r4557 - trunk/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Sep 29 07:45:07 EDT 2008


Author: div0
Date: 2008-09-29 07:45:07 -0400 (Mon, 29 Sep 2008)
New Revision: 4557

Removed:
   trunk/data/game_reset.cfg
Modified:
   trunk/data/cvars.txt
   trunk/data/defaultNexuiz.cfg
Log:
get rid of game_reset.cfg (mapcfg legacy, unused)


Modified: trunk/data/cvars.txt
===================================================================
--- trunk/data/cvars.txt	2008-09-29 11:36:14 UTC (rev 4556)
+++ trunk/data/cvars.txt	2008-09-29 11:45:07 UTC (rev 4557)
@@ -54,7 +54,6 @@
 "developer_networking"
 "edgefriction"
 "ekg" "TODO: describe me"
-"exit_cfg" "TODO: describe me"
 "fraglimit_override" "TODO: describe me"
 "fs_empty_files_in_pack_mark_deletions"
 "g_antilag" "TODO: describe me"

Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg	2008-09-29 11:36:14 UTC (rev 4556)
+++ trunk/data/defaultNexuiz.cfg	2008-09-29 11:45:07 UTC (rev 4557)
@@ -49,7 +49,6 @@
 alias bsp "ls maps/*.bsp"
 alias chmap "changelevel $*"
 alias gotomap "sv_cmd gotomap \"$1\""
-alias reset "exec game_reset.cfg"
 
 alias rec "record demos/$1"
 alias ply "playdemo $1"
@@ -318,8 +317,7 @@
 
 set welcome_message_time		8
 
-set exit_cfg empty.cfg
-alias clearmap	"disconnect; exec $exit_cfg"
+alias clearmap	"disconnect"
 
 seta g_grappling_hook 0
 set g_balance_grapplehook_health 130

Deleted: trunk/data/game_reset.cfg
===================================================================
--- trunk/data/game_reset.cfg	2008-09-29 11:36:14 UTC (rev 4556)
+++ trunk/data/game_reset.cfg	2008-09-29 11:45:07 UTC (rev 4557)
@@ -1,32 +0,0 @@
-// we're starting a server, but if a map is already running, we have to
-// reset any pre-existing configurations so that capture the flag for example
-// won't stick around when the user starts a new dm map.
-
-// clean up campaign stuff
-settemp_restore
-
-alias _mutator_reset_0 ""
-alias _mutator_reset_1 "exec mutator_reset.cfg"
-_mutator_reset_$g_campaign
-
-set g_tdm 0
-set g_ctf 0
-set g_domination 0
-set g_runematch 0
-set g_lms 0
-set g_arena 0
-set g_campaign 0
-set g_keyhunt 0
-set g_assault 0
-set g_onslaught 0
-set gamecfg 0
-
-set g_respawn_mapsettings_delay 0
-set g_respawn_mapsettings_waves 0
-
-// prepare for loading a mapcfg
-set timelimit 0
-set fraglimit 0
-set g_keyhunt_teams 0
-
-set exit_cfg empty.cfg




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