From fleeky at icculus.org Sat Dec 1 09:21:57 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 1 Dec 2007 09:21:57 -0500 Subject: r975 - trunk/base/models/darktank Message-ID: <20071201142157.19818.qmail@icculus.org> Author: fleeky Date: 2007-12-01 09:21:55 -0500 (Sat, 01 Dec 2007) New Revision: 975 Added: trunk/base/models/darktank/darktank_bump.tga trunk/base/models/darktank/darktank_gloss.tga trunk/base/models/darktank/hover_base_bump.tga trunk/base/models/darktank/hover_base_gloss.tga Modified: trunk/base/models/darktank/darktank.mtl trunk/base/models/darktank/darktank.obj trunk/base/models/darktank/darktank.tga trunk/base/models/darktank/darktank_glow.tga trunk/base/models/darktank/hover_base.tga trunk/base/models/darktank/hover_base_glow.tga Log is attached. added a few extra maps to the darktank to make it shinier and in general tweaking it -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071201.142157.diff URL: From fleeky at icculus.org Wed Dec 5 08:21:24 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 5 Dec 2007 08:21:24 -0500 Subject: r976 - in trunk/base/maps: . heightmaps Message-ID: <20071205132124.15617.qmail@icculus.org> Author: fleeky Date: 2007-12-05 08:21:19 -0500 (Wed, 05 Dec 2007) New Revision: 976 Added: trunk/base/maps/heightmaps/ trunk/base/maps/heightmaps/raindance.md5mesh trunk/base/maps/heightmaps/raindance.tga trunk/base/maps/raindance.ent Modified: trunk/base/maps/testplane.ent Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071205.132124.diff URL: From fleeky at icculus.org Wed Dec 5 11:13:01 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 5 Dec 2007 11:13:01 -0500 Subject: r977 - trunk/base/maps/heightmaps Message-ID: <20071205161301.8698.qmail@icculus.org> Author: fleeky Date: 2007-12-05 11:12:59 -0500 (Wed, 05 Dec 2007) New Revision: 977 Added: trunk/base/maps/heightmaps/frosty.tga Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071205.161301.diff URL: From lordhavoc at icculus.org Thu Dec 6 08:18:10 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 6 Dec 2007 08:18:10 -0500 Subject: r978 - trunk/game Message-ID: <20071206131810.8207.qmail@icculus.org> Author: lordhavoc Date: 2007-12-06 08:18:10 -0500 (Thu, 06 Dec 2007) New Revision: 978 Modified: trunk/game/g_entity.c trunk/game/g_entityclass.c trunk/game/g_main.h Log is attached. implemented impactdelay on projectiles -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071206.131810.diff URL: From lordhavoc at icculus.org Wed Dec 12 21:55:52 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 12 Dec 2007 21:55:52 -0500 Subject: r979 - trunk/game Message-ID: <20071213025552.25184.qmail@icculus.org> Author: lordhavoc Date: 2007-12-12 21:55:51 -0500 (Wed, 12 Dec 2007) New Revision: 979 Modified: trunk/game/g_client.c trunk/game/g_server.c Log is attached. fix a couple warnings -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071213.025552.diff URL: From lordhavoc at icculus.org Fri Dec 14 01:22:18 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 01:22:18 -0500 Subject: r980 - trunk/game Message-ID: <20071214062218.16363.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 01:22:18 -0500 (Fri, 14 Dec 2007) New Revision: 980 Modified: trunk/game/g_main.c Log is attached. don't let videotimer stay positive after a frame is rendered, this avoids problems with falling behind at low framerates -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071214.062218.diff URL: From fleeky at icculus.org Fri Dec 14 11:54:03 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 14 Dec 2007 11:54:03 -0500 Subject: r981 - trunk/base/maps Message-ID: <20071214165403.26279.qmail@icculus.org> Author: fleeky Date: 2007-12-14 11:54:03 -0500 (Fri, 14 Dec 2007) New Revision: 981 Modified: trunk/base/maps/raindance.ent Log is attached. moving stuff around in the map.. preparing for words bases and other stuff.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071214.165403.diff URL: From sajt at icculus.org Fri Dec 14 13:26:43 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 14 Dec 2007 13:26:43 -0500 Subject: r982 - trunk Message-ID: <20071214182643.4935.qmail@icculus.org> Author: sajt Date: 2007-12-14 13:26:43 -0500 (Fri, 14 Dec 2007) New Revision: 982 Modified: trunk/msvcwarnings.h Log is attached. shut up about 'deprecated' functions -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071214.182643.diff URL: From fleeky at icculus.org Fri Dec 14 21:03:41 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 14 Dec 2007 21:03:41 -0500 Subject: r983 - in trunk/base: maps models models/flag_tower models/flag_tower/Source models/word_buildings models/word_buildings/word_dance textures textures/tiling_fence textures/tiling_galvanized textures/tiling_marble textures/tiling_red textures/tiling_struct Message-ID: <20071215020341.698.qmail@icculus.org> Author: fleeky Date: 2007-12-14 21:03:40 -0500 (Fri, 14 Dec 2007) New Revision: 983 Added: trunk/base/models/flag_tower/ trunk/base/models/flag_tower/Source/ trunk/base/models/flag_tower/Source/flagtower.blend trunk/base/models/flag_tower/flagtower.mtl trunk/base/models/flag_tower/flagtower.obj trunk/base/models/word_buildings/ trunk/base/models/word_buildings/word_dance/ trunk/base/models/word_buildings/word_dance/word_dance.mtl trunk/base/models/word_buildings/word_dance/word_dance.obj trunk/base/models/word_buildings/word_dance/word_dance.tga trunk/base/models/word_buildings/word_dance/word_dance_bump.tga trunk/base/models/word_buildings/word_dance/word_dance_gloss.tga trunk/base/models/word_buildings/word_dance/word_dance_glow.tga trunk/base/models/word_buildings/word_dance/word_dance_spec.tga