r3264 - trunk/data/maps
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Jan 24 18:28:17 EST 2008
Author: lordhavoc
Date: 2008-01-24 18:28:16 -0500 (Thu, 24 Jan 2008)
New Revision: 3264
Modified:
trunk/data/maps/ruiner.bsp
trunk/data/maps/ruiner.map
Log:
added an Invincible powerup to Ruiner (Strength is too overpowered), and
replaced one Hagar with a Nex (the strength/nex secret remains for now)
Feedback wanted!
Modified: trunk/data/maps/ruiner.bsp
===================================================================
(Binary files differ)
Modified: trunk/data/maps/ruiner.map
===================================================================
--- trunk/data/maps/ruiner.map 2008-01-24 22:14:23 UTC (rev 3263)
+++ trunk/data/maps/ruiner.map 2008-01-24 23:28:16 UTC (rev 3264)
@@ -8591,94 +8591,89 @@
}
// entity 81
{
-"classname" "weapon_hagar"
-"origin" "1024 -64 32"
-}
-// entity 82
-{
"classname" "item_health25"
"origin" "288 1056 -96"
"angle" "315"
}
-// entity 83
+// entity 82
{
"classname" "item_health25"
"angle" "225"
"origin" "1056 1056 -96"
}
-// entity 84
+// entity 83
{
"classname" "item_health1"
"origin" "384 48 -224"
}
-// entity 85
+// entity 84
{
"classname" "item_armor1"
"origin" "320 48 -224"
}
-// entity 86
+// entity 85
{
"classname" "item_health1"
"origin" "256 48 -256"
}
-// entity 87
+// entity 86
{
"classname" "item_armor1"
"origin" "192 48 -288"
}
-// entity 88
+// entity 87
{
"classname" "item_health1"
"origin" "128 48 -320"
}
-// entity 89
+// entity 88
{
"classname" "item_armor1"
"origin" "64 48 -352"
}
-// entity 90
+// entity 89
{
"classname" "item_health25"
"origin" "96 1072 160"
"angle" "270"
}
-// entity 91
+// entity 90
{
"classname" "item_health25"
"angle" "270"
"origin" "-16 1072 160"
}
-// entity 92
+// entity 91
{
"classname" "item_armor1"
"origin" "1024 -64 -240"
}
-// entity 93
+// entity 92
{
"classname" "item_armor1"
"origin" "1024 -128 -240"
}
-// entity 94
+// entity 93
{
"classname" "item_armor1"
"origin" "1024 -192 -240"
}
-// entity 95
+// entity 94
{
"classname" "item_armor1"
"origin" "1024 -256 -240"
}
-// entity 96
+// entity 95
{
"classname" "item_armor1"
"origin" "1024 -320 -240"
}
-// entity 97
+// entity 96
{
"classname" "weapon_hagar"
"origin" "-320 512 -352"
}
-// entity 98
+// entity 97
{
"classname" "func_group"
"type" "patchCapped"
@@ -8696,7 +8691,7 @@
}
}
}
-// entity 99
+// entity 98
{
"classname" "func_group"
"type" "patchCapped"
@@ -8714,7 +8709,7 @@
}
}
}
-// entity 100
+// entity 99
{
"classname" "func_group"
"type" "patchCapped"
@@ -8732,46 +8727,46 @@
}
}
}
-// entity 101
+// entity 100
{
"classname" "item_rockets"
"origin" "-296 288 24"
"angle" "360"
}
-// entity 102
+// entity 101
{
"classname" "item_shells"
"origin" "-88 288 24"
"angle" "180"
}
-// entity 103
+// entity 102
{
"classname" "item_bullets"
"origin" "256 416 -240"
}
-// entity 104
+// entity 103
{
"classname" "item_cells"
"origin" "-408 -152 -368"
}
-// entity 105
+// entity 104
{
"classname" "item_cells"
"origin" "-232 -152 -368"
}
-// entity 106
+// entity 105
{
"classname" "item_rockets"
"origin" "320 1384 -368"
"angle" "270"
}
-// entity 107
+// entity 106
{
"classname" "info_player_deathmatch"
"origin" "1328 -64 32"
"angle" "180"
}
-// entity 108
+// entity 107
{
"classname" "func_group"
"type" "patchCapped"
@@ -8789,7 +8784,7 @@
}
}
}
-// entity 109
+// entity 108
{
"classname" "func_group"
"type" "patchCapped"
@@ -8820,7 +8815,7 @@
}
}
}
-// entity 110
+// entity 109
{
"classname" "func_group"
"type" "patchCapped"
@@ -8851,109 +8846,109 @@
}
}
}
-// entity 111
+// entity 110
{
"classname" "info_player_deathmatch"
"angle" "90"
"origin" "1024 -496 -224"
}
-// entity 112
+// entity 111
{
"classname" "info_player_deathmatch"
"origin" "816 800 -288"
"angle" "270"
}
-// entity 113
