r1765 - branches/nexuiz-2.0/data/scripts trunk/data/scripts
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Jul 21 15:29:45 EDT 2006
Author: m0rfar
Date: 2006-07-21 15:29:45 -0400 (Fri, 21 Jul 2006)
New Revision: 1765
Modified:
branches/nexuiz-2.0/data/scripts/evil8_base.shader
trunk/data/scripts/evil8_base.shader
Log:
Don't picmip the liftbutton texture (warfare). Players might notice it better now, and players with high picmip.
Modified: branches/nexuiz-2.0/data/scripts/evil8_base.shader
===================================================================
--- branches/nexuiz-2.0/data/scripts/evil8_base.shader 2006-07-20 08:32:25 UTC (rev 1764)
+++ branches/nexuiz-2.0/data/scripts/evil8_base.shader 2006-07-21 19:29:45 UTC (rev 1765)
@@ -1,13 +1,13 @@
textures/e8/e8_base1broke
{
q3map_nonplanar
- q3map_shadeAngle 75
- {
- map textures/e8/e8_base1broke
- rgbGen vertex
- }
-}
-
+ q3map_shadeAngle 75
+ {
+ map textures/e8/e8_base1broke
+ rgbGen vertex
+ }
+}
+
textures/evil8_lights/e8btrimlight
{
qer_editorimage textures/evil8_lights/e8btrimlight.tga
@@ -458,6 +458,7 @@
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
+ nopicmip
{
map textures/evil8_fx/e8red_dcl.tga
blendfunc add
@@ -470,6 +471,7 @@
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
+ nopicmip
{
map textures/evil8_fx/e8blue_dcl.tga
blendfunc add
@@ -1174,4 +1176,4 @@
blendfunc filter
rgbGen identity
}
-}
+}
Modified: trunk/data/scripts/evil8_base.shader
===================================================================
--- trunk/data/scripts/evil8_base.shader 2006-07-20 08:32:25 UTC (rev 1764)
+++ trunk/data/scripts/evil8_base.shader 2006-07-21 19:29:45 UTC (rev 1765)
@@ -1,13 +1,13 @@
textures/e8/e8_base1broke
{
q3map_nonplanar
- q3map_shadeAngle 75
- {
- map textures/e8/e8_base1broke
- rgbGen vertex
- }
-}
-
+ q3map_shadeAngle 75
+ {
+ map textures/e8/e8_base1broke
+ rgbGen vertex
+ }
+}
+
textures/evil8_lights/e8btrimlight
{
qer_editorimage textures/evil8_lights/e8btrimlight.tga
@@ -458,6 +458,7 @@
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
+ nopicmip
{
map textures/evil8_fx/e8red_dcl.tga
blendfunc add
@@ -470,6 +471,7 @@
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
+ nopicmip
{
map textures/evil8_fx/e8blue_dcl.tga
blendfunc add
@@ -1174,4 +1176,4 @@
blendfunc filter
rgbGen identity
}
-}
+}
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