trunk/base/textures/tiling_fence/ trunk/base/textures/tiling_fence/Thumbs.db trunk/base/textures/tiling_fence/fence.bmp trunk/base/textures/tiling_fence/fence.tga trunk/base/textures/tiling_fence/fence_norm.bmp trunk/base/textures/tiling_fence/fence_norm.tga trunk/base/textures/tiling_galvanized/ trunk/base/textures/tiling_galvanized/Thumbs.db trunk/base/textures/tiling_galvanized/galvanized.bmp trunk/base/textures/tiling_galvanized/galvanized.tga trunk/base/textures/tiling_marble/ trunk/base/textures/tiling_marble/Thumbs.db trunk/base/textures/tiling_marble/marble.tga trunk/base/textures/tiling_marble/marble_norm.tga trunk/base/textures/tiling_red/ trunk/base/textures/tiling_red/Thumbs.db trunk/base/textures/tiling_red/redhex.tga trunk/base/textures/tiling_red/redhex_norm.tga trunk/base/textures/tiling_struct/ trunk/base/textures/tiling_struct/Thumbs.db trunk/base/textures/tiling_struct/struct.tga trunk/base/textures/tiling_struct/struct_norm.tga Modified: trunk/base/maps/testplane.ent Log is attached. adding some models .. most notably models/flag_tower/flagtower.obj the scaling of the textures shouldnt be so high frequency and yet it is ? im thinking there is something different with how blender does it and its done in the obj .. or in how darkwar reads scale? -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.020341.diff URL: From fleeky at icculus.org Fri Dec 14 21:07:47 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 14 Dec 2007 21:07:47 -0500 Subject: r984 - trunk/base/models/flag_tower Message-ID: <20071215020747.3421.qmail@icculus.org> Author: fleeky Date: 2007-12-14 21:07:47 -0500 (Fri, 14 Dec 2007) New Revision: 984 Modified: trunk/base/models/flag_tower/flagtower.mtl trunk/base/models/flag_tower/flagtower.obj Log is attached. fixed the texturing slightly .. still not at proper tiling scale though -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.020747.diff URL: From lordhavoc at icculus.org Fri Dec 14 21:36:43 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 21:36:43 -0500 Subject: r985 - trunk/base/maps Message-ID: <20071215023643.25255.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 21:36:43 -0500 (Fri, 14 Dec 2007) New Revision: 985 Modified: trunk/base/maps/test.ent Log is attached. brightened the sun a bit (0.3 color became 0.5) removed unused "light" fields -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.023643.diff URL: From lordhavoc at icculus.org Fri Dec 14 21:37:51 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 21:37:51 -0500 Subject: r986 - trunk Message-ID: <20071215023751.26119.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 21:37:51 -0500 (Fri, 14 Dec 2007) New Revision: 986 Modified: trunk/console.c Log is attached. changed default values for con_notify and con_notifytime -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.023751.diff URL: From lordhavoc at icculus.org Fri Dec 14 21:41:31 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 21:41:31 -0500 Subject: r987 - trunk/game Message-ID: <20071215024131.29652.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 21:41:29 -0500 (Fri, 14 Dec 2007) New Revision: 987 Modified: trunk/game/g_client.c trunk/game/g_client.h trunk/game/g_commands.c trunk/game/g_entity.c trunk/game/g_entity.h trunk/game/g_entityclass.c trunk/game/g_main.c trunk/game/g_network.c trunk/game/g_network.h trunk/game/g_server.c Log is attached. reworked client/server timing again, no longer floods out packets cleaned up G_NetConnection_SendPackets, now has a limit of 64 packetlogs, sends empty packets (just sequence header) when packetlog buffer is full, rather than using ever increasing memory while a player is timing out added cl_networkdebug_read, cl_networkdebug_send, sv_networkdebug_read, sv_networkdebug_send cvars to enable debugging messages in netcode -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.024131.diff URL: From fleeky at icculus.org Fri Dec 14 21:51:14 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 14 Dec 2007 21:51:14 -0500 Subject: r988 - in trunk/base/models/flag_tower: . Source Message-ID: <20071215025114.5455.qmail@icculus.org> Author: fleeky Date: 2007-12-14 21:51:13 -0500 (Fri, 14 Dec 2007) New Revision: 988 Modified: trunk/base/models/flag_tower/Source/flagtower.blend trunk/base/models/flag_tower/flagtower.mtl trunk/base/models/flag_tower/flagtower.obj Log is attached. further messing with uvmaps and texturing for flag tower.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.025114.diff URL: From lordhavoc at icculus.org Fri Dec 14 21:52:08 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 21:52:08 -0500 Subject: r989 - trunk/game Message-ID: <20071215025208.6224.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 21:52:08 -0500 (Fri, 14 Dec 2007) New Revision: 989 Modified: trunk/game/g_entityclass.c Log is attached. fix networking problems with projectiles -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.025208.diff URL: From fleeky at icculus.org Fri Dec 14 22:16:16 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 14 Dec 2007 22:16:16 -0500 Subject: r990 - in trunk/base: maps textures/tiling_fence textures/tiling_galvanized textures/tiling_struct Message-ID: <20071215031616.31047.qmail@icculus.org> Author: fleeky Date: 2007-12-14 22:16:14 -0500 (Fri, 14 Dec 2007) New Revision: 990 Added: trunk/base/textures/tiling_fence/fence_bump.tga trunk/base/textures/tiling_fence/fence_gloss.tga trunk/base/textures/tiling_galvanized/galvanized_bump.tga trunk/base/textures/tiling_galvanized/galvanized_gloss.tga trunk/base/textures/tiling_struct/struct_bump.tga trunk/base/textures/tiling_struct/struct_gloss.tga Removed: trunk/base/textures/tiling_fence/fence.bmp trunk/base/textures/tiling_fence/fence_norm.bmp trunk/base/textures/tiling_galvanized/galvanized.bmp Modified: trunk/base/maps/raindance.ent Log is attached. commiting some more textures + adding flagtower to the raindance map.