[nexuiz-commits] r7318 - in trunk/data: . qcsrc/menu/nexuiz

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Aug 4 05:23:31 EDT 2009


Author: div0
Date: 2009-08-04 05:23:31 -0400 (Tue, 04 Aug 2009)
New Revision: 7318

Modified:
   trunk/data/defaultNexuiz.cfg
   trunk/data/effects-high.cfg
   trunk/data/effects-low.cfg
   trunk/data/effects-med.cfg
   trunk/data/effects-normal.cfg
   trunk/data/effects-omg.cfg
   trunk/data/effects-ultimate.cfg
   trunk/data/effects-ultra.cfg
   trunk/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c
   trunk/data/qcsrc/menu/nexuiz/dialog_settings_effects.c
   trunk/data/qcsrc/menu/nexuiz/dialog_settings_video.c
   trunk/data/tooltips.db
Log:
menu cleanup; new effects configs by FruitieX, tooltips


Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/defaultNexuiz.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -234,8 +234,10 @@
 cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0, but still enables cl_bobmodel), default is 0.02
 cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1
 cl_rollangle 0 // amount of view tilt when strafing, default is 2.0
-v_kicktime 0 // how long damage kicks of the view last, default is 0.5 seconds
+v_kicktime 0.5 // how long damage kicks of the view last, default is 0.5 seconds
 gl_polyblend 1 // whether to use screen tints, default is 1
+r_motionblur 0 // motion blur value, default is 0
+r_damageblur 0 // motion blur when damaged, default is 0
 
 seta vid_x11_display ""	"nexuiz-linux-*.sh will use this to start nexuiz on an other/new X display"
 // This can have three possible settings:

Modified: trunk/data/effects-high.cfg
===================================================================
--- trunk/data/effects-high.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-high.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,32 +1,31 @@
 cl_decals 1
 cl_decals_time 4
-cl_nogibs 0
-cl_particles_quality 1
+cl_particles_quality 0.75
 gl_flashblend 0
 gl_picmip 0
 gl_texture_anisotropy 16
 mod_q3bsp_nolightmaps 0
 r_bloom 1
 r_coronas 1
-r_damageblur 0
+r_damageblur 0.4
 r_drawdecals_drawdistance 500
 r_drawparticles_drawdistance 2000
 r_glsl_deluxemapping 1
-r_glsl_offsetmapping 0
+r_glsl_offsetmapping 1
 r_glsl_offsetmapping_reliefmapping 0
 r_hdr 0
-r_motionblur 0
+r_motionblur 0.7
 r_picmipworld 0
 r_shadow_gloss 1
 r_shadow_realtime_dlight 1
-r_shadow_realtime_dlight_shadows 1
+r_shadow_realtime_dlight_shadows 0
 r_shadow_realtime_world 0
 r_shadow_realtime_world_shadows 0
 r_shadow_usenormalmap 1
 r_showsurfaces 0
-r_subdivisions_tolerance 4
+r_subdivisions_tolerance 3
 r_water 1
 r_water_resolutionmultiplier 0.5
-vid_samples 1
+vid_samples 2
 
 menu_sync

Modified: trunk/data/effects-low.cfg
===================================================================
--- trunk/data/effects-low.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-low.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,7 +1,6 @@
 cl_decals 1
 cl_decals_time 2
-cl_nogibs 0
-cl_particles_quality 0.20
+cl_particles_quality 0.2
 gl_flashblend 1
 gl_picmip 2
 gl_texture_anisotropy 1

Modified: trunk/data/effects-med.cfg
===================================================================
--- trunk/data/effects-med.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-med.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,10 +1,9 @@
 cl_decals 1
 cl_decals_time 2
-cl_nogibs 0
 cl_particles_quality 0.5
 gl_flashblend 0
-gl_picmip 2
-gl_texture_anisotropy 1
+gl_picmip 1
+gl_texture_anisotropy 4
 mod_q3bsp_nolightmaps 0
 r_bloom 0
 r_coronas 1

