r2211 - branches/nexuiz-2.0/Docs/server branches/nexuiz-2.0/data trunk/Docs/server trunk/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Feb 27 10:10:35 EST 2007


Author: esteel
Date: 2007-02-27 10:10:35 -0500 (Tue, 27 Feb 2007)
New Revision: 2211

Modified:
   branches/nexuiz-2.0/Docs/server/server.cfg
   branches/nexuiz-2.0/data/default.cfg
   branches/nexuiz-2.0/data/game_reset.cfg
   trunk/Docs/server/server.cfg
   trunk/data/default.cfg
   trunk/data/game_reset.cfg
Log:
added cl_netinputpacketlosstolerance 0
made server.cfg comments clearer
removed a few unneeded " around settings


Modified: branches/nexuiz-2.0/Docs/server/server.cfg
===================================================================
--- branches/nexuiz-2.0/Docs/server/server.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ branches/nexuiz-2.0/Docs/server/server.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -1,63 +1,63 @@
-maxplayers "8" // number of players allowed on the server
-set "port" "26000" // the port used by the server
-set "sv_public" "1" // "1" if the server should on the servers list or "0" if not 
-set "hostname" "my server (special things)" // this name will appear on the server list
-set "sv_motd" "don't drink and frag" // this message is displayed on connect
-set "sv_maxrate" "10000" // limits client connections to this rate in bytes/seconds
-set "sys_ticrate" "0.05" // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Makes things smoother but creates more traffic
-set "g_antilag" "0" // experimental antilag feature "1" to enable or "0" to disable
-set "sv_cheats" "0" // "1" will enable fly/god and other cheats "0" does disable them
+// you need to surround a setting with " if it contains special characters like a space, a semicolon or //
+// a semicolon separates commands and // starts a comment so the rest in the line is ignored when loading the file
 
-set "log_file" "server.log" // server console output will also be copied to this file
-set "sv_clientcommands" "0" // "1" allows you to issue client side commands to the server
-set "sv_clientcommands_password" "hackme" // you will then need to authenticate with this password
-set "rcon_password" "" // you can also use rcon if this password is set and will need to authenticate with this password
-set "sv_curl_defaulturl" "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL
+maxplayers 8 // number of players allowed on the server
+set port 26000 // the port used by the server
+set sv_public 1 // 0 if the server should not be on the public servers list
+set hostname "my server (special things)" // this name will appear on the server list
+set sv_motd "don't drink and frag" // this message is displayed to players on connect
+set sv_maxrate 10000 // limits client connections to this rate in bytes/seconds
+set sys_ticrate 0.05 // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Lower settings makes things smoother but create more traffic
+set g_antilag 0 // 1 to enable a experimental antilag feature
+set sv_cheats 0 // 1 will enable fly/god and other cheats
 
-set "sv_vote_commands" "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands
-set "sv_vote_call" "1" // "1" will allow people to call votes "0" will disable this feature
-set "sv_vote_master" "1" // "1" will allow people to become votemasters "0" will disable this feature
-set "sv_vote_timeout" "300" // how long a vote will run at max
-set "sv_vote_wait" "120" // how long a votecaller has to wait if his vote did not pass
+set log_file server.log // server console output will also be copied to this file
+set rcon_password "" // you can use rcon if this password is set. you need to set the same password in your client if you want to issue rcon commands
+set sv_curl_defaulturl "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL
 
-set "sv_ready_restart" "0" // "1" to allow players to restart the server when all of them signal they are ready
-set "sv_autoscreenshot" "0" // "1" will force a screenshot for all clients when the map ends. Useful for the Nexuiz ladder.
-set "sv_cullentities_trace" "0" // "1" will remove unseen objects so wallhacks to do work. It nor perfect but useful for the Nexuiz ladder
+set sv_vote_commands "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands or use them if they are masters
+set sv_vote_call 1 // 0 will disable the normal voting
+set sv_vote_master 1 // 0 will disable voting to become masters
+set sv_vote_timeout 300 // how long a vote will run at max
+set sv_vote_wait 120 // how long a votecaller has to wait to vote again if his vote did not pass
 
