r3506 - in trunk/data/qcsrc: client common menu server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Mar 15 13:54:46 EDT 2008


Author: blub0
Date: 2008-03-15 13:54:46 -0400 (Sat, 15 Mar 2008)
New Revision: 3506

Added:
   trunk/data/qcsrc/common/constants.qh
Modified:
   trunk/data/qcsrc/client/csqc_builtins.qc
   trunk/data/qcsrc/client/csqc_constants.qc
   trunk/data/qcsrc/menu/msys.qh
   trunk/data/qcsrc/menu/progs.src
   trunk/data/qcsrc/server/cl_client.qc
   trunk/data/qcsrc/server/constants.qh
   trunk/data/qcsrc/server/extensions.qh
   trunk/data/qcsrc/server/progs.src
   trunk/data/qcsrc/server/teamplay.qc
Log:
my 'hello commit', i hope I didn't miss anything... some constants moved to common/ for later use in csqc, some builtins added, broadcasting gametype to players as gametype cvar, for later use in csqc, too

Modified: trunk/data/qcsrc/client/csqc_builtins.qc
===================================================================
--- trunk/data/qcsrc/client/csqc_builtins.qc	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/client/csqc_builtins.qc	2008-03-15 17:54:46 UTC (rev 3506)
@@ -125,8 +125,6 @@
 
 string (string s) 							uncolorstring = #170;
 
-float ()								playernum = #354;
-
 void (vector org, vector forward, vector right, vector up)		setlistener = #351;
 
 float (vector start, vector end, float ignore, float csqcents)		selecttraceline = #355;
@@ -135,7 +133,10 @@
 
 void (float f)								setwantsmousemove = #343;
 string (float key)							getkeybind = #342;
+//string (float f)							chr = #78;
 string (float f)							chr = #78;
+float(string str, float ofs)						str2chr = #222;
+string(float c, ...)							chr2str = #223;
 
 vector (vector org)							getlight = #92;
 
@@ -246,4 +247,13 @@
 string(string s) strtoupper = #481; // returns the passed in string in pure uppercase form
 float(string s) strlennocol = #476;
 
-void(vector origin, string sample, float volume, float attenuation) pointsound = #483;
\ No newline at end of file
+void(vector origin, string sample, float volume, float attenuation) pointsound = #483;
+
+// added by blub
+
+string(string key)					serverkey = #354;
+float(string s1, string s2)				strcasecmp = #229;
+float(string s1, string s2, float len)			strncasecmp = #230;
+float(string str, string sub, float startoffs)		strstrofs = #221;
+//float(string str, string sub) 	    		strstrofs = #221;
+entity(float num)   	   				edict_num = #459;

Modified: trunk/data/qcsrc/client/csqc_constants.qc
===================================================================
--- trunk/data/qcsrc/client/csqc_constants.qc	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/client/csqc_constants.qc	2008-03-15 17:54:46 UTC (rev 3506)
@@ -158,4 +158,4 @@
 const float BUTTON_13 = 32768;
 const float BUTTON_14 = 65536;
 const float BUTTON_15 = 131072;
-const float BUTTON_16 = 262;
\ No newline at end of file
+const float BUTTON_16 = 262;

