r2336 - branches/nexuiz-2.0/data/qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Apr 18 08:58:38 EDT 2007
Author: div0
Date: 2007-04-18 08:58:38 -0400 (Wed, 18 Apr 2007)
New Revision: 2336
Modified:
branches/nexuiz-2.0/data/qcsrc/server/bots.qc
branches/nexuiz-2.0/data/qcsrc/server/cl_client.qc
branches/nexuiz-2.0/data/qcsrc/server/cl_weaponsystem.qc
branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
branches/nexuiz-2.0/data/qcsrc/server/domination.qc
branches/nexuiz-2.0/data/qcsrc/server/g_casings.qc
branches/nexuiz-2.0/data/qcsrc/server/g_hook.qc
branches/nexuiz-2.0/data/qcsrc/server/g_subs.qc
branches/nexuiz-2.0/data/qcsrc/server/g_triggers.qc
branches/nexuiz-2.0/data/qcsrc/server/g_violence.qc
branches/nexuiz-2.0/data/qcsrc/server/runematch.qc
branches/nexuiz-2.0/data/qcsrc/server/t_halflife.qc
branches/nexuiz-2.0/data/qcsrc/server/t_items.qc
branches/nexuiz-2.0/data/qcsrc/server/t_jumppads.qc
branches/nexuiz-2.0/data/qcsrc/server/t_plats.qc
branches/nexuiz-2.0/data/qcsrc/server/t_teleporters.qc
branches/nexuiz-2.0/data/qcsrc/server/w_common.qc
branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc
branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc
branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc
branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc
branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc
branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc
branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc
branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
branches/nexuiz-2.0/data/qcsrc/server/waypointsprites.qc
Log:
EF_LOWPRECISION whereever needed
Modified: branches/nexuiz-2.0/data/qcsrc/server/bots.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/bots.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/bots.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -208,7 +208,7 @@
tracetossfaketarget = spawn();
tracetossfaketarget.solid = savesolid;
tracetossfaketarget.movetype = targ.movetype;
- setmodel(tracetossfaketarget, targ.model);
+ setmodel(tracetossfaketarget, targ.model); // no low precision
tracetossfaketarget.model = targ.model;
tracetossfaketarget.modelindex = targ.modelindex;
setsize(tracetossfaketarget, targ.mins, targ.maxs);
@@ -542,7 +542,7 @@
local vector m1, m2;
m1 = wp.mins;
m2 = wp.maxs;
- setmodel(wp, "models/runematch/rune.mdl");
+ setmodel(wp, "models/runematch/rune.mdl"); wp.effects = EF_LOWPRECISION;
setsize(wp, m1, m2);
}
else
@@ -555,6 +555,7 @@
// schedule an actual relink on next frame
wp.think = waypoint_think;
wp.nextthink = time;
+ wp.effects = EF_LOWPRECISION;
}
// create a new waypoint and automatically link it to other waypoints, and link
Modified: branches/nexuiz-2.0/data/qcsrc/server/cl_client.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/cl_client.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/cl_client.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -236,7 +236,7 @@
if(fexists(s))
{
precache_model(s);
- setmodel(e, s);
+ setmodel(e, s); // players have high precision
self.modelindex_lod1 = self.modelindex;
}
else
@@ -246,14 +246,14 @@
if(fexists(s))
{
precache_model(s);
- setmodel(e, s);
+ setmodel(e, s); // players have high precision
self.modelindex_lod2 = self.modelindex;
}
else
self.modelindex_lod2 = -1;
precache_model(modelname);
- setmodel(e, modelname);
+ setmodel(e, modelname); // players have high precision
self.modelindex_lod0 = self.modelindex;
if(self.modelindex_lod1 < 0)
@@ -263,7 +263,7 @@
self.modelindex_lod2 = self.modelindex;
#else
precache_model(modelname);
- setmodel(e, modelname);
