[nexuiz-commits] r7540 - in trunk: data server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Thu Aug 27 00:45:58 EDT 2009


Author: fruitiex
Date: 2009-08-27 00:45:58 -0400 (Thu, 27 Aug 2009)
New Revision: 7540

Modified:
   trunk/data/defaultNexuiz.cfg
   trunk/server/server.cfg
Log:
original stormkeep removed from maplist, the map should be there only for compatibility. revert if you think otherwise :P


Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg	2009-08-26 19:32:28 UTC (rev 7539)
+++ trunk/data/defaultNexuiz.cfg	2009-08-27 04:45:58 UTC (rev 7540)
@@ -463,7 +463,7 @@
 set g_throughfloor 1 "set to 0 to disable damage through floor"
 set g_maplist_mostrecent "" "contains the name of the maps that were most recently played"
 seta g_maplist_mostrecent_count 3	"number of most recent maps that are blocked from being played again"
-seta g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep stormkeep2 strength toxic warfare"
+seta g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep2 strength toxic warfare"
 seta g_maplist_index 0	"this is used internally for saving position in maplist cycle"
 seta g_maplist_selectrandom 0	"if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle"
 seta g_maplist_shuffle 1	"new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list"

Modified: trunk/server/server.cfg
===================================================================
--- trunk/server/server.cfg	2009-08-26 19:32:28 UTC (rev 7539)
+++ trunk/server/server.cfg	2009-08-27 04:45:58 UTC (rev 7540)
@@ -18,7 +18,7 @@
 //log_file "server.log"	// server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers
 
 // List of maps to play on the server.  Set to "" to autodetect (which would enumerate ALL maps.  Maps that don't support the current game mode will be skipped, so you don't need to remove them here.
-//g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep stormkeep2 strength toxic warfare"
+//g_maplist "accident aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky cyberparcour01 darkzone desertfactory dieselpower downer eggandbacon evilspace farewell final_rage nr_piece-o-cake ons-reborn racetrack reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep2 strength toxic warfare"
 //g_maplist_shuffle 1	// 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time
 //g_maplist_mostrecent_count 3	// number of maps that have to be played before a map can be repeated
 



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