From fleeky at icculus.org Sun Jun 1 01:13:27 2008 From: fleeky at icculus.org (fleeky at icculus.org) Date: 1 Jun 2008 01:13:27 -0400 Subject: r1186 - trunk/base/maps/terrain Message-ID: <20080601051327.3940.qmail@icculus.org> Author: fleeky Date: 2008-06-01 01:13:21 -0400 (Sun, 01 Jun 2008) New Revision: 1186 Added: trunk/base/maps/terrain/island1.obj Log is attached. adding in new stuff for islands.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20080601.051327.diff URL: From fleeky at icculus.org Sun Jun 1 01:53:07 2008 From: fleeky at icculus.org (fleeky at icculus.org) Date: 1 Jun 2008 01:53:07 -0400 Subject: r1187 - in trunk/base: maps maps/terrain models/granite models/word_buildings/word_dance Message-ID: <20080601055307.12069.qmail@icculus.org> Author: fleeky Date: 2008-06-01 01:45:51 -0400 (Sun, 01 Jun 2008) New Revision: 1187 Added: trunk/base/maps/terrain/island_splat.dwmaterial trunk/base/maps/terrain/island_splat.tga Removed: trunk/base/maps/terrain/floating_island_cave.obj Modified: trunk/base/maps/islands.ent trunk/base/maps/terrain/floating_island.obj trunk/base/models/granite/granitebody.tga trunk/base/models/granite/granitelegsarms.tga trunk/base/models/granite/granitetorso.tga trunk/base/models/word_buildings/word_dance/base.obj Log is attached. adding in new stuff for islands.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20080601.055307.diff URL: From fleeky at icculus.org Mon Jun 2 14:58:02 2008 From: fleeky at icculus.org (fleeky at icculus.org) Date: 2 Jun 2008 14:58:02 -0400 Subject: r1188 - in trunk/base/maps: . terrain Message-ID: <20080602185802.28200.qmail@icculus.org> Author: fleeky Date: 2008-06-02 14:45:56 -0400 (Mon, 02 Jun 2008) New Revision: 1188 Modified: trunk/base/maps/islands.ent trunk/base/maps/terrain/floating_island.obj trunk/base/maps/terrain/island1.obj trunk/base/maps/terrain/island_splat.tga Log is attached. islands.ent looking a lot better, added in lights for the cave area, these will be taken out once lamps are ingame and you can just put lamps up everywhere.. fixed the bad transition of the splatmap with terain/cave meshes.. still need to break up the top area of the terrain with the blue channel probably, need crits on changes :) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20080602.185802.diff URL: From fleeky at icculus.org Mon Jun 30 22:58:47 2008 From: fleeky at icculus.org (fleeky at icculus.org) Date: 30 Jun 2008 22:58:47 -0400 Subject: r1189 - in trunk/base: maps models/word_buildings/word_dance Message-ID: <20080701025847.14115.qmail@icculus.org> Author: fleeky Date: 2008-06-30 22:58:12 -0400 (Mon, 30 Jun 2008) New Revision: 1189 Modified: trunk/base/maps/islands.ent trunk/base/models/word_buildings/word_dance/base.obj trunk/base/models/word_buildings/word_dance/base_under.obj Log is attached. comitting new ring models for islands map -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20080701.025847.diff URL: