r1878 - in branches/nexuiz-2.0/data: . menu/creategame/gamemodes menu/data/gamemodes

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Aug 30 15:29:48 EDT 2006


Author: esteel
Date: 2006-08-30 15:29:48 -0400 (Wed, 30 Aug 2006)
New Revision: 1878

Modified:
   branches/nexuiz-2.0/data/default.cfg
   branches/nexuiz-2.0/data/menu/creategame/gamemodes/teamplay.menu
   branches/nexuiz-2.0/data/menu/data/gamemodes/teamplay.menu
Log:
from trunk: changed menu and default.cfg to use teamplay_default 4 so that g_mirrordamage and g_friendlyfire control things now


Modified: branches/nexuiz-2.0/data/default.cfg
===================================================================
--- branches/nexuiz-2.0/data/default.cfg	2006-08-30 19:22:59 UTC (rev 1877)
+++ branches/nexuiz-2.0/data/default.cfg	2006-08-30 19:29:48 UTC (rev 1878)
@@ -234,13 +234,13 @@
 // common team values
 set  g_tdm				0
 
-seta teamplay_default			3	// default teamplay setting in team games
+seta teamplay_default			4	// default teamplay setting in team games
   // 1 = no friendly fire, self damage
   // 2 = friendly fire and self damage enabled
   // 3 = no friendly fire, but self damage enabled
   // 4 = obey the following two cvars
-seta g_mirrordamage 0.0              // for teamplay 4: mirror damage factor
-seta g_friendlyfire 1.0              // for teamplay 4: fiendly fire factor
+seta g_mirrordamage 0.2              // for teamplay 4: mirror damage factor
+seta g_friendlyfire 0.0              // for teamplay 4: fiendly fire factor
 
 set deathmatch_force_teamplay		0	// always play TDM on dm maps
 seta g_balance_teams			0	// automatically balance out players entering instead of asking them for their preferred team

Modified: branches/nexuiz-2.0/data/menu/creategame/gamemodes/teamplay.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/creategame/gamemodes/teamplay.menu	2006-08-30 19:22:59 UTC (rev 1877)
+++ branches/nexuiz-2.0/data/menu/creategame/gamemodes/teamplay.menu	2006-08-30 19:29:48 UTC (rev 1878)
@@ -20,11 +20,16 @@
 		text	"Force Teamplay (TDM) in Deathmatch maps"
 		target	"::Data::Game::Teamplay::DMForceTeamplay::Switch"
 	}
-	Derive Nex_Option_Switch TeamPlay
+	Derive Nex_Option_EditBox FriendlyFire
 	{
-		text	"Teamplay Friendly Fire"
-		target	"::Data::Game::Teamplay::TeamPlay::Switch"
+		text	"Friendly Fire Amount"
+		target	"Data::Game::Teamplay::FriendlyFire::Text"
 	}
+	Derive Nex_Option_EditBox MirrorDamage
+	{
+		text	"Mirror Damage Amount"
+		target	"::Data::Game::Teamplay::MirrorDamage::Text"
+	}
 	Derive Nex_Option_Switch BalanceTeams
 	{
 		text	"Auto-Balance Teams on Join"

Modified: branches/nexuiz-2.0/data/menu/data/gamemodes/teamplay.menu
===================================================================
--- branches/nexuiz-2.0/data/menu/data/gamemodes/teamplay.menu	2006-08-30 19:22:59 UTC (rev 1877)
+++ branches/nexuiz-2.0/data/menu/data/gamemodes/teamplay.menu	2006-08-30 19:29:48 UTC (rev 1878)
@@ -11,20 +11,19 @@
 
 		[DataLink_OnOffSwitch]
 	}
-	Item Data_Cvar TeamPlay
+	Item Data_Cvar FriendlyFire
 	{
-		cvarName	"teamplay_default"
-		defValue	1
+		cvarName	"g_friendlyfire"
+		defValue	0.0
 
-		Item DataLink_ValueSwitch Switch
-		{
-			minValue	1
-			stepValue	1
-			maxValue	3
-			descList	"'Self Fire, No Friendly' 'Friendly Fire' 'No Friendly Fire'"
+		[DataLink_Setting]
+	}
+	Item Data_Cvar MirrorDamage
+	{
+		cvarName	"g_mirrordamage"
+		defValue	0.2
 
-			link		"##up"
-		}
+		[DataLink_Setting]
 	}
 	Item Data_Cvar BalanceTeams
 	{




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