Modified: trunk/data/effects-normal.cfg
===================================================================
--- trunk/data/effects-normal.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-normal.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,10 +1,9 @@
 cl_decals 1
 cl_decals_time 2
-cl_nogibs 0
 cl_particles_quality 0.5
 gl_flashblend 0
 gl_picmip 1
-gl_texture_anisotropy 1
+gl_texture_anisotropy 8
 mod_q3bsp_nolightmaps 0
 r_bloom 0
 r_coronas 1
@@ -24,7 +23,7 @@
 r_shadow_realtime_world_shadows 0
 r_shadow_usenormalmap 1
 r_showsurfaces 0
-r_subdivisions_tolerance 4
+r_subdivisions_tolerance 3
 r_water 0
 r_water_resolutionmultiplier 0.5
 vid_samples 1

Modified: trunk/data/effects-omg.cfg
===================================================================
--- trunk/data/effects-omg.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-omg.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,7 +1,6 @@
 cl_decals 0
 cl_decals_time 2
-cl_nogibs 0
-cl_particles_quality 0.20
+cl_particles_quality 0.2
 gl_flashblend 1
 gl_picmip 1337
 gl_texture_anisotropy 1

Modified: trunk/data/effects-ultimate.cfg
===================================================================
--- trunk/data/effects-ultimate.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-ultimate.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,6 +1,5 @@
 cl_decals 1
 cl_decals_time 10
-cl_nogibs 0
 cl_particles_quality 1
 gl_flashblend 0
 gl_picmip 0
@@ -14,7 +13,7 @@
 r_glsl_deluxemapping 1
 r_glsl_offsetmapping 1
 r_glsl_offsetmapping_reliefmapping 1
-r_hdr 0
+r_hdr 1
 r_motionblur 0.7
 r_picmipworld 0
 r_shadow_gloss 1
@@ -24,7 +23,7 @@
 r_shadow_realtime_world_shadows 1
 r_shadow_usenormalmap 1
 r_showsurfaces 0
-r_subdivisions_tolerance 2
+r_subdivisions_tolerance 1
 r_water 1
 r_water_resolutionmultiplier 1
 vid_samples 4

Modified: trunk/data/effects-ultra.cfg
===================================================================
--- trunk/data/effects-ultra.cfg	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/effects-ultra.cfg	2009-08-04 09:23:31 UTC (rev 7318)
@@ -1,6 +1,5 @@
 cl_decals 1
 cl_decals_time 10
-cl_nogibs 0
 cl_particles_quality 1
 gl_flashblend 0
 gl_picmip 0
@@ -8,14 +7,14 @@
 mod_q3bsp_nolightmaps 0
 r_bloom 1
 r_coronas 1
-r_damageblur 0
+r_damageblur 0.4
 r_drawdecals_drawdistance 500
 r_drawparticles_drawdistance 2000
 r_glsl_deluxemapping 1
-r_glsl_offsetmapping 0
+r_glsl_offsetmapping 1
 r_glsl_offsetmapping_reliefmapping 0
 r_hdr 0
-r_motionblur 0
+r_motionblur 0.7
 r_picmipworld 0
 r_shadow_gloss 1
 r_shadow_realtime_dlight 1
@@ -24,7 +23,7 @@
 r_shadow_realtime_world_shadows 1
 r_shadow_usenormalmap 1
 r_showsurfaces 0
-r_subdivisions_tolerance 3
+r_subdivisions_tolerance 2
 r_water 1
 r_water_resolutionmultiplier 0.5
 vid_samples 4