+// entity 112
{
"classname" "info_player_deathmatch"
"angle" "270"
"origin" "512 800 -288"
}
-// entity 114
+// entity 113
{
"classname" "info_player_deathmatch"
"angle" "360"
"origin" "-384 1280 -352"
}
-// entity 115
+// entity 114
{
"classname" "info_player_deathmatch"
"origin" "-320 -160 -352"
"angle" "90"
}
-// entity 116
+// entity 115
{
"classname" "info_player_deathmatch"
"origin" "-192 -128 32"
"angle" "90"
}
-// entity 117
+// entity 116
{
"classname" "info_player_deathmatch"
"origin" "32 1088 160"
"angle" "270"
}
-// entity 118
+// entity 117
{
"classname" "info_player_deathmatch"
"origin" "704 128 -208"
"angle" "180"
}
-// entity 119
+// entity 118
{
"classname" "item_health1"
"origin" "-192 384 32"
}
-// entity 120
+// entity 119
{
"classname" "item_health1"
"origin" "-192 320 32"
}
-// entity 121
+// entity 120
{
"classname" "item_health1"
"origin" "-192 256 32"
}
-// entity 122
+// entity 121
{
"classname" "item_health1"
"origin" "-192 192 32"
}
-// entity 123
+// entity 122
{
"classname" "item_shells"
"origin" "320 1184 -368"
"angle" "90"
}
-// entity 124
+// entity 123
{
"classname" "light"
"origin" "656 720 -168"
"light" "140"
"_color" "0.687 0.799 0.765"
}
-// entity 125
+// entity 124
{
"classname" "light"
"origin" "1024 64 -152"
"light" "100"
"_color" "0.687 0.799 0.765"
}
-// entity 126
+// entity 125
{
"classname" "light"
"_color" "0.687 0.799 0.765"
"light" "80"
"origin" "1024 -192 -152"
}
-// entity 127
+// entity 126
{
"classname" "light"
"_color" "0.687 0.799 0.765"
"light" "130"
"origin" "224 288 168"
}
-// entity 128
+// entity 127
{
"classname" "dom_controlpoint"
"origin" "112 848 184"
@@ -8961,52 +8956,52 @@
"frags" "2"
"wait" "5"
}
-// entity 129
+// entity 128
{
"classname" "runematch_spawn_point"
"origin" "672 672 -296"
}
-// entity 130
+// entity 129
{
"classname" "runematch_spawn_point"
"origin" "672 960 -88"
}
-// entity 131
+// entity 130
{
"classname" "runematch_spawn_point"
"origin" "1024 416 -88"
}
-// entity 132
+// entity 131
{
"classname" "runematch_spawn_point"
"origin" "784 -64 56"
}
-// entity 133
+// entity 132
{
"classname" "runematch_spawn_point"
"origin" "624 -448 -200"
}
-// entity 134
+// entity 133
{
"classname" "runematch_spawn_point"
"origin" "304 256 56"
}
-// entity 135
+// entity 134
{
"classname" "runematch_spawn_point"
"origin" "128 832 168"
}
-// entity 136
+// entity 135
{
"classname" "runematch_spawn_point"
"origin" "320 1280 -344"
}
-// entity 137
+// entity 136
{
"classname" "runematch_spawn_point"
"origin" "-320 64 -344"
}
-// entity 138
+// entity 137
{
"classname" "dom_controlpoint"
"wait" "5"
@@ -9014,7 +9009,7 @@
"message" "^3 has captured the Tunnel"
"origin" "320 1280 -328"
}
-// entity 139
+// entity 138
{
"classname" "dom_controlpoint"
"wait" "5"
@@ -9022,7 +9017,7 @@
"message" "^3 has captured the Tunnel"
"origin" "840 -448 -208"
}
-// entity 140
+// entity 139
{
"classname" "func_group"
"type" "patchCapped"
@@ -9040,7 +9035,7 @@
}
}
}
-// entity 141
+// entity 140
{
"classname" "func_group"
"type" "patchCapped"
@@ -9058,7 +9053,7 @@
}
}
}
-// entity 142
+// entity 141
{
"classname" "func_group"
"type" "patchCapped"
@@ -9078,103 +9073,103 @@
}
}
}
-// entity 143
+// entity 142
{
"classname" "light"
"_color" "0.687 0.799 0.765"
"light" "100"
"origin" "1024 188 -40"
}
-// entity 144
+// entity 143
{
"classname" "light"
"origin" "30 -70 168"
"light" "130"
"_color" "0.687 0.799 0.765"
}
-// entity 145
+// entity 144
{
"classname" "light"
"_color" "0.687 0.799 0.765"
"light" "130"
"origin" "-136 -8 168"
}
-// entity 146
+// entity 145
{
"classname" "light"
"origin" "48 64 -56"
"light" "75"
"_color" "0.687 0.799 0.765"
}
-// entity 147
+// entity 146
{
"classname" "light"
"_color" "0.9 1 1"
"light" "100"
"origin" "496 1272 -304"
}
-// entity 148
