r3250 - trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Jan 23 15:43:07 EST 2008


Author: div0
Date: 2008-01-23 15:43:07 -0500 (Wed, 23 Jan 2008)
New Revision: 3250

Modified:
   trunk/data/qcsrc/server/cl_weaponsystem.qc
Log:
check for "player", as antilag relies on takeback now


Modified: trunk/data/qcsrc/server/cl_weaponsystem.qc
===================================================================
--- trunk/data/qcsrc/server/cl_weaponsystem.qc	2008-01-23 20:40:51 UTC (rev 3249)
+++ trunk/data/qcsrc/server/cl_weaponsystem.qc	2008-01-23 20:43:07 UTC (rev 3250)
@@ -53,6 +53,7 @@
 	if (self.cursor_trace_ent)                 // client was aiming at someone
 	if (self.cursor_trace_ent != self)         // just to make sure
 	if (self.cursor_trace_ent.takedamage)      // and that person is killable
+	if (self.cursor_trace_ent.classname == "player") // and actually a player
 	if (cvar("g_antilag"))
 	{
 		// verify that the shot would miss without antilag




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