+ setmodel(e, modelname); // players have high precision
#endif
}
@@ -886,10 +886,11 @@
self.chatbubbleentity.exteriormodeltoclient = self;
self.chatbubbleentity.think = ChatBubbleThink;
self.chatbubbleentity.nextthink = time;
- setmodel(self.chatbubbleentity, "models/misc/chatbubble.spr");
+ setmodel(self.chatbubbleentity, "models/misc/chatbubble.spr"); // precision set below
setorigin(self.chatbubbleentity, self.origin + '0 0 15' + self.maxs_z * '0 0 1');
self.chatbubbleentity.mdl = self.chatbubbleentity.model;
self.chatbubbleentity.model = "";
+ self.chatbubbleentity.effects = EF_LOWPRECISION;
}
}
@@ -928,13 +929,14 @@
self.teambubbleentity.exteriormodeltoclient = self;
self.teambubbleentity.think = TeamBubbleThink;
self.teambubbleentity.nextthink = time;
- setmodel(self.teambubbleentity, "models/misc/teambubble.spr");
+ setmodel(self.teambubbleentity, "models/misc/teambubble.spr"); // precision set below
// setorigin(self.teambubbleentity, self.origin + '0 0 15' + self.maxs_z * '0 0 1');
setorigin(self.teambubbleentity, self.teambubbleentity.origin + '0 0 15' + self.maxs_z * '0 0 1');
setattachment(self.teambubbleentity, self, ""); // sticks to moving player better, also conserves bandwidth
self.teambubbleentity.mdl = self.teambubbleentity.model;
self.teambubbleentity.model = self.teambubbleentity.mdl;
self.teambubbleentity.customizeentityforclient = TeamBubble_customizeentityforclient;
+ self.teambubbleentity.effects = EF_LOWPRECISION;
}
}
Modified: branches/nexuiz-2.0/data/qcsrc/server/cl_weaponsystem.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/cl_weaponsystem.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/cl_weaponsystem.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -98,11 +98,11 @@
e.owner = self.owner; // Its owner is my owner
e.classname = "laser_target";
e.movetype = MOVETYPE_NOCLIP; // don't touch things
- setmodel(e, "models/laser_dot.mdl"); // what it looks like
+ setmodel(e, "models/laser_dot.mdl"); // what it looks like, precision set below
e.scale = 1.25; // make it larger
e.alpha = 0.25; // transparency
e.colormod = '255 0 0' * (1/255) * 8; // change colors
- e.effects = EF_FULLBRIGHT;
+ e.effects = EF_FULLBRIGHT | EF_LOWPRECISION;
// make it dynamically glow
// you should avoid over-using this, as it can slow down the player's computer.
e.glow_color = 251; // red color
@@ -156,11 +156,11 @@
self.dmg = self.owner.modelindex;
self.deadflag = self.owner.deadflag;
if (self.owner.weaponname != "")
- setmodel(self, strcat("models/weapons/w_", self.owner.weaponname, ".zym"));
+ setmodel(self, strcat("models/weapons/w_", self.owner.weaponname, ".zym")); // precision set below
else
self.model = "";
}
- self.effects = self.owner.effects;
+ self.effects = self.owner.effects | EF_LOWPRECISION;
if (self.flags & FL_FLY)
// owner is currently being teleported, so don't apply EF_NODRAW otherwise the viewmodel would "blink"
@@ -206,7 +206,7 @@
self.dmg = self.owner.modelindex;
self.deadflag = self.owner.deadflag;
if (self.owner.weaponname != "")
- setmodel(self, strcat("models/weapons/v_", self.owner.weaponname, ".md3"));
+ setmodel(self, strcat("models/weapons/v_", self.owner.weaponname, ".md3")); // precision set below
else
self.model = "";
setattachment(self, self.owner, "bip01 r hand");
@@ -214,7 +214,7 @@
if (!self.tag_index)
self.model = "";
}
- self.effects = self.owner.effects;
+ self.effects = self.owner.effects | EF_LOWPRECISION;
self.effects = self.effects - (self.effects & (EF_BLUE | EF_RED)); // eat performance
if(self.owner.alpha >= 0)
self.alpha = self.owner.alpha;
@@ -230,7 +230,7 @@
self.weaponentity.solid = SOLID_NOT;
self.weaponentity.owner = self;
