r4584 - in trunk/data/qcsrc/server/tturrets: include system units
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Oct 2 13:08:31 EDT 2008
Author: tzork
Date: 2008-10-02 13:08:31 -0400 (Thu, 02 Oct 2008)
New Revision: 4584
Modified:
trunk/data/qcsrc/server/tturrets/include/turret_tturrets_early.qh
trunk/data/qcsrc/server/tturrets/system/turret_system_aimprocs.qc
trunk/data/qcsrc/server/tturrets/system/turret_system_damage.qc
trunk/data/qcsrc/server/tturrets/system/turret_system_main.qc
trunk/data/qcsrc/server/tturrets/system/turret_system_misc.qc
trunk/data/qcsrc/server/tturrets/system/turret_system_scoreprocs.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_flac.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_hellion.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_hk.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_machinegun.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_mlrs.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_phaser.qc
trunk/data/qcsrc/server/tturrets/units/turret_unit_plasma.qc
Log:
Turret updates.
Modified: trunk/data/qcsrc/server/tturrets/include/turret_tturrets_early.qh
===================================================================
--- trunk/data/qcsrc/server/tturrets/include/turret_tturrets_early.qh 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/include/turret_tturrets_early.qh 2008-10-02 17:08:31 UTC (rev 4584)
@@ -1,5 +1,5 @@
// Comment out below to skip turrets
-//#define TTURRETS_ENABLED
+#define TTURRETS_ENABLED
#ifdef TTURRETS_ENABLED
@@ -37,6 +37,8 @@
#define TFL_AIM_NO 512
/// Go for ground, not direct hit
#define TFL_AIM_GROUND 2
+/// Go for ground, not direct hit if target is on ground too
+#define TFL_AIM_GROUND2 1024
/// Use balistic aim (not implemented)
#define TFL_AIM_BALISTIC 4
/// Try to predict target movement
Modified: trunk/data/qcsrc/server/tturrets/system/turret_system_aimprocs.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/system/turret_system_aimprocs.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/system/turret_system_aimprocs.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -81,7 +81,8 @@
// This turret should hit the ground neer a target rather the do a direct hit
- if (self.aim_flags & TFL_AIM_GROUND)
+ if ( (self.aim_flags & TFL_AIM_GROUND) ||
+ ((self.aim_flags & TFL_AIM_GROUND2) && (self.enemy.flags & FL_ONGROUND)) )
{
traceline(pre_pos + '0 0 512',pre_pos - '0 0 2048',1,self.enemy);
pre_pos = trace_endpos;
Modified: trunk/data/qcsrc/server/tturrets/system/turret_system_damage.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/system/turret_system_damage.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/system/turret_system_damage.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -142,7 +142,7 @@
self.deadflag = DEAD_DEAD;
self.tur_head.deadflag = self.deadflag;
- sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PLAYER, "weapons/rocket_impact.wav", 1, ATTN_NORM);
org2 = self.origin + '0 0 40';
// Explotion grafix
@@ -191,7 +191,7 @@
// Go boom
- RadiusDamage (self,self, min(self.ammo,50),min(self.ammo,50) * 0.25,250,world,min(self.ammo,50)*5,IT_ROCKET_LAUNCHER);
+ RadiusDamage (self,self, min(self.ammo,50),min(self.ammo,50) * 0.25,250,world,min(self.ammo,50)*5,0);
// Setup respawn
self.nextthink = time + self.respawntime;
@@ -265,6 +265,7 @@
if (self.team == attacker.team)
{
sprint(attacker,"Turret: Im on your team!\n");
+ return;
} else {
/*
// This will get enoying fast...