-set "sv_defaultcharacter" "0" // "1" will force a specific model for all players
-set "sv_defaultplayermodel" "models/player/nexus.zym" // this model will be used
-set "sv_defaultplayerskin" "0" // this skin number will be forced for all players
-set "g_fullbrightplayers" "0" // "1" to make players fullbright
-set "g_fullbrightitems" "0" // "1" to make items fullbright
+set sv_ready_restart 0 // 1 to allow players to restart the server when all of them press the ready button
+set sv_autoscreenshot 0 // 1 will force a screenshot for all clients when the map ends. Useful for the competitions or the ladder.
 
-set "g_grappling_hook" "0" // "1" to enable the grappling hook
+set sv_defaultcharacter 0 // 1 will force a specific model for all players
+set sv_defaultplayermodel models/player/nexus.zym // this model will be used
+set sv_defaultplayerskin 0 // this skin number will be forced for all players
+set g_fullbrightplayers 0 // 1 to make players fullbright
+set g_fullbrightitems 0 // 1 to make items fullbright
 
-set "g_balance_teams" "1" // "1" will automaticly balance teams when someone is joining
-set "g_balance_teams_force" "0" // "1" to automaticly balance teams even during a game
+set g_grappling_hook 0 // 1 to enable the grappling hook
 
-set "bot_number" "0" // number of bots to add
-set "skill" "1" // the bots skill level
-set "minplayers" "0" // add bots if less then that number of players playing
-set "bot_prefix" "[BOT]" // prepend to all botnames
-set "bot_suffix" "" // append to all botnames
+set g_balance_teams 1 // 0 will show players the team selection menu after joining instead of automaticly putting them on the smaller team
+set g_balance_teams_force 0 // 1 to automaticly balance teams even during a game
 
-set "sv_mapchange_delay" "5" // how long the pause between maps will be
-set "g_maplist_shuffle" "0" // if "1", the first map of g_maplist will always get chosen as next map and inserted at a random place in the list
+set bot_number 0 // number of bots to add
+set skill 1 // the bots skill level
+set minplayers 0 // add bots if less then that number of players playing
+set bot_prefix [BOT] // prepend this to all botnames
+set bot_suffix "" // append this to all botnames
 
+set sv_mapchange_delay 5 // how long the pause between maps will be
+set g_maplist_shuffle 0 // 1 will choose a random map as next map
+
 // remove the // from the beginning of one g_maplist line to play those maps only
 // arena mode (1on1 tourney)
-//set "g_maplist" "'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'"
+//set g_maplist 'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'
 // ctf mode
-//set "g_maplist" "'ctf_basementctf''ctf_dismal''ctf_runningmanctf'"
+//set g_maplist 'ctf_basementctf''ctf_dismal''ctf_runningmanctf'
 // dm mode (free for all)
-//set "g_maplist" "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'"
+//set g_maplist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'
 // domination mode
-//set "g_maplist" "'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'"
+//set g_maplist 'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'
 // lms mode (last man standing)
-//set "g_maplist" "'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'"
+//set g_maplist 'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'
 // rune mode
-//set "g_maplist" "'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'"
+//set g_maplist 'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'
 // tdm mode (team deatch match)
-//set "g_maplist" "'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
+//set g_maplist 'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'
 // create your own list here
-//set "g_maplist" "'mode1_mapname1''mode2_mapname2'"
+//set g_maplist 'mode1_mapname1''mode2_mapname2'

Modified: branches/nexuiz-2.0/data/default.cfg
===================================================================
--- branches/nexuiz-2.0/data/default.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ branches/nexuiz-2.0/data/default.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -1,5 +1,5 @@
 // Nexuiz version (formatted for humans)
-set g_nexuizversion "2.2.3"
+set g_nexuizversion 2.2.3
 
