r3193 - trunk/data/scripts
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Jan 19 15:28:49 EST 2008
Author: div0
Date: 2008-01-19 15:28:48 -0500 (Sat, 19 Jan 2008)
New Revision: 3193
Removed:
trunk/data/scripts/evil6.shader
Modified:
trunk/data/scripts/el3dm1.shader
trunk/data/scripts/evil5.shader
trunk/data/scripts/evil8_base.shader
trunk/data/scripts/harlequin_sky.shader
trunk/data/scripts/reaper.shader
Log:
kill duplicate shaders
Modified: trunk/data/scripts/el3dm1.shader
===================================================================
--- trunk/data/scripts/el3dm1.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/el3dm1.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -224,40 +224,6 @@
}
}
-textures/e8/e8jumpspawn02b
-{
- q3map_lightimage textures/e8/e8jumpspawn02b_glow.tga
- surfaceparm metalsteps
- q3map_surfacelight 100
-
- {
- map textures/e8/e8jumpspawn02b
- animmap 10 textures/e8/e8jumpspawn02b textures/e8/e8jumpspawn02b-1 textures/e8/e8jumpspawn02b-2 textures/e8/e8jumpspawn02b-3 textures/e8/e8jumpspawn02b-4 textures/e8/e8jumpspawn02b-5 textures/e8/e8jumpspawn02b-6
- }
- {
- map $lightmap
- tcGen lightmap
- blendfunc filter
- }
-}
-
-textures/e8/e8jumpspawn02c
-{
- q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga
- surfaceparm metalsteps
- q3map_surfacelight 100
-
- {
- map textures/e8/e8jumpspawn02c
- animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6
- }
- {
- map $lightmap
- tcGen lightmap
- blendfunc filter
- }
-}
-
textures/e8/e8jumpspawn02d
{
surfaceparm metalsteps
@@ -392,27 +358,6 @@
}
}
-textures/e8/e8mtltrim2
-{
- surfaceparm alphashadow
- surfaceparm metalsteps
- surfaceparm trans
- cull disable
- {
- map textures/e8/e8mtltrim2.tga
- rgbGen identity
- depthWrite
- alphaFunc GE128
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- tcGen lightmap
- depthFunc equal
- }
-}
-
textures/e8/e8wrntrim2
{
surfaceparm alphashadow
@@ -434,27 +379,6 @@
}
}
-textures/e8/e8mtltrim2
-{
- surfaceparm alphashadow
- surfaceparm metalsteps
- surfaceparm trans
- cull disable
- {
- map textures/e8/e8mtltrim2.tga
- rgbGen identity
- depthWrite
- alphaFunc GE128
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- tcGen lightmap
- depthFunc equal
- }
-}
-
textures/e8/e8bgrate01
{
surfaceparm alphashadow
@@ -943,4 +867,4 @@
blendfunc add
tcMod scroll -0.7 0
}
-}
\ No newline at end of file
+}
Modified: trunk/data/scripts/evil5.shader
===================================================================
--- trunk/data/scripts/evil5.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/evil5.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -337,89 +337,3 @@
rgbGen wave sin .5 .5 0 1
}
}
-
-textures/evil5_misc/pallette_side
-{
- surfaceparm trans
- surfaceparm alphashadow
- surfaceparm nomarks
- cull none
- {
- map textures/evil5_misc/pallette_side.tga
- alphaFunc GE128
- depthWrite
- }
- {
- map $lightmap
- blendFunc filter
- depthFunc equal
- }
-}
-
-textures/evil5_trim/trim_light_drkrst
-{
- q3map_surfacelight 100
- {
- map textures/evil5_trim/trim_light_drkrst.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil5_trim/trim_light_drkrst_glow.tga
- blendFunc add
- rgbGen wave sin .5 .5 0 1
- }
-}
-
-textures/evil5_trim/stepside_mtl4light
-{
- q3map_surfacelight 100
- {
- map textures/evil5_trim/stepside_mtl4light.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil5_trim/stepside_mtl4light_glw.tga
- blendFunc add
- rgbGen wave sin .5 .5 0 1
- }
-}
-
-textures/evil5_trim/stepside_mtllight
-{
- q3map_surfacelight 100
- {
- map textures/evil5_trim/stepside_mtllight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil5_trim/stepside_mtllight_blnd.tga
- blendFunc add
- rgbGen wave sin .5 .5 0 1
- }
-}
-
-textures/evil5_wall/crete_tblight
-{
- q3map_surfacelight 100
- {
- map textures/evil5_wall/crete_tblight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil5_wall/crete_tblight_blend.tga
- blendFunc add
- rgbGen wave sin .5 .5 0 1
- }
-}
\ No newline at end of file
Deleted: trunk/data/scripts/evil6.shader
===================================================================
