r5942 - in branches/nexuiz-2.0: . data data/gfx data/models/domination data/models/items data/models/weapons data/qcsrc/server data/scripts data/textures misc/mediasource/models

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Feb 24 02:13:50 EST 2009


Author: div0
Date: 2009-02-24 02:13:50 -0500 (Tue, 24 Feb 2009)
New Revision: 5942

Added:
   branches/nexuiz-2.0/data/gfx/inv_weapon15.tga
   branches/nexuiz-2.0/data/models/weapons/g_flamethrower.md3
   branches/nexuiz-2.0/data/models/weapons/v_flamethrower.md3
   branches/nexuiz-2.0/data/models/weapons/w_flamethrower.zym
   branches/nexuiz-2.0/data/scripts/electro.shader
   branches/nexuiz-2.0/data/scripts/flamethrower.shader
   branches/nexuiz-2.0/data/scripts/shotgun.shader
   branches/nexuiz-2.0/data/textures/campingrifle_screen.tga
   branches/nexuiz-2.0/data/textures/domination/
   branches/nexuiz-2.0/data/textures/electro.tga
   branches/nexuiz-2.0/data/textures/electro_gloss.tga
   branches/nexuiz-2.0/data/textures/electro_glow.tga
   branches/nexuiz-2.0/data/textures/electro_norm.tga
   branches/nexuiz-2.0/data/textures/electro_pants.tga
   branches/nexuiz-2.0/data/textures/electro_plasma.tga
   branches/nexuiz-2.0/data/textures/electro_plasma_glow.tga
   branches/nexuiz-2.0/data/textures/electro_plasma_hull.tga
   branches/nexuiz-2.0/data/textures/flamethrower.tga
   branches/nexuiz-2.0/data/textures/flamethrower_gloss.tga
   branches/nexuiz-2.0/data/textures/flamethrower_norm.tga
   branches/nexuiz-2.0/data/textures/flamethrower_pants.tga
   branches/nexuiz-2.0/data/textures/flamethrower_shirt.tga
   branches/nexuiz-2.0/data/textures/flamethrowerfx.tga
   branches/nexuiz-2.0/data/textures/glauncher.tga
   branches/nexuiz-2.0/data/textures/glauncher_gloss.tga
   branches/nexuiz-2.0/data/textures/glauncher_norm.tga
   branches/nexuiz-2.0/data/textures/glauncher_pants.tga
   branches/nexuiz-2.0/data/textures/glauncher_shirt.tga
   branches/nexuiz-2.0/data/textures/glscope.tga
   branches/nexuiz-2.0/data/textures/glscope_glow.tga
   branches/nexuiz-2.0/data/textures/hagar2.tga
   branches/nexuiz-2.0/data/textures/hagar2_gloss.tga
   branches/nexuiz-2.0/data/textures/hagar2_glow.tga
   branches/nexuiz-2.0/data/textures/hagar2_norm.tga
   branches/nexuiz-2.0/data/textures/hagar2_pants.tga
   branches/nexuiz-2.0/data/textures/hagar2_shirt.tga
   branches/nexuiz-2.0/data/textures/hlac_metal_glow.tga
   branches/nexuiz-2.0/data/textures/shellsammo.tga
   branches/nexuiz-2.0/data/textures/shellsammo_gloss.tga
   branches/nexuiz-2.0/data/textures/shellsammo_norm.tga
   branches/nexuiz-2.0/data/textures/shotgun2.tga
   branches/nexuiz-2.0/data/textures/shotgun2_gloss.tga
   branches/nexuiz-2.0/data/textures/shotgun2_glow.tga
   branches/nexuiz-2.0/data/textures/shotgun2_norm.tga
   branches/nexuiz-2.0/data/textures/shotgun2_shirt.tga
   branches/nexuiz-2.0/data/textures/shotgun_sight.tga
   branches/nexuiz-2.0/misc/mediasource/models/dom_points.zip
Removed:
   branches/nexuiz-2.0/data/models/domination/dom_axe.tga
   branches/nexuiz-2.0/data/models/domination/dom_axe_luma.tga
   branches/nexuiz-2.0/data/models/domination/dom_bolt.tga
   branches/nexuiz-2.0/data/models/domination/dom_bomb.tga
   branches/nexuiz-2.0/data/models/domination/dom_neutral.tga
   branches/nexuiz-2.0/data/models/domination/dom_symbol.tga
   branches/nexuiz-2.0/data/models/domination/dom_symbol2.tga
   branches/nexuiz-2.0/data/models/domination/dom_target.tga
   branches/nexuiz-2.0/data/textures/crifleflashider.tga
   branches/nexuiz-2.0/data/textures/crifleflashider_bump.tga
   branches/nexuiz-2.0/data/textures/crifleflashider_gloss.tga
Modified:
   branches/nexuiz-2.0/.patchsets
   branches/nexuiz-2.0/data/defaultNexuiz.cfg
   branches/nexuiz-2.0/data/gfx/inv_weapon1.tga
   branches/nexuiz-2.0/data/gfx/inv_weapon14.tga
   branches/nexuiz-2.0/data/gfx/inv_weapon3.tga
   branches/nexuiz-2.0/data/gfx/inv_weapon4.tga
   branches/nexuiz-2.0/data/gfx/inv_weapon7.tga
   branches/nexuiz-2.0/data/models/domination/dom_blue.md3
   branches/nexuiz-2.0/data/models/domination/dom_pink.md3
   branches/nexuiz-2.0/data/models/domination/dom_red.md3
   branches/nexuiz-2.0/data/models/domination/dom_unclaimed.md3
   branches/nexuiz-2.0/data/models/domination/dom_yellow.md3
   branches/nexuiz-2.0/data/models/items/a_shells.md3
   branches/nexuiz-2.0/data/models/weapons/g_campingrifle.md3