Added: trunk/data/qcsrc/common/constants.qh
===================================================================
--- trunk/data/qcsrc/common/constants.qh	                        (rev 0)
+++ trunk/data/qcsrc/common/constants.qh	2008-03-15 17:54:46 UTC (rev 3506)
@@ -0,0 +1,154 @@
+
+const float STAT_CTF_STATE = 32;
+
+const float CTF_STATE_ATTACK = 1;
+const float CTF_STATE_DEFEND = 2;
+const float CTF_STATE_COMMANDER = 3;
+
+// probably put these in common/
+// so server/ and client/ can be synced better
+const float GAME_DEATHMATCH		= 1;
+const float GAME_TEAM_DEATHMATCH	= 2;
+const float GAME_DOMINATION		= 3;
+const float GAME_CTF			= 4;
+const float GAME_RUNEMATCH		= 5;
+const float GAME_LMS			= 6;
+const float GAME_ARENA		= 7;
+const float GAME_KEYHUNT		= 8;
+const float GAME_ASSAULT		= 9;
+const float GAME_ONSLAUGHT	= 10;
+
+const float AS_STRING		= 1;
+const float AS_INT		= 2;
+const float AS_FLOAT_TRUNCATED	= 2;
+const float AS_FLOAT		= 8;
+
+const float ENT_CLIENT = 0;
+const float ENT_CLIENT_DEAD = 1;
+const float ENT_CLIENT_GPS = 2;
+
+///////////////////////////
+// key constants
+
+//
+// these are the key numbers that should be passed to Key_Event
+//
+const float K_TAB			=	9;
+const float K_ENTER		=	13;
+const float K_ESCAPE		=	27;
+const float K_SPACE		=	32;
+
+// normal keys should be passed as lowercased ascii
+
+const float K_BACKSPACE	=	127;
+const float K_UPARROW		=	128;
+const float K_DOWNARROW	=	129;
+const float K_LEFTARROW	=	130;
+const float K_RIGHTARROW	=	131;
+
+const float K_ALT		=	132;
+const float K_CTRL	=	133;
+const float K_SHIFT	=	134;
+const float K_F1		=	135;
+const float K_F2		=	136;
+const float K_F3		=	137;
+const float K_F4		=	138;
+const float K_F5		=	139;
+const float K_F6		=	140;
+const float K_F7		=	141;
+const float K_F8		=	142;
+const float K_F9		=	143;
+const float K_F10		=	144;
+const float K_F11		=	145;
+const float K_F12		=	146;
+const float K_INS		=	147;
+const float K_DEL		=	148;
+const float K_PGDN	=	149;
+const float K_PGUP	=	150;
+const float K_HOME	=	151;
+const float K_END		=	152;
+
+const float K_KP_HOME			=	160;
+const float K_KP_UPARROW		=	161;
+const float K_KP_PGUP			=	162;
+const float K_KP_LEFTARROW	=	163;
+const float K_KP_5			=	164;
+const float K_KP_RIGHTARROW	=	165;
+const float K_KP_END			=	166;
+const float K_KP_DOWNARROW	=	167;
+const float K_KP_PGDN			=	168;
+const float K_KP_ENTER		=	169;
+const float K_KP_INS   		=	170;
+const float K_KP_DEL			=	171;
+const float K_KP_SLASH		=	172;
+const float K_KP_MINUS		=	173;
+const float K_KP_PLUS			=	174;
+
+const float K_PAUSE		=	255;
+
+//
+// joystick buttons
+//
+const float K_JOY1		=	768;
+const float K_JOY2		=	769;
+const float K_JOY3		=	770;
+const float K_JOY4		=	771;
+
+//
+// aux keys are for multi-buttoned joysticks to generate so they can use
+// the normal binding process
+//
+const float K_AUX1		=	772;
+const float K_AUX2		=	773;
+const float K_AUX3		=	774;
+const float K_AUX4		=	775;
+const float K_AUX5		=	776;
+const float K_AUX6		=	777;
+const float K_AUX7		=	778;
+const float K_AUX8		=	779;
+const float K_AUX9		=	780;
+const float K_AUX10		=	781;
+const float K_AUX11		=	782;
+const float K_AUX12		=	783;
+const float K_AUX13		=	784;
+const float K_AUX14		=	785;
+const float K_AUX15		=	786;
+const float K_AUX16		=	787;
+const float K_AUX17		=	788;
+const float K_AUX18		=	789;
+const float K_AUX19		=	790;
+const float K_AUX20		=	791;
+const float K_AUX21		=	792;
+const float K_AUX22		=	793;
+const float K_AUX23		=	794;
+const float K_AUX24		=	795;
+const float K_AUX25		=	796;
+const float K_AUX26		=	797;
+const float K_AUX27		=	798;
+const float K_AUX28		=	799;
+const float K_AUX29		=	800;
+const float K_AUX30		=	801;
+const float K_AUX31		=	802;
+const float K_AUX32		=	803;
+
+//
+// mouse buttons generate virtual keys
+//
+const float K_MOUSE1		=	512;
+const float K_MOUSE2		=	513;
+const float K_MOUSE3		=	514;
+const float K_MWHEELUP	=	515;
+const float K_MWHEELDOWN	=	516;
+const float K_MOUSE4		=	517;
+const float K_MOUSE5		=	518;
+const float K_MOUSE6		=	519;
+const float K_MOUSE7		=	520;
+const float K_MOUSE8		=	521;
+const float K_MOUSE9		=	522;
+const float K_MOUSE10		=	523;
+const float K_MOUSE11		=	524;
+const float K_MOUSE12		=	525;
+const float K_MOUSE13		=	526;
+const float K_MOUSE14		=	527;
+const float K_MOUSE15		=	528;
+const float K_MOUSE16		=	529;

