r3904 - trunk/data/qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Jul 25 01:49:13 EDT 2008
Author: div0
Date: 2008-07-25 01:49:13 -0400 (Fri, 25 Jul 2008)
New Revision: 3904
Modified:
trunk/data/qcsrc/server/cl_client.qc
trunk/data/qcsrc/server/g_damage.qc
trunk/data/qcsrc/server/keyhunt.qc
trunk/data/qcsrc/server/scores.qc
trunk/data/qcsrc/server/scores.qh
trunk/data/qcsrc/server/teamplay.qc
Log:
some scores updates; route even more through them; fix team change and connect
Modified: trunk/data/qcsrc/server/cl_client.qc
===================================================================
--- trunk/data/qcsrc/server/cl_client.qc 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/cl_client.qc 2008-07-25 05:49:13 UTC (rev 3904)
@@ -385,6 +385,8 @@
else if(self.killcount != -666)
bprint ("^4", self.netname, "^4 is spectating now\n");
+ PlayerScore_Clear(self); // clear scores when needed
+
self.spectatortime = time;
self.classname = "observer";
@@ -1176,10 +1178,6 @@
bot_clientdisconnect();
-#ifdef CSQCSCORES
- PlayerScore_Detach(self);
-#endif
-
if(entcs_start)
detach_entcs();
@@ -1242,6 +1240,10 @@
}
*/
+#ifdef CSQCSCORES
+ PlayerScore_Detach(self);
+#endif
+
if(self.netname_previous)
strunzone(self.netname_previous);
Modified: trunk/data/qcsrc/server/g_damage.qc
===================================================================
--- trunk/data/qcsrc/server/g_damage.qc 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/g_damage.qc 2008-07-25 05:49:13 UTC (rev 3904)
@@ -42,9 +42,12 @@
void UpdateFrags(entity player, float f)
{
+#ifndef CSQCSCORES
// TODO remove this, make callers route through PlayerScores instead
player.frags += f;
player.totalfrags += f;
+#endif
+ PlayerTeamScore_AddScore(player, f);
}
void GiveFrags (entity attacker, entity targ, float f)
@@ -244,7 +247,7 @@
bprint ("^1", a, "^1 mows down a teammate\n");
}
GiveFrags(attacker, targ, -1);
- PlayerScore_Add(attacker, -1); // teamkills DO cound as -1 kill right?
+ PlayerScore_Add(attacker, SP_KILLS, -1); // teamkills DO cound as -1 kill right?
if (targ.killcount > 2) {
if(sv_gentle)
bprint ("^1",s,"'s ^1",ftos(targ.killcount)," scoring spree was ended by a teammate!\n");
Modified: trunk/data/qcsrc/server/keyhunt.qc
===================================================================
--- trunk/data/qcsrc/server/keyhunt.qc 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/keyhunt.qc 2008-07-25 05:49:13 UTC (rev 3904)
@@ -473,8 +473,7 @@
while((key = player.kh_next))
{
kh_Scores_Event(player, key, "losekey", 0, 0);
- if(PlayerScore_IsValid(player))
- PlayerScore_Add(player, SP_KH_LOSEKEY, 1);
+ PlayerScore_Add(player, SP_KH_LOSEKEY, 1);
bprint(player.netname, "^7 died and lost the ", key.netname, "\n");
kh_Key_AssignTo(key, world);
makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random());
Modified: trunk/data/qcsrc/server/scores.qc
===================================================================
--- trunk/data/qcsrc/server/scores.qc 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/scores.qc 2008-07-25 05:49:13 UTC (rev 3904)
@@ -200,14 +200,6 @@
}
}
-float PlayerScore_IsValid(entity player)
-{
- if(!player.scorekeeper)
- return FALSE;
-
- return TRUE;
-}
-
void PlayerScore_Attach(entity player)
{
entity sk;
Modified: trunk/data/qcsrc/server/scores.qh
===================================================================
--- trunk/data/qcsrc/server/scores.qh 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/scores.qh 2008-07-25 05:49:13 UTC (rev 3904)
@@ -17,15 +17,6 @@
void PlayerScore_Add(entity player, float scorefield, float score);
/**
- * Check if the player can have scores.
- * This is needed for example in keyhunt, when the carrier disconnects.
- * The key-losing happens too late... which should probably be fixed
- * but I'm just not in the mood to do that now as I'm busy making the
- * csqc part work <.<
- */
-float PlayerScore_IsValid(entity player);
-
-/**
* Initialize the score of this player if needed.
* Does nothing in teamplay.
* Use that when a spectator becomes a player.
Modified: trunk/data/qcsrc/server/teamplay.qc
===================================================================
--- trunk/data/qcsrc/server/teamplay.qc 2008-07-24 18:48:31 UTC (rev 3903)
+++ trunk/data/qcsrc/server/teamplay.qc 2008-07-25 05:49:13 UTC (rev 3904)
@@ -25,6 +25,7 @@
void TeamchangeFrags(entity e)
{
+#ifndef CSQCSCORES
if(g_ctf)
{
e.captures = 0;
@@ -34,6 +35,8 @@
// reduce frags during a team change
DistributeFragsAmongTeam(e, (e.clientcolors & 0x0F) + 1, 1 - cvar("g_changeteam_fragtransfer") / 100);
}
+#endif
+ PlayerScore_Clear(e);
}
vector TeamColor(float teem)
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