Modified: trunk/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup.c	2009-08-04 09:23:31 UTC (rev 7318)
@@ -84,9 +84,13 @@
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Field of View:"));
 		me.TD(me, 1, 2, e = makeNexuizSlider(60, 130, 1, "fov"));
 	me.TR(me);
+		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage kick:"));
+		me.TD(me, 1, 2, e = makeNexuizSlider(0, 0.5, 0.05, "v_kicktime"));
+	me.TR(me);
 		sl = makeNexuizSlider(0.45, 0.75, 0.01, "cl_bobcycle");
 		me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, sl, "View bobbing:"));
 		me.TD(me, 1, 2, sl);
+	
 	me.TR(me);
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Zoom Factor:"));
@@ -96,7 +100,6 @@
 		me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(-1, 1, sl, "Zoom speed:"));
 		me.TD(me, 1, 2, sl);
 	me.TR(me);
-	me.TR(me);
 		me.TD(me, 1, 1.5, e = makeNexuizButton("Weapon settings...", '0 0 0'));
 			e.onClick = DialogOpenButton_Click;
 			e.onClickEntity = main.weaponsDialog;
@@ -144,20 +147,30 @@
 		me.TD(me, 1, 2/3, e = makeNexuizRadioButton(1, "crosshair_hittest", "1",    "TrueAim"));
 		me.TD(me, 1, 2/3, e = makeNexuizRadioButton(1, "crosshair_hittest", "1.25", "Enemies"));
 	me.TR(me);
-	me.TR(me);
 		me.TDempty(me, 0.4);
 		me.TD(me, 1, 2.2, e = makeNexuizButton("Radar, HUD & Waypoints...", '0 0 0'));
 			e.onClick = DialogOpenButton_Click;
 			e.onClickEntity = main.radarDialog;
 		me.TDempty(me, 0.5);
 	me.TR(me);
-	me.TR(me);
-#ifdef ALLOW_FORCEMODELS
+	#ifdef ALLOW_FORCEMODELS
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Force Models:"));
 		me.TD(me, 1, 2/3, e = makeNexuizRadioButton(2, string_null, string_null, "None"));
 		me.TD(me, 1, 2/3, e = makeNexuizRadioButton(2, "cl_forceplayermodelsfromnexuiz", string_null, "Custom"));
 		me.TD(me, 1, 2/3, e = makeNexuizRadioButton(2, "cl_forceplayermodels", string_null, "All"));
-#endif
+	#endif
+	me.TR(me);
+		me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_gentle", "Disable gore effects"));
+	me.TR(me);
+		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Gibs:"));
+		me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_nogibs"));
+			e.addValue(e, "None", "1");
+			e.addValue(e, "Few", "0.75");
+			e.addValue(e, "Many", "0.5");
+			e.addValue(e, "Lots", "0");
+			e.configureNexuizTextSliderValues(e);
+			setDependent(e, "cl_gentle", 0, 0);
+	me.TR(me);
 
 	me.gotoRC(me, me.rows - 1, 0);
 		me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_zoomfactor;sendcvar cl_zoomspeed;sendcvar cl_autoswitch;sendcvar cl_shownames;sendcvar cl_forceplayermodelsfromnexuiz;sendcvar cl_forceplayermodels", COMMANDBUTTON_APPLY));

Modified: trunk/data/qcsrc/menu/nexuiz/dialog_settings_effects.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/dialog_settings_effects.c	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/qcsrc/menu/nexuiz/dialog_settings_effects.c	2009-08-04 09:23:31 UTC (rev 7318)
@@ -53,6 +53,7 @@
 			e.addValue(e, "4x", "4");
 			e.configureNexuizTextSliderValues(e);
 	me.TR(me);
+	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Texture quality:"));
 		me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_picmip"));
 			if(cvar("developer"))
@@ -84,6 +85,7 @@
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle dist.:"));
 		me.TD(me, 1, 2, e = makeNexuizSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
 	me.TR(me);
+	me.TR(me);
 		me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_decals", "Decals"));
 	me.TR(me);
 		me.TDempty(me, 0.2);
@@ -97,22 +99,7 @@
 	        setDependent(e, "cl_decals", 1, 1);
 	    me.TD(me, 1, 2, e = makeNexuizSlider(1, 20, 1, "cl_decals_time"));
 	        setDependent(e, "cl_decals", 1, 1);
-	me.TR(me);
-		me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_gentle", "Disable gore effects")); // TODO move this away, this is user preference, and preset .cfg files do not change this
 
-	me.TR(me);
-		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Gibs:"));
-		me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_nogibs"));
-			e.addValue(e, "None", "1");
-			e.addValue(e, "Few", "0.75");
-			e.addValue(e, "Many", "0.5");
-			e.addValue(e, "Lots", "0");
-			e.configureNexuizTextSliderValues(e);
-
-	me.TR(me);
-		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage kick:"));
-		me.TD(me, 1, 2, e = makeNexuizSlider(0, 0.5, 0.05, "v_kicktime")); // TODO move this away, this is user preference, and preset .cfg files do not change this
-
 	me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
 	me.TD(me, 1, 2, e = makeNexuizCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
 	me.TD(me, 1, 1.9, e = makeNexuizCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
@@ -154,7 +141,6 @@
 			setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_coronas", "Coronas"));
-		me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_coronas_occlusionquery", "Use occlusion queries")); // TODO move this away, this is user preference, and preset .cfg files do not change this
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_bloom", "Bloom"));
 			setDependent(e, "r_hdr", 0, 0);

