r3641 - trunk/data/scripts
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed May 21 09:23:43 EDT 2008
Author: div0
Date: 2008-05-21 09:23:41 -0400 (Wed, 21 May 2008)
New Revision: 3641
Modified:
trunk/data/scripts/water.shader
Log:
set "cull none" in water.shaders. Mappers who want to use the water* shaders are recommended to rename the shaders to their own namespace (e.g. water/water1 to stralenex42/water1) and include the shaders from here into their map so the bug fix helps their map in 2.4.2 too.
Modified: trunk/data/scripts/water.shader
===================================================================
--- trunk/data/scripts/water.shader 2008-05-19 13:26:14 UTC (rev 3640)
+++ trunk/data/scripts/water.shader 2008-05-21 13:23:41 UTC (rev 3641)
@@ -8,6 +8,7 @@
surfaceparm trans
surfaceparm water
surfaceparm nolightmap
+ cull none
q3map_globaltexture
{
map textures/water/water0.tga
@@ -26,6 +27,7 @@
surfaceparm trans
surfaceparm water
surfaceparm nolightmap
+ cull none
q3map_globaltexture
{
map textures/water/water1.tga
@@ -44,6 +46,7 @@
surfaceparm trans
surfaceparm water
surfaceparm nolightmap
+ cull none
q3map_globaltexture
{
map textures/water/water2.tga
@@ -62,6 +65,7 @@
surfaceparm trans
surfaceparm slime
surfaceparm nolightmap
+ cull none
q3map_globaltexture
{
map textures/water/slime1.tga
@@ -80,6 +84,7 @@
surfaceparm trans
surfaceparm slime
surfaceparm nolightmap
+ cull none
q3map_globaltexture
{
map textures/water/slime1.tga
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