self.weaponentity.weaponentity = self.weaponentity;
- setmodel(self.weaponentity, "");
+ setmodel(self.weaponentity, ""); // precision set when changed
self.weaponentity.origin = '0 0 0';
self.weaponentity.angles = '0 0 0';
self.weaponentity.viewmodelforclient = self;
@@ -293,7 +293,7 @@
if (self.weaponentity)
{
self.weaponentity.state = WS_CLEAR;
- setmodel(self.weaponentity, "");
+ setmodel(self.weaponentity, ""); // precision already set
self.weaponentity.effects = 0;
}
};
Modified: branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/ctf.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/ctf.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -416,7 +416,7 @@
if (!self.noise3)
self.noise3 = "ctf/respawn.wav";
precache_model (self.model);
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
precache_sound (self.noise);
precache_sound (self.noise1);
precache_sound (self.noise2);
@@ -472,7 +472,7 @@
if (!self.noise3)
self.noise3 = "ctf/respawn.wav";
precache_model (self.model);
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
precache_sound (self.noise);
precache_sound (self.noise1);
precache_sound (self.noise2);
Modified: branches/nexuiz-2.0/data/qcsrc/server/domination.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/domination.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/domination.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -234,7 +234,7 @@
if (self.noise1 != "")
precache_sound(self.noise1);
self.classname = "dom_team";
- setmodel(self, self.model);
+ setmodel(self, self.model); // precision not needed
self.mdl = self.model;
self.dmg = self.modelindex;
self.model = "";
@@ -255,7 +255,7 @@
// copy important properties from dom_team entity
self.goalentity = head;
- setmodel(self, head.mdl);
+ setmodel(self, head.mdl); // precision already set
self.skin = head.skin;
self.cnt = -1;
@@ -493,7 +493,7 @@
//if(!self.glow_size)
// self.glow_size = cvar("g_domination_point_glow");
- self.effects = self.effects | EF_FULLBRIGHT;
+ self.effects = self.effects | EF_FULLBRIGHT | EF_LOWPRECISION;
};
// code from here on is just to support maps that don't have control point and team entities
@@ -512,7 +512,7 @@
self.message = capmessage;
// this code is identical to dom_team
- setmodel(self, self.model);
+ setmodel(self, self.model); // precision not needed
self.mdl = self.model;
self.dmg = self.modelindex;
self.model = "";
Modified: branches/nexuiz-2.0/data/qcsrc/server/g_casings.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/g_casings.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/g_casings.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -74,19 +74,19 @@
e.createdtime = time;
if (casingtype == 1)
{
- setmodel (e, "models/casing_shell.mdl");
+ setmodel (e, "models/casing_shell.mdl"); // precision set above
e.cnt = time + 30;
// bias to make these be considered more important than other things
e.createdtime = time + 1;
}
else if (casingtype == 2)
{
- setmodel (e, "models/casing_steel.mdl");
+ setmodel (e, "models/casing_steel.mdl"); // precision set above
e.cnt = time + 10;
}
else
{
- setmodel (e, "models/casing_bronze.mdl");
+ setmodel (e, "models/casing_bronze.mdl"); // precision set above
e.cnt = time + 10;
}
if (maxclients == 1)
Modified: branches/nexuiz-2.0/data/qcsrc/server/g_hook.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/g_hook.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/g_hook.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -226,7 +226,7 @@
missile.movetype = MOVETYPE_FLY;
missile.solid = SOLID_BBOX;
- setmodel (missile, "models/ebomb.mdl"); // replace by something CENTERED!
