r2025 - in branches/nexuiz-2.0/data/menu: creategame/gamemodes data/gamemodes
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Dec 9 07:55:27 EST 2006
Author: esteel
Date: 2006-12-09 07:55:26 -0500 (Sat, 09 Dec 2006)
New Revision: 2025
Modified:
branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu
branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu
Log:
was still missing in branch: add a switch to the game options to toggle g_throughfloor
Modified: branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu 2006-12-09 12:51:24 UTC (rev 2024)
+++ branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu 2006-12-09 12:55:26 UTC (rev 2025)
@@ -50,6 +50,11 @@
text "Grappling Hook Enabled"
target "::Data::Game::Misc::Grapple::Switch"
}
+ Derive Nex_Option_Switch ThroughFloor
+ {
+ text "Damage Through Floor"
+ target "::Data::Game::Misc::ThroughFloor::Switch"
+ }
Derive Nex_Option_EditBox GrappleFireSpeed
{
text "Grappling Hook Fire Speed"
Modified: branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu 2006-12-09 12:51:24 UTC (rev 2024)
+++ branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu 2006-12-09 12:55:26 UTC (rev 2025)
@@ -25,6 +25,13 @@
[DataLink_OnOffSwitch]
}
+ Item Data_CvarCreateSave ThroughFloor
+ {
+ cvarName "g_throughfloor"
+ defValue 1
+
+ [DataLink_OnOffSwitch]
+ }
Item Data_CvarCreateSave GrappleFireSpeed
{
cvarName "g_balance_grapplehook_speed_fly"
More information about the nexuiz-commits
mailing list