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.031616.diff URL: From lordhavoc at icculus.org Fri Dec 14 22:24:01 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 22:24:01 -0500 Subject: r991 - trunk Message-ID: <20071215032401.4641.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 22:24:01 -0500 (Fri, 14 Dec 2007) New Revision: 991 Modified: trunk/model.c Log is attached. added .obj writing -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.032401.diff URL: From lordhavoc at icculus.org Fri Dec 14 22:32:18 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 22:32:18 -0500 Subject: r992 - trunk/game Message-ID: <20071215033218.20940.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 22:32:17 -0500 (Fri, 14 Dec 2007) New Revision: 992 Modified: trunk/game/g_network.c Log is attached. fix bug that spewed thousands of packets per frame -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.033218.diff URL: From lordhavoc at icculus.org Fri Dec 14 22:45:02 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 22:45:02 -0500 Subject: r993 - trunk Message-ID: <20071215034502.16490.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 22:45:02 -0500 (Fri, 14 Dec 2007) New Revision: 993 Modified: trunk/model.c Log is attached. fix a bug in obj exporting (swap y and z) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.034502.diff URL: From lordhavoc at icculus.org Fri Dec 14 22:50:20 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 14 Dec 2007 22:50:20 -0500 Subject: r994 - trunk Message-ID: <20071215035020.27932.qmail@icculus.org> Author: lordhavoc Date: 2007-12-14 22:50:17 -0500 (Fri, 14 Dec 2007) New Revision: 994 Modified: trunk/model.c Log is attached. fix vertex indexing in .obj saving -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.035020.diff URL: From lordhavoc at icculus.org Sat Dec 15 04:31:03 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 15 Dec 2007 04:31:03 -0500 Subject: r996 - trunk/game Message-ID: <20071215093103.13780.qmail@icculus.org> Author: lordhavoc Date: 2007-12-15 04:30:56 -0500 (Sat, 15 Dec 2007) New Revision: 996 Modified: trunk/game/g_server.c Log is attached. remove some dead code -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.093103.diff URL: From lordhavoc at icculus.org Sat Dec 15 04:30:18 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 15 Dec 2007 04:30:18 -0500 Subject: r995 - trunk/game Message-ID: <20071215093018.13485.qmail@icculus.org> Author: lordhavoc Date: 2007-12-15 04:30:10 -0500 (Sat, 15 Dec 2007) New Revision: 995 Modified: trunk/game/g_client.c trunk/game/g_network.c trunk/game/g_network.h trunk/game/g_server.c Log is attached. fix some prioritization issues that caused 0 priority (which isn't sent) for certain entities cleaned up some rate limiting code and moved it into G_NetConnection_SendPackets other little fixes -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.093018.diff URL: From fleeky at icculus.org Sat Dec 15 17:19:36 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 15 Dec 2007 17:19:36 -0500 Subject: r997 - in trunk/base: models/flag_tower/Source textures/tiling_fence textures/tiling_struct Message-ID: <20071215221936.19879.qmail@icculus.org> Author: fleeky Date: 2007-12-15 17:19:36 -0500 (Sat, 15 Dec 2007) New Revision: 997 Removed: trunk/base/textures/tiling_fence/fence_norm.tga trunk/base/textures/tiling_struct/struct_norm.tga Modified: trunk/base/models/flag_tower/Source/flagtower.blend trunk/base/textures/tiling_fence/fence.tga trunk/base/textures/tiling_fence/fence_bump.tga trunk/base/textures/tiling_fence/fence_gloss.tga trunk/base/textures/tiling_struct/struct.tga trunk/base/textures/tiling_struct/struct_bump.tga trunk/base/textures/tiling_struct/struct_gloss.tga Log is attached. updating the textures on the flag tower to look better -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071215.221936.diff URL: From lordhavoc at icculus.org Sat Dec 15 22:28:48 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 15 Dec 2007 22:28:48 -0500 Subject: r998 - trunk Message-ID: <20071216032848.13523.qmail@icculus.org> Author: lordhavoc Date: 2007-12-15 22:28:47 -0500 (Sat, 15 Dec 2007) New Revision: 998 Modified: trunk/model.c Log is attached. added object commands to obj to give the surfaces within a name for easier editing -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071216.032848.diff URL: From fleeky at icculus.org Sun Dec 16 19:08:46 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 16 Dec 2007 19:08:46 -0500 Subject: r999 - in trunk/base: maps models/flag_tower/Source models/word_buildings/word_dance models/word_buildings/word_dance/Source Message-ID: <20071217000846.18266.qmail@icculus.org> Author: fleeky Date: 2007-12-16 19:08:46 -0500 (Sun, 16 Dec 2007) New Revision: 999 Added: trunk/base/models/word_buildings/word_dance/Source/ trunk/base/models/word_buildings/word_dance/Source/bridge.blend trunk/base/models/word_buildings/word_dance/bridge.mtl trunk/base/models/word_buildings/word_dance/bridge.obj Modified: trunk/base/maps/raindance.ent trunk/base/models/flag_tower/Source/flagtower.blend Log is attached. adding a new bridge to raindance, also added one more light to raindance.. still runs ok ... -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071217.000846.diff URL: From fleeky at icculus.org Sun Dec 16 19:53:46 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 16 Dec 2007 19:53:46 -0500 Subject: r1000 - trunk/base/models/word_buildings/word_dance Message-ID: <20071217005346.8481.qmail@icculus.org> Author: fleeky Date: 2007-12-16 19:53:45 -0500 (Sun, 16 Dec 2007) New Revision: 1000 Modified: trunk/base/models/word_buildings/word_dance/bridge.obj Log is attached. changed textures on the bridge a bit.