r1148 - trunk/src/engine

lordhavoc at icculus.org lordhavoc at icculus.org
Mon Apr 28 16:27:17 EDT 2008

Author: lordhavoc
Date: 2008-04-28 16:27:15 -0400 (Mon, 28 Apr 2008)
New Revision: 1148

Log is attached.
added R_SetDepthMask to allow gamecode to change depthmask if it wishes
to (for example to allow skipping the zfill pass if it sorts surfaces)

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