 // Nexuiz version (formatted for machines)
 // used to determine if a client version is compatible
@@ -43,8 +43,8 @@
 alias cc "cmd ccmd $*"
 
 alias dropweapon "impulse 17"
-alias +show_info "+button7"
-alias -show_info "-button7"
+alias +show_info +button7
+alias -show_info -button7
 
 alias team_red "cmd selectteam red; cmd join"
 alias team_blue "cmd selectteam blue; cmd join"
@@ -94,7 +94,7 @@
 
 // disable rcon-like clientcommands to avoid server being open with default password
 seta sv_clientcommands 0
-seta sv_clientcommands_password "hackme"
+seta sv_clientcommands_password hackme
 
 // restart server if all players hit "ready"-button
 set sv_ready_restart 0
@@ -106,6 +106,7 @@
 seta cl_sidespeed 400
 seta cl_upspeed 400
 seta cl_movement 1
+set cl_netinputpacketlosstolerance 0
 cl_movement_accelerate 5.5
 cl_movement_edgefriction 0
 cl_movement_friction 5
@@ -138,7 +139,7 @@
 set bot_number 0 // number of bots in server
 set bot_usemodelnames 0 // whether bots should be named after the models
 set bot_nofire 0 // makes bots not attack at all, mainly for testing in g_waypointeditor mode
-seta bot_prefix "[BOT]"
+seta bot_prefix [BOT]
 seta bot_suffix ""
 // general bot AI cvars
 set bot_ai_strategyinterval 2
@@ -197,7 +198,7 @@
 set g_casings 0
 set g_norecoil 0
 set g_throughfloor 1
-set g_maplist_defaultlist "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare''dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic''lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare''rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic''tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
+set g_maplist_defaultlist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare''dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic''lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare''rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic''tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'
 seta g_maplist $g_maplist_defaultlist
 seta g_maplist_index 0 // this is used internally for saving position in maplist cycle
 seta g_maplist_selectrandom 0 // if 1, a random map will be chosen as next map; DEPRECATED in favor of g_maplist_shuffle
@@ -214,7 +215,7 @@
 
 set welcome_message_time		8
 
-set exit_cfg "empty.cfg"
+set exit_cfg empty.cfg
 alias clearmap	"disconnect; exec $exit_cfg"
 
 seta g_grappling_hook 0
@@ -572,10 +573,10 @@
 sv_maxvelocity 1000000000
 cl_sound_wizardhit ""
 cl_sound_hknighthit ""
-cl_sound_tink1 "weapons/tink1.wav"
-cl_sound_ric1 "weapons/ric1.wav"
-cl_sound_ric2 "weapons/ric2.wav"
-cl_sound_ric3 "weapons/ric3.wav"
+cl_sound_tink1 weapons/tink1.wav
+cl_sound_ric1 weapons/ric1.wav
+cl_sound_ric2 weapons/ric2.wav
+cl_sound_ric3 weapons/ric3.wav
 cl_sound_r_exp3 ""
 sv_sound_land ""
 sv_sound_watersplash ""
@@ -720,7 +721,7 @@
 alias printstats "set _printstats 1"	// print status on demand
 set sv_logscores_console 0		// print scores to server console
 set sv_logscores_file 0			// print scores to file
-set sv_logscores_filename "scores.log"	// filename
+set sv_logscores_filename scores.log	// filename
 set sv_logscores_bots 0			// exclude bots by default
 
 // spam (frag/capture) log
@@ -728,12 +729,12 @@
 set sv_eventlog_console 1
 set sv_eventlog_files 0
 seta sv_eventlog_files_counter 0
-set sv_eventlog_files_nameprefix "nexuiz"
-set sv_eventlog_files_namesuffix ".log"
+set sv_eventlog_files_nameprefix nexuiz
+set sv_eventlog_files_namesuffix .log
 
 set nextmap "" // override the maplist when switching to the next map
 set lastlevel ""
-set quit_when_empty "0" // set to 1, then the server exits when the next level starts
+set quit_when_empty 0 // set to 1, then the server exits when the next level starts
 
