r983 - in trunk/base: maps models models/flag_tower models/flag_tower/Source models/word_buildings models/word_buildings/word_dance textures textures/tiling_fence textures/tiling_galvanized textures/tiling_marble textures/tiling_red textures/tiling_struct

fleeky at icculus.org fleeky at icculus.org
Fri Dec 14 21:03:41 EST 2007


Author: fleeky
Date: 2007-12-14 21:03:40 -0500 (Fri, 14 Dec 2007)
New Revision: 983

Added:
   trunk/base/models/flag_tower/
   trunk/base/models/flag_tower/Source/
   trunk/base/models/flag_tower/Source/flagtower.blend
   trunk/base/models/flag_tower/flagtower.mtl
   trunk/base/models/flag_tower/flagtower.obj
   trunk/base/models/word_buildings/
   trunk/base/models/word_buildings/word_dance/
   trunk/base/models/word_buildings/word_dance/word_dance.mtl
   trunk/base/models/word_buildings/word_dance/word_dance.obj
   trunk/base/models/word_buildings/word_dance/word_dance.tga
   trunk/base/models/word_buildings/word_dance/word_dance_bump.tga
   trunk/base/models/word_buildings/word_dance/word_dance_gloss.tga
   trunk/base/models/word_buildings/word_dance/word_dance_glow.tga
   trunk/base/models/word_buildings/word_dance/word_dance_spec.tga
   trunk/base/textures/tiling_fence/
   trunk/base/textures/tiling_fence/Thumbs.db
   trunk/base/textures/tiling_fence/fence.bmp
   trunk/base/textures/tiling_fence/fence.tga
   trunk/base/textures/tiling_fence/fence_norm.bmp
   trunk/base/textures/tiling_fence/fence_norm.tga
   trunk/base/textures/tiling_galvanized/
   trunk/base/textures/tiling_galvanized/Thumbs.db
   trunk/base/textures/tiling_galvanized/galvanized.bmp
   trunk/base/textures/tiling_galvanized/galvanized.tga
   trunk/base/textures/tiling_marble/
   trunk/base/textures/tiling_marble/Thumbs.db
   trunk/base/textures/tiling_marble/marble.tga
   trunk/base/textures/tiling_marble/marble_norm.tga
   trunk/base/textures/tiling_red/
   trunk/base/textures/tiling_red/Thumbs.db
   trunk/base/textures/tiling_red/redhex.tga
   trunk/base/textures/tiling_red/redhex_norm.tga
   trunk/base/textures/tiling_struct/
   trunk/base/textures/tiling_struct/Thumbs.db
   trunk/base/textures/tiling_struct/struct.tga
   trunk/base/textures/tiling_struct/struct_norm.tga
Modified:
   trunk/base/maps/testplane.ent
Log is attached.
adding some models .. most notably models/flag_tower/flagtower.obj the scaling of the textures shouldnt be so high frequency and yet it is ? im thinking there is something different with how blender does it and its done in the obj .. or in how darkwar reads scale?

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