r2438 - in trunk/data: . qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue May 1 17:06:45 EDT 2007
Author: div0
Date: 2007-05-01 17:06:45 -0400 (Tue, 01 May 2007)
New Revision: 2438
Modified:
trunk/data/default.cfg
trunk/data/qcsrc/server/keyhunt.qc
Log:
keyhunt: keys are now throwable and react to splash damage
Modified: trunk/data/default.cfg
===================================================================
--- trunk/data/default.cfg 2007-05-01 21:05:43 UTC (rev 2437)
+++ trunk/data/default.cfg 2007-05-01 21:06:45 UTC (rev 2438)
@@ -731,5 +731,9 @@
set g_balance_keyhunt_score_push 60
set g_balance_keyhunt_score_destroyed 50
set g_balance_keyhunt_score_destroyed_ownfactor 1
+set g_balance_keyhunt_dropvelocity 500
+set g_balance_keyhunt_throwvelocity 300
+set g_balance_keyhunt_protecttime 0.8
+set g_balance_keyhunt_damageforcescale 1
set g_keyhunt_teams_override 0
set g_keyhunt_teams 0 // mapcfgs NEED to specify this!
Modified: trunk/data/qcsrc/server/keyhunt.qc
===================================================================
--- trunk/data/qcsrc/server/keyhunt.qc 2007-05-01 21:05:43 UTC (rev 2437)
+++ trunk/data/qcsrc/server/keyhunt.qc 2007-05-01 21:06:45 UTC (rev 2438)
@@ -77,9 +77,6 @@
}
else if(self.cnt == 0)
{
- FOR_EACH_PLAYER(e)
- if(clienttype(e) == CLIENTTYPE_REAL)
- centerprint_expire(e, CENTERPRIO_SPAM);
self.cnt -= 1;
kh_Controller_Thinkfunc();
}
@@ -111,21 +108,25 @@
void kh_Key_Attach(entity key, float wpchange)
{
setattachment(key, key.owner, "");
- setorigin(key, '0 0 0'); // fixed later in think
+ setorigin(key, '0 0 -15'); // x/y fixed later in think, z has to be -15 to make the key fit even in the crouchbox
key.angles = key.angles - '0 1 0' * key.owner.angles_y;
key.flags = 0;
key.solid = SOLID_NOT;
key.movetype = MOVETYPE_NONE;
key.team = key.owner.team;
key.nextthink = time;
+ key.damageforcescale = 0;
}
vector kh_AttachedOrigin(entity e)
{
if(e.tag_entity)
{
+ /*
makevectors(e.tag_entity.angles);
return e.tag_entity.origin + e.origin_x * v_forward - e.origin_y * v_right + e.origin_z * v_up;
+ */
+ return e.tag_entity.origin + e.origin_z * '0 0 1'; // not exact, but allows full key hitbox
}
else
return e.origin;
@@ -141,6 +142,7 @@
key.solid = SOLID_TRIGGER;
key.movetype = MOVETYPE_TOSS;
key.pain_finished = time + cvar("g_balance_keyhunt_delay_return");
+ key.damageforcescale = cvar("g_balance_keyhunt_damageforcescale");
// let key.team stay
}
@@ -195,6 +197,17 @@
key.pusher = world;
}
+void kh_Key_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
+{
+ if(self.owner)
+ return;
+ if(vlen(force) <= 0)
+ return;
+ if(time > self.pushltime)
+ if(attacker.classname == "player")
+ self.team = attacker.team;
+}
+
void kh_Key_Spawn(entity initial_owner, float angle)
{
entity key;
@@ -206,8 +219,9 @@
key.items = IT_KEY1 | IT_KEY2;
key.cnt = angle;
key.angles = '0 360 0' * random();
+ key.event_damage = kh_Key_Damage;
setmodel(key, "models/keyhunt/key3.md3");
- setsize(key, '0 0 -24', '0 0 25');
+ setsize(key, '-8 -8 -8', '8 8 40');
switch(initial_owner.team)
{
@@ -303,7 +317,10 @@
kh_Scores_Event(player, key, "losekey", 0, 0);
bprint(player.netname, "^7 lost the ", key.netname, "\n");
kh_Key_AssignTo(key, world, TRUE);
+ makevectors('-90 0 0' * random() + '0 360 0' * random());
+ key.velocity = W_CalculateProjectileVelocity(player.velocity, cvar("g_balance_keyhunt_dropvelocity") * v_forward);
key.pusher = mypusher;
+ key.pushltime = time + cvar("g_balance_keyhunt_protecttime");
}
sound(player, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
}
@@ -332,7 +349,7 @@
if(self.owner)
{
makevectors('0 1 0' * (self.cnt + math_mod(time, 360) * 45));
- setorigin(self, v_forward * 16);
+ setorigin(self, v_forward * 24 + '0 0 1' * self.origin_z);
if(self.owner.buttonuse)
if(time >= self.owner.kh_droptime + cvar("g_balance_keyhunt_delay_drop"))
@@ -344,7 +361,10 @@
kh_Scores_Event(self.owner, self, "dropkey", 0, 0);
bprint(self.owner.netname, "^7 dropped the ", self.netname, "\n");
sound(self.owner, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
+ makevectors(self.owner.v_angle);
+ self.velocity = W_CalculateProjectileVelocity(self.owner.velocity, cvar("g_balance_keyhunt_throwvelocity") * v_forward);
kh_Key_AssignTo(self, world, TRUE);
+ self.pushltime = time + cvar("g_balance_keyhunt_protecttime");
}
}
@@ -529,6 +549,10 @@
return;
}
+ FOR_EACH_PLAYER(player)
+ if(clienttype(player) == CLIENTTYPE_REAL)
+ centerprint_expire(player, CENTERPRIO_SPAM);
+
for(i = 0; i < kh_teams; ++i)
{
teem = kh_Team_ByID(i);
@@ -564,6 +588,12 @@
void kh_EnableTrackingDevice()
{
+ entity player;
+
+ FOR_EACH_PLAYER(player)
+ if(clienttype(player) == CLIENTTYPE_REAL)
+ centerprint_expire(player, CENTERPRIO_SPAM);
+
kh_tracking_enabled = TRUE;
}
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