r1953 - in trunk/data: . qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Nov 30 04:58:24 EST 2006
Author: div0
Date: 2006-11-30 04:58:24 -0500 (Thu, 30 Nov 2006)
New Revision: 1953
Modified:
trunk/data/default.cfg
trunk/data/qcsrc/server/w_nex.qc
Log:
new settings:
set g_balance_minstagib_nex_refire 1.0
set g_balance_minstagib_nex_animtime 0.3
to allow different settings for Minstagib and regular gameplay
Modified: trunk/data/default.cfg
===================================================================
--- trunk/data/default.cfg 2006-11-29 12:04:52 UTC (rev 1952)
+++ trunk/data/default.cfg 2006-11-30 09:58:24 UTC (rev 1953)
@@ -494,6 +494,8 @@
set g_balance_nex_damage 140
set g_balance_nex_refire 1.5
set g_balance_nex_animtime 0.3
+set g_balance_minstagib_nex_refire 1.0
+set g_balance_minstagib_nex_animtime 0.3
set g_balance_nex_ammo 5
set g_balance_nex_respawntime_modifier 1
Modified: trunk/data/qcsrc/server/w_nex.qc
===================================================================
--- trunk/data/qcsrc/server/w_nex.qc 2006-11-29 12:04:52 UTC (rev 1952)
+++ trunk/data/qcsrc/server/w_nex.qc 2006-11-30 09:58:24 UTC (rev 1953)
@@ -143,10 +143,23 @@
else if (req == WR_THINK)
{
if (self.button0)
- if (weapon_prepareattack(0, cvar("g_balance_nex_refire")))
{
- W_Nex_Attack();
- weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_nex_animtime"), w_ready);
+ if(cvar("g_minstagib"))
+ {
+ if (weapon_prepareattack(0, cvar("g_balance_minstagib_nex_refire")))
+ {
+ W_Nex_Attack();
+ weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_minstagib_nex_animtime"), w_ready);
+ }
+ }
+ else
+ {
+ if (weapon_prepareattack(0, cvar("g_balance_nex_refire")))
+ {
+ W_Nex_Attack();
+ weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_nex_animtime"), w_ready);
+ }
+ }
}
}
else if (req == WR_SETUP)
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