r3040 - trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Thu Dec 20 15:37:20 EST 2007


Author: div0
Date: 2007-12-20 15:37:19 -0500 (Thu, 20 Dec 2007)
New Revision: 3040

Modified:
   trunk/data/qcsrc/server/cl_weaponsystem.qc
Log:
don't do shoot anim when crouched... it looks bad


Modified: trunk/data/qcsrc/server/cl_weaponsystem.qc
===================================================================
--- trunk/data/qcsrc/server/cl_weaponsystem.qc	2007-12-20 13:02:12 UTC (rev 3039)
+++ trunk/data/qcsrc/server/cl_weaponsystem.qc	2007-12-20 20:37:19 UTC (rev 3040)
@@ -422,6 +422,7 @@
 
 	if (fr == WFRAME_FIRE1 || fr == WFRAME_FIRE2)
 	if (t)
+	if (!self.crouch) // shoot anim stands up, this looks bad
 	{
 		local vector anim;
 		anim = self.anim_shoot;




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