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071217.005346.diff URL: From fleeky at icculus.org Sun Dec 16 21:37:59 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 16 Dec 2007 21:37:59 -0500 Subject: r1001 - in trunk/base/models: flag_tower word_buildings/word_dance word_buildings/word_dance/Source Message-ID: <20071217023759.29802.qmail@icculus.org> Author: fleeky Date: 2007-12-16 21:37:56 -0500 (Sun, 16 Dec 2007) New Revision: 1001 Modified: trunk/base/models/flag_tower/flagtower.obj trunk/base/models/word_buildings/word_dance/Source/bridge.blend trunk/base/models/word_buildings/word_dance/bridge.mtl trunk/base/models/word_buildings/word_dance/bridge.obj Log is attached. fixing modeller errors .. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071217.023759.diff URL: From fleeky at icculus.org Sun Dec 16 22:42:41 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 16 Dec 2007 22:42:41 -0500 Subject: r1002 - trunk/base/maps Message-ID: <20071217034241.26569.qmail@icculus.org> Author: fleeky Date: 2007-12-16 22:42:41 -0500 (Sun, 16 Dec 2007) New Revision: 1002 Modified: trunk/base/maps/raindance.ent Log is attached. lighting changes -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071217.034241.diff URL: From fleeky at icculus.org Mon Dec 17 19:21:31 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 17 Dec 2007 19:21:31 -0500 Subject: r1003 - in trunk/base: maps models models/debris models/debris/Source textures textures/stone Message-ID: <20071218002131.13773.qmail@icculus.org> Author: fleeky Date: 2007-12-17 19:21:30 -0500 (Mon, 17 Dec 2007) New Revision: 1003 Added: trunk/base/models/debris/ trunk/base/models/debris/Source/ trunk/base/models/debris/Source/rock.blend trunk/base/models/debris/rock.mtl trunk/base/models/debris/rock.obj trunk/base/models/debris/rock1.mtl trunk/base/models/debris/rock1.obj trunk/base/textures/stone/ trunk/base/textures/stone/Thumbs.db trunk/base/textures/stone/stone.tga trunk/base/textures/stone/stone_gloss.tga trunk/base/textures/stone/stone_norm.tga Modified: trunk/base/maps/raindance.ent Log is attached. adding 2 rock models and a texture for them -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071218.002131.diff URL: From fleeky at icculus.org Mon Dec 17 19:58:47 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 17 Dec 2007 19:58:47 -0500 Subject: r1004 - in trunk/base: maps models/debris Message-ID: <20071218005847.16212.qmail@icculus.org> Author: fleeky Date: 2007-12-17 19:58:47 -0500 (Mon, 17 Dec 2007) New Revision: 1004 Added: trunk/base/models/debris/rock2.mtl trunk/base/models/debris/rock2.obj Modified: trunk/base/maps/raindance.ent Log is attached. adding one more rock -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071218.005847.diff URL: From fleeky at icculus.org Mon Dec 17 20:02:01 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 17 Dec 2007 20:02:01 -0500 Subject: r1005 - trunk/base/maps Message-ID: <20071218010201.24479.qmail@icculus.org> Author: fleeky Date: 2007-12-17 20:02:01 -0500 (Mon, 17 Dec 2007) New Revision: 1005 Modified: trunk/base/maps/raindance.ent Log is attached. moving rocks around.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071218.010201.diff URL: From fleeky at icculus.org Mon Dec 17 21:03:13 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 17 Dec 2007 21:03:13 -0500 Subject: r1006 - trunk/base/textures/stone Message-ID: <20071218020313.28619.qmail@icculus.org> Author: fleeky Date: 2007-12-17 21:03:13 -0500 (Mon, 17 Dec 2007) New Revision: 1006 Modified: trunk/base/textures/stone/stone_gloss.tga Log is attached. reduced gloss -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071218.020313.diff URL: From lordhavoc at icculus.org Tue Dec 18 20:09:28 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 18 Dec 2007 20:09:28 -0500 Subject: r1007 - trunk Message-ID: <20071219010928.4877.qmail@icculus.org> Author: lordhavoc Date: 2007-12-18 20:09:26 -0500 (Tue, 18 Dec 2007) New Revision: 1007 Modified: trunk/util.c Log is attached. don't append .md5mesh to the filename in util_maketerrain -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071219.010928.diff URL: From fleeky at icculus.org Tue Dec 18 20:17:54 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 18 Dec 2007 20:17:54 -0500 Subject: r1008 - in trunk/base: maps models/word_buildings/word_dance Message-ID: <20071219011754.14938.qmail@icculus.org> Author: fleeky Date: 2007-12-18 20:17:54 -0500 (Tue, 18 Dec 2007) New Revision: 1008 Added: trunk/base/models/word_buildings/word_dance/word_base.mtl trunk/base/models/word_buildings/word_dance/word_base.obj Modified: trunk/base/maps/raindance.ent Log is attached. adding word's new base -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071219.011754.diff URL: From lordhavoc at icculus.org Wed Dec 19 00:13:21 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 19 Dec 2007 00:13:21 -0500 Subject: r1009 - trunk Message-ID: <20071219051321.10712.qmail@icculus.org> Author: lordhavoc Date: 2007-12-19 00:13:20 -0500 (Wed, 19 Dec 2007) New Revision: 1009 Modified: trunk/util.c Log is attached. correct a typo -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071219.051321.diff URL: From fleeky at icculus.org Wed Dec 19 08:54:48 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 19 Dec 2007 08:54:48 -0500 Subject: r1010 - in trunk/base/maps: . heightmaps Message-ID: <20071219135448.19140.qmail@icculus.org> Author: fleeky Date: 2007-12-19 08:54:39 -0500 (Wed, 19 Dec 2007) New Revision: 1010 Added: trunk/base/maps/heightmaps/raindance.obj Modified: trunk/base/maps/raindance.ent Log is attached. committing messed up raindance terrain as an example and updating the raindance.ent to load the messed up mesh. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071219.135448.diff URL: From fleeky at icculus.org Wed Dec 19 11:40:48 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 19 Dec 2007 11:40:48 -0500 Subject: r1011 - trunk/base/models/playor Message-ID: <20071219164048.21390.qmail@icculus.org> Author: fleeky Date: 2007-12-19 11:40:47 -0500 (Wed, 19 Dec 2007) New Revision: 1011 Modified: trunk/base/models/playor/playor.tga Log is attached. playing with the playor.tga skin -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071219.164048.diff URL: From fleeky at icculus.org Thu Dec 20 18:53:03 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 18:53:03 -0500 Subject: r1012 - in trunk/base: . scripts Message-ID: <20071220235303.26237.qmail@icculus.org> Author: fleeky Date: 2007-12-20 18:53:03 -0500 (Thu, 20 Dec 2007) New Revision: 1012 Added: trunk/base/scripts/ trunk/base/scripts/blender2md5.org.py Log is attached. adding blender2md5.org.py -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071220.235303.diff URL: From fleeky at icculus.org Thu Dec 20 18:54:16 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 18:54:16 -0500 Subject: r1013 - trunk/base/scripts Message-ID: <20071220235416.32028.qmail@icculus.org> Author: fleeky Date: 2007-12-20 18:54:16 -0500 (Thu, 20 Dec 2007) New Revision: 1013 Added: trunk/base/scripts/blender2md5.py Removed: trunk/base/scripts/blender2md5.org.py Log is attached. fixing names -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071220.235416.diff URL: From fleeky at icculus.org Thu Dec 20 18:56:44 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 18:56:44 -0500 Subject: r1014 - trunk/base/scripts Message-ID: <20071220235644.13745.qmail@icculus.org> Author: fleeky Date: 2007-12-20 18:56:44 -0500 (Thu, 20 Dec 2007) New Revision: 1014 Modified: trunk/base/scripts/blender2md5.py Log is attached. hopefully i committed the right one ! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071220.235644.diff URL: From fleeky at icculus.org Thu Dec 20 19:01:31 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:01:31 -0500 Subject: r1015 - trunk/base/scripts Message-ID: <20071221000131.2454.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:01:28 -0500 (Thu, 20 Dec 2007) New Revision: 1015 Modified: trunk/base/scripts/blender2md5.py Log is attached. finally.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.000131.diff URL: From lordhavoc at icculus.org Thu Dec 20 19:22:19 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 20 Dec 2007 19:22:19 -0500 Subject: r1016 - trunk/base/scripts Message-ID: <20071221002219.29765.qmail@icculus.org> Author: lordhavoc Date: 2007-12-20 19:22:18 -0500 (Thu, 20 Dec 2007) New Revision: 1016 Removed: trunk/base/scripts/blender2md5.py Log is attached. do it over again -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.002219.diff URL: From fleeky at icculus.org Thu Dec 20 19:23:39 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:23:39 -0500 Subject: r1017 - trunk/base/scripts Message-ID: <20071221002339.31024.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:23:39 -0500 (Thu, 20 Dec 2007) New Revision: 1017 Added: trunk/base/scripts/blender2md5.py Log is attached. re-adding blender2md5.py -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.002339.diff URL: From fleeky at icculus.org Thu Dec 20 19:41:02 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:41:02 -0500 Subject: r1018 - trunk/base/scripts Message-ID: <20071221004102.3709.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:41:02 -0500 (Thu, 20 Dec 2007) New Revision: 1018 Modified: trunk/base/scripts/blender2md5.py Log is attached. adding the version Black sent me. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.004102.diff URL: From fleeky at icculus.org Thu Dec 20 19:48:32 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:48:32 -0500 Subject: r1019 - trunk/base/scripts Message-ID: <20071221004832.17123.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:48:32 -0500 (Thu, 20 Dec 2007) New Revision: 1019 Modified: trunk/base/scripts/blender2md5.py Log is attached. re-committing Black's version of blender2md5.py -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.004832.diff URL: From lordhavoc at icculus.org Thu Dec 20 19:52:45 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 20 Dec 2007 19:52:45 -0500 Subject: r1020 - trunk/base/scripts Message-ID: <20071221005245.23789.qmail@icculus.org> Author: lordhavoc Date: 2007-12-20 19:52:45 -0500 (Thu, 20 Dec 2007) New Revision: 1020 Removed: trunk/base/scripts/blender2md5.py Log is attached. do it over, right this time -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.005245.diff URL: From fleeky at icculus.org Thu Dec 20 19:55:34 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:55:34 -0500 Subject: r1021 - trunk/base/scripts Message-ID: <20071221005534.26958.