r1968 - trunk/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sun Dec 3 06:47:47 EST 2006


Author: div0
Date: 2006-12-03 06:47:47 -0500 (Sun, 03 Dec 2006)
New Revision: 1968

Modified:
   trunk/data/default.cfg
Log:
deprecated g_maplist_selectrandom


Modified: trunk/data/default.cfg
===================================================================
--- trunk/data/default.cfg	2006-12-03 10:21:36 UTC (rev 1967)
+++ trunk/data/default.cfg	2006-12-03 11:47:47 UTC (rev 1968)
@@ -215,7 +215,7 @@
 set g_maplist_defaultlist "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare''dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic''lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare''rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic''tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"
 seta g_maplist $g_maplist_defaultlist
 seta g_maplist_index 0 // this is used internally for saving position in maplist cycle
-seta g_maplist_selectrandom 0 // if 1, a random map will be chosen as next map
+seta g_maplist_selectrandom 0 // if 1, a random map will be chosen as next map, DEPRECATED in favor of g_maplist_shuffle
 seta g_maplist_shuffle 0 // new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list.
 // timeout for kill credit when your damage knocks someone into a death trap
 set g_maxpushtime 8.0




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