in qcsrc/server/bots.qc: te_knightspike(org)
+// used in qcsrc/server/w_seeker.qc: te_knightspike(org2)
effect TE_KNIGHTSPIKE
countabsolute 1
type decal
@@ -237,7 +239,7 @@
// used in qcsrc/server/bots.qc: //te_gunshot(org)
// used in qcsrc/server/bots.qc: te_gunshot(org)
// used in qcsrc/server/bots.qc: te_gunshot(org)
-// used in qcsrc/server/bots.qc: te_gunshot(org)
+// used in qcsrc/server/bots.qc: // te_gunshot(org)
// used in qcsrc/server/bots.qc: //te_gunshot(end)
effect TE_GUNSHOT
countabsolute 1
@@ -315,7 +317,7 @@
// mortar/hagar explosion (smaller than rocket)
// decal
-// used nowhere in code
+// used in qcsrc/server/cl_client.qc: te_explosion(org)
effect TE_EXPLOSION
countabsolute 1
type decal
@@ -596,6 +598,7 @@
// nex beam
// used in qcsrc/server/w_minstanex.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), w_shotorg, trace_endpos)
+// used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), shotorg, endpos)
effect TE_TEI_G3
countabsolute 1
type beam
@@ -740,9 +743,8 @@
// bloody impact effect indicating damage
-// used in qcsrc/server/cl_player.qc: pointparticles(particleeffectnum("blood"), hitloc, force, bound(0, damage, 200))
-// used in qcsrc/server/cl_player.qc: pointparticles(particleeffectnum("blood"), hitloc, force, bound(0, damage, 200))
-// used in qcsrc/server/g_violence.qc: pointparticles(particleeffectnum("blood"), self.origin + '0 0 1', '0 0 30', 10)
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("blood"), self.origin + '0 0 1', '0 0 30', 10)
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("blood"), org, vel, amount * 16)
effect blood
count 0.333
type blood
@@ -766,8 +768,8 @@
// player teleport effect
-// used in qcsrc/server/t_teleporters.qc: pointparticles(particleeffectnum("teleport"), player.origin, '0 0 0', 1)
-// used in qcsrc/server/t_teleporters.qc: pointparticles(particleeffectnum("teleport"), to + v_forward * 32, '0 0 0', 1)
+// used in qcsrc/server/t_teleporters.qc: pointparticles(particleeffectnum("teleport"), player.origin, '0 0 0', 1)
+// used in qcsrc/server/t_teleporters.qc: pointparticles(particleeffectnum("teleport"), to + v_forward * 32, '0 0 0', 1)
effect teleport
count 1000
type spark
@@ -820,7 +822,6 @@
// func_stardust effect, used in some maps to indicate teleporters
-// used in qcsrc/server/assault.qc: //self.effects = EF_STARDUST
// used in qcsrc/server/g_triggers.qc: self.effects = EF_STARDUST
// used in qcsrc/server/portals.qc: portal.effects = EF_STARDUST | EF_BLUE
effect EF_STARDUST
@@ -869,6 +870,8 @@
+// used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
+// used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
// used in qcsrc/server/w_laser.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
effect laser_muzzleflash
count 1
@@ -888,7 +891,8 @@
// decal
-// used in qcsrc/server/w_laser.qc: pointparticles(particleeffectnum("laser_impact"), org2, normal * 1000, 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1)
effect laser_impact
countabsolute 1
type decal
@@ -933,6 +937,7 @@
+// used in qcsrc/server/w_campingrifle.qc: pointparticles(particleeffectnum("shotgun_muzzleflash"), w_shotorg, w_shotdir * 2000, 1)
// used in qcsrc/server/w_shotgun.qc: pointparticles(particleeffectnum("shotgun_muzzleflash"), w_shotorg, w_shotdir * 1000, cvar("g_balance_shotgun_primary_ammo"))
// used in qcsrc/server/w_shotgun.qc: pointparticles(particleeffectnum("shotgun_muzzleflash"), w_shotorg, w_shotdir * 1000, cvar("g_balance_shotgun_secondary_ammo"))