+// entity 147
{
"classname" "light"
"_color" "0.9 1 1"
"light" "110"
"origin" "136 1280 -288"
}
-// entity 149
+// entity 148
{
"classname" "light"
"_color" "0.9 1 1"
"light" "60"
"origin" "64 1088 -288"
}
-// entity 150
+// entity 149
{
"classname" "light"
"origin" "-152 832 -288"
"light" "60"
"_color" "0.9 1 1"
}
-// entity 151
+// entity 150
{
"classname" "light"
"origin" "-328 736 -288"
"light" "110"
"_color" "0.9 1 1"
}
-// entity 152
+// entity 151
{
"classname" "light"
"_color" "0.9 1 1"
"light" "110"
"origin" "-312 192 -288"
}
-// entity 153
+// entity 152
{
"classname" "light"
"_color" "0.687 0.799 0.765"
"light" "105"
"origin" "320 -64 168"
}
-// entity 154
+// entity 153
{
"classname" "light"
"origin" "448 72 168"
"light" "85"
"_color" "0.687 0.799 0.765"
}
-// entity 155
+// entity 154
{
"classname" "light"
"origin" "1010 -378 -136"
"light" "140"
"_color" "0.687 0.799 0.765"
}
-// entity 156
+// entity 155
{
"classname" "item_armor25"
"origin" "848 432 -96"
}
-// entity 157
+// entity 156
{
"classname" "func_rain"
"count" "1600"
@@ -9252,511 +9247,511 @@
( -320 768 64 ) ( -320 512 64 ) ( -320 512 0 ) common/trigger 0 0 0 0.5 0.5 0 265 0
}
}
-// entity 158
+// entity 157
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/ambient/transformer.wav"
"origin" "608 -240 -160"
}
-// entity 159
+// entity 158
{
"classname" "target_speaker"
"origin" "-320 -168 -304"
"noise" "sound/ambient/transformer.wav"
"spawnflags" "1"
}
-// entity 160
+// entity 159
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/ambient/water.wav"
"origin" "-336 96 -352"
}
-// entity 161
+// entity 160
{
"classname" "target_speaker"
"origin" "-296 624 -352"
"noise" "sound/ambient/water.wav"
"spawnflags" "1"
}
-// entity 162
+// entity 161
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/ambient/water.wav"
"origin" "-8 904 -352"
}
-// entity 163
+// entity 162
{
"classname" "target_speaker"
"origin" "-192 1304 -352"
"noise" "sound/ambient/water.wav"
"spawnflags" "1"
}
-// entity 164
+// entity 163
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/ambient/water.wav"
"origin" "224 1296 -352"
}
-// entity 165
+// entity 164
{
"classname" "target_speaker"
"origin" "672 1120 -352"
"noise" "sound/ambient/water.wav"
"spawnflags" "1"
}
-// entity 166
+// entity 165
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/ambient/water.wav"
"origin" "584 -440 -216"
}
-// entity 167
+// entity 166
{
"classname" "target_speaker"
"origin" "1024 -168 -216"
"noise" "sound/ambient/water.wav"
"spawnflags" "1"
}
-// entity 168
+// entity 167
{
"classname" "target_speaker"
"origin" "912 -448 -216"
"noise" "sound/ambient/water.wav"
"spawnflags" "1"
}
-// entity 169
+// entity 168
{
"classname" "target_speaker"
"origin" "1024 512 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 170
+// entity 169
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "1024 512 64"
}
-// entity 171
+// entity 170
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "1024 768 -64"
}
-// entity 172
+// entity 171
{
"classname" "target_speaker"
"origin" "1024 768 64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 173
+// entity 172
{
"classname" "target_speaker"
"origin" "1024 1024 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 174
+// entity 173
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "1024 1024 64"
}
-// entity 175
+// entity 174
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "1024 256 -64"
}
-// entity 176
+// entity 175
{
"classname" "target_speaker"
"origin" "1024 256 64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 177
+// entity 176
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "768 384 -64"
}
-// entity 178
+// entity 177
{
"classname" "target_speaker"
"origin" "768 384 64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 179