   branches/nexuiz-2.0/data/models/weapons/g_electro.md3
   branches/nexuiz-2.0/data/models/weapons/g_gl.md3
   branches/nexuiz-2.0/data/models/weapons/g_hagar.md3
   branches/nexuiz-2.0/data/models/weapons/g_hlac.md3
   branches/nexuiz-2.0/data/models/weapons/g_shotgun.md3
   branches/nexuiz-2.0/data/models/weapons/v_campingrifle.md3
   branches/nexuiz-2.0/data/models/weapons/v_electro.md3
   branches/nexuiz-2.0/data/models/weapons/v_gl.md3
   branches/nexuiz-2.0/data/models/weapons/v_hagar.md3
   branches/nexuiz-2.0/data/models/weapons/v_hlac.md3
   branches/nexuiz-2.0/data/models/weapons/v_shotgun.md3
   branches/nexuiz-2.0/data/models/weapons/w_campingrifle.zym
   branches/nexuiz-2.0/data/models/weapons/w_crylink.zym
   branches/nexuiz-2.0/data/models/weapons/w_electro.zym
   branches/nexuiz-2.0/data/models/weapons/w_gl.zym
   branches/nexuiz-2.0/data/models/weapons/w_hagar.zym
   branches/nexuiz-2.0/data/models/weapons/w_hlac.zym
   branches/nexuiz-2.0/data/models/weapons/w_hookgun.zym
   branches/nexuiz-2.0/data/models/weapons/w_laser.zym
   branches/nexuiz-2.0/data/models/weapons/w_nex.zym
   branches/nexuiz-2.0/data/models/weapons/w_porto.zym
   branches/nexuiz-2.0/data/models/weapons/w_rl.zym
   branches/nexuiz-2.0/data/models/weapons/w_shotgun.zym
   branches/nexuiz-2.0/data/models/weapons/w_uzi.zym
   branches/nexuiz-2.0/data/qcsrc/server/constants.qh
   branches/nexuiz-2.0/data/qcsrc/server/domination.qc
   branches/nexuiz-2.0/data/qcsrc/server/vote.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_campingrifle.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_hlac.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_hook.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_porto.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_seeker.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_shotgun.qc
   branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
   branches/nexuiz-2.0/data/textures/campingrifle.tga
   branches/nexuiz-2.0/data/textures/campingrifle_bump.tga
   branches/nexuiz-2.0/data/textures/campingrifle_gloss.tga
   branches/nexuiz-2.0/data/textures/campingrifle_glow.tga
   branches/nexuiz-2.0/data/textures/campingrifle_pants.tga
   branches/nexuiz-2.0/data/textures/campingrifle_shirt.tga
   branches/nexuiz-2.0/data/textures/f_shotgun.jpg
   branches/nexuiz-2.0/data/textures/hlac_accessory.tga
   branches/nexuiz-2.0/data/textures/hlac_accessory_gloss.tga
   branches/nexuiz-2.0/data/textures/hlac_accessory_norm.tga
   branches/nexuiz-2.0/data/textures/hlac_accessory_pants.tga
   branches/nexuiz-2.0/data/textures/hlac_accessory_shirt.tga
   branches/nexuiz-2.0/data/textures/hlac_metal.tga
   branches/nexuiz-2.0/data/textures/rl_gloss.jpg
   branches/nexuiz-2.0/data/weapons.cfg
Log:
r5929 | morphed | 2009-02-23 13:44:32 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (textures only)
r5930 | morphed | 2009-02-23 13:54:42 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (models and shaders)
r5931 | morphed | 2009-02-23 14:45:17 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (missing textures)
r5932 | esteel | 2009-02-23 15:15:27 +0100 (Mon, 23 Feb 2009) | 1 line
added sv_vote_stop, the amount of time till one can vote again after stopping ones own vote.  There was some abuse of the current unlimited vcall/vstop..\
r5933 | div0 | 2009-02-23 16:27:32 +0100 (Mon, 23 Feb 2009) | 2 lines
larger animtimes for nex and minstanex to match the guns
r5934 | morphed | 2009-02-23 16:28:00 +0100 (Mon, 23 Feb 2009) | 1 line
lots of weapon content changes, new models, new animations etc.. (shot origins)
r5935 | div0 | 2009-02-23 16:38:30 +0100 (Mon, 23 Feb 2009) | 2 lines
WFRAME_FIRE2
r5936 | morphed | 2009-02-23 17:00:40 +0100 (Mon, 23 Feb 2009) | 1 line
fix for shotgun and uzi for WFRAME_FIRE2
r5937 | m0rfar | 2009-02-23 23:05:22 +0100 (Mon, 23 Feb 2009) | 2 lines
New dom points by ai
new cvar g_domination_point_fullbright default 0
r5938 | m0rfar | 2009-02-24 01:03:10 +0100 (Tue, 24 Feb 2009) | 1 line
dom point sources
r5939 | div0 | 2009-02-24 07:29:07 +0100 (Tue, 24 Feb 2009) | 2 lines
prevent a "modify free entity" warning in the porto
r5940 | morphed | 2009-02-24 07:36:59 +0100 (Tue, 24 Feb 2009) | 1 line
camping rifle textures (it lacks original torus textures and scope screen shader)
r5941 | div0 | 2009-02-24 08:02:29 +0100 (Tue, 24 Feb 2009) | 2 lines
per-weaon crosshair changes

Last merge!