effect shotgun_muzzleflash
@@ -967,7 +972,7 @@
// shotgun pellet impact
// decal
-// used in qcsrc/server/w_common.qc: pointparticles(particleeffectnum("shotgun_impact"), trace_endpos, trace_plane_normal * 1000, 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("shotgun_impact"), org2, backoff * 1000, 1)
effect shotgun_impact
countabsolute 1
type decal
@@ -1049,7 +1054,8 @@
// decal
// used in qcsrc/server/cl_client.qc: //pointparticles(particleeffectnum("machinegun_impact"), self.origin + self.view_ofs + '0 0 7', '0 0 0', 1)
-// used in qcsrc/server/w_common.qc: pointparticles(particleeffectnum("machinegun_impact"), trace_endpos, trace_plane_normal * 1000, 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("machinegun_impact"), org2, backoff * 1000, 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("machinegun_impact"), org2, backoff * 1000, 1)
effect machinegun_impact
countabsolute 1
type decal
@@ -1134,9 +1140,7 @@
// hagar trail
// smoke
-// used in qcsrc/server/w_hagar.qc: missile.modelflags = MF_GRENADE
-// used in qcsrc/server/w_hagar.qc: missile.modelflags = MF_GRENADE
-// used in qcsrc/server/w_porto.qc: gren.modelflags = MF_GRENADE
+// used nowhere in code
effect TR_GRENADE
trailspacing 6
type alphastatic
@@ -1181,9 +1185,7 @@
// mortar trail
// smoke
-// used in qcsrc/server/w_grenadelauncher.qc: gren.modelflags = MF_TRACER2
-// used in qcsrc/server/w_grenadelauncher.qc: gren.modelflags = MF_TRACER2
-// used in qcsrc/server/w_hook.qc: gren.modelflags = MF_TRACER2
+// used nowhere in code
effect TR_KNIGHTSPIKE // used for MF_TRACER2
notunderwater
trailspacing 5
@@ -1224,8 +1226,7 @@
// decal
-// used in qcsrc/server/w_grenadelauncher.qc: pointparticles(particleeffectnum("grenade_explode"), org2, '0 0 0', 1)
-// used in qcsrc/server/w_grenadelauncher.qc: pointparticles(particleeffectnum("grenade_explode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("grenade_explode"), org2, '0 0 0', 1)
effect grenade_explode
countabsolute 1
type decal
@@ -1342,7 +1343,7 @@
// electro trail
// glowing vapor trail
-// used nowhere in code
+// used in qcsrc/client/projectile.qc: trailparticles(self, particleeffectnum("TR_NEXUIZPLASMA"), from, to)
effect TR_NEXUIZPLASMA
trailspacing 2
type static
@@ -1374,7 +1375,7 @@
// decal
-// used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1)
effect electro_impact
countabsolute 1
type decal
@@ -1421,7 +1422,7 @@
velocityjitter 320 320 320
// decal
-// used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1)
effect electro_ballexplode
countabsolute 1
type decal
@@ -1466,7 +1467,7 @@
// decal
-// used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1)
effect electro_combo
countabsolute 1
type decal
@@ -1552,7 +1553,7 @@
// crylink impact effect
// decal
-// used in qcsrc/server/w_crylink.qc: pointparticles(particleeffectnum("crylink_impact"), self.origin, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impact"), org2, '0 0 0', 1)
effect crylink_impact
countabsolute 1
type decal
@@ -1601,7 +1602,7 @@
// used in qcsrc/server/w_minstanex.qc: pointparticles(particleeffectnum("nex_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
-// used in qcsrc/server/w_nex.qc: pointparticles(particleeffectnum("nex_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
+// used in qcsrc/client/particles.qc: pointparticles(particleeffectnum("nex_muzzleflash"), shotorg, normalize(endpos - shotorg) * 1000, 1)
effect nex_muzzleflash
count 10
type smoke
@@ -1638,7 +1639,7 @@
//size 6 6
//alpha 128 128 192