 // singleplayer campaign
 set g_campaign 0
@@ -746,14 +747,14 @@
 alias singleplayer_levellist "set scmenu_campaign_dump 1; togglemenu; wait; togglemenu"
 
 // Green's fullbright skins
-alias "player_fbskin_green" "playermodel models/player/nexus.zym;playerskin 3"
-alias "player_fbskin_red" "playermodel models/player/nexus.zym;playerskin 4"
-alias "player_fbskin_orange" "playermodel models/player/nexus.zym;playerskin 5"
-alias "player_fbskin_off" "playermodel models/player/nexus.zym;playerskin 0"
-alias "sv_defaultplayer_fbskin_green" "set sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 3"
-alias "sv_defaultplayer_fbskin_red" "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 4"
-alias "sv_defaultplayer_fbskin_orange" "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 5"
-alias "sv_defaultplayer_fbskin_off" "sv_defaultcharacter 0;set sv_defaultplayerskin 0"
+alias player_fbskin_green "playermodel models/player/nexus.zym;playerskin 3"
+alias player_fbskin_red "playermodel models/player/nexus.zym;playerskin 4"
+alias player_fbskin_orange "playermodel models/player/nexus.zym;playerskin 5"
+alias player_fbskin_off "playermodel models/player/nexus.zym;playerskin 0"
+alias sv_defaultplayer_fbskin_green "set sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 3"
+alias sv_defaultplayer_fbskin_red "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 4"
+alias sv_defaultplayer_fbskin_orange "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 5"
+alias sv_defaultplayer_fbskin_off "sv_defaultcharacter 0;set sv_defaultplayerskin 0"
 
 seta sv_servermodelsonly 1
 

Modified: branches/nexuiz-2.0/data/game_reset.cfg
===================================================================
--- branches/nexuiz-2.0/data/game_reset.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ branches/nexuiz-2.0/data/game_reset.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -20,4 +20,4 @@
 set g_respawn_mapsettings_delay 0
 set g_respawn_mapsettings_waves 0
 
-set exit_cfg "empty.cfg"
+set exit_cfg empty.cfg

Modified: trunk/Docs/server/server.cfg
===================================================================
--- trunk/Docs/server/server.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ trunk/Docs/server/server.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -1,63 +1,63 @@
-maxplayers "8" // number of players allowed on the server
-set "port" "26000" // the port used by the server
-set "sv_public" "1" // "1" if the server should on the servers list or "0" if not 
-set "hostname" "my server (special things)" // this name will appear on the server list
-set "sv_motd" "don't drink and frag" // this message is displayed on connect
-set "sv_maxrate" "10000" // limits client connections to this rate in bytes/seconds
-set "sys_ticrate" "0.05" // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Makes things smoother but creates more traffic
-set "g_antilag" "0" // experimental antilag feature "1" to enable or "0" to disable
-set "sv_cheats" "0" // "1" will enable fly/god and other cheats "0" does disable them
+// you need to surround a setting with " if it contains special characters like a space, a semicolon or //
+// a semicolon separates commands and // starts a comment so the rest in the line is ignored when loading the file
 
-set "log_file" "server.log" // server console output will also be copied to this file
-set "sv_clientcommands" "0" // "1" allows you to issue client side commands to the server
-set "sv_clientcommands_password" "hackme" // you will then need to authenticate with this password
-set "rcon_password" "" // you can also use rcon if this password is set and will need to authenticate with this password
-set "sv_curl_defaulturl" "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL
+maxplayers 8 // number of players allowed on the server
+set port 26000 // the port used by the server
+set sv_public 1 // 0 if the server should not be on the public servers list
+set hostname "my server (special things)" // this name will appear on the server list
+set sv_motd "don't drink and frag" // this message is displayed to players on connect
+set sv_maxrate 10000 // limits client connections to this rate in bytes/seconds
+set sys_ticrate 0.05 // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Lower settings makes things smoother but create more traffic
+set g_antilag 0 // 1 to enable a experimental antilag feature
+set sv_cheats 0 // 1 will enable fly/god and other cheats
 
