r3409 - trunk/Docs/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Feb 23 14:50:57 EST 2008


Author: div0
Date: 2008-02-23 14:50:57 -0500 (Sat, 23 Feb 2008)
New Revision: 3409

Modified:
   trunk/Docs/server/server.cfg
Log:
add the mutators to server.cfg too


Modified: trunk/Docs/server/server.cfg
===================================================================
--- trunk/Docs/server/server.cfg	2008-02-23 19:50:48 UTC (rev 3408)
+++ trunk/Docs/server/server.cfg	2008-02-23 19:50:57 UTC (rev 3409)
@@ -22,6 +22,27 @@
 //g_arena 1       // arena
 //g_keyhunt 1     // key hunt
 
+// enable some mutators you'd like
+//g_cloaked 0 // set to 1 for transparent hard to see players
+//g_footsteps 0 // set to 1 to enable footsteps
+//g_grappling_hook 0 // set to 1 to enable the hook
+//g_laserguided_missile 0 // set to 1 for laser guided missiles in the RL
+//g_midair 0 // set to 1 to make only midair damage count
+//g_vampire 0 // set to 1 to give players the damage they cause as health
+//sv_gravity 800 // for low gravity, set this somewhere between 50 and 400
+
+// select AT MOST one of these arena mutators
+//g_instagib 0 // set to 1 to make the Nex the only weapon
+//g_minstagib 0 // set to 1 for MinstaGib
+//g_nixnex 0 // set to 1 for No Items Nexuiz
+//g_nixnex_with_laser 0 // set to 1 to always give players the laser in NixNex
+//g_rocketarena 0 // set to 1 to make the rocket launcher the only weapon
+
+// select one of these:
+//g_balance_rocketlauncher_detonatedelay 0 // rocket detonation at any time
+//g_balance_rocketlauncher_detonatedelay 0.2 // rocket detonation at least 0.2s after it was shot (reduces rocket boosting)
+//g_balance_rocketlauncher_detonatedelay -1 // rocket detonation only if the rocket is out of range of the owner (prevents rocket boosting, makes rockets "safer")
+
 // List of ALL maps the server carries. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here.
 //g_maplist "aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman runningman_1on1remix runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare"
 //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then set better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time
@@ -69,8 +90,6 @@
 //g_fullbrightplayers 0 // 1 to make players fullbright
 //g_fullbrightitems 0 // 1 to make items fullbright
 
-//g_grappling_hook 0 // 1 to enable the grappling hook
-
 //g_balance_teams 1 // 0 will show players the team selection menu after joining instead of automaticly putting them on the smaller team
 //g_balance_teams_force 0 // 1 to automaticly balance teams even during a game
 




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