r3586 - trunk/Docs/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Apr 11 17:25:39 EDT 2008


Author: esteel
Date: 2008-04-11 17:25:39 -0400 (Fri, 11 Apr 2008)
New Revision: 3586

Modified:
   trunk/Docs/server/server.cfg
Log:
fix small typo and remove leftover seta


Modified: trunk/Docs/server/server.cfg
===================================================================
--- trunk/Docs/server/server.cfg	2008-04-11 19:42:58 UTC (rev 3585)
+++ trunk/Docs/server/server.cfg	2008-04-11 21:25:39 UTC (rev 3586)
@@ -18,16 +18,16 @@
 
 // List of maps to play on the server.  Set to "" to autodetect (which would enumerate ALL maps.  Maps that don't support the current game mode will be skipped, so you don't need to remove them here.
 //g_maplist "aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman_1on1remix runningman runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare"
-//g_maplist_shuffle 1           // 0 always selects the next map out of g_maplist (but then set better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time
+//g_maplist_shuffle 1           // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time
 //g_maplist_mostrecent_count 3  // number of maps that have to be played before a map can be repeated
 
 // LIMITS: how long a match will last before the next map starts (-1 means use the map default, 0 = unlimited, please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played)
-//seta timelimit_override -1        // global timelimit for all maps and gametypes
-//seta fraglimit_override -1        // global frag/point limit for all maps and gametypes
-//seta g_ctf_capture_limit -1       // frag/capture limit for CTF
-//seta g_domination_point_limit -1  // frag/point limit for DOM
-//seta g_runematch_point_limit -1   // frag/point limit for RUNE
-//seta g_keyhunt_point_limit -1     // frag/point limit for KH
+//timelimit_override -1        // global timelimit for all maps and gametypes
+//fraglimit_override -1        // global frag/point limit for all maps and gametypes
+//g_ctf_capture_limit -1       // frag/capture limit for CTF
+//g_domination_point_limit -1  // frag/point limit for DOM
+//g_runematch_point_limit -1   // frag/point limit for RUNE
+//g_keyhunt_point_limit -1     // frag/point limit for KH
 
 // GAME MODE: what type of server do you want to host? Only uncomment ONE of these.
 //g_dm 1          // deathmatch




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