Modified: branches/nexuiz-2.0/.patchsets
===================================================================
--- branches/nexuiz-2.0/.patchsets	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/.patchsets	2009-02-24 07:13:50 UTC (rev 5942)
@@ -1,2 +1,2 @@
 master = svn://svn.icculus.org/nexuiz/trunk
-revisions_applied = 1-5927
+revisions_applied = 1-5941

Modified: branches/nexuiz-2.0/data/defaultNexuiz.cfg
===================================================================
--- branches/nexuiz-2.0/data/defaultNexuiz.cfg	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/defaultNexuiz.cfg	2009-02-24 07:13:50 UTC (rev 5942)
@@ -27,7 +27,7 @@
 seta g_configversion 0
 
 // default.cfg versioning (update using update-cvarcount.sh, run that every time after adding a new cvar)
-set cvar_check_default b0a00a4f304f7d8fad16a6146442f62d
+set cvar_check_default b47ac645ad97cf25d5d95b2b8be26e15
 
 // Nexuiz version (formatted for machines)
 // used to determine if a client version is compatible
@@ -105,59 +105,59 @@
 seta crosshair_laser_color_alpha 0.75
 seta crosshair_laser_size 0.55
 seta crosshair_shotgun ""	"crosshair to display when wielding the shotgun"
-seta crosshair_shotgun_color_red 0.75
-seta crosshair_shotgun_color_green 0.75
-seta crosshair_shotgun_color_blue 0.75
-seta crosshair_shotgun_color_alpha 1
-seta crosshair_shotgun_size 1.2
+seta crosshair_shotgun_color_red 0.7
+seta crosshair_shotgun_color_green 0.7
+seta crosshair_shotgun_color_blue 0.7
+seta crosshair_shotgun_color_alpha 1.1
+seta crosshair_shotgun_size 1.25
 seta crosshair_uzi ""	"crosshair to display when wielding the machinegun"
-seta crosshair_uzi_color_red 1
-seta crosshair_uzi_color_green 1
-seta crosshair_uzi_color_blue 0.75
-seta crosshair_uzi_color_alpha 1
-seta crosshair_uzi_size 1.15
+seta crosshair_uzi_color_red 0.4
+seta crosshair_uzi_color_green 0.9
+seta crosshair_uzi_color_blue 0.35
+seta crosshair_uzi_color_alpha 0.9
+seta crosshair_uzi_size 1.125
 seta crosshair_grenadelauncher ""	"crosshair to display when wielding the mortar"
 seta crosshair_grenadelauncher_color_red 1
-seta crosshair_grenadelauncher_color_green 0.5
-seta crosshair_grenadelauncher_color_blue 0.5
-seta crosshair_grenadelauncher_color_alpha 1
+seta crosshair_grenadelauncher_color_green 0.15
+seta crosshair_grenadelauncher_color_blue 0
+seta crosshair_grenadelauncher_color_alpha 1.15
 seta crosshair_grenadelauncher_size 1.35
 seta crosshair_electro ""	"crosshair to display when wielding the electro"
 seta crosshair_electro_color_red 0.35
 seta crosshair_electro_color_green 0.5
 seta crosshair_electro_color_blue 1
-seta crosshair_electro_color_alpha 0.90
-seta crosshair_electro_size 1
+seta crosshair_electro_color_alpha 1
+seta crosshair_electro_size 0.95
 seta crosshair_crylink ""	"crosshair to display when wielding the crylink"
 seta crosshair_crylink_color_red 0.85
 seta crosshair_crylink_color_green 0.25
 seta crosshair_crylink_color_blue 1
 seta crosshair_crylink_color_alpha 0.85
-seta crosshair_crylink_size 0.75
+seta crosshair_crylink_size 0.725
 seta crosshair_nex ""	"crosshair to display when wielding the nex gun"
 seta crosshair_nex_color_red 0
-seta crosshair_nex_color_green 1
+seta crosshair_nex_color_green 0.9
 seta crosshair_nex_color_blue 1
 seta crosshair_nex_color_alpha 0.85
 seta crosshair_nex_size 0.65
 seta crosshair_hagar ""	"crosshair to display when wielding the hagar"
-seta crosshair_hagar_color_red 1
-seta crosshair_hagar_color_green 0.75
-seta crosshair_hagar_color_blue 0.5
+seta crosshair_hagar_color_red 0.85
+seta crosshair_hagar_color_green 0.5
+seta crosshair_hagar_color_blue 0.35
 seta crosshair_hagar_color_alpha 1
-seta crosshair_hagar_size 1.35
+seta crosshair_hagar_size 1.4
 seta crosshair_rocketlauncher ""	"crosshair to display when wielding the rocketlauncher"
 seta crosshair_rocketlauncher_color_red 1
-seta crosshair_rocketlauncher_color_green 0.85
+seta crosshair_rocketlauncher_color_green 0.75
 seta crosshair_rocketlauncher_color_blue 0.2
 seta crosshair_rocketlauncher_color_alpha 1
-seta crosshair_rocketlauncher_size 1.15
+seta crosshair_rocketlauncher_size 1.175
 seta crosshair_porto ""	"crosshair to display when wielding the porto"
 seta crosshair_porto_color_red 0.5
 seta crosshair_porto_color_green 1
 seta crosshair_porto_color_blue 0.5
 seta crosshair_porto_color_alpha 0.85
-seta crosshair_porto_size 1.25
+seta crosshair_porto_size 1.35
 seta crosshair_minstanex ""	"crosshair to display when wielding the minstanex gun"
 seta crosshair_minstanex_color_red 0.65
 seta crosshair_minstanex_color_green 0.65
@@ -169,7 +169,7 @@
 seta crosshair_hook_color_green 1
 seta crosshair_hook_color_blue 0.85
 seta crosshair_hook_color_alpha 0.85
-seta crosshair_hook_size 1
+seta crosshair_hook_size 1.1
 seta crosshair_hlac ""	"crosshair to display when wielding the H.L.A.C"
 seta crosshair_hlac_color_red 1
 seta crosshair_hlac_color_green 0.65
@@ -183,11 +183,11 @@
 seta crosshair_seeker_color_alpha 0.9
 seta crosshair_seeker_size 1.15
 seta crosshair_campingrifle ""	"crosshair to display when wielding the campingrifle"
-seta crosshair_campingrifle_color_red 1
-seta crosshair_campingrifle_color_green 1
-seta crosshair_campingrifle_color_blue 0.2
+seta crosshair_campingrifle_color_red 0.85
+seta crosshair_campingrifle_color_green 0.5
+seta crosshair_campingrifle_color_blue 0.25
 seta crosshair_campingrifle_color_alpha 1
-seta crosshair_campingrifle_size 1
+seta crosshair_campingrifle_size 0.85
 fov 90
 seta cl_zoomfactor 5	"how much +zoom will zoom (1-16)"
 seta cl_zoomspeed 3.5	"how fast it will zoom (0.5-16), negative values mean instant zoom"
@@ -598,6 +598,7 @@
 set g_domination_default_teams		2 "default number of teams for maps that aren't domination-specific"
 set g_domination_disable_frags		0 "players can't get frags normally, only get points from kills"