+ setmodel (missile, "models/ebomb.mdl"); // replace by something CENTERED!, precision set below
setsize (missile, '-3 -3 -3', '3 3 3');
setorigin (missile, org);
Modified: branches/nexuiz-2.0/data/qcsrc/server/g_subs.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/g_subs.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/g_subs.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -360,7 +360,7 @@
if (self.angles != '0 0 0')
SetMovedir ();
self.solid = SOLID_TRIGGER;
- setmodel (self, self.model); // set size and link into world
+ setmodel (self, self.model); // set size and link into world, no precision needed
self.movetype = MOVETYPE_NONE;
self.modelindex = 0;
self.model = "";
@@ -374,7 +374,7 @@
if (self.angles != '0 0 0')
SetMovedir ();
self.solid = SOLID_BSP;
- setmodel (self, self.model); // set size and link into world
+ setmodel (self, self.model); // set size and link into world, no precision needed
self.movetype = MOVETYPE_PUSH;
// self.modelindex = 0;
self.model = "";
Modified: branches/nexuiz-2.0/data/qcsrc/server/g_triggers.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/g_triggers.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/g_triggers.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -463,7 +463,7 @@
self.angles = '0 0 0';
self.movetype = MOVETYPE_NONE;
self.solid = SOLID_NOT;
- setmodel(self, self.model);
+ setmodel(self, self.model); // no precision needed
setorigin(self, self.origin);
setsize(self, self.mins, self.maxs);
self.model = "";
@@ -516,7 +516,7 @@
self.angles = '0 0 0';
self.movetype = MOVETYPE_NONE;
self.solid = SOLID_NOT;
- setmodel(self, self.model);
+ setmodel(self, self.model); // no precision needed
setorigin(self, self.origin);
setsize(self, self.mins, self.maxs);
self.model = "";
Modified: branches/nexuiz-2.0/data/qcsrc/server/g_violence.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/g_violence.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/g_violence.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -38,9 +38,9 @@
if(self.classname == "player") // the eye
{
if(self.gibrandom > other.cvar_cl_nogibs)
- setmodel(self, self.model);
+ self.model = self.mdl;
else
- setmodel(self, "");
+ self.model = "";
return TRUE;
}
else // other gibs - don't even need to send them
@@ -71,7 +71,8 @@
gib.customizeentityforclient = Gib_customizeentityforclient;
gib.effects = EF_LOWPRECISION; // use less bandwidth
- setmodel (gib, mdlname);
+ gib.mdl = mdlname;
+ setmodel (gib, mdlname); // precision set above
gib.gibmodelindex = gib.modelindex;
setsize (gib, '-8 -8 -8', '8 8 8');
setorigin (gib, org);
Modified: branches/nexuiz-2.0/data/qcsrc/server/runematch.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/runematch.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/runematch.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -581,7 +581,7 @@
e.movetype = MOVETYPE_TOSS;
e.solid = SOLID_TRIGGER;
e.flags = FL_ITEM;
- setmodel(e, "models/runematch/rune.mdl");
+ setmodel(e, "models/runematch/rune.mdl"); // precision set below
setorigin(e, spot.origin);
setsize(e, '0 0 -35', '0 0 0');
@@ -590,7 +590,7 @@
e.enemy.classname = "curse";
e.enemy.runes = cs;
//e.enemy.avelocity = '300 500 200';
- setmodel(e.enemy, "models/runematch/curse.mdl");
+ setmodel(e.enemy, "models/runematch/curse.mdl"); // precision set below
setorigin(e, '0 0 0');
setattachment(e.enemy, e, "");
@@ -599,11 +599,8 @@
e.enemy.colormod = RuneColormod(cs);
e.alpha = e.enemy.alpha = cvar("g_runematch_rune_alpha");//0.78;
- e.effects = e.enemy.effects = cvar("g_runematch_rune_effects");//EF_ADDITIVE;// | EF_FULLBRIGHT;
+ e.effects = e.enemy.effects = cvar("g_runematch_rune_effects") | EF_LOWPRECISION;//EF_ADDITIVE;// | EF_FULLBRIGHT;
- // Savage: Save some bandwidth
- self.effects |= EF_LOWPRECISION;
-
//e.glow_size = e.enemy.glow_size = cvar("g_runematch_rune_glow_size");
