r5949 - in trunk/data: . qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Feb 24 06:40:00 EST 2009


Author: div0
Date: 2009-02-24 06:39:58 -0500 (Tue, 24 Feb 2009)
New Revision: 5949

Modified:
   trunk/data/qcsrc/server/w_nex.qc
   trunk/data/weapons.cfg
Log:
back to previous nex zym


Modified: trunk/data/qcsrc/server/w_nex.qc
===================================================================
--- trunk/data/qcsrc/server/w_nex.qc	2009-02-24 11:29:17 UTC (rev 5948)
+++ trunk/data/qcsrc/server/w_nex.qc	2009-02-24 11:39:58 UTC (rev 5949)
@@ -15,7 +15,7 @@
 	float flying;
 	flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
 
-	W_SetupShot (self, '30 8 -10', TRUE, 5, "weapons/nexfire.wav");
+	W_SetupShot (self, '52 9 -9', TRUE, 5, "weapons/nexfire.wav");
 
 	yoda = 0;
 	FireRailgunBullet (w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, cvar("g_balance_nex_damage"), cvar("g_balance_nex_force"), WEP_NEX);

Modified: trunk/data/weapons.cfg
===================================================================
--- trunk/data/weapons.cfg	2009-02-24 11:29:17 UTC (rev 5948)
+++ trunk/data/weapons.cfg	2009-02-24 11:39:58 UTC (rev 5949)
@@ -195,7 +195,7 @@
 set g_balance_nex_damage 130
 set g_balance_nex_force 600
 set g_balance_nex_refire 1.5
-set g_balance_nex_animtime 1.0 // almost no combos!
+set g_balance_nex_animtime 0.3
 set g_balance_nex_ammo 5
 
 set g_balance_minstanex_refire 1




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