Modified: trunk/data/qcsrc/menu/nexuiz/dialog_settings_video.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/dialog_settings_video.c	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/qcsrc/menu/nexuiz/dialog_settings_video.c	2009-08-04 09:23:31 UTC (rev 7318)
@@ -28,24 +28,29 @@
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Color depth:"));
 		me.TD(me, 1, 2, e = makeNexuizSlider(16, 32, 16, "vid_bitsperpixel"));
 	me.TR(me);
+		me.TD(me, 1, 1.5, e = makeNexuizTextLabel(0, "Texture compression"));
+		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "0", "None"));
+		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "1", "Fast"));
+		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "2", "Good"));
+	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "vid_fullscreen", "Full screen"));
-		me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "vid_vsync", "Vertical synchronization"));
-
+		me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "vid_vsync", "Vertical Synchronization"));
 	me.TR(me);
-
 	me.TR(me);
 		me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "r_glsl", "Use OpenGL 2.0 shaders (GLSL)"));
 	me.TR(me);
+		me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_coronas_occlusionquery", "Use Occlusion Queries"));
 	me.TR(me);
+	me.TR(me);
 		me.TD(me, 1, 3, e = makeNexuizTextLabel(0, "Vertex Buffer Objects (VBOs)"));
 	me.TR(me);
 		me.TDempty(me, 0.2);
 		me.TD(me, 1, 0.9, e = makeNexuizRadioButton(1, "gl_vbo", "0", "Off"));
-		me.TD(me, 1, 2.1, e = makeNexuizRadioButton(1, "gl_vbo", "1", "Vertex and Triangles"));
+		me.TD(me, 1, 2.1, e = makeNexuizRadioButton(1, "gl_vbo", "3", "Vertices, some Tris (compatible)"));
 	me.TR(me);
 		me.TDempty(me, 0.2);
-		me.TD(me, 1, 0.9, e = makeNexuizRadioButton(1, "gl_vbo", "2", "Vertex only"));
-		me.TD(me, 1, 2.1, e = makeNexuizRadioButton(1, "gl_vbo", "3", "Vertex, some Triangles (compatible)"));
+		me.TD(me, 1, 0.9, e = makeNexuizRadioButton(1, "gl_vbo", "2", "Vertices"));
+		me.TD(me, 1, 2.1, e = makeNexuizRadioButton(1, "gl_vbo", "1", "Vertices and Triangles"));
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Depth first:"));
 		me.TD(me, 1, 2, e = makeNexuizTextSlider("r_depthfirst"));
@@ -54,12 +59,6 @@
 			e.addValue(e, "All", "2");
 			e.configureNexuizTextSliderValues(e);
 	me.TR(me);
-	me.TR(me);
-		me.TD(me, 1, 1.5, e = makeNexuizTextLabel(0, "Texture compression"));
-		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "0", "None"));
-		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "1", "Fast"));
-		me.TD(me, 1, 0.5, e = makeNexuizRadioButton(2, "gl_texturecompression", "2", "Good"));
-	me.TR(me);
 		if(cvar_type("apple_multithreadedgl") & CVAR_TYPEFLAG_ENGINE)
 			me.TD(me, 1, 3, e = makeNexuizCheckBox(1, "apple_multithreadedgl", "Disable multithreaded OpenGL"));
 	me.TR(me);

Modified: trunk/data/tooltips.db
===================================================================
--- trunk/data/tooltips.db	2009-08-04 09:14:58 UTC (rev 7317)
+++ trunk/data/tooltips.db	2009-08-04 09:23:31 UTC (rev 7318)
@@ -117,7 +117,7 @@
 \v_glslgamma\Enable use of GLSL to apply gamma correction, note that it might decrease performance by a lot (default: disabled)
 \r_ambient\Ambient lighting, if set too high it tends to make light on maps look dull and flat (default: 4)
 \r_hdr_scenebrightness\Global rendering brightness (default: 1)
-\vid_samples\Enable 4x antialiasing, which smooths the edges of 3D geometry. Note that it might decrease performance by quite a lot (default: off)
+\vid_samples\Enable antialiasing, which smooths the edges of 3D geometry. Note that it might decrease performance by quite a lot (default: disabled)
 \v_flipped\Poor man's left handed mode (default: off)
 
 \NexuizSettingsDialog/Effects\Effect settings



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