//e.glow_color = e.enemy.glow_color = cvar("g_runematch_rune_glow_color");
Modified: branches/nexuiz-2.0/data/qcsrc/server/t_halflife.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/t_halflife.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/t_halflife.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -52,7 +52,7 @@
void() func_water =
{
self.solid = SOLID_TRIGGER;
- setmodel (self, self.model); // set size and link into world
+ setmodel (self, self.model); // set size and link into world, precision set by mapper
self.touch = func_ladder_touch;
};
Modified: branches/nexuiz-2.0/data/qcsrc/server/t_items.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/t_items.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/t_items.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -321,7 +321,8 @@
self.movetype = MOVETYPE_TOSS;
self.solid = SOLID_TRIGGER;
self.touch = Item_Touch;
- setmodel (self, self.mdl);
+ setmodel (self, self.mdl); // precision set below
+ self.effects |= EF_LOWPRECISION;
setsize (self, '-16 -16 0', '16 16 32');
if (itemflags & FL_WEAPON)
{
@@ -581,7 +582,7 @@
void misc_models (void)
{
precache_model (self.model);
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set by mapper
setsize (self, self.mins, self.maxs);
}
Modified: branches/nexuiz-2.0/data/qcsrc/server/t_jumppads.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/t_jumppads.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/t_jumppads.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -223,7 +223,7 @@
SetMovedir ();
self.solid = SOLID_TRIGGER;
- setmodel (self, self.model);
+ setmodel (self, self.model); // no precision needed
self.movetype = MOVETYPE_NONE;
self.modelindex = 0;
self.model = "";
Modified: branches/nexuiz-2.0/data/qcsrc/server/t_plats.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/t_plats.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/t_plats.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -193,7 +193,8 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
setorigin (self, self.origin);
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
setsize (self, self.mins , self.maxs);
self.blocked = plat_crush;
@@ -312,7 +313,8 @@
self.use = train_use;
self.classname = "train";
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
setsize (self, self.mins , self.maxs);
setorigin (self, self.origin);
self.nextthink = self.ltime + 0.1;
@@ -368,7 +370,8 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
- setmodel(self, self.model);
+ setmodel(self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
setsize(self, self.mins, self.maxs);
setorigin(self, self.origin);
@@ -436,7 +439,7 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
- setmodel(self, self.model);
+ setmodel(self, self.model); // no lowprecision here! evil!
setsize(self, self.mins, self.maxs);
setorigin(self, self.origin);
@@ -494,7 +497,7 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
- setmodel(self, self.model);
+ setmodel(self, self.model); // precision set below
setsize(self, self.mins, self.maxs);
setorigin(self, self.origin);
@@ -628,7 +631,8 @@
self.movetype = MOVETYPE_PUSH;
self.solid = SOLID_BSP;
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
self.blocked = button_blocked;
self.use = button_use;
@@ -1065,7 +1069,8 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
setorigin (self, self.origin);
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
self.classname = "door";
self.blocked = door_blocked;
@@ -1332,7 +1337,8 @@
self.solid = SOLID_BSP;
self.movetype = MOVETYPE_PUSH;
self.classname = "door";
- setmodel (self, self.model);
+ setmodel (self, self.model); // precision set below
+ self.effects |= EF_LOWPRECISION;
setorigin (self, self.origin);
self.touch = secret_touch;
