r2591 - trunk/data/qcsrc/server
savagex at icculus.org
savagex at icculus.org
Fri May 18 09:31:59 EDT 2007
Author: savagex
Date: 2007-05-18 09:31:59 -0400 (Fri, 18 May 2007)
New Revision: 2591
Modified:
trunk/data/qcsrc/server/assault.qc
Log:
target_objective_decrease is now only triggerable once per round. Added
checks and reset code.
Modified: trunk/data/qcsrc/server/assault.qc
===================================================================
--- trunk/data/qcsrc/server/assault.qc 2007-05-18 12:15:31 UTC (rev 2590)
+++ trunk/data/qcsrc/server/assault.qc 2007-05-18 13:31:59 UTC (rev 2591)
@@ -50,6 +50,9 @@
// decrease the health of targeted objectives
void assault_objective_decrease() {
+ // can only be triggered once per round
+ if(self.cnt > 0)
+ return;
local entity ent;
local entity oldself;
@@ -58,10 +61,15 @@
ent.health = ent.health - self.dmg;
ent = find(ent, targetname, self.target);
}
+
+ self.cnt = 1;
}
// this entity should target an objective and be targeted by triggers
void target_objective_decrease() {
+ self.cnt = 0;
+ self.classname = "target_objective_decrease";
+
if(!self.dmg) {
self.dmg = 101;
}
@@ -95,7 +103,6 @@
}
// reset all objectives
-
ent = find(world, classname, "target_objective");
while (ent)
{
@@ -107,6 +114,15 @@
ent = find(ent, classname, "target_objective");
}
+ // reset all target_objective_decrease
+ ent = find(world, classname, "target_objective_decrease");
+ while (ent)
+ {
+ ent.cnt = 0;
+ ent = find(ent, classname, "target_objective_decrease");
+ }
+
+
// actually restart round... how to do that?
}
More information about the nexuiz-commits
mailing list