// nex beam: ring smoke
-// used in qcsrc/server/w_nex.qc: trailparticles(world, particleeffectnum("nex_beam"), w_shotorg, trace_endpos)
+// used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("nex_beam"), shotorg, endpos)
effect nex_beam
trailspacing 32
color 0x1680A0 0x1680A0
@@ -1680,8 +1681,8 @@
// nex impact
// decal
-// used in qcsrc/server/w_minstanex.qc: pointparticles(particleeffectnum("nex_impact"), trace_endpos - w_shotdir * 6, '0 0 0', 1)
-// used in qcsrc/server/w_nex.qc: pointparticles(particleeffectnum("nex_impact"), trace_endpos - w_shotdir * 6, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1)
effect nex_impact
countabsolute 1
type decal
@@ -1738,6 +1739,7 @@
// used in qcsrc/server/w_hagar.qc: pointparticles(particleeffectnum("hagar_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
// used in qcsrc/server/w_hagar.qc: pointparticles(particleeffectnum("hagar_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
+// used in qcsrc/server/w_seeker.qc: pointparticles(particleeffectnum("hagar_muzzleflash"), w_shotorg, w_shotdir * 1000, 1)
effect hagar_muzzleflash
count 4
type smoke
@@ -1796,8 +1798,9 @@
// decal
-// used in qcsrc/server/w_hagar.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1)
-// used in qcsrc/server/w_hagar.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1)
effect hagar_explode
countabsolute 1
type decal
@@ -1978,9 +1981,11 @@
// rocket explosion (bigger than mortar and hagar)
// decal
+// used in qcsrc/server/cl_impulse.qc: pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1)
// used in qcsrc/server/cl_player.qc: pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1)
// used in qcsrc/server/portals.qc: pointparticles(particleeffectnum("rocket_explode"), portal.origin + v_forward * 16, v_forward * 1024, 4)
-// used in qcsrc/server/w_rocketlauncher.qc: pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1)
+// used in qcsrc/server/steerlib.qc: pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1)
effect rocket_explode
countabsolute 1
type decal
@@ -2312,7 +2317,7 @@
// bigger crylink impact effect
// decal
-// used in qcsrc/server/w_crylink.qc: pointparticles(particleeffectnum("crylink_impactbig"), self.origin, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impactbig"), org2, '0 0 0', 1)
effect crylink_impactbig
countabsolute 1
type decal
@@ -2361,7 +2366,7 @@
// Zero-violence effects
// impact effect indicating damage
-// used in qcsrc/server/cl_player.qc: pointparticles(particleeffectnum("damage_hit"), hitloc, force, bound(0, damage, 200))
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16)
effect damage_hit
tex 48 55
count 1
@@ -2404,9 +2409,9 @@
// effect for removing player model
// "teleport"
-// used in qcsrc/server/cl_player.qc: pointparticles(particleeffectnum("damage_dissolve"), self.origin, force, 1)
// large sparks
+// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount)
effect damage_dissolve
tex 48 55
count 30
@@ -2448,6 +2453,7 @@
velocityjitter 512 512 512
// decal
+// used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly")
// used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly")
effect laser_deadly
countabsolute 1
@@ -2535,7 +2541,7 @@
velocitymultiplier 2
// decal
-// used in qcsrc/server/w_hook.qc: pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1)
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1)
effect hookbomb_explode
count 50
type static
@@ -2586,6 +2592,7 @@
// smoke
+// used nowhere in code
effect EF_MGTURRETTRAIL
