r6099 - trunk/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Mar 10 04:09:10 EDT 2009


Author: div0
Date: 2009-03-10 04:09:08 -0400 (Tue, 10 Mar 2009)
New Revision: 6099

Modified:
   trunk/data/weapons.cfg
   trunk/data/weaponsHavoc.cfg
Log:
resync the weapon cfg files


Modified: trunk/data/weapons.cfg
===================================================================
--- trunk/data/weapons.cfg	2009-03-10 07:04:55 UTC (rev 6098)
+++ trunk/data/weapons.cfg	2009-03-10 08:09:08 UTC (rev 6099)
@@ -240,7 +240,6 @@
 set g_balance_rocketlauncher_laserguided_turnrate	0.75  //0.5
 set g_balance_rocketlauncher_laserguided_allow_steal	1
 
-// TESTING: port-o-launch
 set g_balance_porto_primary_refire 1.5
 set g_balance_porto_primary_speed 2000
 set g_balance_porto_primary_lifetime 30
@@ -248,7 +247,6 @@
 set g_balance_portal_health 200 // these get recharged whenever the portal is used
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 
-// TESTING: on-hand hook with bomb
 set g_balance_hook_primary_ammo 2 // hook monkeys set 0
 set g_balance_hook_primary_refire 0 // hook monkeys set 0
 set g_balance_hook_primary_animtime 0.3 // good shoot anim

Modified: trunk/data/weaponsHavoc.cfg
===================================================================
--- trunk/data/weaponsHavoc.cfg	2009-03-10 07:04:55 UTC (rev 6098)
+++ trunk/data/weaponsHavoc.cfg	2009-03-10 08:09:08 UTC (rev 6099)
@@ -235,7 +235,6 @@
 set g_balance_rocketlauncher_laserguided_turnrate	0.75  //0.5
 set g_balance_rocketlauncher_laserguided_allow_steal	1
 
-// TESTING: port-o-launch
 set g_balance_porto_primary_refire 1.5
 set g_balance_porto_primary_speed 2000
 set g_balance_porto_primary_lifetime 30
@@ -243,13 +242,12 @@
 set g_balance_portal_health 200 // these get recharged whenever the portal is used
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 
-// TESTING: on-hand hook with bomb
-set g_balance_hook_primary_ammo 1 // hook monkeys
-set g_balance_hook_primary_refire 0 // hook monkeys
+set g_balance_hook_primary_ammo 2 // hook monkeys set 0
+set g_balance_hook_primary_refire 0 // hook monkeys set 0
 set g_balance_hook_primary_animtime 0.3 // good shoot anim
 set g_balance_hook_primary_hooked_time_max 0 // infinite
 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
-set g_balance_hook_primary_hooked_ammodecrease_delay 2.5 // no ammo used if nagative or 0
+set g_balance_hook_primary_hooked_ammodecrease_delay 0.5 // remove one cell every 0.5 seconds
 set g_balance_hook_secondary_damage 25 // not much
 set g_balance_hook_secondary_edgedamage 5 // not much
 set g_balance_hook_secondary_radius 500 // LOTS
@@ -351,7 +349,7 @@
 
 // NOTE: maps should not use this weapon yet
 set g_balance_campingrifle_magazinecapacity 8
-set g_balance_campingrifle_reloadtime 1.1 // this + primary animtime = 1.4 = exactly 2 shots
+set g_balance_campingrifle_reloadtime 1.8 // this + primary animtime = 2.1 = exactly 3 shots
 set g_balance_campingrifle_primary_damage 60
 set g_balance_campingrifle_primary_headshotaddeddamage 100
 set g_balance_campingrifle_primary_spread 0




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