r5343 - in trunk/data: . models/weapons qcsrc/server textures

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Mon Dec 29 06:35:54 EST 2008


Author: div0
Date: 2008-12-29 06:35:53 -0500 (Mon, 29 Dec 2008)
New Revision: 5343

Added:
   trunk/data/textures/crifleflashider.tga
   trunk/data/textures/crifleflashider_bump.tga
   trunk/data/textures/crifleflashider_gloss.tga
Modified:
   trunk/data/build-compat-pack.sh
   trunk/data/models/weapons/g_campingrifle.md3
   trunk/data/models/weapons/v_campingrifle.md3
   trunk/data/models/weapons/w_campingrifle.zym
   trunk/data/qcsrc/server/w_campingrifle.qc
Log:
slightly updated crifle


Modified: trunk/data/build-compat-pack.sh
===================================================================
--- trunk/data/build-compat-pack.sh	2008-12-29 09:31:25 UTC (rev 5342)
+++ trunk/data/build-compat-pack.sh	2008-12-29 11:35:53 UTC (rev 5343)
@@ -554,6 +554,9 @@
 	textures/campingrifle_pants.tga
 	textures/campingrifle_shirt.tga
 	textures/campingrifle.tga
+	textures/crifleflashider_bump.tga
+	textures/crifleflashider_gloss.tga
+	textures/crifleflashider.tga
 	textures/flags/flag_blue_cloth.tga
 	textures/flags/flag_blue_gloss.tga
 	textures/flags/flag_blue_glow.tga

Modified: trunk/data/models/weapons/g_campingrifle.md3
===================================================================
(Binary files differ)

Modified: trunk/data/models/weapons/v_campingrifle.md3
===================================================================
(Binary files differ)

Modified: trunk/data/models/weapons/w_campingrifle.zym
===================================================================
(Binary files differ)

Modified: trunk/data/qcsrc/server/w_campingrifle.qc
===================================================================
--- trunk/data/qcsrc/server/w_campingrifle.qc	2008-12-29 09:31:25 UTC (rev 5342)
+++ trunk/data/qcsrc/server/w_campingrifle.qc	2008-12-29 11:35:53 UTC (rev 5343)
@@ -25,7 +25,7 @@
 	if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
 		self.ammo_nails -= pAmmo;
 
-	W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/campingrifle_fire.wav");
+	W_SetupShot (self, '32 8 -8', FALSE, 2, "weapons/campingrifle_fire.wav");
 	pointparticles(particleeffectnum("shotgun_muzzleflash"), w_shotorg, w_shotdir * 2000, 1);
 
 	if(self.BUTTON_ZOOM) // if zoomed, shoot from the eye

Added: trunk/data/textures/crifleflashider.tga
===================================================================
(Binary files differ)


Property changes on: trunk/data/textures/crifleflashider.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/data/textures/crifleflashider_bump.tga
===================================================================
(Binary files differ)


Property changes on: trunk/data/textures/crifleflashider_bump.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/data/textures/crifleflashider_gloss.tga
===================================================================
(Binary files differ)


Property changes on: trunk/data/textures/crifleflashider_gloss.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream




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