 set g_domination_point_amt		0 "override: how many points to get per ping"
+set g_domination_point_fullbright	0 "domination point fullbright"
 set g_domination_point_rate		0 "override: how often to give those points"
 set g_domination_point_capturetime	0.1 "how long it takes to capture a point (given no interference)"
 set g_domination_point_glow		0 "domination point glow (warning, slow)"
@@ -879,11 +880,12 @@
 set rcon_restricted_commands "restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick kickban \"sv_cmd bans\" \"sv_cmd unban\" status \"sv_cmd teamstatus\""
 set sv_vote_call 1	"users can call a vote for the above commands"
 set sv_vote_master 1	"users can call a vote to become master"
-set sv_vote_master_password ""	"when set, users can use \"vdo login (password)\" to log in as master"
+set sv_vote_master_password ""	"when set, users can use \"vlogin PASSWORD\" to log in as master"
 set sv_vote_change 0	"set to 1 to allow to change you vote/mind"
 set sv_vote_singlecount 0	"set to 1 to count votes once after timeout or to 0 to count with every vote"
 set sv_vote_timeout 60	"a vote will timeout after this many seconds"
-set sv_vote_wait 120	"a player can not call a vote again for this many seconds"
+set sv_vote_wait 120	"a player can not call a vote again for this many seconds when his vote was not accepted"
+set sv_vote_stop 15	"a player can not call a vote again for this many seconds when he stopped this vote (e.g. to correct it)"
 set sv_vote_majority_factor 0.5	"which quotient of the PLAYERS constitute a majority? (try: 0.667, 0.75 when using the above)"
 set sv_vote_simple_majority_factor 0	"which quotient of the VOTERS constitute a majority too? (0 = off, otherwise it must be higher than or equal to sv_vote_majority_factor)"
 // when disabled, don't allow game type changes "note: set these two equal to JUST support simple majorities"

Modified: branches/nexuiz-2.0/data/gfx/inv_weapon1.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/gfx/inv_weapon14.tga
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/gfx/inv_weapon15.tga (from rev 5941, trunk/data/gfx/inv_weapon15.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/gfx/inv_weapon3.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/gfx/inv_weapon4.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/gfx/inv_weapon7.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_axe.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_axe_luma.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/domination/dom_blue.md3
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_bolt.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_bomb.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_neutral.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/domination/dom_pink.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/domination/dom_red.md3
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_symbol.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_symbol2.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/models/domination/dom_target.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/domination/dom_unclaimed.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/domination/dom_yellow.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/items/a_shells.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_campingrifle.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_electro.md3
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/models/weapons/g_flamethrower.md3 (from rev 5941, trunk/data/models/weapons/g_flamethrower.md3)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_gl.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_hagar.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_hlac.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/g_shotgun.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_campingrifle.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_electro.md3
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/models/weapons/v_flamethrower.md3 (from rev 5941, trunk/data/models/weapons/v_flamethrower.md3)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_gl.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_hagar.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_hlac.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/v_shotgun.md3
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_campingrifle.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_crylink.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_electro.zym
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/models/weapons/w_flamethrower.zym (from rev 5941, trunk/data/models/weapons/w_flamethrower.zym)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_gl.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_hagar.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_hlac.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_hookgun.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_laser.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_nex.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_porto.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_rl.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_shotgun.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/models/weapons/w_uzi.zym
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/qcsrc/server/constants.qh
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/constants.qh	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/constants.qh	2009-02-24 07:13:50 UTC (rev 5942)
@@ -1,4 +1,4 @@
-string CVAR_CHECK_DEFAULT = "b0a00a4f304f7d8fad16a6146442f62d";
+string CVAR_CHECK_DEFAULT = "b47ac645ad97cf25d5d95b2b8be26e15";
 string CVAR_CHECK_WEAPONS = "32e7dc7d745187473f0040d14892e2bb";
 
 float	FALSE					= 0;

