r5791 - in trunk/data: . gfx scripts

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Feb 7 03:42:05 EST 2009


Author: div0
Date: 2009-02-07 03:42:04 -0500 (Sat, 07 Feb 2009)
New Revision: 5791

Modified:
   trunk/data/defaultNexuiz.cfg
   trunk/data/gfx/crosshairelectro.tga
   trunk/data/gfx/crosshairhagar.tga
   trunk/data/gfx/crosshairlaser.tga
   trunk/data/gfx/crosshairminstanex.tga
   trunk/data/gfx/crosshairporto.tga
   trunk/data/gfx/crosshairseeker.tga
   trunk/data/gfx/crosshairshotgun.tga
   trunk/data/gfx/crosshairuzi.tga
   trunk/data/scripts/entities.def
Log:
[ 2575008 ] Custom weapon crosshairs update, V1.1


Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg	2009-02-06 20:47:45 UTC (rev 5790)
+++ trunk/data/defaultNexuiz.cfg	2009-02-07 08:42:04 UTC (rev 5791)
@@ -109,7 +109,7 @@
 seta crosshair_shotgun_color_green 0.75
 seta crosshair_shotgun_color_blue 0.75
 seta crosshair_shotgun_color_alpha 1
-seta crosshair_shotgun_size 1.1
+seta crosshair_shotgun_size 1.2
 seta crosshair_uzi ""	"crosshair to display when wielding the machinegun"
 seta crosshair_uzi_color_red 1
 seta crosshair_uzi_color_green 1
@@ -157,7 +157,7 @@
 seta crosshair_porto_color_green 1
 seta crosshair_porto_color_blue 0.5
 seta crosshair_porto_color_alpha 0.85
-seta crosshair_porto_size 1
+seta crosshair_porto_size 1.25
 seta crosshair_minstanex ""	"crosshair to display when wielding the minstanex gun"
 seta crosshair_minstanex_color_red 0.65
 seta crosshair_minstanex_color_green 0.65
@@ -181,7 +181,7 @@
 seta crosshair_seeker_color_green 0.35
 seta crosshair_seeker_color_blue 0.35
 seta crosshair_seeker_color_alpha 0.9
-seta crosshair_seeker_size 2
+seta crosshair_seeker_size 1.15
 seta crosshair_campingrifle ""	"crosshair to display when wielding the campingrifle"
 seta crosshair_campingrifle_color_red 1
 seta crosshair_campingrifle_color_green 1

Modified: trunk/data/gfx/crosshairelectro.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairhagar.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairlaser.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairminstanex.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairporto.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairseeker.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairshotgun.tga
===================================================================
(Binary files differ)

Modified: trunk/data/gfx/crosshairuzi.tga
===================================================================
(Binary files differ)

Modified: trunk/data/scripts/entities.def
===================================================================
--- trunk/data/scripts/entities.def	2009-02-06 20:47:45 UTC (rev 5790)
+++ trunk/data/scripts/entities.def	2009-02-07 08:42:04 UTC (rev 5791)
@@ -14,6 +14,9 @@
 message: message to be displayed to all players when this point is captured, preceded by the team's name.  This defaults to " has captured a control point".  You can specify different names for each point, for example " has captured the Lava Room".
 wait: How often this point gives its controlling team frags.
 frags: How many frags this point gives each wait cycle.
+-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
+model="models/domination/dom_unclaimed.md3"
+
 */
 
 /*QUAKED dom_team (.3 .3 1) (-16 -16 -16) (16 16 16) 




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