r6009 - in branches/nexuiz-2.0: . data
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Feb 27 05:36:38 EST 2009
Author: div0
Date: 2009-02-27 05:36:23 -0500 (Fri, 27 Feb 2009)
New Revision: 6009
Modified:
branches/nexuiz-2.0/.patchsets
branches/nexuiz-2.0/data/defaultNexuiz.cfg
Log:
r6008 | div0 | 2009-02-27 07:18:14 +0100 (Fri, 27 Feb 2009) | 2 lines
enable TC by default (thanks to morphed it's required now)
Modified: branches/nexuiz-2.0/.patchsets
===================================================================
--- branches/nexuiz-2.0/.patchsets 2009-02-27 06:18:14 UTC (rev 6008)
+++ branches/nexuiz-2.0/.patchsets 2009-02-27 10:36:23 UTC (rev 6009)
@@ -1,2 +1,2 @@
master = svn://svn.icculus.org/nexuiz/trunk
-revisions_applied = 1-5949,5952-5981,5989-5989,5992-6000,6002-6005
+revisions_applied = 1-5949,5952-5981,5989-5989,5992-6000,6002-6008
Modified: branches/nexuiz-2.0/data/defaultNexuiz.cfg
===================================================================
--- branches/nexuiz-2.0/data/defaultNexuiz.cfg 2009-02-27 06:18:14 UTC (rev 6008)
+++ branches/nexuiz-2.0/data/defaultNexuiz.cfg 2009-02-27 10:36:23 UTC (rev 6009)
@@ -1214,6 +1214,7 @@
// this feature is currently buggy in the engine (it appears to PREVENT any dropping in lots of maps, leading to weirdly aligned entities, and in some cases even CAUSES them to drop through solid, like in facing worlds nex)
sv_gameplayfix_droptofloorstartsolid 0
+seta gl_texturecompression 1
gl_texturecompression_color 1
gl_texturecompression_gloss 1
gl_texturecompression_glow 1
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