+// entity 178
{
"classname" "target_speaker"
"origin" "768 640 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 180
+// entity 179
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "768 640 64"
}
-// entity 181
+// entity 180
{
"classname" "target_speaker"
"origin" "512 384 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 182
+// entity 181
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "512 384 64"
}
-// entity 183
+// entity 182
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "512 640 -64"
}
-// entity 184
+// entity 183
{
"classname" "target_speaker"
"origin" "512 640 64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 185
+// entity 184
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 384 -64"
}
-// entity 186
+// entity 185
{
"classname" "target_speaker"
"origin" "256 384 64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 187
+// entity 186
{
"classname" "target_speaker"
"origin" "256 640 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 188
+// entity 187
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 640 64"
}
-// entity 189
+// entity 188
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 384 192"
}
-// entity 190
+// entity 189
{
"classname" "target_speaker"
"origin" "256 640 192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 191
+// entity 190
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 896 64"
}
-// entity 192
+// entity 191
{
"classname" "target_speaker"
"origin" "256 896 192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 193
+// entity 192
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "0 1024 192"
}
-// entity 194
+// entity 193
{
"classname" "target_speaker"
"origin" "-256 1024 192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 195
+// entity 194
{
"classname" "target_speaker"
"origin" "0 896 192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 196
+// entity 195
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "0 640 192"
}
-// entity 197
+// entity 196
{
"classname" "target_speaker"
"origin" "-256 640 192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 198
+// entity 197
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "-192 384 128"
}
-// entity 199
+// entity 198
{
"classname" "target_speaker"
"origin" "-192 192 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 200
+// entity 199
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "-192 0 128"
}
-// entity 201
+// entity 200
{
"classname" "target_speaker"
"origin" "64 64 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 202
+// entity 201
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "64 -128 128"
}
-// entity 203
+// entity 202
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 64 128"
}
-// entity 204
+// entity 203
{
"classname" "target_speaker"
"origin" "256 -128 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 205
+// entity 204
{
"classname" "target_speaker"
"origin" "512 64 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 206
+// entity 205
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "512 -128 128"
}
-// entity 207
+// entity 206
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "64 64 -64"
}
-// entity 208
+// entity 207
{
"classname" "target_speaker"
"origin" "256 64 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 209
+// entity 208
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "512 64 -64"
}
-// entity 210
+// entity 209
{
"classname" "target_speaker"
"origin" "576 -320 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 211
+// entity 210
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "704 -448 128"
}
-// entity 212
+// entity 211
{
"classname" "target_speaker"
"origin" "896 -448 128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 213
+// entity 212