Modified: trunk/data/qcsrc/server/tturrets/system/turret_system_main.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/system/turret_system_main.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/system/turret_system_main.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -1,6 +1,6 @@
#define cvar_base "g_turrets_unit_"
-.float tur_lastscore;
+//.float tur_lastscore;
.string cvar_basename;
string cvar_gets(string s_base,string s_add)
@@ -143,9 +143,11 @@
void turret_stdproc_track()
{
vector wish_angle; // This is where we'd need to be
+
vector real_angle; // This is where we can go
float f_tmp;
+
if (self.track_flags == TFL_TRACK_NO)
return;
@@ -158,26 +160,32 @@
}
else
{
+ // Find the direction
if (self.turrcaps_flags & TFL_TURRCAPS_LINKED)
- wish_angle = normalize(self.tur_aimpos - self.origin); // Find the direction
+ wish_angle = normalize(self.tur_aimpos - self.origin);
else
- wish_angle = normalize(self.tur_aimpos - self.tur_head.origin); // Find the direction
+ wish_angle = normalize(self.tur_aimpos - self.tur_head.origin);
- wish_angle = vectoangles(wish_angle); // And make a angle
+ wish_angle = vectoangles(wish_angle); // And make a angle
}
// Find the diffrence between where we currently aim and where we want to aim
if (self.turrcaps_flags & TFL_TURRCAPS_LINKED)
- real_angle = wish_angle - (self.tur_head.angles + self.angles);
+ real_angle = wish_angle - (self.angles + self.tur_head.angles);
else
- real_angle = wish_angle - self.tur_head.angles;
+ {
+ //if(vlen(wish_angle - self.tur_head.angles) > vlen(self.tur_head.angles - wish_angle))
+ real_angle = wish_angle - self.tur_head.angles;
+ //else
+ // real_angle = self.tur_head.angles - wish_angle;
+ }
// Constrain it within +/- 360
- if (real_angle_x < 0) real_angle_x += 360;
- if (real_angle_x > 180) real_angle_x -= 360;
+ if (real_angle_x <= 0) real_angle_x += 360;
+ if (real_angle_x >= 180) real_angle_x -= 360;
- if (real_angle_y < 0) real_angle_y += 360;
- if (real_angle_y > 180) real_angle_y -= 360;
+ //if (real_angle_y <= 0) real_angle_y += 360;
+ if (real_angle_y >= 180) real_angle_y -= 360;
if (self.track_type == TFL_TRACKTYPE_STEPMOTOR)
@@ -227,8 +235,7 @@
self.tur_head.angles_x = self.aim_maxpitch;
self.tur_head.avelocity_x = 0;
}
-
- if (self.tur_head.angles_x < (self.aim_maxpitch * -1))
+ else if (self.tur_head.angles_x < (self.aim_maxpitch * -1))
{
self.tur_head.angles_x = (self.aim_maxpitch * -1);
self.tur_head.avelocity_x = 0;
@@ -237,18 +244,18 @@
// Limit rot
if (self.track_flags & TFL_TRACK_ROT)
+ {
if (self.tur_head.angles_y > self.aim_maxrot)
{
self.tur_head.angles_y = self.aim_maxrot;
self.tur_head.avelocity_y = 0;
}
-
- if (self.track_flags & TFL_TRACK_ROT)
- if (self.tur_head.angles_y < (self.aim_maxrot * -1))
+ else if (self.tur_head.angles_y < (self.aim_maxrot * -1))
{
self.tur_head.angles_y = (self.aim_maxrot * -1);
self.tur_head.avelocity_y = 0;
}
+ }
}
@@ -398,7 +405,6 @@
if (e_turret.team != e_target.owner.team)
return -8.5;
-
}
else
{
@@ -490,7 +496,7 @@
e = e.chain;
}
- self.tur_lastscore = m_score;
+// self.tur_lastscore = m_score;
//if (self.enemy != e_enemy)
//self.volly_counter = 0;
@@ -578,10 +584,10 @@
else
{
// turret_do_updates(self);
- if (turret_validate_target(self,self.enemy,self.target_validate_flags) <= 0)// || (self.cnt < time))
+ if ((turret_validate_target(self,self.enemy,self.target_validate_flags) <= 0) || (self.cnt < time))
{
self.enemy = turret_select_target();
- self.cnt = time + self.ticrate * 5;
+ self.cnt = time + self.ticrate * 3;
}
}
@@ -597,7 +603,7 @@
// And bail.
return;
}
-
+ // te_lightning1(world,self.origin,self.enemy.origin);
// Update
turret_do_updates(self);
@@ -802,7 +808,7 @@
if (self.track_type != TFL_TRACKTYPE_STEPMOTOR)
{
- // Fluid / ineria mode. Looks mutch nicer, bit experimental &
+ // Fluid / Ineria mode. Looks mutch nicer, bit experimental &
// Can inmapt aim preformance alot.
