r2025 - in branches/nexuiz-2.0/data/menu: creategame/gamemodes data/gamemodes

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Dec 9 07:55:27 EST 2006


Author: esteel
Date: 2006-12-09 07:55:26 -0500 (Sat, 09 Dec 2006)
New Revision: 2025

Modified:
   branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu
   branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu
Log:
was still missing in branch: add a switch to the game options to toggle g_throughfloor


Modified: branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu	2006-12-09 12:51:24 UTC (rev 2024)
+++ branches/nexuiz-2.0/data/menu/creategame/gamemodes/gamemisc.menu	2006-12-09 12:55:26 UTC (rev 2025)
@@ -50,6 +50,11 @@
 				text	"Grappling Hook Enabled"
 				target	"::Data::Game::Misc::Grapple::Switch"
 			}
+			Derive Nex_Option_Switch ThroughFloor
+			{
+				text	"Damage Through Floor"
+				target	"::Data::Game::Misc::ThroughFloor::Switch"
+			}			
 			Derive Nex_Option_EditBox GrappleFireSpeed
 			{
 				text	"Grappling Hook Fire Speed"

Modified: branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu	2006-12-09 12:51:24 UTC (rev 2024)
+++ branches/nexuiz-2.0/data/menu/data/gamemodes/gamemisc.menu	2006-12-09 12:55:26 UTC (rev 2025)
@@ -25,6 +25,13 @@
 
 		[DataLink_OnOffSwitch]
 	}
+	Item Data_CvarCreateSave ThroughFloor
+	{
+		cvarName	"g_throughfloor"
+		defValue	1
+
+		[DataLink_OnOffSwitch]
+	}	
 	Item Data_CvarCreateSave GrappleFireSpeed
 	{
 		cvarName	"g_balance_grapplehook_speed_fly"




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