--- trunk/data/scripts/evil6.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/evil6.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -1,820 +0,0 @@
-textures/evil6_floors/e6bsegrtflr128_s
-{
- qer_editorimage textures/evil6_floors/e6bsegrtflr128.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6bsegrtflr128.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6bsegrtflr256_s
-{
- qer_editorimage textures/evil6_floors/e6bsegrtflr256.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6bsegrtflr256.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6grate_flr_b_s
-{
- qer_editorimage textures/evil6_floors/e6grate_flr_b.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6grate_flr_b.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6grate_flr_s
-{
- qer_editorimage textures/evil6_floors/e6grate_flr.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6grate_flr.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6grtfloorceil_s
-{
- qer_editorimage textures/evil6_floors/e6grtfloorceil.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6grtfloorceil.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6grate2_flr_s
-{
- qer_editorimage textures/evil6_floors/e6grate2_flr.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6grate2_flr.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6grate2_flr_b_s
-{
- qer_editorimage textures/evil6_floors/e6grate2_flr_b.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6grate2_flr_b.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6launchcfloor_s
-{
- qer_editorimage textures/evil6_floors/e6launchcfloor.tga
- q3map_lightimage textures/evil6_floors/e6launchcfloor_glow.tga
- q3map_surfacelight 400
- surfaceparm nomarks
- {
- map textures/evil6_floors/e6launchcfloor.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_floors/e6launchcfloor_glow.tga
- blendfunc add
- rgbgen wave sin .5 .8 0 1.5
- }
- {
- clampmap textures/evil6_floors/e6launchcfloor_fx.tga
- blendfunc add
- tcMod stretch sin 1.2 .9 0 1.5
- rgbGen wave square .5 .5 .25 1.5
- }
-}
-
-textures/evil6_floors/e6launchengine_s
-{
- qer_editorimage textures/evil6_floors/e6launchengine.tga
- q3map_lightimage textures/evil6_floors/e6launchengine_glow.tga
- q3map_surfacelight 400
- surfaceparm nomarks
-
- {
- map textures/evil6_floors/e6launchengine
- animmap 10 textures/evil6_floors/e6launchengine textures/evil6_floors/e6launchengine-1 textures/evil6_floors/e6launchengine-2 textures/evil6_floors/e6launchengine-3 textures/evil6_floors/e6launchengine-4 textures/evil6_floors/e6launchengine-5 textures/evil6_floors/e6launchengine-6 textures/evil6_floors/e6launchengine-7
- }
- {
- map $lightmap
- tcGen lightmap
- blendfunc filter
- }
-
-}
-
-textures/evil6_floors/e6launchlfloor_s
-{
- qer_editorimage textures/evil6_floors/e6launchlfloor.tga
- q3map_lightimage textures/evil6_floors/e6launchlfloor_glow.tga
- q3map_surfacelight 400
- surfaceparm nomarks
- {
- map textures/evil6_floors/e6launchlfloor.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_floors/e6launchlfloor_glow.tga
- blendfunc add
- rgbgen wave sin .5 .8 0 1.5
- }
- {
- clampmap textures/evil6_floors/e6launchlfloor_fx.tga
- blendfunc add
- tcMod stretch sin 1.2 .9 0 1.5
- rgbGen wave square .5 .5 .25 1.5
- }
-}
-
-textures/evil6_floors/e6tekmtlrflr_h_full_slow
-{
- qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga
- {
- map textures/evil6_floors/e6tekmtlrflr_h.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_floors/e6tekmtlrflr_h_glow.tga
- rgbgen wave sin .5 .5 0 .2
- blendfunc add
- }
-}
-
-textures/evil6_floors/e6tekmtlrflr_h_small_noisy_fast
-{
- qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga
- {
- map textures/evil6_floors/e6tekmtlrflr_h.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_floors/e6tekmtlrflr_h_glow.tga
- rgbgen wave noise .9 .2 0 4
- blendfunc add
- }
-}
-
-textures/evil6_floors/e6xgratebasic_b_s
-{
- qer_editorimage textures/evil6_floors/e6xgratebasic_b.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6xgratebasic_b.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_floors/e6xgratebasic_s
-{