Modified: trunk/data/qcsrc/menu/msys.qh
===================================================================
--- trunk/data/qcsrc/menu/msys.qh	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/menu/msys.qh	2008-03-15 17:54:46 UTC (rev 3506)
@@ -25,132 +25,7 @@
 
 /////////////////////////////////////////////////////////
 // sys constants
-///////////////////////////
-// key constants
 
-//
-// these are the key numbers that should be passed to Key_Event
-//
-float K_TAB			=	9;
-float K_ENTER		=	13;
-float K_ESCAPE		=	27;
-float K_SPACE		=	32;
-
-// normal keys should be passed as lowercased ascii
-
-float K_BACKSPACE	=	127;
-float K_UPARROW		=	128;
-float K_DOWNARROW	=	129;
-float K_LEFTARROW	=	130;
-float K_RIGHTARROW	=	131;
-
-float K_ALT		=	132;
-float K_CTRL	=	133;
-float K_SHIFT	=	134;
-float K_F1		=	135;
-float K_F2		=	136;
-float K_F3		=	137;
-float K_F4		=	138;
-float K_F5		=	139;
-float K_F6		=	140;
-float K_F7		=	141;
-float K_F8		=	142;
-float K_F9		=	143;
-float K_F10		=	144;
-float K_F11		=	145;
-float K_F12		=	146;
-float K_INS		=	147;
-float K_DEL		=	148;
-float K_PGDN	=	149;
-float K_PGUP	=	150;
-float K_HOME	=	151;
-float K_END		=	152;
-
-float K_KP_HOME			=	160;
-float K_KP_UPARROW		=	161;
-float K_KP_PGUP			=	162;
-float K_KP_LEFTARROW	=	163;
-float K_KP_5			=	164;
-float K_KP_RIGHTARROW	=	165;
-float K_KP_END			=	166;
-float K_KP_DOWNARROW	=	167;
-float K_KP_PGDN			=	168;
-float K_KP_ENTER		=	169;
-float K_KP_INS   		=	170;
-float K_KP_DEL			=	171;
-float K_KP_SLASH		=	172;
-float K_KP_MINUS		=	173;
-float K_KP_PLUS			=	174;
-
-float K_PAUSE		=	255;
-
-//
-// joystick buttons
-//
-float K_JOY1		=	768;
-float K_JOY2		=	769;
-float K_JOY3		=	770;
-float K_JOY4		=	771;
-
-//
-// aux keys are for multi-buttoned joysticks to generate so they can use
-// the normal binding process
-//
-float K_AUX1		=	772;
-float K_AUX2		=	773;
-float K_AUX3		=	774;
-float K_AUX4		=	775;
-float K_AUX5		=	776;
-float K_AUX6		=	777;
-float K_AUX7		=	778;
-float K_AUX8		=	779;
-float K_AUX9		=	780;
-float K_AUX10		=	781;
-float K_AUX11		=	782;
-float K_AUX12		=	783;
-float K_AUX13		=	784;
-float K_AUX14		=	785;
-float K_AUX15		=	786;
-float K_AUX16		=	787;
-float K_AUX17		=	788;
-float K_AUX18		=	789;
-float K_AUX19		=	790;
-float K_AUX20		=	791;
-float K_AUX21		=	792;
-float K_AUX22		=	793;
-float K_AUX23		=	794;
-float K_AUX24		=	795;
-float K_AUX25		=	796;
-float K_AUX26		=	797;
-float K_AUX27		=	798;
-float K_AUX28		=	799;
-float K_AUX29		=	800;
-float K_AUX30		=	801;
-float K_AUX31		=	802;
-float K_AUX32		=	803;
-
-//
-// mouse buttons generate virtual keys
-//
-float K_MOUSE1		=	512;
-float K_MOUSE2		=	513;
-float K_MOUSE3		=	514;
-float K_MWHEELUP	=	515;
-float K_MWHEELDOWN	=	516;
-float K_MOUSE4		=	517;
-float K_MOUSE5		=	518;
-float K_MOUSE6		=	519;
-float K_MOUSE7		=	520;
-float K_MOUSE8		=	521;
-float K_MOUSE9		=	522;
-float K_MOUSE10		=	523;
-float K_MOUSE11		=	524;
-float K_MOUSE12		=	525;
-float K_MOUSE13		=	526;
-float K_MOUSE14		=	527;
-float K_MOUSE15		=	528;
-float K_MOUSE16		=	529;
-
 ///////////////////////////
 // key dest constants
 

