r3961 - in trunk/data/qcsrc: common server

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Mon Jul 28 05:46:34 EDT 2008


Author: div0
Date: 2008-07-28 05:46:28 -0400 (Mon, 28 Jul 2008)
New Revision: 3961

Added:
   trunk/data/qcsrc/server/scores_rules.qc
Modified:
   trunk/data/qcsrc/common/constants.qh
   trunk/data/qcsrc/server/ctf.qc
   trunk/data/qcsrc/server/keyhunt.qc
   trunk/data/qcsrc/server/progs.src
   trunk/data/qcsrc/server/teamplay.qc
Log:
factor out scores rules


Modified: trunk/data/qcsrc/common/constants.qh
===================================================================
--- trunk/data/qcsrc/common/constants.qh	2008-07-28 06:10:59 UTC (rev 3960)
+++ trunk/data/qcsrc/common/constants.qh	2008-07-28 09:46:28 UTC (rev 3961)
@@ -222,28 +222,9 @@
 #define MAX_SCORE 10
 #define MAX_TEAMSCORE 2
 
+#define ST_SCORE 0
 #define SP_KILLS 0
 #define SP_DEATHS 1
 #define SP_SUICIDES 2
-#define SP_SCORE 3 // personal score, game modes can set it their own way
-#define ST_SCORE 0
-
-#define SP_CTF_CAPS 4
-#define SP_CTF_PICKUPS 5
-#define SP_CTF_FCKILLS 6
-#define SP_CTF_RETURNS 7
-#define ST_CTF_CAPS 1
-
-#define ST_DOM_DOMPOINTS 1
-#define SP_DOM_DOMPOINTS 4
-
-#define SP_LMS_LIVES 4
-#define SP_LMS_RANK 5
-
-#define SP_KH_CAPS 4
-#define SP_KH_PUSHES 5
-#define SP_KH_DESTROYS 6
-#define SP_KH_PICKUPS 7
-#define SP_KH_KCKILLS 8
-#define SP_KH_LOSSES 9
-#define ST_KH_CAPS 1
+#define SP_SCORE 3
+// game mode specific indices are not in common/, but in server/scores_rules.qc!

Modified: trunk/data/qcsrc/server/ctf.qc
===================================================================
--- trunk/data/qcsrc/server/ctf.qc	2008-07-28 06:10:59 UTC (rev 3960)
+++ trunk/data/qcsrc/server/ctf.qc	2008-07-28 09:46:28 UTC (rev 3961)
@@ -668,35 +668,7 @@
 	if (find(world, classname, "ctf_team") == world)
 		ctf_spawnteams();
 
-	float sp_score, sp_caps;
-	sp_score = sp_caps = 0;
-	switch(g_ctf_win_mode)
-	{
-		case 0: // caps only
-			sp_caps = SFL_SORT_PRIO_PRIMARY;
-			break;
-		case 1: // caps, then score
-			sp_caps = SFL_SORT_PRIO_PRIMARY;
-			sp_score = SFL_SORT_PRIO_SECONDARY;
-			break;
-		case 2: // score only
-			sp_score = SFL_SORT_PRIO_PRIMARY;
-			sp_caps = SFL_SORT_PRIO_SECONDARY; // looks better ;)
-			break;
-	}
-
-	CheckAllowedTeams(world);
-	ScoreInfo_Init(2 + (c3>=0)); // NOTE this assumes that the rogue team is team 3
-	ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     sp_score);
-	ScoreInfo_SetLabel_TeamScore  (ST_CTF_CAPS,     "caps",      sp_caps);
-	ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
-	ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     sp_score);
-	ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS,     "caps",      sp_caps);
-	ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS,  "returns",   0);
-	ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS,  "fckills",   0);
-	ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS,  "pickups",   0);
+	ScoreRules_ctf();
 };
 
 void ctf_init()

Modified: trunk/data/qcsrc/server/keyhunt.qc
===================================================================
--- trunk/data/qcsrc/server/keyhunt.qc	2008-07-28 06:10:59 UTC (rev 3960)
+++ trunk/data/qcsrc/server/keyhunt.qc	2008-07-28 09:46:28 UTC (rev 3961)
@@ -976,19 +976,7 @@
 
 	addstat(STAT_KH_KEYS, AS_INT, kh_state);
 
-	ScoreInfo_Init(kh_teams);
-	ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     SFL_SORT_PRIO_PRIMARY);
-	ScoreInfo_SetLabel_TeamScore  (ST_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
-	ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
-	ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     SFL_SORT_PRIO_PRIMARY);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_PICKUPS,   "pickups",   0);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_LOSSES,    "losses",    SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES,    "pushes",    0);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_DESTROYS,  "destroyed", SFL_LOWER_IS_BETTER);
-	ScoreInfo_SetLabel_PlayerScore(SP_KH_KCKILLS,   "kckills",   0);
+	ScoreRules_kh(kh_teams);
 }
 
 void kh_finalize()

Modified: trunk/data/qcsrc/server/progs.src
===================================================================
--- trunk/data/qcsrc/server/progs.src	2008-07-28 06:10:59 UTC (rev 3960)
+++ trunk/data/qcsrc/server/progs.src	2008-07-28 09:46:28 UTC (rev 3961)
@@ -28,6 +28,8 @@
 
 vote.qh
 
+scores_rules.qc
+
 miscfunctions.qc
 
 waypointsprites.qc

Added: trunk/data/qcsrc/server/scores_rules.qc
===================================================================
--- trunk/data/qcsrc/server/scores_rules.qc	                        (rev 0)
+++ trunk/data/qcsrc/server/scores_rules.qc	2008-07-28 09:46:28 UTC (rev 3961)
@@ -0,0 +1,95 @@
+float c1, c2, c3, c4;
+void CheckAllowedTeams (entity for_whom);
+
+// NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE
+// scores that should be in all modes:
+void ScoreRules_basics(float teams, float sprio)
+{
+	ScoreInfo_Init(teams);
+	if(sprio)
+		ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     sprio);
+	ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
+	ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
+	ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
+	if(sprio)
+		ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     sprio);
+}
+void ScoreRules_generic()
+{
+	CheckAllowedTeams(world);
+	if(teamplay)
+	{
+		CheckAllowedTeams(world);
+		ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY);
+	}
+	else
+		ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY);
+}
+
+// g_ctf
+#define ST_CTF_CAPS 1
+#define SP_CTF_CAPS 4
+#define SP_CTF_PICKUPS 5
+#define SP_CTF_FCKILLS 6
+#define SP_CTF_RETURNS 7
+void ScoreRules_ctf()
+{
+	float sp_score, sp_caps;
+	sp_score = sp_caps = 0;
+	switch(g_ctf_win_mode)
+	{
+		case 0: // caps only
+			sp_caps = SFL_SORT_PRIO_PRIMARY;
+			break;
+		case 1: // caps, then score
+			sp_caps = SFL_SORT_PRIO_PRIMARY;
+			sp_score = SFL_SORT_PRIO_SECONDARY;
+			break;
+		case 2: // score only
+			sp_score = SFL_SORT_PRIO_PRIMARY;
+			sp_caps = SFL_SORT_PRIO_SECONDARY; // looks better ;)
+			break;
+	}
+
+	CheckAllowedTeams(world);
+	ScoreRules_basics(2 + (c3>=0), sp_score); // NOTE this assumes that the rogue team is team 3
+	ScoreInfo_SetLabel_TeamScore  (ST_CTF_CAPS,     "caps",      sp_caps);
+	ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS,     "caps",      sp_caps);
+	ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS,  "pickups",   0);
+	ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS,  "fckills",   0);
+	ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS,  "returns",   0);
+}
+
+// g_domination
+#define ST_DOM_DOMPOINTS 1
+#define SP_DOM_DOMPOINTS 4
+
+// LMS stuff
+#define SP_LMS_LIVES 4
+#define SP_LMS_RANK 5
+void ScoreRules_lms()
+{
+	ScoreRules_basics(0, 0);
+	ScoreInfo_SetLabel_PlayerScore(SP_LMS_LIVES,    "lives",     SFL_SORT_PRIO_SECONDARY);
+	ScoreInfo_SetLabel_PlayerScore(SP_LMS_RANK,     "rank",      SFL_LOWER_IS_BETTER | SFL_HIDE_ZERO | SFL_SORT_PRIO_PRIMARY | SFL_ALLOW_HIDE);
+}
+
+// Key hunt stuff
+#define ST_KH_CAPS 1
+#define SP_KH_CAPS 4
+#define SP_KH_PUSHES 5
+#define SP_KH_DESTROYS 6
+#define SP_KH_PICKUPS 7
+#define SP_KH_KCKILLS 8
+#define SP_KH_LOSSES 9
+void ScoreRules_kh(float teams)
+{
+	ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY);
+	ScoreInfo_SetLabel_TeamScore  (ST_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES,    "pushes",    0);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_DESTROYS,  "destroyed", SFL_LOWER_IS_BETTER);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_PICKUPS,   "pickups",   0);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_KCKILLS,   "kckills",   0);
+	ScoreInfo_SetLabel_PlayerScore(SP_KH_LOSSES,    "losses",    SFL_LOWER_IS_BETTER);
+}

Modified: trunk/data/qcsrc/server/teamplay.qc
===================================================================
--- trunk/data/qcsrc/server/teamplay.qc	2008-07-28 06:10:59 UTC (rev 3960)
+++ trunk/data/qcsrc/server/teamplay.qc	2008-07-28 09:46:28 UTC (rev 3961)
@@ -105,20 +105,7 @@
 	remove(self);
 
 	if(!scores_initialized)
-	{
-		if(teamplay)
-		{
-			CheckAllowedTeams(world);
-			ScoreInfo_Init((c1>=0) + (c2>=0) + (c3>=0) + (c4>=0)); // NOTE this assumes that if team 2 is allowed, 1 is too, and if 3 is, 2 is, and if 4 is, 3 is!
-		}
-		else
-			ScoreInfo_Init(0); // NOTE this assumes that if team 2 is allowed, 1 is too, and if 3 is, 2 is, and if 4 is, 3 is!
-		ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     SFL_SORT_PRIO_PRIMARY);
-		ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
-		ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
-		ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
-		ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     SFL_SORT_PRIO_PRIMARY);
-	}
+		ScoreRules_generic();
 }
 
 void ActivateTeamplay()
@@ -240,13 +227,7 @@
 		teams_matter = 0;
 		lms_lowest_lives = 9999;
 
-		ScoreInfo_Init(0);
-		ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);
-		ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    0);
-		ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
-		// do not define SP_SCORE for LMS
-		ScoreInfo_SetLabel_PlayerScore(SP_LMS_LIVES,    "lives",     SFL_SORT_PRIO_SECONDARY);
-		ScoreInfo_SetLabel_PlayerScore(SP_LMS_RANK,     "rank",      SFL_LOWER_IS_BETTER | SFL_HIDE_ZERO | SFL_SORT_PRIO_PRIMARY | SFL_ALLOW_HIDE);
+		ScoreRules_lms();
 	}
 	else if(game == GAME_ARENA || cvar("g_arena"))
 	{




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