r3304 - trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Jan 29 13:46:08 EST 2008


Author: div0
Date: 2008-01-29 13:46:07 -0500 (Tue, 29 Jan 2008)
New Revision: 3304

Modified:
   trunk/data/qcsrc/server/cl_weaponsystem.qc
Log:
fix weird weapon switch animation bug and weapon action lag by allowing anything to kill w_ready without additional delay


Modified: trunk/data/qcsrc/server/cl_weaponsystem.qc
===================================================================
--- trunk/data/qcsrc/server/cl_weaponsystem.qc	2008-01-29 17:08:19 UTC (rev 3303)
+++ trunk/data/qcsrc/server/cl_weaponsystem.qc	2008-01-29 18:46:07 UTC (rev 3304)
@@ -470,7 +470,7 @@
 	}
 
 	// VorteX: haste can be added here
-	if (self.weapon_nextthink < time - frametime)
+	if (self.weapon_think == w_ready || self.weapon_nextthink < time - frametime)
 		self.weapon_nextthink = time;
 	self.weapon_nextthink = self.weapon_nextthink + t;
 	self.weapon_think = func;




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