-set "sv_vote_commands" "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands
-set "sv_vote_call" "1" // "1" will allow people to call votes "0" will disable this feature
-set "sv_vote_master" "1" // "1" will allow people to become votemasters "0" will disable this feature
-set "sv_vote_timeout" "300" // how long a vote will run at max
-set "sv_vote_wait" "120" // how long a votecaller has to wait if his vote did not pass
+set log_file server.log // server console output will also be copied to this file
+set rcon_password "" // you can use rcon if this password is set. you need to set the same password in your client if you want to issue rcon commands
+set sv_curl_defaulturl "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL
 
-set "sv_ready_restart" "0" // "1" to allow players to restart the server when all of them signal they are ready
-set "sv_autoscreenshot" "0" // "1" will force a screenshot for all clients when the map ends. Useful for the Nexuiz ladder.
-set "sv_cullentities_trace" "0" // "1" will remove unseen objects so wallhacks to do work. It nor perfect but useful for the Nexuiz ladder
+set sv_vote_commands "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands or use them if they are masters
+set sv_vote_call 1 // 0 will disable the normal voting
+set sv_vote_master 1 // 0 will disable voting to become masters
+set sv_vote_timeout 300 // how long a vote will run at max
+set sv_vote_wait 120 // how long a votecaller has to wait to vote again if his vote did not pass
 
-set "sv_defaultcharacter" "0" // "1" will force a specific model for all players
-set "sv_defaultplayermodel" "models/player/nexus.zym" // this model will be used
-set "sv_defaultplayerskin" "0" // this skin number will be forced for all players
-set "g_fullbrightplayers" "0" // "1" to make players fullbright
-set "g_fullbrightitems" "0" // "1" to make items fullbright
+set sv_ready_restart 0 // 1 to allow players to restart the server when all of them press the ready button
+set sv_autoscreenshot 0 // 1 will force a screenshot for all clients when the map ends. Useful for the competitions or the ladder.
 
-set "g_grappling_hook" "0" // "1" to enable the grappling hook
+set sv_defaultcharacter 0 // 1 will force a specific model for all players
+set sv_defaultplayermodel models/player/nexus.zym // this model will be used
+set sv_defaultplayerskin 0 // this skin number will be forced for all players
+set g_fullbrightplayers 0 // 1 to make players fullbright
+set g_fullbrightitems 0 // 1 to make items fullbright
 
-set "g_balance_teams" "1" // "1" will automaticly balance teams when someone is joining
-set "g_balance_teams_force" "0" // "1" to automaticly balance teams even during a game
+set g_grappling_hook 0 // 1 to enable the grappling hook
 
-set "bot_number" "0" // number of bots to add
-set "skill" "1" // the bots skill level
-set "minplayers" "0" // add bots if less then that number of players playing
-set "bot_prefix" "[BOT]" // prepend to all botnames
-set "bot_suffix" "" // append to all botnames
+set g_balance_teams 1 // 0 will show players the team selection menu after joining instead of automaticly putting them on the smaller team
+set g_balance_teams_force 0 // 1 to automaticly balance teams even during a game
 
-set "sv_mapchange_delay" "5" // how long the pause between maps will be
-set "g_maplist_shuffle" "0" // if "1", the first map of g_maplist will always get chosen as next map and inserted at a random place in the list
+set bot_number 0 // number of bots to add
+set skill 1 // the bots skill level
+set minplayers 0 // add bots if less then that number of players playing
+set bot_prefix [BOT] // prepend this to all botnames
+set bot_suffix "" // append this to all botnames
 
