r5917 - in trunk/data: . qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Feb 20 13:28:59 EST 2009
Author: div0
Date: 2009-02-20 13:28:59 -0500 (Fri, 20 Feb 2009)
New Revision: 5917
Modified:
trunk/data/defaultNexuiz.cfg
trunk/data/qcsrc/server/constants.qh
trunk/data/qcsrc/server/t_items.qc
trunk/data/weapons.cfg
trunk/data/weaponsHavoc.cfg
Log:
fix cfgs
Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg 2009-02-20 18:26:22 UTC (rev 5916)
+++ trunk/data/defaultNexuiz.cfg 2009-02-20 18:28:59 UTC (rev 5917)
@@ -27,7 +27,7 @@
seta g_configversion 0
// default.cfg versioning (update using update-cvarcount.sh, run that every time after adding a new cvar)
-set cvar_check_default 1e27a8f2f0ba60542af81e2272d39ad7
+set cvar_check_default 650e39f2fce0963d2229c9560369b738
// Nexuiz version (formatted for machines)
// used to determine if a client version is compatible
Modified: trunk/data/qcsrc/server/constants.qh
===================================================================
--- trunk/data/qcsrc/server/constants.qh 2009-02-20 18:26:22 UTC (rev 5916)
+++ trunk/data/qcsrc/server/constants.qh 2009-02-20 18:28:59 UTC (rev 5917)
@@ -1,5 +1,5 @@
-string CVAR_CHECK_DEFAULT = "1e27a8f2f0ba60542af81e2272d39ad7";
-string CVAR_CHECK_WEAPONS = "f156bf358766dfc169eb26dc36a765b9";
+string CVAR_CHECK_DEFAULT = "650e39f2fce0963d2229c9560369b738";
+string CVAR_CHECK_WEAPONS = "32e7dc7d745187473f0040d14892e2bb";
float FALSE = 0;
float TRUE = 1;
Modified: trunk/data/qcsrc/server/t_items.qc
===================================================================
--- trunk/data/qcsrc/server/t_items.qc 2009-02-20 18:26:22 UTC (rev 5916)
+++ trunk/data/qcsrc/server/t_items.qc 2009-02-20 18:28:59 UTC (rev 5917)
@@ -861,7 +861,7 @@
self.armorvalue = g_pickup_armorbig;
if(!self.max_armorvalue)
self.max_armorvalue = g_pickup_armorbig_max;
- StartItem ("models/items/g_a50.md3", "misc/armor17_5.wav", g_pickup_respawntime_large, "50 Armor", IT_ARMOR, 0, 0, commodity_pickupevalfunc, 20000);
+ StartItem ("models/items/g_a50.md3", "misc/armor17_5.wav", g_pickup_respawntime_long, "50 Armor", IT_ARMOR, 0, 0, commodity_pickupevalfunc, 20000);
}
void spawnfunc_item_armor_large (void) {
Modified: trunk/data/weapons.cfg
===================================================================
--- trunk/data/weapons.cfg 2009-02-20 18:26:22 UTC (rev 5916)
+++ trunk/data/weapons.cfg 2009-02-20 18:28:59 UTC (rev 5917)
@@ -3,7 +3,7 @@
//
// And... don't forget to edit weaponsPro.cfg too.
-set cvar_check_weapons f156bf358766dfc169eb26dc36a765b9
+set cvar_check_weapons 32e7dc7d745187473f0040d14892e2bb
set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
Modified: trunk/data/weaponsHavoc.cfg
===================================================================
--- trunk/data/weaponsHavoc.cfg 2009-02-20 18:26:22 UTC (rev 5916)
+++ trunk/data/weaponsHavoc.cfg 2009-02-20 18:28:59 UTC (rev 5917)
@@ -1,4 +1,4 @@
-set cvar_check_weapons f156bf358766dfc169eb26dc36a765b9
+set cvar_check_weapons 32e7dc7d745187473f0040d14892e2bb
set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
@@ -31,6 +31,8 @@
set g_pickup_armorsmall_max 200
set g_pickup_armormedium 25
set g_pickup_armormedium_max 100
+set g_pickup_armorbig 50
+set g_pickup_armorbig_max 100
set g_pickup_armorlarge 100
set g_pickup_armorlarge_max 200
set g_pickup_healthsmall 5
@@ -297,7 +299,7 @@
// TAG Seeker
set g_balance_seeker_tag_speed 9000
set g_balance_seeker_tag_ammo 1
-set g_balance_seeker_tag_animtime 0.1
+set g_balance_seeker_tag_animtime 0.3
set g_balance_seeker_tag_refire 0.7
set g_balance_seeker_missile_delay 0.25
@@ -318,7 +320,7 @@
set g_balance_seeker_missile_count 4
set g_balance_seeker_missile_lifetime 15
set g_balance_seeker_missile_refire 0.5
-set g_balance_seeker_missile_animtime 0.25
+set g_balance_seeker_missile_animtime 0.3
set g_balance_seeker_missile_ammo 2
set g_balance_seeker_missile_proxy 0
@@ -348,10 +350,10 @@
set g_balance_seeker_flac_ammo 0.5
// NOTE: maps should not use this weapon yet
-set g_balance_campingrifle_magazinecapacity 12
-set g_balance_campingrifle_reloadtime 1.4
-set g_balance_campingrifle_primary_damage 90
-set g_balance_campingrifle_primary_headshotaddeddamage 160
+set g_balance_campingrifle_magazinecapacity 8
+set g_balance_campingrifle_reloadtime 1.1 // this + primary animtime = 1.4 = exactly 2 shots
+set g_balance_campingrifle_primary_damage 60
+set g_balance_campingrifle_primary_headshotaddeddamage 100
set g_balance_campingrifle_primary_spread 0
set g_balance_campingrifle_primary_force 2
set g_balance_campingrifle_primary_speed 35000
@@ -360,14 +362,14 @@
set g_balance_campingrifle_primary_animtime 0.3
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
-set g_balance_campingrifle_secondary_damage 60
-set g_balance_campingrifle_secondary_headshotaddeddamage 0
+set g_balance_campingrifle_secondary_damage 35
+set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
set g_balance_campingrifle_secondary_spread 0.008
set g_balance_campingrifle_secondary_force 1
set g_balance_campingrifle_secondary_speed 20000
set g_balance_campingrifle_secondary_lifetime 5
set g_balance_campingrifle_secondary_refire 0.12
-set g_balance_campingrifle_secondary_animtime 0.06
+set g_balance_campingrifle_secondary_animtime 0.1
set g_balance_campingrifle_secondary_ammo 10
set g_balance_campingrifle_secondary_health 5
set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
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