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:55:34 -0500 (Thu, 20 Dec 2007) New Revision: 1021 Added: trunk/base/scripts/blender2md5.py Log is attached. commiting old version of blender2md5.py -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.005534.diff URL: From fleeky at icculus.org Thu Dec 20 19:56:55 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Dec 2007 19:56:55 -0500 Subject: r1022 - trunk/base/scripts Message-ID: <20071221005655.29578.qmail@icculus.org> Author: fleeky Date: 2007-12-20 19:56:54 -0500 (Thu, 20 Dec 2007) New Revision: 1022 Modified: trunk/base/scripts/blender2md5.py Log is attached. committing Black's version of blender2md5.py -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.005655.diff URL: From lordhavoc at icculus.org Thu Dec 20 20:45:04 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 20 Dec 2007 20:45:04 -0500 Subject: r1023 - trunk/base/scripts Message-ID: <20071221014504.21470.qmail@icculus.org> Author: lordhavoc Date: 2007-12-20 20:45:03 -0500 (Thu, 20 Dec 2007) New Revision: 1023 Modified: trunk/base/scripts/blender2md5.py Log is attached. fix line endings -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.014504.diff URL: From lordhavoc at icculus.org Thu Dec 20 20:45:40 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 20 Dec 2007 20:45:40 -0500 Subject: r1024 - trunk/base/scripts Message-ID: <20071221014540.22492.qmail@icculus.org> Author: lordhavoc Date: 2007-12-20 20:45:39 -0500 (Thu, 20 Dec 2007) New Revision: 1024 Modified: trunk/base/scripts/blender2md5.py Log is attached. update from Black -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.014540.diff URL: From lordhavoc at icculus.org Thu Dec 20 22:45:34 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 20 Dec 2007 22:45:34 -0500 Subject: r1025 - trunk Message-ID: <20071221034534.9216.qmail@icculus.org> Author: lordhavoc Date: 2007-12-20 22:45:34 -0500 (Thu, 20 Dec 2007) New Revision: 1025 Modified: trunk/model.c Log is attached. fix bug in obj writer (vertices count from 1, not 0) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.034534.diff URL: From tomaz at icculus.org Fri Dec 21 14:27:44 2007 From: tomaz at icculus.org (tomaz at icculus.org) Date: 21 Dec 2007 14:27:44 -0500 Subject: r1026 - in trunk/base: models/gunlevel/source textures/stone textures/tiling_fence textures/tiling_galvanized textures/tiling_marble textures/tiling_red textures/tiling_struct Message-ID: <20071221192744.1959.qmail@icculus.org> Author: tomaz Date: 2007-12-21 14:27:43 -0500 (Fri, 21 Dec 2007) New Revision: 1026 Removed: trunk/base/models/gunlevel/source/Thumbs.db trunk/base/textures/stone/Thumbs.db trunk/base/textures/tiling_fence/Thumbs.db trunk/base/textures/tiling_galvanized/Thumbs.db trunk/base/textures/tiling_marble/Thumbs.db trunk/base/textures/tiling_red/Thumbs.db trunk/base/textures/tiling_struct/Thumbs.db Log is attached. Removed a couple of Thumbs.db that has no reason to be in the repository -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.192744.diff URL: From black at icculus.org Fri Dec 21 14:40:36 2007 From: black at icculus.org (black at icculus.org) Date: 21 Dec 2007 14:40:36 -0500 Subject: r1027 - trunk/base/scripts Message-ID: <20071221194036.28086.qmail@icculus.org> Author: black Date: 2007-12-21 14:40:35 -0500 (Fri, 21 Dec 2007) New Revision: 1027 Removed: trunk/base/scripts/blender2md5.py Log is attached. I don't care. Remove the script again. I'm going to do it right.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.194036.diff URL: From black at icculus.org Fri Dec 21 14:42:25 2007 From: black at icculus.org (black at icculus.org) Date: 21 Dec 2007 14:42:25 -0500 Subject: r1028 - trunk/base/scripts Message-ID: <20071221194225.31258.qmail@icculus.org> Author: black Date: 2007-12-21 14:42:24 -0500 (Fri, 21 Dec 2007) New Revision: 1028 Added: trunk/base/scripts/blender2md5.py Log is attached. Commit the original file from der_ton. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.194225.diff URL: From black at icculus.org Fri Dec 21 14:56:48 2007 From: black at icculus.org (black at icculus.org) Date: 21 Dec 2007 14:56:48 -0500 Subject: r1029 - trunk/base/scripts Message-ID: <20071221195648.28594.qmail@icculus.org> Author: black Date: 2007-12-21 14:56:48 -0500 (Fri, 21 Dec 2007) New Revision: 1029 Modified: trunk/base/scripts/blender2md5.py Log is attached. Commit the first changed version (purge unchanged bone animation frames). -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.195648.diff URL: From black at icculus.org Fri Dec 21 15:08:46 2007 From: black at icculus.org (black at icculus.org) Date: 21 Dec 2007 15:08:46 -0500 Subject: r1030 - trunk/base/scripts Message-ID: <20071221200846.18543.qmail@icculus.org> Author: black Date: 2007-12-21 15:08:45 -0500 (Fri, 21 Dec 2007) New Revision: 1030 Modified: trunk/base/scripts/blender2md5.py Log is attached. Merge the batch job changes into the purge version. (Tbh I think there might be a weird difference between my original script code and the one I used for my purge changes :o) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.200846.diff URL: From black at icculus.org Fri Dec 21 15:40:07 2007 From: black at icculus.org (black at icculus.org) Date: 21 Dec 2007 15:40:07 -0500 Subject: r1031 - trunk/base/scripts Message-ID: <20071221204007.661.qmail@icculus.org> Author: black Date: 2007-12-21 15:40:06 -0500 (Fri, 21 Dec 2007) New Revision: 1031 Modified: trunk/base/scripts/blender2md5.py Log is attached. Fix an issue with the code merging (it added qw to the framedata, too). Remove it and refactor some code. The script really works now! It's been tested with fish.blend a batch file that exports multiple anims and an md5 model viewer (plays anims, too)!! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071221.204007.diff URL: From fleeky at icculus.org Sat Dec 22 11:28:53 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 22 Dec 2007 11:28:53 -0500 Subject: r1032 - trunk/base/models/playor Message-ID: <20071222162853.11691.qmail@icculus.org> Author: fleeky Date: 2007-12-22 11:28:50 -0500 (Sat, 22 Dec 2007) New Revision: 1032 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_legs_stand.md5anim trunk/base/models/playor/playor_pitchangle.md5anim Log is attached. replacing old buggy animations with newer more buggy animations. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071222.162852.diff URL: From black at icculus.org Sat Dec 22 16:21:30 2007 From: black at icculus.org (black at icculus.org) Date: 22 Dec 2007 16:21:30 -0500 Subject: r1033 - trunk/base/scripts Message-ID: <20071222212130.11861.qmail@icculus.org> Author: black Date: 2007-12-22 16:21:29 -0500 (Sat, 22 Dec 2007) New Revision: 1033 Modified: trunk/base/scripts/blender2md5.py Log is attached. Use a popup menu to choose the action we want to export. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071222.212130.diff URL: From black at icculus.org Sat Dec 22 17:22:01 2007 From: black at icculus.org (black at icculus.org) Date: 22 Dec 2007 17:22:01 -0500 Subject: r1034 - trunk/base/scripts Message-ID: <20071222222201.13944.qmail@icculus.org> Author: black Date: 2007-12-22 17:21:59 -0500 (Sat, 22 Dec 2007) New Revision: 1034 Modified: trunk/base/scripts/blender2md5.py Log is attached. Comment out some debug output. Change the export action GUI stuff again - it now uses a dropdown box - its neat \o/ -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071222.222201.diff URL: From fleeky at icculus.org Sun Dec 23 06:34:23 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 23 Dec 2007 06:34:23 -0500 Subject: r1035 - in trunk/base/models/playor: . Source Message-ID: <20071223113423.24625.qmail@icculus.org> Author: fleeky Date: 2007-12-23 06:34:21 -0500 (Sun, 23 Dec 2007) New Revision: 1035 Added: trunk/base/models/playor/Source/ trunk/base/models/playor/Source/darkanimation.blend trunk/base/models/playor/Source/darkanimation1.blend Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_legs_stand.md5anim trunk/base/models/playor/playor_pitchangle.md5anim Log is attached. committing more buggy animations and source files.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071223.113423.diff URL: From black at icculus.org Sun Dec 23 10:42:51 2007 From: black at icculus.org (black at icculus.org) Date: 23 Dec 2007 10:42:51 -0500 Subject: r1036 - trunk/base/scripts Message-ID: <20071223154251.30224.qmail@icculus.org> Author: black Date: 2007-12-23 10:42:51 -0500 (Sun, 23 Dec 2007) New Revision: 1036 Modified: trunk/base/scripts/blender2md5.py Log is attached. Big rewrite of the exporter's GUI (cleanup is next on my todo). The GUI now supports multiple animations, too, and shows them in a nice table view. Now all settings can be saved and loaded (including md5camera), too. Enjoy :) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071223.154251.diff URL: From black at icculus.org Sun Dec 23 16:40:29 2007 From: black at icculus.org (black at icculus.org) Date: 23 Dec 2007 16:40:29 -0500 Subject: r1037 - trunk/base/scripts Message-ID: <20071223214029.26185.qmail@icculus.org> Author: black Date: 2007-12-23 16:40:28 -0500 (Sun, 23 Dec 2007) New Revision: 1037 Modified: trunk/base/scripts/blender2md5.py Log is attached. * save and load the settings in the .blend files automatically * disable camera export for now (its broken with the current GUI code - if you want it in talk to me) * add some try-except blocks in the code and a log buffer -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071223.214029.diff URL: From black at icculus.org Mon Dec 24 11:18:44 2007 From: black at icculus.org (black at icculus.org) Date: 24 Dec 2007 11:18:44 -0500 Subject: r1038 - trunk/base/scripts Message-ID: <20071224161844.18880.qmail@icculus.org> Author: black Date: 2007-12-24 11:18:44 -0500 (Mon, 24 Dec 2007) New Revision: 1038 Modified: trunk/base/scripts/blender2md5.py Log is attached. Rehaul the GUI code again (add a wrapper to make positioning more intuitive). Shorten everything a bit to use less screenspace. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071224.161844.diff URL: From black at icculus.org Mon Dec 24 11:39:00 2007 From: black at icculus.org (black at icculus.org) Date: 24 Dec 2007 11:39:00 -0500 Subject: r1039 - trunk/base/scripts Message-ID: <20071224163900.14147.qmail@icculus.org> Author: black Date: 2007-12-24 11:39:00 -0500 (Mon, 24 Dec 2007) New Revision: 1039 Modified: trunk/base/scripts/blender2md5.py Log is attached. Simplify the interface some more: * Replace the settings text box and open file selectors instead when pressing 'Load/Save Settings' respectively * Add default names for settings and the mesh files, too. