[nexuiz-commits] r6988 - in trunk/data/qcsrc/server: . tturrets/units
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Jun 11 15:12:44 EDT 2009
Author: div0
Date: 2009-06-11 15:12:43 -0400 (Thu, 11 Jun 2009)
New Revision: 6988
Modified:
trunk/data/qcsrc/server/mode_onslaught.qc
trunk/data/qcsrc/server/nexball.qc
trunk/data/qcsrc/server/tturrets/units/unit_phaser.qc
Log:
s/ogg/wav/
Modified: trunk/data/qcsrc/server/mode_onslaught.qc
===================================================================
--- trunk/data/qcsrc/server/mode_onslaught.qc 2009-06-11 19:07:53 UTC (rev 6987)
+++ trunk/data/qcsrc/server/mode_onslaught.qc 2009-06-11 19:12:43 UTC (rev 6988)
@@ -531,7 +531,7 @@
if(random() < 0.01)
{
pointparticles(particleeffectnum("electro_ballexplode"), self.origin + randompos('-50 -50 -20', '50 50 50'), '0 0 0', 1);
- sound(self, CHAN_TRIGGER, "onslaught/electricity_explode.ogg", VOL_BASE, ATTN_NORM);
+ sound(self, CHAN_TRIGGER, "onslaught/electricity_explode.wav", VOL_BASE, ATTN_NORM);
}
else
pointparticles(particleeffectnum("torch_small"), self.origin + randompos('-60 -60 -20', '60 60 60'), '0 0 0', 1);
Modified: trunk/data/qcsrc/server/nexball.qc
===================================================================
--- trunk/data/qcsrc/server/nexball.qc 2009-06-11 19:07:53 UTC (rev 6987)
+++ trunk/data/qcsrc/server/nexball.qc 2009-06-11 19:12:43 UTC (rev 6988)
@@ -410,13 +410,13 @@
if (!cvar("g_nexball_sound_bounce"))
self.noise = "";
else if (!self.noise)
- self.noise = "sound/nexball/bounce.ogg";
+ self.noise = "sound/nexball/bounce.wav";
//bounce sound placeholder (FIXME)
if (!self.noise1)
- self.noise1 = "sound/nexball/drop.ogg";
+ self.noise1 = "sound/nexball/drop.wav";
//ball drop sound placeholder (FIXME)
if (!self.noise2)
- self.noise2 = "sound/nexball/steal.ogg";
+ self.noise2 = "sound/nexball/steal.wav";
//stealing sound placeholder (FIXME)
if (self.noise) precache_sound (self.noise);
precache_sound (self.noise1);
@@ -608,7 +608,7 @@
local entity missile;
if (!(balls & BALL_BASKET))
return;
- W_SetupShot (self, FALSE, 2, "nexball/shoot2.ogg",0);
+ W_SetupShot (self, FALSE, 2, "nexball/shoot2.wav",0);
// pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
missile = spawn ();
@@ -672,7 +672,7 @@
precache_model ("models/weapons/h_porto.dpm");
precache_model ("models/elaser.mdl");
precache_sound ("nexball/shoot1.wav");
- precache_sound ("nexball/shoot2.ogg");
+ precache_sound ("nexball/shoot2.wav");
}
else if (req == WR_SETUP)
weapon_setup(WEP_PORTO);
Modified: trunk/data/qcsrc/server/tturrets/units/unit_phaser.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/unit_phaser.qc 2009-06-11 19:07:53 UTC (rev 6987)
+++ trunk/data/qcsrc/server/tturrets/units/unit_phaser.qc 2009-06-11 19:12:43 UTC (rev 6988)
@@ -50,7 +50,7 @@
if (time - self.shot_spread > 0)
{
self.shot_spread = time + 2;
- sound (self, CHAN_VOICE, "turrets/phaser.ogg", VOL_BASE, ATTN_NORM);
+ sound (self, CHAN_VOICE, "turrets/phaser.wav", VOL_BASE, ATTN_NORM);
}
@@ -94,7 +94,7 @@
beam.enemy = self.enemy;
beam.bot_dodge = TRUE;
beam.bot_dodgerating = beam.shot_dmg;
- sound (beam, CHAN_PROJECTILE, "turrets/phaser.ogg", VOL_BASE, ATTN_NORM);
+ sound (beam, CHAN_PROJECTILE, "turrets/phaser.wav", VOL_BASE, ATTN_NORM);
self.fireflag = 1;
beam.attack_finished_single = self.attack_finished_single;
@@ -138,7 +138,7 @@
*/
void spawnfunc_turret_phaser()
{
- precache_sound ("turrets/phaser.ogg");
+ precache_sound ("turrets/phaser.wav");
precache_model ("models/turrets/phaser.md3");
precache_model ("models/turrets/phaser_beam.md3");
precache_model ("models/turrets/base.md3");
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