Modified: branches/nexuiz-2.0/data/qcsrc/server/domination.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/domination.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/domination.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -270,9 +270,9 @@
 		self.wait = 5;
 
 	if(!self.t_width)
-		self.t_width = 0.1; // frame animation rate
+		self.t_width = 0.02; // frame animation rate
 	if(!self.t_length)
-		self.t_length = 119; // maximum frame
+		self.t_length = 239; // maximum frame
 
 	self.think = dompointthink;
 	self.nextthink = time;
@@ -497,7 +497,9 @@
 
 	//if(!self.glow_size)
 	//	self.glow_size = cvar("g_domination_point_glow");
-	self.effects = self.effects | EF_FULLBRIGHT | EF_LOWPRECISION;
+	self.effects = self.effects | EF_LOWPRECISION;
+	if (cvar("g_domination_point_fullbright"))
+		self.effects |= EF_FULLBRIGHT;
 };
 
 // code from here on is just to support maps that don't have control point and team entities

Modified: branches/nexuiz-2.0/data/qcsrc/server/vote.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/vote.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/vote.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -497,7 +497,7 @@
 	if(stopper == votecaller) {
 		// no wait for next vote so you can correct your vote
 		if(votecaller) {
-			votecaller.vote_next = 0;
+			votecaller.vote_next = time + cvar("sv_vote_stop");;
 		}
 	}
 	VoteReset();

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_campingrifle.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_campingrifle.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_campingrifle.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -51,7 +51,7 @@
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_nails -= pAmmo;
 
-	W_SetupShot (self, '32 8 -8', FALSE, 2, "weapons/campingrifle_fire.wav");
+	W_SetupShot (self, '41 7 -10.5', FALSE, 2, "weapons/campingrifle_fire.wav");
 	pointparticles(particleeffectnum("shotgun_muzzleflash"), w_shotorg, w_shotdir * 2000, 1);
 
 	if(self.BUTTON_ZOOM) // if zoomed, shoot from the eye
@@ -129,7 +129,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_campingrifle_secondary_refire")))
 			{
 				W_Campingrifle_Attack2();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_campingrifle_secondary_animtime"), W_Campingrifle_CheckReloadAndReady);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_campingrifle_secondary_animtime"), W_Campingrifle_CheckReloadAndReady);
 			}
 		}
 	}

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -66,7 +66,7 @@
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_cells = self.ammo_cells - cvar("g_balance_crylink_primary_ammo");
 
-	W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/crylink_fire.wav");
+	W_SetupShot (self, '23 8 -10', FALSE, 2, "weapons/crylink_fire.wav");
 	forward = v_forward;
 	right = v_right;
 	up = v_up;

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -72,7 +72,7 @@
 {
 	local entity proj;
 
-	W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/electro_fire.wav");
+	W_SetupShot (self, '24 8 -9.5', FALSE, 2, "weapons/electro_fire.wav");
 
 	pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
@@ -192,7 +192,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_electro_secondary_refire")))
 		{
 			W_Electro_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_electro_secondary_animtime"), w_ready);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_electro_secondary_animtime"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -77,8 +77,7 @@
 
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_rockets = self.ammo_rockets - cvar("g_balance_grenadelauncher_primary_ammo");
-	W_SetupShot (self, '25 6 -8', FALSE, 4, "weapons/grenade_fire.wav");
-	//W_SetupShot (self, '25 8 -8', FALSE, 4, "weapons/grenade_fire.wav"); // TODO: move model to the right a little
+	W_SetupShot (self, '24 8 -10', FALSE, 4, "weapons/grenade_fire.wav");
 
 	pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -51,8 +51,7 @@
 
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_rockets = self.ammo_rockets - cvar("g_balance_hagar_primary_ammo");
-	W_SetupShot (self, '25 5 -8', FALSE, 2, "weapons/hagar_fire.wav");
-	//W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/hagar_fire.wav"); // TODO: move model a little to the right
+	W_SetupShot (self, '22 8 -10', FALSE, 2, "weapons/hagar_fire.wav");
 
 	pointparticles(particleeffectnum("hagar_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
@@ -150,7 +149,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_hagar_secondary_refire")))
 		{
 			W_Hagar_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hagar_secondary_refire"), w_ready);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_hagar_secondary_refire"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_hlac.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_hlac.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_hlac.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -36,7 +36,7 @@
     if(self.crouch)
         spread = spread * cvar("g_balance_hlac_primary_spread_crouchmod");
 
-	W_SetupShot (self, '25 8 -8', FALSE, 3, "weapons/lasergun_fire.wav");
+	W_SetupShot (self, '24 8 -11', FALSE, 3, "weapons/lasergun_fire.wav");
 	pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 	if (!g_norecoil)
 	{