notunderwater
trailspacing 2
@@ -2610,6 +2617,7 @@
//fire_big
//fire
+// used nowhere in code
effect fire_big
//notunderwater
count 52
@@ -2639,6 +2647,7 @@
//red_flare
//smoke
+// used nowhere in code
effect red_flare
type alphastatic
count 21
@@ -2654,6 +2663,7 @@
//blue_flare
//smoke
+// used nowhere in code
effect blue_flare
type alphastatic
count 21
@@ -2669,6 +2679,7 @@
//smoke_ring
//smoke
+// used nowhere in code
effect smoke_ring
type smoke
count 90
@@ -2686,6 +2697,7 @@
//smoke_large
//smoke
+// used nowhere in code
effect smoke_large
type alphastatic
count 50
@@ -2702,6 +2714,7 @@
notunderwater
//sparks
+// used nowhere in code
effect sparks
count 30
type spark
@@ -2717,6 +2730,7 @@
airfriction 3
//sparks
+// used nowhere in code
effect electricity_sparks
count 70
type spark
@@ -2732,6 +2746,7 @@
airfriction 3
//steam, it needs direction
+// used nowhere in code
effect steam
effect steam
type smoke
@@ -2750,6 +2765,7 @@
notunderwater
// smoke emiter
+// used nowhere in code
effect smoking
count 20
type alphastatic
@@ -2766,6 +2782,7 @@
airfriction -1
//golden dust (create it once per second to cover large area in small yellow particles)
+// used nowhere in code
effect goldendust
count 50
type snow
@@ -2781,6 +2798,7 @@
//velocitymultiplier -20
//airfriction -0.1
+// used nowhere in code
effect healing_fx
count 50
type spark
@@ -2796,6 +2814,7 @@
//velocitymultiplier 20
airfriction -0.5
+// used nowhere in code
effect armorrepair_fx
count 50
type spark
@@ -2811,6 +2830,7 @@
//velocitymultiplier 20
airfriction -0.5
+// used nowhere in code
effect ammoregen_fx
count 50
type spark
@@ -2827,6 +2847,7 @@
airfriction -0.5
// red-yellow flame like fx
+// used nowhere in code
effect rage
count 5
type smoke
@@ -2841,6 +2862,7 @@
airfriction 2
// pieces of glass or ice falling on the floor
+// used nowhere in code
effect iceorglass
count 30
type alphastatic
@@ -2857,6 +2879,7 @@
airfriction 3
// cover small area in poison gas, spawn it once per second
+// used nowhere in code
effect poisonfield
count 30
type smoke
@@ -2872,6 +2895,7 @@
airfriction 1
// cover small area in icy mist, spawn it once per second
+// used nowhere in code
effect icefield
count 20
type smoke
@@ -2899,6 +2923,7 @@
// cover very small area in flames, spawn it 3 times per second (or more often to get better looking fire at cost of fps hit )
// flames that go up
+// used nowhere in code
effect firefield
count 200
type smoke
@@ -2936,6 +2961,7 @@
//flamethrower, spawn it as fast as you can 20 times per second or more, it needs direction
//fast fire
+// used nowhere in code
effect flamethrower
count 6
type smoke
@@ -3008,6 +3034,7 @@
// port-o-launch trail
// glowing vapor trail
+// used nowhere in code
effect TR_WIZSPIKE
trailspacing 2
type static
@@ -3038,6 +3065,7 @@
// TAG trail
// glowing vapor trail
+// used nowhere in code
effect TR_VORESPIKE
trailspacing 2
type static
@@ -3066,6 +3094,7 @@
originjitter 1 1 1
velocityjitter 50 50 50
+// used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("flac_explode"), org2, '0 0 0', 1)
effect flac_explode
countabsolute 1
type decal
@@ -3153,6 +3182,8 @@
// bullet trail (somewhat like a tracer)
+// used in qcsrc/server/w_common.qc: zcurveparticles_from_tracetoss(particleeffectnum("tr_bullet"), self.origin, trace_endpos, self.velocity)
+// used in qcsrc/client/projectile.qc: trailparticles(self, particleeffectnum("tr_bullet"), from, to)
effect tr_bullet
trailspacing 128
type spark
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