r1926 - branches/nexuiz-2.0/data/qcsrc/server trunk/data/qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Nov 12 07:50:57 EST 2006
Author: kadaverjack
Date: 2006-11-12 07:50:57 -0500 (Sun, 12 Nov 2006)
New Revision: 1926
Modified:
branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
trunk/data/qcsrc/server/ctf.qc
Log:
spawnfunctions for q3 ctf flags
Modified: branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/ctf.qc 2006-11-12 11:00:17 UTC (rev 1925)
+++ branches/nexuiz-2.0/data/qcsrc/server/ctf.qc 2006-11-12 12:50:57 UTC (rev 1926)
@@ -472,6 +472,18 @@
};
+// spawnfunctions for q3 flags
+void team_CTF_redflag()
+{
+ item_flag_team1();
+}
+
+void team_CTF_blueflag()
+{
+ item_flag_team2();
+}
+
+
/*QUAKED ctf_team (0 .5 .8) (-16 -16 -24) (16 16 32)
Team declaration for CTF gameplay, this allows you to decide what team
names and control point models are used in your map.
Modified: trunk/data/qcsrc/server/ctf.qc
===================================================================
--- trunk/data/qcsrc/server/ctf.qc 2006-11-12 11:00:17 UTC (rev 1925)
+++ trunk/data/qcsrc/server/ctf.qc 2006-11-12 12:50:57 UTC (rev 1926)
@@ -472,6 +472,18 @@
};
+// spawnfunctions for q3 flags
+void team_CTF_redflag()
+{
+ item_flag_team1();
+}
+
+void team_CTF_blueflag()
+{
+ item_flag_team2();
+}
+
+
/*QUAKED ctf_team (0 .5 .8) (-16 -16 -24) (16 16 32)
Team declaration for CTF gameplay, this allows you to decide what team
names and control point models are used in your map.
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