- qer_editorimage textures/evil6_floors/e6xgratebasic.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_floors/e6xgratebasic.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-// textures/evil6_lights/
-
-textures/evil6_lights/e6horzlight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6horzlight.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6horzlight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6horzlight_blend.tga
- blendfunc add
- }
-}
-
-// e6horzovallight.jpg with e6horzovallight_blend.jpg and
-// e6mtltpnl_light_fx.jpg
-// ( e6mtltpnl_light_fx.jpg scrolls up slowly (speed of 2) while
-// e6mtltpnl_light_blend.jpg has the normal q3 light shader)
-
-textures/evil6_lights/e6horzovallight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6horzovallight.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6horzovallight.tga
- }
- {
- map textures/evil6_lights/e6horzovallight_blend.tga
- blendfunc add
- }
- {
- map $lightmap
- blendfunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
- }
-}
-
-// alpha channel:
-
-textures/evil6_lights/e6horzovallight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6horzovallight_a.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6mtltpnl_light_fx.tga
- tcmod scroll .2 1
- }
- {
- map textures/evil6_lights/e6horzovallight_a.tga
- blendfunc blend
- }
- {
- map $lightmap
- blendfunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
- }
- {
- map textures/evil6_lights/e6horzovallight_blend.tga
- blendfunc add
- }
-}
-
-textures/evil6_lights/e6platelight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6platelight.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6platelight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6platelight_blend.tga
- blendfunc add
- }
-}
-
-// e6platelight_burnt.jpg with e6platelight_burnt_blend.jpg (default q3 light shader)
-
-textures/evil6_lights/e6platelight_burnt_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6platelight_burnt.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6platelight_burnt.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6platelight_burnt_blend.tga
- blendfunc add
- }
-}
-
-// e6tinylight.jpg with e6tinylight_blend.jpg (default q3 light shader)
-
-textures/evil6_lights/e6tinylight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6tinylight.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6tinylight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6tinylight_blend.tga
- blendfunc add
- }
-}
-
-// e6v_light.jpg with e6v_light_blend.jpg (default q3 light shader)
-
-textures/evil6_lights/e6v_light_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6v_light.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6v_light.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6v_light_blend.tga
- blendfunc add
- }
-}
-
-// e6walllight.jpg with e6walllight_blend.jpg (default q3 light shader)
-
-textures/evil6_lights/e6walllight_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6walllight.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- {
- map textures/evil6_lights/e6walllight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_lights/e6walllight_blend.tga
- blendfunc add
- }
-}
-
-// Maj: Added these strip ones
-
-textures/evil6_lights/e6basicstrip_blue_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_blue.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_blue.tga
- }
-}
-
-textures/evil6_lights/e6basicstrip_green_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_green.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_green.tga
- }
-}
-
-textures/evil6_lights/e6basicstrip_orange_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_orange.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_orange.tga
- }
-}
-
-textures/evil6_lights/e6basicstrip_red_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_red.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_red.tga
- }
-}
-
-textures/evil6_lights/e6basicstrip_white_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_white.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_white.tga
- }
-}
-
-textures/evil6_lights/e6basicstrip_yellow_s_nolight
-{
- qer_editorimage textures/evil6_lights/e6basicstrip_yellow.tga
- //q3map_surfacelight ?