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_hook.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_hook.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_hook.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -60,7 +60,7 @@
 
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_cells = self.ammo_cells - cvar("g_balance_hook_secondary_ammo");
-	W_SetupShot (self, '25 6 -8', FALSE, 4, "weapons/hookbomb_fire.wav");
+	W_SetupShot (self, '21 8 -9.5', FALSE, 4, "weapons/hookbomb_fire.wav");
 
 	gren = spawn ();
 	gren.owner = self;
@@ -130,7 +130,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_hook_secondary_refire")))
 			{
 				W_Hook_Attack2();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hook_secondary_animtime"), w_ready);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_hook_secondary_animtime"), w_ready);
 			}
 		}
 

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -17,7 +17,7 @@
 {
 	local entity missile;
 
-	W_SetupShot (self, '25 8 -8', FALSE, 3, "weapons/lasergun_fire.wav");
+	W_SetupShot (self, '21 8 -9', FALSE, 3, "weapons/lasergun_fire.wav");
 	pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
 	missile = spawn ();
@@ -96,7 +96,7 @@
 				if (weapon_prepareattack(0, cvar("g_balance_laser_secondary_refire")))
 				{
 					W_Laser_Attack(TRUE);
-					weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_laser_secondary_animtime"), w_ready);
+					weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_laser_secondary_animtime"), w_ready);
 				}
 			}
 			else

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -15,7 +15,7 @@
 	float flying;
 	flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
 
-	W_SetupShot (self, '25 4 -4', TRUE, 5, "weapons/nexfire.wav");
+	W_SetupShot (self, '30 8 -10', TRUE, 5, "weapons/nexfire.wav");
 
 	yoda = 0;
 	FireRailgunBullet (w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, cvar("g_balance_nex_damage"), cvar("g_balance_nex_force"), WEP_NEX);

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_porto.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_porto.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_porto.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -116,6 +116,7 @@
 			centerprint(self.owner, "^1In^7-portal created.");
 			self.right_vector = self.right_vector - 2 * trace_plane_normal * (self.right_vector * norm);
 			self.angles = vectoangles(self.velocity - 2 * trace_plane_normal * (self.velocity * norm));
+			CSQCProjectile(self, TRUE, PROJECTILE_PORTO_BLUE, TRUE); // change type
 		}
 		else
 		{
@@ -123,7 +124,6 @@
 			trace_plane_normal = norm;
 			W_Porto_Fail(0);
 		}
-		CSQCProjectile(self, TRUE, PROJECTILE_PORTO_BLUE, TRUE); // change type
 	}
 	else
 	{

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -198,8 +198,7 @@
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_rockets = self.ammo_rockets - cvar("g_balance_rocketlauncher_ammo");
 
-	W_SetupShot (self, '34.0 8.5 -11.0', FALSE, 5, "weapons/rocket_fire.wav");
-	//W_SetupShot (self, '25 8 -8', FALSE, 5, "weapons/rocket_fire.wav"); // TODO: move model to the right a little
+	W_SetupShot (self, '27.0 8 -10.0', FALSE, 5, "weapons/rocket_fire.wav");
 	pointparticles(particleeffectnum("rocketlauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
 	missile = spawn ();
@@ -241,15 +240,14 @@
 
 	// muzzle flash for 1st person view
 	flash = spawn ();
-	flash.scale = 1.2;
-	flash.angles_z = 180;
+	flash.angles_z = flash.v_angle_z + random() * 180;
 	flash.owner = self;
 	flash.viewmodelforclient = self;
 	flash.customizeentityforclient = CL_Weaponentity_CustomizeEntityForClient;
-	setorigin (flash, '35 8 0');
+	setorigin (flash, '5 0 0');
 	setmodel (flash, "models/flash.md3"); // precision set below
-	setattachment(flash, self.weaponentity, "bone01");
-	SUB_SetFade (flash, time, 0.4);
+	setattachment(flash, self.weaponentity, "bone02");
+	SUB_SetFade (flash, time, 0.1);
 
 	// muzzle flash for 3rd person view
 	flash2 = spawn ();

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_seeker.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_seeker.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_seeker.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -438,7 +438,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_seeker_flac_refire")))
 			{
 				Seeker_Fire_Flac();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_seeker_flac_animtime"), w_ready);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_seeker_flac_animtime"), w_ready);
 			}
 
 	}

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_shotgun.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_shotgun.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_shotgun.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -17,7 +17,7 @@
 	bulletspeed = cvar("g_balance_shotgun_primary_speed");
 	bulletconstant = cvar("g_balance_shotgun_primary_bulletconstant");
 
-	W_SetupShot (self, '25 8 -8', TRUE, 5, "weapons/shotgun_fire.wav");
+	W_SetupShot (self, '28 8 -10', TRUE, 5, "weapons/shotgun_fire.wav");
 	for (sc = 0;sc < bullets;sc = sc + 1)
 		fireBallisticBullet(w_shotorg, w_shotdir, spread, bulletspeed, 5, d, 0, f, WEP_SHOTGUN, 0, 1, bulletconstant);
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
@@ -31,13 +31,12 @@
 