Modified: branches/nexuiz-2.0/data/qcsrc/server/t_teleporters.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/t_teleporters.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/t_teleporters.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -166,7 +166,7 @@
self.solid = SOLID_TRIGGER;
self.movetype = MOVETYPE_NONE;
- setmodel (self, self.model);
+ setmodel (self, self.model); // no precision needed
self.model = "";
self.modelindex = 0;
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_common.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_common.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_common.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -151,10 +151,10 @@
e.nextthink = time + vlen(trace_endpos - start) / 6000;
e.velocity = dir * 6000;
e.angles = vectoangles(e.velocity);
- setmodel (e, "models/tracer.mdl");
+ setmodel (e, "models/tracer.mdl"); // precision set below
setsize (e, '0 0 0', '0 0 0');
setorigin (e, start);
- e.effects = e.effects | EF_ADDITIVE | EF_FULLBRIGHT | EF_NOSHADOW;
+ e.effects = EF_ADDITIVE | EF_FULLBRIGHT | EF_NOSHADOW | EF_LOWPRECISION;
e.flags = FL_PROJECTILE;
}
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_crylink.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -22,7 +22,7 @@
}
self.owner = world;
self.touch = SUB_Null;
- setmodel (self, "models/plasma.mdl");
+ setmodel (self, "models/plasma.mdl"); // precision set below
setsize (self, '0 0 0', '0 0 0');
self.gravity = 0;
self.glow_size = 0;
@@ -54,7 +54,7 @@
}
self.owner = world;
self.touch = SUB_Null;
- setmodel (self, "models/plasma.mdl");
+ setmodel (self, "models/plasma.mdl"); // precision set below
setsize (self, '0 0 0', '0 0 0');
self.gravity = 0;
self.glow_size = 0;
@@ -91,7 +91,7 @@
proj.solid = SOLID_BBOX;
proj.gravity = 0.001;
- setmodel (proj, "models/plasmatrail.mdl");
+ setmodel (proj, "models/plasmatrail.mdl"); // precision set below
setsize (proj, '0 0 0', '0 0 0');
setorigin (proj, w_shotorg);
@@ -136,7 +136,7 @@
proj.solid = SOLID_BBOX;
proj.gravity = 0.001;
- setmodel (proj, "models/plasmatrail.mdl");
+ setmodel (proj, "models/plasmatrail.mdl"); // precision set below
setsize (proj, '0 0 0', '0 0 0');
setorigin (proj, w_shotorg);
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_electro.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -107,7 +107,7 @@
proj.angles = vectoangles(proj.velocity);
proj.touch = W_Plasma_TouchExplode;
proj.flags = FL_PROJECTILE;
- setmodel(proj, "models/elaser.mdl");
+ setmodel(proj, "models/elaser.mdl"); // precision set above
setsize(proj, '0 0 0', '0 0 0');
// LordHavoc: disabled because no one likes this sound and it sometimes never stops due to packet loss
@@ -139,7 +139,7 @@
proj.velocity = v_forward * cvar("g_balance_electro_secondary_speed") + v_up * cvar("g_balance_electro_secondary_speed_up");
W_SetupProjectileVelocity(proj);
proj.touch = W_Plasma_Touch;
- setmodel(proj, "models/ebomb.mdl");
+ setmodel(proj, "models/ebomb.mdl"); // precision set above
setsize(proj, '0 0 -3', '0 0 -3');
proj.takedamage = DAMAGE_YES;
proj.damageforcescale = 4;
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_grenadelauncher.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -85,7 +85,7 @@
gren.movetype = MOVETYPE_BOUNCE;
gren.solid = SOLID_BBOX;
gren.effects = EF_NOSHADOW | EF_LOWPRECISION;
- setmodel(gren, "models/grenademodel.md3");
+ setmodel(gren, "models/grenademodel.md3"); // precision set above
setsize(gren, '0 0 0', '0 0 0');
setorigin(gren, w_shotorg);
@@ -116,7 +116,7 @@
gren.movetype = MOVETYPE_BOUNCE;
gren.solid = SOLID_BBOX;
gren.effects = EF_NOSHADOW | EF_LOWPRECISION;
- setmodel(gren, "models/grenademodel.md3");
+ setmodel(gren, "models/grenademodel.md3"); // precision set above
setsize(gren, '0 0 -3', '0 0 -3');
setorigin(gren, w_shotorg);
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_hagar.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -94,7 +94,7 @@
missile.solid = SOLID_BBOX;
