r3040 - trunk/data/qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Dec 20 15:37:20 EST 2007
Author: div0
Date: 2007-12-20 15:37:19 -0500 (Thu, 20 Dec 2007)
New Revision: 3040
Modified:
trunk/data/qcsrc/server/cl_weaponsystem.qc
Log:
don't do shoot anim when crouched... it looks bad
Modified: trunk/data/qcsrc/server/cl_weaponsystem.qc
===================================================================
--- trunk/data/qcsrc/server/cl_weaponsystem.qc 2007-12-20 13:02:12 UTC (rev 3039)
+++ trunk/data/qcsrc/server/cl_weaponsystem.qc 2007-12-20 20:37:19 UTC (rev 3040)
@@ -422,6 +422,7 @@
if (fr == WFRAME_FIRE1 || fr == WFRAME_FIRE2)
if (t)
+ if (!self.crouch) // shoot anim stands up, this looks bad
{
local vector anim;
anim = self.anim_shoot;
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