r2172 - branches/nexuiz-2.0/data/qcsrc/server trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Tue Feb 6 16:26:19 EST 2007


Author: esteel
Date: 2007-02-06 16:26:19 -0500 (Tue, 06 Feb 2007)
New Revision: 2172

Modified:
   branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
   trunk/data/qcsrc/server/w_uzi.qc
Log:
made first machinegun (and thus secondary firemode) always have a tracer


Modified: branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc	2007-02-06 16:57:57 UTC (rev 2171)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc	2007-02-06 21:26:19 UTC (rev 2172)
@@ -21,7 +21,7 @@
 	self.attack_finished = time + cvar("g_balance_uzi_first_refire");
 
 	if (self.uzi_bulletcounter == 1)
-		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_first_spread"), cvar("g_balance_uzi_first_damage"), IT_UZI, (self.uzi_bulletcounter & 3) == 0);
+		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_first_spread"), cvar("g_balance_uzi_first_damage"), IT_UZI, TRUE);
 	else
 		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_sustained_spread"), cvar("g_balance_uzi_sustained_damage"), IT_UZI, (self.uzi_bulletcounter & 3) == 0);
 

Modified: trunk/data/qcsrc/server/w_uzi.qc
===================================================================
--- trunk/data/qcsrc/server/w_uzi.qc	2007-02-06 16:57:57 UTC (rev 2171)
+++ trunk/data/qcsrc/server/w_uzi.qc	2007-02-06 21:26:19 UTC (rev 2172)
@@ -21,7 +21,7 @@
 	self.attack_finished = time + cvar("g_balance_uzi_first_refire");
 
 	if (self.uzi_bulletcounter == 1)
-		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_first_spread"), cvar("g_balance_uzi_first_damage"), IT_UZI, (self.uzi_bulletcounter & 3) == 0);
+		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_first_spread"), cvar("g_balance_uzi_first_damage"), IT_UZI, TRUE);
 	else
 		fireBullet (w_shotorg, w_shotdir, cvar("g_balance_uzi_sustained_spread"), cvar("g_balance_uzi_sustained_damage"), IT_UZI, (self.uzi_bulletcounter & 3) == 0);
 




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