- surfaceparm nomarks
- surfaceparm nolightmap
- {
- map textures/evil6_lights/e6basicstrip_yellow.tga
- }
-}
-
-textures/evil6_support/e6h_support_s
-{
- qer_editorimage textures/evil6_support/e6h_support.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_support/e6h_support.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_support/e6holestrip_s
-{
- qer_editorimage textures/evil6_support/e6holestrip.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_support/e6holestrip.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_support/e6vertgrt_supp_s_nolight
-{
- qer_editorimage textures/evil6_support/e6vertgrt_supp.tga
- q3map_lightimage textures/evil6_support/e6vertgrt_supp_fx.tga
- surfaceparm nomarks
- {
- map textures/evil6_support/e6vertgrt_supp.tga
- }
- {
- map textures/evil6_support/e6vertgrt_supp_fx.tga
- tcmod scroll 0 2
- blendfunc add
- }
- {
- map textures/evil6_support/e6vertgrt_supp.tga
- blendfunc blend
- }
- {
- map $lightmap
- blendfunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
- }
-}
-
-textures/evil6_support/e6vlight_supp_s_nolight
-{
- qer_editorimage textures/evil6_support/e6vlight_supp.tga
- surfaceparm nomarks
- {
- map textures/evil6_support/e6vlight_supp.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_support/e6vlight_supp_blend.tga
- blendfunc add
- }
-}
-
-textures/evil6_support/e6x_supprt_s
-{
- qer_editorimage textures/evil6_support/e6x_supprt.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_support/e6x_supprt.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_support/e6xrst_supprt_s
-{
- qer_editorimage textures/evil6_support/e6xrst_supprt.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_support/e6xrst_supprt.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-textures/evil6_trims/e6btrim_light_s_nolight
-{
- qer_editorimage textures/evil6_trims/e6btrim_light.tga
- surfaceparm nomarks
- {
- map textures/evil6_trims/e6btrim_light.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_trims/e6btrim_light_blend.tga
- blendfunc add
- }
-}
-
-textures/evil6_trims/e6metalfan_s
-{
- qer_editorimage textures/evil6_trims/e6metalfan.tga
- {
- map textures/evil6_trims/e6metalfan_blade.tga
- tcmod rotate 5000
- }
- {
- map textures/evil6_trims/e6metalfan.tga
- blendfunc blend
- }
- {
- map $lightmap
- blendfunc filter
- }
-}
-
-textures/evil6_trims/e6strimlight_s_nolight
-{
- qer_editorimage textures/evil6_trims/e6strimlight.tga
- surfaceparm nomarks
- {
- map textures/evil6_trims/e6strimlight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_trims/e6strimlight_blend.tga
- blendfunc add
- }
-}
-
-textures/evil6_trims/e6trim_bsrlight_s_nolight
-{
- qer_editorimage textures/evil6_trims/e6trim_bsrlight.tga
- surfaceparm nomarks
- {
- map textures/evil6_trims/e6trim_bsrlight.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_trims/e6trim_bsrlight_blend.tga
- blendfunc add
- }
-}
-
-textures/evil6_trims/e6trim_light_s_nolight
-{
- qer_editorimage textures/evil6_trims/e6trim_light.tga
- surfaceparm nomarks
- {
- map textures/evil6_trims/e6trim_light.tga
- }
- {
- map $lightmap
- blendfunc filter
- }
- {
- map textures/evil6_trims/e6trim_light_blend.tga
- blendfunc add
- }
-}
-
-// textures/evil6_walls/
-
-// e6girdergrate.tga (default grate shader)
-
-textures/evil6_walls/e6girdergrate_s
-{
- qer_editorimage textures/evil6_walls/e6girdergrate.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_walls/e6girdergrate.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-// e6girdergrate2b.tga (default grate shader)
-
-textures/evil6_walls/e6girdergrate2b_s
-{
- qer_editorimage textures/evil6_walls/e6girdergrate2b.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_walls/e6girdergrate2b.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-// e6girdersupport.tga (default grate shader)