+set sv_mapchange_delay 5 // how long the pause between maps will be
+set g_maplist_shuffle 0 // 1 will choose a random map as next map
+
 // remove the // from the beginning of one g_maplist line to play those maps only
 // arena mode (1on1 tourney)
-//set "g_maplist" "'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'"
+//set g_maplist 'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'
 // ctf mode
-//set "g_maplist" "'ctf_basementctf''ctf_dismal''ctf_runningmanctf'"
+//set g_maplist 'ctf_basementctf''ctf_dismal''ctf_runningmanctf'
 // dm mode (free for all)
-//set "g_maplist" "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'"
+//set g_maplist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'
 // domination mode
-//set "g_maplist" "'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'"
+//set g_maplist 'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'
 // lms mode (last man standing)
-//set "g_maplist" "'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'"
+//set g_maplist 'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'
 // rune mode
-//set "g_maplist" "'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'"
+//set g_maplist 'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'
 // tdm mode (team deatch match)
-//set "g_maplist" "'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
+//set g_maplist 'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'
 // create your own list here
-//set "g_maplist" "'mode1_mapname1''mode2_mapname2'"
+//set g_maplist 'mode1_mapname1''mode2_mapname2'

Modified: trunk/data/default.cfg
===================================================================
--- trunk/data/default.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ trunk/data/default.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -1,5 +1,5 @@
 // Nexuiz version (formatted for humans)
-set g_nexuizversion "2.2svn"
+set g_nexuizversion 2.2svn
 
 // Nexuiz version (formatted for machines)
 // used to determine if a client version is compatible
@@ -43,8 +43,8 @@
 alias cc "cmd ccmd $*"
 
 alias dropweapon "impulse 17"
-alias +show_info "+button7"
-alias -show_info "-button7"
+alias +show_info +button7
+alias -show_info -button7
 
 alias team_red "cmd selectteam red; cmd join"
 alias team_blue "cmd selectteam blue; cmd join"
@@ -94,7 +94,7 @@
 
 // disable rcon-like clientcommands to avoid server being open with default password
 seta sv_clientcommands 0
-seta sv_clientcommands_password "hackme"
+seta sv_clientcommands_password hackme
 
 // restart server if all players hit "ready"-button
 set sv_ready_restart 0
@@ -106,6 +106,7 @@
 seta cl_sidespeed 400
 seta cl_upspeed 400
 seta cl_movement 1
+set cl_netinputpacketlosstolerance 0
 cl_movement_accelerate 5.5
 cl_movement_edgefriction 0
 cl_movement_friction 5
@@ -138,7 +139,7 @@
 set bot_number 0 // number of bots in server
 seta bot_usemodelnames 0 // whether bots should be named after the models
 set bot_nofire 0 // makes bots not attack at all, mainly for testing in g_waypointeditor mode
-seta bot_prefix "[BOT]"
+seta bot_prefix [BOT]
 seta bot_suffix ""
 // general bot AI cvars
 set bot_ai_strategyinterval 2
@@ -214,7 +215,7 @@
 set g_casings 0
 set g_norecoil 0
 set g_throughfloor 1
-set g_maplist_defaultlist "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare''dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic''lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare''rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic''tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
+set g_maplist_defaultlist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare''dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic''lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare''rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic''tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'
 seta g_maplist $g_maplist_defaultlist
 seta g_maplist_index 0 // this is used internally for saving position in maplist cycle
 seta g_maplist_selectrandom 0 // if 1, a random map will be chosen as next map; DEPRECATED in favor of g_maplist_shuffle
@@ -231,7 +232,7 @@
 
 set welcome_message_time		8
 
-set exit_cfg "empty.cfg"
+set exit_cfg empty.cfg
 alias clearmap	"disconnect; exec $exit_cfg"
 
