r1926 - branches/nexuiz-2.0/data/qcsrc/server trunk/data/qcsrc/server

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sun Nov 12 07:50:57 EST 2006


Author: kadaverjack
Date: 2006-11-12 07:50:57 -0500 (Sun, 12 Nov 2006)
New Revision: 1926

Modified:
   branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
   trunk/data/qcsrc/server/ctf.qc
Log:
spawnfunctions for q3 ctf flags


Modified: branches/nexuiz-2.0/data/qcsrc/server/ctf.qc
===================================================================
--- branches/nexuiz-2.0/data/qcsrc/server/ctf.qc	2006-11-12 11:00:17 UTC (rev 1925)
+++ branches/nexuiz-2.0/data/qcsrc/server/ctf.qc	2006-11-12 12:50:57 UTC (rev 1926)
@@ -472,6 +472,18 @@
 };
 
 
+// spawnfunctions for q3 flags
+void team_CTF_redflag()
+{
+	item_flag_team1();
+}
+
+void team_CTF_blueflag()
+{
+	item_flag_team2();
+}
+
+
 /*QUAKED ctf_team (0 .5 .8) (-16 -16 -24) (16 16 32)
 Team declaration for CTF gameplay, this allows you to decide what team
 names and control point models are used in your map.

Modified: trunk/data/qcsrc/server/ctf.qc
===================================================================
--- trunk/data/qcsrc/server/ctf.qc	2006-11-12 11:00:17 UTC (rev 1925)
+++ trunk/data/qcsrc/server/ctf.qc	2006-11-12 12:50:57 UTC (rev 1926)
@@ -472,6 +472,18 @@
 };
 
 
+// spawnfunctions for q3 flags
+void team_CTF_redflag()
+{
+	item_flag_team1();
+}
+
+void team_CTF_blueflag()
+{
+	item_flag_team2();
+}
+
+
 /*QUAKED ctf_team (0 .5 .8) (-16 -16 -24) (16 16 32)
 Team declaration for CTF gameplay, this allows you to decide what team
 names and control point models are used in your map.




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