 	// muzzle flash for 1st person view
 	flash = spawn();
-	setorigin(flash, '53 5 0');
+	setorigin(flash, '5 0 0');
 	setmodel(flash, "models/uziflash.md3"); // precision set below
-	setattachment(flash, self.weaponentity, "bone01");
+	setattachment(flash, self.weaponentity, "bone02");
 	flash.owner = self;
 	flash.viewmodelforclient = self;
 	flash.customizeentityforclient = CL_Weaponentity_CustomizeEntityForClient;
-	flash.scale = 1.2;
 	flash.think = SUB_Remove;
 	flash.nextthink = time + 0.06;
 	flash.angles_z = flash.v_angle_z + random() * 180;
@@ -95,12 +94,12 @@
 void shotgun_fire2_03()
 {
 	W_Shotgun_Attack2();
-	weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), w_ready);
+	weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), w_ready);
 }
 void shotgun_fire2_02()
 {
 	W_Shotgun_Attack2();
-	weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_03);
+	weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_03);
 }
 
 void spawnfunc_weapon_shotgun(); // defined in t_items.qc
@@ -124,7 +123,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_shotgun_secondary_refire")))
 		{
 			W_Shotgun_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_02);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_02);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc	2009-02-24 07:13:50 UTC (rev 5942)
@@ -22,8 +22,7 @@
 		else
 			self.ammo_nails = self.ammo_nails - cvar("g_balance_uzi_sustained_ammo");
 	}
-	W_SetupShot (self, '25 5.5 -8', TRUE, 0, "weapons/uzi_fire.wav");
-	//W_SetupShot (self, '25 8 -8', TRUE, 0, "weapons/uzi_fire.wav"); // TODO: move model to the right a little
+	W_SetupShot (self, '23 8 -9.5', TRUE, 0, "weapons/uzi_fire.wav");
 	if (!g_norecoil)
 	{
 		self.punchangle_x = random () - 0.5;
@@ -42,13 +41,12 @@
 
 	// muzzle flash for 1st person view
 	flash = spawn();
-	setorigin(flash, '53 5 0');
+	setorigin(flash, '5 0 0');
 	setmodel(flash, "models/uziflash.md3"); // precision set below
-	setattachment(flash, self.weaponentity, "bone01");
+	setattachment(flash, self.weaponentity, "bone02");
 	flash.owner = self;
 	flash.viewmodelforclient = self;
 	flash.customizeentityforclient = CL_Weaponentity_CustomizeEntityForClient;
-	flash.scale = 1.2;
 	//SUB_SetFade(flash, time + 0.06, 0);
 	flash.think = W_Uzi_Flash_Go;
 	flash.nextthink = time + 0.02;
@@ -111,18 +109,18 @@
 	else if (req == WR_THINK)
 	{
 		if (self.BUTTON_ATCK)
-		if (weapon_prepareattack(0, cvar("g_balance_uzi_refire")))
+		if (weapon_prepareattack(0, 0))
 		{
 			self.uzi_bulletcounter = 1;
-			W_Uzi_Attack(WEP_UZI);
+			W_Uzi_Attack(WEP_UZI); // sets attack_finished
 			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_uzi_sustained_refire"), uzi_fire1_02);
 		}
 		if (self.BUTTON_ATCK2)
-		if (weapon_prepareattack(1, cvar("g_balance_uzi_refire")))
+		if (weapon_prepareattack(1, 0))
 		{
 			self.uzi_bulletcounter = 1;
-			W_Uzi_Attack(WEP_UZI | HITTYPE_SECONDARY);
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_uzi_sustained_refire"), w_ready);
+			W_Uzi_Attack(WEP_UZI | HITTYPE_SECONDARY); // sets attack_finished
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_uzi_first_refire"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)

Copied: branches/nexuiz-2.0/data/scripts/electro.shader (from rev 5941, trunk/data/scripts/electro.shader)
===================================================================
--- branches/nexuiz-2.0/data/scripts/electro.shader	                        (rev 0)
+++ branches/nexuiz-2.0/data/scripts/electro.shader	2009-02-24 07:13:50 UTC (rev 5942)
@@ -0,0 +1,16 @@
+electro_plasma
+{
+ {
+	map textures/electro_plasma.tga
+	tcMod scroll 0.03 0.001
+ }
+}
+
+electro_plasma_hull
+{
+        {
+	map textures/electro_plasma_hull.tga
+	alphaFunc GT0
+	rgbGen Vertex
+        }
+}
\ No newline at end of file

Copied: branches/nexuiz-2.0/data/scripts/flamethrower.shader (from rev 5941, trunk/data/scripts/flamethrower.shader)
===================================================================
--- branches/nexuiz-2.0/data/scripts/flamethrower.shader	                        (rev 0)
+++ branches/nexuiz-2.0/data/scripts/flamethrower.shader	2009-02-24 07:13:50 UTC (rev 5942)
@@ -0,0 +1,9 @@
+flamethrowerfx
+{
+	deformVertexes bulge 0.1 0.03 30
+		{
+		map textures/flamethrowerfx.tga
+		tcMod rotate 200
+		tcmod scale 1 1
+	}
+}
\ No newline at end of file

Copied: branches/nexuiz-2.0/data/scripts/shotgun.shader (from rev 5941, trunk/data/scripts/shotgun.shader)
===================================================================
--- branches/nexuiz-2.0/data/scripts/shotgun.shader	                        (rev 0)
+++ branches/nexuiz-2.0/data/scripts/shotgun.shader	2009-02-24 07:13:50 UTC (rev 5942)
@@ -0,0 +1,10 @@
+shotgun_sight
+{
+	surfaceparm trans
+
+	{
+		map textures/shotgun_sight.tga
+		blendfunc add
+		//rgbGen vertex
+	}	
+}
\ No newline at end of file