-
-textures/evil6_walls/e6girdersupport_s
-{
- qer_editorimage textures/evil6_walls/e6girdersupport.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_walls/e6girdersupport.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-// e6indsdoor.tga (default grate shader)
-
-textures/evil6_walls/e6indsdoor_s
-{
- qer_editorimage textures/evil6_walls/e6indsdoor.tga
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm metalsteps
- cull none
- {
- map textures/evil6_walls/e6indsdoor.tga
- alphafunc GE128
- depthwrite
- }
- {
- map $lightmap
- depthfunc equal
- blendfunc filter
- }
-}
-
-// e6tdoor.tga with e6tdoor_fx.tga will use this shader:
-// Tech door light effect
-
-textures/evil6_walls/e6tdoor
-{
- qer_editorimage textures/evil6_walls/e6tdoor.tga
- {
- map textures/evil6_walls/e6tdoor.tga
- }
- {
- map textures/evil6_walls/e6tdoor_fx.tga
- tcmod scroll -1 0
- blendFunc add
- }
- {
- map textures/evil6_walls/e6tdoor.tga
- blendFunc blend
- }
- {
- map $lightmap
- blendFunc filter
- }
-}
\ No newline at end of file
Modified: trunk/data/scripts/evil8_base.shader
===================================================================
--- trunk/data/scripts/evil8_base.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/evil8_base.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -62,26 +62,6 @@
}
}
-textures/evil8_lights/e8trimlight
-{
- qer_editorimage textures/evil8_lights/e8trimlight.tga
- q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
- surfaceparm nomarks
- q3map_surfacelight 250
- {
- map textures/evil8_lights/e8trimlight.tga
- }
- {
- map $lightmap
- blendfunc filter
- tcGen lightmap
- }
- {
- map textures/evil8_lights/e8trimlight.blend.tga
- blendfunc add
- }
-}
-
textures/evil8_floor/e8warn2steplight
{
qer_editorimage textures/evil8_floor/e8warn2steplight.tga
@@ -626,27 +606,6 @@
}
}
-textures/evil8_trim/e8mtltrim2
-{
- surfaceparm alphashadow
- surfaceparm metalsteps
- surfaceparm trans
- cull disable
- {
- map textures/evil8_trim/e8mtltrim2.tga
- rgbGen identity
- depthWrite
- alphaFunc GE128
- }
- {
- map $lightmap
- blendfunc filter
- rgbGen identity
- tcGen lightmap
- depthFunc equal
- }
-}
-
textures/evil8_grate/e8bgrate01
{
surfaceparm alphashadow
Modified: trunk/data/scripts/harlequin_sky.shader
===================================================================
--- trunk/data/scripts/harlequin_sky.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/harlequin_sky.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -123,24 +123,6 @@
skyparms textures/harlequin_sky/env/nebular - -
}
-// Nebula skybox without Surfacelight (ie NO-GLOW)
-// =====================================================
-
-textures/harlequin_sky/jf-nebula_sky_noglow
-{
- qer_editorimage textures/harlequin_sky/nebula_qer2.tga
- surfaceparm sky
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm nomarks
- q3map_sun 1 .98 .9 100 0 90
-// note: Change the fourth value (100) if you want a brighter or dimmer sun
- skyparms textures/harlequin_sky/env/nebular - -
-}
-
-// ---stop cutting here---
-// ---cut here---
-
// the Imperial Palace Sky
// =======================
@@ -173,4 +155,4 @@
skyparms textures/harlequin_sky/env/palace - -
}
-// ---stop cutting here---
\ No newline at end of file
+// ---stop cutting here---
Modified: trunk/data/scripts/reaper.shader
===================================================================
--- trunk/data/scripts/reaper.shader 2008-01-19 18:33:53 UTC (rev 3192)
+++ trunk/data/scripts/reaper.shader 2008-01-19 20:28:48 UTC (rev 3193)
@@ -403,7 +403,7 @@
//Corona for sun.tga by HipShot
//This shader is for DarkPlaces Engine - Nexuiz
-textures/Reaptxt/lud_Corona
+textures/Reaptxt/sun
{
qer_editorimage textures/Reaptxt/sun.jpg
surfaceparm trans
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