 seta g_grappling_hook 0
@@ -589,10 +590,10 @@
 sv_maxvelocity 1000000000
 cl_sound_wizardhit ""
 cl_sound_hknighthit ""
-cl_sound_tink1 "weapons/tink1.wav"
-cl_sound_ric1 "weapons/ric1.wav"
-cl_sound_ric2 "weapons/ric2.wav"
-cl_sound_ric3 "weapons/ric3.wav"
+cl_sound_tink1 weapons/tink1.wav
+cl_sound_ric1 weapons/ric1.wav
+cl_sound_ric2 weapons/ric2.wav
+cl_sound_ric3 weapons/ric3.wav
 cl_sound_r_exp3 ""
 sv_sound_land ""
 sv_sound_watersplash ""
@@ -737,7 +738,7 @@
 alias printstats "set _printstats 1"	// print status on demand
 set sv_logscores_console 0		// print scores to server console
 set sv_logscores_file 0			// print scores to file
-set sv_logscores_filename "scores.log"	// filename
+set sv_logscores_filename scores.log	// filename
 set sv_logscores_bots 0			// exclude bots by default
 
 // spam (frag/capture) log
@@ -745,12 +746,12 @@
 set sv_eventlog_console 1
 set sv_eventlog_files 0
 seta sv_eventlog_files_counter 0
-set sv_eventlog_files_nameprefix "nexuiz"
-set sv_eventlog_files_namesuffix ".log"
+set sv_eventlog_files_nameprefix nexuiz
+set sv_eventlog_files_namesuffix .log
 
 set nextmap "" // override the maplist when switching to the next map
 set lastlevel ""
-set quit_when_empty "0" // set to 1, then the server exits when the next level starts
+set quit_when_empty 0 // set to 1, then the server exits when the next level starts
 
 // singleplayer campaign
 set g_campaign 0
@@ -763,14 +764,14 @@
 alias singleplayer_levellist "set scmenu_campaign_dump 1; togglemenu; wait; togglemenu"
 
 // Green's fullbright skins
-alias "player_fbskin_green" "playermodel models/player/nexus.zym;playerskin 3"
-alias "player_fbskin_red" "playermodel models/player/nexus.zym;playerskin 4"
-alias "player_fbskin_orange" "playermodel models/player/nexus.zym;playerskin 5"
-alias "player_fbskin_off" "playermodel models/player/nexus.zym;playerskin 0"
-alias "sv_defaultplayer_fbskin_green" "set sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 3"
-alias "sv_defaultplayer_fbskin_red" "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 4"
-alias "sv_defaultplayer_fbskin_orange" "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 5"
-alias "sv_defaultplayer_fbskin_off" "sv_defaultcharacter 0;set sv_defaultplayerskin 0"
+alias player_fbskin_green "playermodel models/player/nexus.zym;playerskin 3"
+alias player_fbskin_red "playermodel models/player/nexus.zym;playerskin 4"
+alias player_fbskin_orange "playermodel models/player/nexus.zym;playerskin 5"
+alias player_fbskin_off "playermodel models/player/nexus.zym;playerskin 0"
+alias sv_defaultplayer_fbskin_green "set sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 3"
+alias sv_defaultplayer_fbskin_red "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 4"
+alias sv_defaultplayer_fbskin_orange "sv_defaultcharacter 1;set sv_defaultplayermodel models/player/nexus.zym;set sv_defaultplayerskin 5"
+alias sv_defaultplayer_fbskin_off "sv_defaultcharacter 0;set sv_defaultplayerskin 0"
 
 seta sv_servermodelsonly 1
 

Modified: trunk/data/game_reset.cfg
===================================================================
--- trunk/data/game_reset.cfg	2007-02-25 03:31:55 UTC (rev 2210)
+++ trunk/data/game_reset.cfg	2007-02-27 15:10:35 UTC (rev 2211)
@@ -20,4 +20,4 @@
 set g_respawn_mapsettings_delay 0
 set g_respawn_mapsettings_waves 0
 
-set exit_cfg "empty.cfg"
+set exit_cfg empty.cfg




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