missile.scale = 0.4; // BUG: the model is too big
setorigin (missile, w_shotorg);
- setmodel (missile, "models/hagarmissile.mdl");
+ setmodel (missile, "models/hagarmissile.mdl"); // precision set below
setsize (missile, '0 0 0', '0 0 0');
//missile.takedamage = DAMAGE_YES;
//missile.damageforcescale = 4;
@@ -130,7 +130,7 @@
missile.solid = SOLID_BBOX;
missile.scale = 0.4; // BUG: the model is too big
setorigin (missile, w_shotorg);
- setmodel (missile, "models/hagarmissile.mdl");
+ setmodel (missile, "models/hagarmissile.mdl"); // precision set below
setsize (missile, '0 0 0', '0 0 0');
//missile.takedamage = DAMAGE_YES;
//missile.damageforcescale = 4;
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_laser.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -43,7 +43,7 @@
missile.movetype = MOVETYPE_FLY;
missile.solid = SOLID_BBOX;
- setmodel (missile, "models/laser.mdl");
+ setmodel (missile, "models/laser.mdl"); // precision set below
setsize (missile, '0 0 0', '0 0 0');
setorigin (missile, w_shotorg);
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_nex.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -50,7 +50,7 @@
//flash.origin = '150 -16 -8';
//flash.angles_z = 90;
//flash.scale = 4;
- setmodel (flash, "models/nexflash.md3");
+ setmodel (flash, "models/nexflash.md3"); // precision set below
SUB_SetFade (flash, time, 0.4);
flash.effects = flash.effects | EF_ADDITIVE | EF_FULLBRIGHT | EF_LOWPRECISION;
*/
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_rocketlauncher.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -202,7 +202,7 @@
missile.movetype = MOVETYPE_FLY;
missile.solid = SOLID_BBOX;
- setmodel (missile, "models/rocket.md3");
+ setmodel (missile, "models/rocket.md3"); // precision set below
setsize (missile, '0 0 0', '0 0 0');
setorigin (missile, w_shotorg);
@@ -217,13 +217,13 @@
missile.think = W_Rocket_Think;
missile.nextthink = time;
missile.cnt = time + cvar("g_balance_rocketlauncher_lifetime");
- missile.effects = EF_NOSHADOW;
+ missile.effects = EF_NOSHADOW | EF_LOWPRECISION;
sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
missile.flags = FL_PROJECTILE;
flash = spawn ();
setorigin (flash, w_shotorg);
- setmodel (flash, "models/flash.md3");
+ setmodel (flash, "models/flash.md3"); // precision set below
flash.angles = vectoangles (w_shotdir);
SUB_SetFade (flash, time, 0.4);
flash.effects = flash.effects | EF_ADDITIVE | EF_FULLBRIGHT | EF_LOWPRECISION;
Modified: branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/w_uzi.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -28,7 +28,7 @@
// muzzle flash for 1st person view
flash = spawn();
setorigin(flash, '53 5 -1');
- setmodel(flash, "models/uziflash.md3");
+ setmodel(flash, "models/uziflash.md3"); flash.effects = EF_LOWPRECISION;
setattachment(flash, self.weaponentity, "bone01");
flash.viewmodelforclient = self;
flash.scale = 1.2;
@@ -37,7 +37,7 @@
// muzzle flash for 3rd person view
flash2 = spawn();
setorigin(flash2, '51 1 8');
- setmodel(flash2, "models/uziflash.md3");
+ setmodel(flash2, "models/uziflash.md3"); flash2.effects = EF_LOWPRECISION;
setattachment(flash2, self.exteriorweaponentity, "");
SUB_SetFade(flash2, time, 0.2);
Modified: branches/nexuiz-2.0/data/qcsrc/server/waypointsprites.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/waypointsprites.qc 2007-04-18 12:57:29 UTC (rev 2335)
+++ branches/nexuiz-2.0/data/qcsrc/server/waypointsprites.qc 2007-04-18 12:58:38 UTC (rev 2336)
@@ -227,8 +227,8 @@
wp.customizeentityforclient = WaypointSprite_CustomizeEntityForClient;
wp.think = WaypointSprite_Think;
wp.nextthink = time;
- wp.effects = EF_NODEPTHTEST;
- setmodel(wp, strcat("models/sprites/", spr, ".sp2"));
+ wp.effects = EF_NODEPTHTEST | EF_LOWPRECISION;
+ setmodel(wp, strcat("models/sprites/", spr, ".sp2")); // precision set above
return wp;
}
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