Modified: trunk/data/qcsrc/menu/progs.src
===================================================================
--- trunk/data/qcsrc/menu/progs.src	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/menu/progs.src	2008-03-15 17:54:46 UTC (rev 3506)
@@ -6,6 +6,7 @@
 
 oo/base.h
 
+../common/constants.qh
 ../common/util.qh
 ../common/mapinfo.qh
 ../common/campaign_common.qh

Modified: trunk/data/qcsrc/server/cl_client.qc
===================================================================
--- trunk/data/qcsrc/server/cl_client.qc	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/server/cl_client.qc	2008-03-15 17:54:46 UTC (rev 3506)
@@ -956,6 +956,8 @@
 
 	bot_relinkplayerlist();
 
+	stuffcmd(self, strcat("\nset gametype ", ftos(game), ";"));
+
 	self.jointime = time;
 }
 

Modified: trunk/data/qcsrc/server/constants.qh
===================================================================
--- trunk/data/qcsrc/server/constants.qh	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/server/constants.qh	2008-03-15 17:54:46 UTC (rev 3506)
@@ -132,6 +132,7 @@
 float	MSG_ONE					= 1;
 float	MSG_ALL					= 2;
 float	MSG_INIT				= 3;
+float	MSG_ENTITY				= 5;
 
 // Deathtypes (weapon deathtypes are the IT_* constants below)
 // NOTE: when adding death types, please add an explanation to Docs/spamlog.txt too.

Modified: trunk/data/qcsrc/server/extensions.qh
===================================================================
--- trunk/data/qcsrc/server/extensions.qh	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/server/extensions.qh	2008-03-15 17:54:46 UTC (rev 3506)
@@ -1683,3 +1683,6 @@
 //URI::Escape's functionality
 string(string in) uri_escape = #510;
 string(string in) uri_unescape = #511;
+
+void(float index, float type, ...) addstat = #232;
+float(entity ent) num_for_edict = #512;

Modified: trunk/data/qcsrc/server/progs.src
===================================================================
--- trunk/data/qcsrc/server/progs.src	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/server/progs.src	2008-03-15 17:54:46 UTC (rev 3506)
@@ -3,6 +3,7 @@
 sys.qh
 builtins.qh
 constants.qh
+../common/constants.qh
 defs.qh		// Should rename this, it has fields and globals
 
 extensions.qh

Modified: trunk/data/qcsrc/server/teamplay.qc
===================================================================
--- trunk/data/qcsrc/server/teamplay.qc	2008-03-15 15:56:33 UTC (rev 3505)
+++ trunk/data/qcsrc/server/teamplay.qc	2008-03-15 17:54:46 UTC (rev 3506)
@@ -1,14 +1,3 @@
-float GAME_DEATHMATCH		= 1;
-float GAME_TEAM_DEATHMATCH	= 2;
-float GAME_DOMINATION		= 3;
-float GAME_CTF			= 4;
-float GAME_RUNEMATCH		= 5;
-float GAME_LMS			= 6;
-float GAME_ARENA		= 7;
-float GAME_KEYHUNT		= 8;
-float GAME_ASSAULT		= 9;
-float GAME_ONSLAUGHT	= 10;
-
 // client counts for each team
 float c1, c2, c3, c4;
 // # of bots on those teams
@@ -122,6 +111,7 @@
 void InitGameplayMode()
 {
 	float fraglimit_override, timelimit_override;
+	entity pl;
 
 	VoteReset();
 
@@ -320,6 +310,11 @@
 			cvar_set("timelimit", ftos(timelimit_override));
 	}
 
+	FOR_EACH_REALCLIENT(pl)
+	{
+		stuffcmd(pl, strcat("\nset gametype ", ftos(game), ";"));
+	}
+
 	if (game == GAME_DOMINATION)//cvar("g_domination"))
 		dom_init();
 	else if (game == GAME_CTF)//cvar("g_ctf"))




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