r5935 - trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Feb 23 10:38:30 EST 2009


Author: div0
Date: 2009-02-23 10:38:30 -0500 (Mon, 23 Feb 2009)
New Revision: 5935

Modified:
   trunk/data/qcsrc/server/w_campingrifle.qc
   trunk/data/qcsrc/server/w_electro.qc
   trunk/data/qcsrc/server/w_hagar.qc
   trunk/data/qcsrc/server/w_hook.qc
   trunk/data/qcsrc/server/w_laser.qc
   trunk/data/qcsrc/server/w_seeker.qc
   trunk/data/qcsrc/server/w_shotgun.qc
   trunk/data/qcsrc/server/w_uzi.qc
Log:
WFRAME_FIRE2


Modified: trunk/data/qcsrc/server/w_campingrifle.qc
===================================================================
--- trunk/data/qcsrc/server/w_campingrifle.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_campingrifle.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -129,7 +129,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_campingrifle_secondary_refire")))
 			{
 				W_Campingrifle_Attack2();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_campingrifle_secondary_animtime"), W_Campingrifle_CheckReloadAndReady);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_campingrifle_secondary_animtime"), W_Campingrifle_CheckReloadAndReady);
 			}
 		}
 	}

Modified: trunk/data/qcsrc/server/w_electro.qc
===================================================================
--- trunk/data/qcsrc/server/w_electro.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_electro.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -192,7 +192,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_electro_secondary_refire")))
 		{
 			W_Electro_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_electro_secondary_animtime"), w_ready);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_electro_secondary_animtime"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: trunk/data/qcsrc/server/w_hagar.qc
===================================================================
--- trunk/data/qcsrc/server/w_hagar.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_hagar.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -149,7 +149,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_hagar_secondary_refire")))
 		{
 			W_Hagar_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hagar_secondary_refire"), w_ready);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_hagar_secondary_refire"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: trunk/data/qcsrc/server/w_hook.qc
===================================================================
--- trunk/data/qcsrc/server/w_hook.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_hook.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -130,7 +130,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_hook_secondary_refire")))
 			{
 				W_Hook_Attack2();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hook_secondary_animtime"), w_ready);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_hook_secondary_animtime"), w_ready);
 			}
 		}
 

Modified: trunk/data/qcsrc/server/w_laser.qc
===================================================================
--- trunk/data/qcsrc/server/w_laser.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_laser.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -96,7 +96,7 @@
 				if (weapon_prepareattack(0, cvar("g_balance_laser_secondary_refire")))
 				{
 					W_Laser_Attack(TRUE);
-					weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_laser_secondary_animtime"), w_ready);
+					weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_laser_secondary_animtime"), w_ready);
 				}
 			}
 			else

Modified: trunk/data/qcsrc/server/w_seeker.qc
===================================================================
--- trunk/data/qcsrc/server/w_seeker.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_seeker.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -438,7 +438,7 @@
 			if (weapon_prepareattack(1, cvar("g_balance_seeker_flac_refire")))
 			{
 				Seeker_Fire_Flac();
-				weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_seeker_flac_animtime"), w_ready);
+				weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_seeker_flac_animtime"), w_ready);
 			}
 
 	}

Modified: trunk/data/qcsrc/server/w_shotgun.qc
===================================================================
--- trunk/data/qcsrc/server/w_shotgun.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_shotgun.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -94,12 +94,12 @@
 void shotgun_fire2_03()
 {
 	W_Shotgun_Attack2();
-	weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), w_ready);
+	weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), w_ready);
 }
 void shotgun_fire2_02()
 {
 	W_Shotgun_Attack2();
-	weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_03);
+	weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_03);
 }
 
 void spawnfunc_weapon_shotgun(); // defined in t_items.qc
@@ -123,7 +123,7 @@
 		if (weapon_prepareattack(1, cvar("g_balance_shotgun_secondary_refire")))
 		{
 			W_Shotgun_Attack2();
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_02);
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_shotgun_secondary_animtime"), shotgun_fire2_02);
 		}
 	}
 	else if (req == WR_PRECACHE)

Modified: trunk/data/qcsrc/server/w_uzi.qc
===================================================================
--- trunk/data/qcsrc/server/w_uzi.qc	2009-02-23 15:28:00 UTC (rev 5934)
+++ trunk/data/qcsrc/server/w_uzi.qc	2009-02-23 15:38:30 UTC (rev 5935)
@@ -109,18 +109,18 @@
 	else if (req == WR_THINK)
 	{
 		if (self.BUTTON_ATCK)
-		if (weapon_prepareattack(0, cvar("g_balance_uzi_refire")))
+		if (weapon_prepareattack(0, 0))
 		{
 			self.uzi_bulletcounter = 1;
-			W_Uzi_Attack(WEP_UZI);
+			W_Uzi_Attack(WEP_UZI); // sets attack_finished
 			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_uzi_sustained_refire"), uzi_fire1_02);
 		}
 		if (self.BUTTON_ATCK2)
-		if (weapon_prepareattack(1, cvar("g_balance_uzi_refire")))
+		if (weapon_prepareattack(1, 0))
 		{
 			self.uzi_bulletcounter = 1;
-			W_Uzi_Attack(WEP_UZI | HITTYPE_SECONDARY);
-			weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_uzi_sustained_refire"), w_ready);
+			W_Uzi_Attack(WEP_UZI | HITTYPE_SECONDARY); // sets attack_finished
+			weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_uzi_first_refire"), w_ready);
 		}
 	}
 	else if (req == WR_PRECACHE)




More information about the nexuiz-commits mailing list