r6009 - in branches/nexuiz-2.0: . data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Feb 27 05:36:38 EST 2009


Author: div0
Date: 2009-02-27 05:36:23 -0500 (Fri, 27 Feb 2009)
New Revision: 6009

Modified:
   branches/nexuiz-2.0/.patchsets
   branches/nexuiz-2.0/data/defaultNexuiz.cfg
Log:
r6008 | div0 | 2009-02-27 07:18:14 +0100 (Fri, 27 Feb 2009) | 2 lines
enable TC by default (thanks to morphed it's required now)

Modified: branches/nexuiz-2.0/.patchsets
===================================================================
--- branches/nexuiz-2.0/.patchsets	2009-02-27 06:18:14 UTC (rev 6008)
+++ branches/nexuiz-2.0/.patchsets	2009-02-27 10:36:23 UTC (rev 6009)
@@ -1,2 +1,2 @@
 master = svn://svn.icculus.org/nexuiz/trunk
-revisions_applied = 1-5949,5952-5981,5989-5989,5992-6000,6002-6005
+revisions_applied = 1-5949,5952-5981,5989-5989,5992-6000,6002-6008

Modified: branches/nexuiz-2.0/data/defaultNexuiz.cfg
===================================================================
--- branches/nexuiz-2.0/data/defaultNexuiz.cfg	2009-02-27 06:18:14 UTC (rev 6008)
+++ branches/nexuiz-2.0/data/defaultNexuiz.cfg	2009-02-27 10:36:23 UTC (rev 6009)
@@ -1214,6 +1214,7 @@
 // this feature is currently buggy in the engine (it appears to PREVENT any dropping in lots of maps, leading to weirdly aligned entities, and in some cases even CAUSES them to drop through solid, like in facing worlds nex)
 sv_gameplayfix_droptofloorstartsolid 0
 
+seta gl_texturecompression 1
 gl_texturecompression_color 1
 gl_texturecompression_gloss 1
 gl_texturecompression_glow 1




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