// needs a bit diffrent aimspeed
if (!self.aim_speed) self.aim_speed = 180;
Modified: trunk/data/qcsrc/server/tturrets/system/turret_system_misc.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/system/turret_system_misc.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/system/turret_system_misc.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -37,7 +37,7 @@
setmodel(e, "models/turrets/c512.md3"); // precision set above
e.scale = (f_size/512);
setsize(e, '0 0 0', '0 0 0');
- ///setattachment(e,onwho,"");
+ //setattachment(e,onwho,"");
setorigin(e,onwho.origin + '0 0 1');
e.alpha = 0.15;
e.movetype = MOVETYPE_FLY;
Modified: trunk/data/qcsrc/server/tturrets/system/turret_system_scoreprocs.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/system/turret_system_scoreprocs.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/system/turret_system_scoreprocs.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -74,7 +74,8 @@
a_score = 1 - aim_delay;
*/
- a_score = 1 - (tvt_thadf / max(e_turret.aim_maxrot,e_turret.aim_maxpitch));
+ //a_score = 1 - (tvt_thadf / max(e_turret.aim_maxrot,e_turret.aim_maxpitch));
+ a_score = 1 - tvt_thadf / e_turret.aim_maxrot;
if ((e_turret.target_select_missilebias > 0) && (e_target.flags & FL_PROJECTILE))
m_score = 1;
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_flac.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_flac.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_flac.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -9,7 +9,7 @@
turret_tag_fire_update();
- sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/hagar_fire.wav", 1, ATTN_NORM);
proj = spawn ();
setorigin(proj, self.tur_shotorg_updated);
setmodel(proj, "models/turrets/pd_proj.md3");
@@ -46,11 +46,11 @@
b = crandom();
if (b<-0.7)
- sound (self, CHAN_BODY, "weapons/hagexp1.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/hagexp1.wav", 1, ATTN_NORM);
else if (b<0.4)
- sound (self, CHAN_BODY, "weapons/hagexp2.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/hagexp2.wav", 1, ATTN_NORM);
else if (b<1)
- sound (self, CHAN_BODY, "weapons/hagexp3.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/hagexp3.wav", 1, ATTN_NORM);
self.event_damage = SUB_Null;
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_hellion.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_hellion.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_hellion.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -27,11 +27,11 @@
{
local entity missile;
- sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/hagar_fire.wav", 1, ATTN_NORM);
missile = spawn ();
setorigin(missile, self.tur_shotorg_updated);
- sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
+ sound (missile, CHAN_VOICE, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
setmodel (missile, "models/turrets/mlrs_rocket.md3"); // precision set below
setsize (missile, '-3 -3 -3', '3 3 3'); // give it some size so it can be shot
@@ -147,7 +147,7 @@
vector org2;
float d;
- sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", 1, ATTN_NORM);
org2 = findbetterlocation (self.origin, 16);
// LordHavoc: TE_TEI_BIGEXPLOSION
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_hk.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_hk.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_hk.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -47,11 +47,14 @@
return 0;
// player
- if ((e_target.flags & FL_CLIENT) && (self.owner.target_select_playerbias < 0))
- return 0;
+ if (e_target.flags & FL_CLIENT)
+ {
+ if(self.owner.target_select_playerbias < 0)
+ return 0;
- if ((e_target.flags & FL_CLIENT) && (e_target.deadflag != DEAD_NO))
- return 0;
+ if (e_target.deadflag != DEAD_NO)
+ return 0;
+ }
// Missile
if ((e_target.flags & FL_PROJECTILE) && (self.owner.target_select_missilebias < 0))
@@ -82,13 +85,13 @@
local entity missile;
//local entity flash2;
- sound (self, CHAN_BODY, "weapons/rocket_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/rocket_fire.wav", 1, ATTN_NORM);
missile = spawn ();
missile.solid = SOLID_BBOX;
setmodel (missile, "models/turrets/hunter2.md3"); // precision set below
setsize (missile, '-3 -3 -3', '3 3 3'); // give it some size so it can be shot
- sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
+ sound (missile, CHAN_VOICE, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
setorigin(missile, self.tur_shotorg_updated);
missile.scale = 1;
@@ -111,6 +114,7 @@
missile.enemy = self.enemy;
missile.team = self.team;
missile.cnt = time + 30;
+ missile.ticrate = max(cvar("sys_ticrate"),0.05);
te_explosion (missile.origin);
@@ -151,8 +155,7 @@
entity e;
float ad;
- // 25fps
- self.nextthink = time + 0.04;
+ self.nextthink = time + self.ticrate;
//if (self.cnt < time)
// turret_hk_missile_explode();
@@ -185,6 +188,13 @@
if (self.enemy)
{
+ // Close enougth to do decent damage?
+ if ( vlen(self.origin - self.enemy.origin) <= (self.owner.shot_radius * 0.25) )
+ {
+ turret_hk_missile_explode();
+ return;
+ }
+
// Get data on enemy position
pre_pos = self.enemy.origin +
self.enemy.velocity *
@@ -194,12 +204,6 @@
ve = normalize(pre_pos - self.origin);
fe = trace_fraction;
- // Close enougth to do decent damage?
