r4107 - trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Aug 11 15:02:21 EDT 2008


Author: div0
Date: 2008-08-11 15:02:21 -0400 (Mon, 11 Aug 2008)
New Revision: 4107

Modified:
   trunk/data/qcsrc/server/g_damage.qc
Log:
make independent player able to shoot normal players (but not vice versa) so race games don't stay in overtime so long if someone refuses to finish


Modified: trunk/data/qcsrc/server/g_damage.qc
===================================================================
--- trunk/data/qcsrc/server/g_damage.qc	2008-08-11 18:58:51 UTC (rev 4106)
+++ trunk/data/qcsrc/server/g_damage.qc	2008-08-11 19:02:21 UTC (rev 4107)
@@ -515,7 +515,7 @@
 		if(deathtype != DEATH_TELEFRAG)
 		if(attacker.classname == "player")
 		{
-			if(targ.classname == "player" && targ != attacker && IS_INDEPENDENT_PLAYER(attacker) && IS_INDEPENDENT_PLAYER(targ))
+			if(targ.classname == "player" && targ != attacker && IS_INDEPENDENT_PLAYER(attacker))
 			{
 				damage = 0;
 				force = '0 0 0';




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