[nexuiz-commits] r8447 - trunk/data/qcsrc/server/vehicles
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue Dec 22 16:07:14 EST 2009
Author: div0
Date: 2009-12-22 16:07:07 -0500 (Tue, 22 Dec 2009)
New Revision: 8447
Modified:
trunk/data/qcsrc/server/vehicles/racer.qc
trunk/data/qcsrc/server/vehicles/spiderbot.qc
Log:
fix sys_ticrate -> sys_frametime in vehicles
Modified: trunk/data/qcsrc/server/vehicles/racer.qc
===================================================================
--- trunk/data/qcsrc/server/vehicles/racer.qc 2009-12-22 10:21:28 UTC (rev 8446)
+++ trunk/data/qcsrc/server/vehicles/racer.qc 2009-12-22 21:07:07 UTC (rev 8447)
@@ -244,7 +244,7 @@
rocket = spawn();
setsize (rocket, '-1 -1 -1', '1 1 1');
- rocket.lip = cvar("g_vehicle_racer_rocket_accel") * sys_ticrate;
+ rocket.lip = cvar("g_vehicle_racer_rocket_accel") * sys_frametime;
rocket.wait = cvar("g_vehicle_racer_rocket_turnrate");
rocket.solid = SOLID_BBOX;
rocket.movetype = MOVETYPE_FLYMISSILE;
@@ -336,7 +336,7 @@
makevectors(racer.angles);
// Rotate Body
- ftmp = racer_turnspeed * sys_ticrate;
+ ftmp = racer_turnspeed * sys_frametime;
ftmp2 = ftmp * -1;
ftmp = bound(ftmp2,shortangle_f(player.v_angle_y - racer.angles_y,racer.angles_y),ftmp);
@@ -351,7 +351,7 @@
racer.angles_y = ftmp2;
// Pitch Body
- ftmp = racer_pitchspeed * sys_ticrate;
+ ftmp = racer_pitchspeed * sys_frametime;
ftmp2 = ftmp * -1;
ftmp = bound(ftmp2,shortangle_f(player.v_angle_x - racer.angles_x,racer.angles_x),ftmp);
Modified: trunk/data/qcsrc/server/vehicles/spiderbot.qc
===================================================================
--- trunk/data/qcsrc/server/vehicles/spiderbot.qc 2009-12-22 10:21:28 UTC (rev 8446)
+++ trunk/data/qcsrc/server/vehicles/spiderbot.qc 2009-12-22 21:07:07 UTC (rev 8447)
@@ -187,7 +187,7 @@
if((self.vehicle_reload1 == 1) || (!self.owner.BUTTON_ATCK))
{
- ftmp = 1 / cvar("g_vehicle_spiderbot_minigun_cooldown") * sys_ticrate;
+ ftmp = 1 / cvar("g_vehicle_spiderbot_minigun_cooldown") * sys_frametime;
self.owner.vehicle_reload1 = max(self.owner.vehicle_reload1 - ftmp, 0);
if(self.owner.vehicle_reload1 <= 0)
self.vehicle_reload1 = 0;
@@ -199,8 +199,8 @@
{
// Animate miniguns
- self.gun1.angles_z += (1440 * sys_ticrate);
- self.gun2.angles_z -= (1440 * sys_ticrate);
+ self.gun1.angles_z += (1440 * sys_frametime);
+ self.gun2.angles_z -= (1440 * sys_frametime);
if(self.gun1.angles_z >= 360)
{
self.gun1.angles_z = 0;
@@ -295,13 +295,13 @@
ad = player.v_angle - (spider.tur_head.angles + spider.angles);
// Rotate head
- ftmp = cvar("g_vehicle_spiderbot_head_turnspeed") * sys_ticrate;
+ ftmp = cvar("g_vehicle_spiderbot_head_turnspeed") * sys_frametime;
ftmp2 = ftmp * -1;
spider.tur_head.angles_y += bound(ftmp2,shortangle_f(ad_y,spider.tur_head.angles_y),ftmp);
spider.tur_head.angles_y = bound(cvar("g_vehicle_spiderbot_head_turnlimit") * -1,spider.tur_head.angles_y,cvar("g_vehicle_spiderbot_head_turnlimit"));
// Pitch head
- ftmp = cvar("g_vehicle_spiderbot_head_pitchspeed") * sys_ticrate;
+ ftmp = cvar("g_vehicle_spiderbot_head_pitchspeed") * sys_frametime;
ftmp2 = ftmp * -1;
spider.tur_head.angles_x += bound(ftmp2,shortangle_f(ad_x,spider.tur_head.angles_x),ftmp);
spider.tur_head.angles_x = bound(cvar("g_vehicle_spiderbot_head_pitchlimit_down"),spider.tur_head.angles_x,cvar("g_vehicle_spiderbot_head_pitchlimit_up"));
@@ -311,7 +311,7 @@
//player.angles_x *= -1;
// Turn Body
- ftmp = cvar("g_vehicle_spiderbot_turnspeed") * sys_ticrate;
+ ftmp = cvar("g_vehicle_spiderbot_turnspeed") * sys_frametime;
ftmp2 = ftmp * -1;
ftmp = bound(ftmp2,spider.tur_head.angles_y,ftmp);
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