Modified: branches/nexuiz-2.0/data/textures/campingrifle.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/campingrifle_bump.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/campingrifle_gloss.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/campingrifle_glow.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/campingrifle_pants.tga
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/campingrifle_screen.tga (from rev 5941, trunk/data/textures/campingrifle_screen.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/campingrifle_shirt.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/textures/crifleflashider.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/textures/crifleflashider_bump.tga
===================================================================
(Binary files differ)

Deleted: branches/nexuiz-2.0/data/textures/crifleflashider_gloss.tga
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/domination (from rev 5941, trunk/data/textures/domination)

Copied: branches/nexuiz-2.0/data/textures/electro.tga (from rev 5941, trunk/data/textures/electro.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_gloss.tga (from rev 5941, trunk/data/textures/electro_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_glow.tga (from rev 5941, trunk/data/textures/electro_glow.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_norm.tga (from rev 5941, trunk/data/textures/electro_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_pants.tga (from rev 5941, trunk/data/textures/electro_pants.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_plasma.tga (from rev 5941, trunk/data/textures/electro_plasma.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_plasma_glow.tga (from rev 5941, trunk/data/textures/electro_plasma_glow.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/electro_plasma_hull.tga (from rev 5941, trunk/data/textures/electro_plasma_hull.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/f_shotgun.jpg
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrower.tga (from rev 5941, trunk/data/textures/flamethrower.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrower_gloss.tga (from rev 5941, trunk/data/textures/flamethrower_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrower_norm.tga (from rev 5941, trunk/data/textures/flamethrower_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrower_pants.tga (from rev 5941, trunk/data/textures/flamethrower_pants.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrower_shirt.tga (from rev 5941, trunk/data/textures/flamethrower_shirt.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/flamethrowerfx.tga (from rev 5941, trunk/data/textures/flamethrowerfx.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glauncher.tga (from rev 5941, trunk/data/textures/glauncher.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glauncher_gloss.tga (from rev 5941, trunk/data/textures/glauncher_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glauncher_norm.tga (from rev 5941, trunk/data/textures/glauncher_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glauncher_pants.tga (from rev 5941, trunk/data/textures/glauncher_pants.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glauncher_shirt.tga (from rev 5941, trunk/data/textures/glauncher_shirt.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glscope.tga (from rev 5941, trunk/data/textures/glscope.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/glscope_glow.tga (from rev 5941, trunk/data/textures/glscope_glow.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2.tga (from rev 5941, trunk/data/textures/hagar2.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2_gloss.tga (from rev 5941, trunk/data/textures/hagar2_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2_glow.tga (from rev 5941, trunk/data/textures/hagar2_glow.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2_norm.tga (from rev 5941, trunk/data/textures/hagar2_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2_pants.tga (from rev 5941, trunk/data/textures/hagar2_pants.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hagar2_shirt.tga (from rev 5941, trunk/data/textures/hagar2_shirt.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_accessory.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_accessory_gloss.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_accessory_norm.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_accessory_pants.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_accessory_shirt.tga
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/hlac_metal.tga
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/hlac_metal_glow.tga (from rev 5941, trunk/data/textures/hlac_metal_glow.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/textures/rl_gloss.jpg
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shellsammo.tga (from rev 5941, trunk/data/textures/shellsammo.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shellsammo_gloss.tga (from rev 5941, trunk/data/textures/shellsammo_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shellsammo_norm.tga (from rev 5941, trunk/data/textures/shellsammo_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun2.tga (from rev 5941, trunk/data/textures/shotgun2.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun2_gloss.tga (from rev 5941, trunk/data/textures/shotgun2_gloss.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun2_glow.tga (from rev 5941, trunk/data/textures/shotgun2_glow.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun2_norm.tga (from rev 5941, trunk/data/textures/shotgun2_norm.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun2_shirt.tga (from rev 5941, trunk/data/textures/shotgun2_shirt.tga)
===================================================================
(Binary files differ)

Copied: branches/nexuiz-2.0/data/textures/shotgun_sight.tga (from rev 5941, trunk/data/textures/shotgun_sight.tga)
===================================================================
(Binary files differ)

Modified: branches/nexuiz-2.0/data/weapons.cfg
===================================================================
--- branches/nexuiz-2.0/data/weapons.cfg	2009-02-24 07:02:29 UTC (rev 5941)
+++ branches/nexuiz-2.0/data/weapons.cfg	2009-02-24 07:13:50 UTC (rev 5942)
@@ -195,11 +195,11 @@
 set g_balance_nex_damage 130
 set g_balance_nex_force 600
 set g_balance_nex_refire 1.5
-set g_balance_nex_animtime 0.3
+set g_balance_nex_animtime 1.0 // almost no combos!
 set g_balance_nex_ammo 5
 
 set g_balance_minstanex_refire 1
-set g_balance_minstanex_animtime 0.3
+set g_balance_minstanex_animtime 0.8 // almost no combos
 set g_balance_minstanex_ammo 10
 
 set g_balance_hagar_primary_damage 37

Copied: branches/nexuiz-2.0/misc/mediasource/models/dom_points.zip (from rev 5941, trunk/misc/mediasource/models/dom_points.zip)
===================================================================
(Binary files differ)




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