- if ( vlen(self.origin - self.enemy.origin) <= (self.owner.shot_radius * 0.25) )
- {
- turret_hk_missile_explode();
- return;
- }
}
else
{
@@ -301,7 +305,7 @@
self.cnt = time + 0.25;
self.nextthink = 0;
self.movetype = MOVETYPE_BOUNCE;
- sound (self, CHAN_BODY, "", 0.4, ATTN_NORM);
+ sound (self, CHAN_VOICE, "", 0.4, ATTN_NORM);
return;
}
@@ -352,7 +356,7 @@
return;
//vector org2;
- sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", 1, ATTN_NORM);
org2 = findbetterlocation (self.origin, 16);
// LordHavoc: TE_TEI_BIGEXPLOSION
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_machinegun.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_machinegun.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_machinegun.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -7,7 +7,7 @@
{
entity flash;
- sound (self, CHAN_BODY, "weapons/uzi_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/uzi_fire.wav", 1, ATTN_NORM);
fireBullet (self.tur_shotorg_updated, self.tur_shotdir_updated,self.shot_spread, self.shot_dmg, self.shot_force, DEATH_TURRET, FALSE);
te_smallflash(self.tur_shotorg_updated);
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_mlrs.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_mlrs.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_mlrs.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -16,12 +16,12 @@
turret_tag_fire_update();
- sound (self, CHAN_BODY, "weapons/rocket_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/rocket_fire.wav", 1, ATTN_NORM);
missile = spawn ();
setmodel (missile, "models/turrets/rocket.md3"); // precision set below
setsize (missile, '-3 -3 -3', '3 3 3'); // give it some size so it can be shot
- sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
+ sound (missile, CHAN_VOICE, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
setorigin(missile, self.tur_shotorg_updated);
missile.classname = "mlrs_missile";
missile.owner = self;
@@ -52,7 +52,7 @@
vector org2;
//vector org2;
- sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", 1, ATTN_NORM);
org2 = findbetterlocation (self.origin, 16);
pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1);
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_phaser.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_phaser.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_phaser.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -40,7 +40,7 @@
self.owner.attack_finished = time + self.owner.shot_refire;
self.owner.fireflag = 2;
self.owner.tur_head.frame = 10;
- sound (self, CHAN_BODY, "", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "", 1, ATTN_NORM);
remove(self);
return;
}
@@ -50,7 +50,7 @@
if(time - self.shot_spread > 0)
{
self.shot_spread = time + 2;
- sound (self, CHAN_BODY, "turrets/phaser.ogg", 1, ATTN_NORM);
+ sound (self, CHAN_VOICE, "turrets/phaser.ogg", 1, ATTN_NORM);
}
@@ -93,7 +93,7 @@
beam.enemy = self.enemy;
beam.bot_dodge = TRUE;
beam.bot_dodgerating = beam.shot_dmg;
- sound (beam, CHAN_BODY, "turrets/phaser.ogg", 1, ATTN_NORM);
+ sound (beam, CHAN_VOICE, "turrets/phaser.ogg", 1, ATTN_NORM);
self.fireflag = 1;
beam.attack_finished = self.attack_finished;
@@ -101,7 +101,7 @@
setattachment(beam,self.tur_head,"tag_fire");
- PointSound (trace_endpos, "weapons/neximpact.wav", 1, ATTN_NORM);
+ soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM);
if(self.tur_head.frame == 0)
self.tur_head.frame = 1;
Modified: trunk/data/qcsrc/server/tturrets/units/turret_unit_plasma.qc
===================================================================
--- trunk/data/qcsrc/server/tturrets/units/turret_unit_plasma.qc 2008-10-02 16:11:00 UTC (rev 4583)
+++ trunk/data/qcsrc/server/tturrets/units/turret_unit_plasma.qc 2008-10-02 17:08:31 UTC (rev 4584)
@@ -28,7 +28,7 @@
turret_tag_fire_update();
- sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
+ sound (self, CHAN_WEAPON, "weapons/hagar_fire.wav", 1, ATTN_NORM);
proj = spawn ();
setorigin(proj, self.tur_shotorg_updated);
setsize(proj, '0 0 0', '0 0 0');
@@ -89,7 +89,7 @@
#else
RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET);
#endif
- sound (self, CHAN_BODY, "weapons/electro_impact.wav", 1, ATTN_NORM);
+ sound (self, CHAN_PROJECTILE, "weapons/electro_impact.wav", 1, ATTN_NORM);
remove (self);
}
@@ -102,7 +102,7 @@
precache_model ("models/turrets/base.md3");
self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIVE;
- self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_ZEASE;
+ self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_ZEASE | TFL_AIM_GROUND2;
if (turret_stdproc_init("plasma_std") == 0)
{
@@ -142,6 +142,12 @@
setmodel(self,"models/turrets/base.md3");
setmodel(self.tur_head,"models/turrets/plasmad.md3");
+ setorigin(self, self.origin);
+ setorigin(self.tur_head, self.tur_head.origin);
+
+ setsize(self, self.mins, self.maxs);
+ setsize(self.tur_head, self.tur_head.mins, self.tur_head.maxs);
+
if(!turret_tag_setup(0))
dprint("Warning: Turret ",self.classname, " faild to initialize md3 tags\n");
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