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "576 -320 -128"
}
-// entity 214
+// entity 213
{
"classname" "target_speaker"
"origin" "704 -448 -128"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 215
+// entity 214
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "896 -448 -128"
}
-// entity 216
+// entity 215
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "-256 1024 0"
}
-// entity 217
+// entity 216
{
"classname" "target_speaker"
"origin" "-320 1024 -256"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 218
+// entity 217
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "768 640 -192"
}
-// entity 219
+// entity 218
{
"classname" "target_speaker"
"origin" "512 640 -192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 220
+// entity 219
{
"classname" "target_speaker"
"origin" "320 896 -64"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 221
+// entity 220
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "448 1024 -64"
}
-// entity 222
+// entity 221
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "832 960 -64"
}
-// entity 223
+// entity 222
{
"classname" "target_speaker"
"origin" "672 704 -256"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 224
+// entity 223
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "608 352 -192"
}
-// entity 225
+// entity 224
{
"classname" "target_speaker"
"origin" "512 64 -192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 226
+// entity 225
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "256 64 -192"
}
-// entity 227
+// entity 226
{
"classname" "target_speaker"
"origin" "64 64 -192"
"noise" "sound/weather/rain_1.wav"
"spawnflags" "1"
}
-// entity 228
+// entity 227
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/weather/rain_1.wav"
"origin" "64 64 -320"
}
-// entity 229
+// entity 228
{
"classname" "light"
"origin" "88 624 120"
"light" "100"
"_color" "0.687 0.799 0.765"
}
-// entity 230
+// entity 229
{
"classname" "func_button"
"lip" "2"
@@ -9773,7 +9768,7 @@
( 728 -576 128 ) ( 728 -608 128 ) ( 728 -608 0 ) evil1_floors/tile_brn_lite -112 -32 0 0.5 0.5 0 0 0
}
}
-// entity 231
+// entity 230
{
"classname" "func_door"
"lip" "4"
@@ -9801,12 +9796,12 @@
( 2368 -32 0 ) ( 2368 -16 0 ) ( 2368 -16 128 ) evil3_metals/mtl_rivplt2_wrn2 0 -120 -90 0.5 0.5 0 0 0
}
}
-// entity 232
+// entity 231
{
"classname" "item_strength"
"origin" "2304 -64 8"
}
-// entity 233
+// entity 232
{
"classname" "func_door"
"wait" "10"
@@ -9829,7 +9824,7 @@
( 1440 -80 0 ) ( 1408 -80 0 ) ( 1408 -80 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
}
-// entity 234
+// entity 233
{
"classname" "func_door"
"wait" "10"
@@ -9852,7 +9847,7 @@
( 1408 -48 0 ) ( 1440 -48 0 ) ( 1408 -48 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
}
-// entity 235
+// entity 234
{
"classname" "func_door"
"lip" "4"
@@ -9880,7 +9875,7 @@
( 2240 -16 0 ) ( 2240 -32 0 ) ( 2240 -16 128 ) evil3_metals/mtl_rivplt2_wrn2 0 -128 -270 0.5 0.5 0 0 0
}
}
-// entity 236
+// entity 235
{
"classname" "trigger_hurt"
"dmg" "5"
@@ -9894,7 +9889,7 @@
( 2752 0 120 ) ( 2752 -128 120 ) ( 2752 -128 -8 ) common/trigger 0 -16 0 0.5 0.5 0 7 0
}
}
-// entity 237
+// entity 236
{
"classname" "trigger_hurt"
"dmg" "5"
@@ -9908,12 +9903,12 @@
( 2368 0 -8 ) ( 2240 0 -8 ) ( 2240 -128 -8 ) common/trigger 0 0 0 0.5 0.5 0 7 0
}
}
-// entity 238
+// entity 237
{
"classname" "weapon_railgun"
"origin" "2816 -64 24"
}
-// entity 239
+// entity 238
{
"classname" "func_rain"
"count" "1600"
@@ -9928,3 +9923,13 @@
( 896 640 64 ) ( 896 896 64 ) ( 896 896 0 ) common/trigger 0 0 0 0.5 0.5 0 265 0
}
}
+// entity 239
+{
+"classname" "weapon_nex"
+"origin" "1024 -64 32"
+}
+// entity 240
+{
+"classname" "item_invincible"
+"origin" "640 312 16"
+}
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