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071224.163900.diff URL: From lordhavoc at icculus.org Wed Dec 26 02:32:31 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 26 Dec 2007 02:32:31 -0500 Subject: r1040 - trunk Message-ID: <20071226073231.8250.qmail@icculus.org> Author: lordhavoc Date: 2007-12-26 02:32:30 -0500 (Wed, 26 Dec 2007) New Revision: 1040 Modified: trunk/r_main.c trunk/r_main.h Log is attached. cleaned up GLSL shader loading, now allows multiple shader modes (not just lights) and has better error reporting -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.073231.diff URL: From lordhavoc at icculus.org Wed Dec 26 02:40:47 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 26 Dec 2007 02:40:47 -0500 Subject: r1041 - in trunk: . fs Message-ID: <20071226074047.27721.qmail@icculus.org> Author: lordhavoc Date: 2007-12-26 02:40:47 -0500 (Wed, 26 Dec 2007) New Revision: 1041 Modified: trunk/fs/dir_posix.c trunk/fs/dir_win32.c trunk/fs/fs.c trunk/nfile.c trunk/nfile.h trunk/resource.c Log is attached. reworked File_ code to use FS_ code only for archives, all ordinary files are now accessed directly, this fixes problems with File_LoadFile getting outdated file size information or claiming that a file is missing if it was written in this same session without using FS_Rescan (which is too slow to use very frequently) NOTE: archives are no longer supported in userpath (~/.darkwar) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.074047.diff URL: From lordhavoc at icculus.org Wed Dec 26 02:41:28 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 26 Dec 2007 02:41:28 -0500 Subject: r1042 - trunk/base/shaders Message-ID: <20071226074128.29051.qmail@icculus.org> Author: lordhavoc Date: 2007-12-26 02:41:28 -0500 (Wed, 26 Dec 2007) New Revision: 1042 Modified: trunk/base/shaders/light.frag trunk/base/shaders/light.vert Log is attached. removed USEFOG option (it's always on) removed SHOWTANGENT option -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.074128.diff URL: From lordhavoc at icculus.org Wed Dec 26 02:41:57 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 26 Dec 2007 02:41:57 -0500 Subject: r1043 - trunk/base/maps Message-ID: <20071226074157.29791.qmail@icculus.org> Author: lordhavoc Date: 2007-12-26 02:41:57 -0500 (Wed, 26 Dec 2007) New Revision: 1043 Modified: trunk/base/maps/test.ent Log is attached. added a couple commented out model testing lines -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.074157.diff URL: From lordhavoc at icculus.org Wed Dec 26 04:51:58 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 26 Dec 2007 04:51:58 -0500 Subject: r1044 - trunk/base/models/weapon Message-ID: <20071226095158.5846.qmail@icculus.org> Author: lordhavoc Date: 2007-12-26 04:51:55 -0500 (Wed, 26 Dec 2007) New Revision: 1044 Added: trunk/base/models/weapon/grenadelauncher_shot.obj trunk/base/models/weapon/handgrenade_shot.obj trunk/base/models/weapon/pistol_shot.obj trunk/base/models/weapon/plasmacannon_shot.obj trunk/base/models/weapon/rocketlauncher_shot.obj trunk/base/models/weapon/shotgun_shot.obj trunk/base/models/weapon/sniperrifle_shot.obj trunk/base/models/weapon/tankrailgun_shot.obj trunk/base/models/weapon/turretartillery_shot.obj trunk/base/models/weapon/turretrailgun_shot.obj trunk/base/models/weapon/turretvulcan_shot.obj Log is attached. copied machinegun_shot.obj to make all projectiles visible -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.095157.diff URL: From fleeky at icculus.org Wed Dec 26 13:52:44 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 26 Dec 2007 13:52:44 -0500 Subject: r1045 - in trunk/base: maps maps/heightmaps models/playor Message-ID: <20071226185244.25665.qmail@icculus.org> Author: fleeky Date: 2007-12-26 13:52:36 -0500 (Wed, 26 Dec 2007) New Revision: 1045 Added: trunk/base/maps/heightmaps/raindance1.obj trunk/base/maps/raindance1.ent Modified: trunk/base/maps/raindance.ent trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_legs_stand.md5anim trunk/base/models/playor/playor_pitchangle.md5anim Log is attached. animations are still broken, also comitting a copy of raindance as raindance1.ent which loads a currently broken obj file .. basiclly the terrain is not being clipped in the proper order for some reason so things in front of you arent rendered.. this seemd to happen when i added the bridge obj file into the raindance.obj file.. the broken file is called raindance1.obj -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.185244.diff URL: From fleeky at icculus.org Wed Dec 26 14:00:24 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 26 Dec 2007 14:00:24 -0500 Subject: r1046 - trunk/base/maps/heightmaps Message-ID: <20071226190024.4678.qmail@icculus.org> Author: fleeky Date: 2007-12-26 14:00:15 -0500 (Wed, 26 Dec 2007) New Revision: 1046 Removed: trunk/base/maps/heightmaps/raindance1.obj Log is attached. the terrain has magically fixed itself, removing the temp broken file -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071226.190024.diff URL: From fleeky at icculus.org Wed Dec 26 21:34:39 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 26 Dec 2007 21:34:39 -0500 Subject: r1047 - in trunk/base/maps: . heightmaps Message-ID: <20071227023439.4507.qmail@icculus.org> Author: fleeky Date: 2007-12-26 17:31:34 -0500 (Wed, 26 Dec 2007) New Revision: 1047 Modified: trunk/base/maps/heightmaps/raindance.obj trunk/base/maps/raindance.ent trunk/base/maps/raindance1.ent Log is attached. committing altered raindance.obj terrain file, the faceted look is temporary but i thought it looked cool so i am leaving it for the moment -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071227.023439.diff URL: From fleeky at icculus.org Fri Dec 28 14:20:53 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 28 Dec 2007 14:20:53 -0500 Subject: r1048 - in trunk/base: maps maps/heightmaps models/playor textures textures/grass Message-ID: <20071228192053.16857.qmail@icculus.org> Author: fleeky Date: 2007-12-28 13:44:13 -0500 (Fri, 28 Dec 2007) New Revision: 1048 Added: trunk/base/textures/grass/ trunk/base/textures/grass/grass.tga trunk/base/textures/grass/grass_bump.tga trunk/base/textures/grass/grass_gloss.tga Modified: trunk/base/maps/heightmaps/raindance.obj trunk/base/maps/raindance.ent trunk/base/models/playor/playor.md5mesh Log is attached. tweaking the raindance map, playing around with mesh grass -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071228.192053.diff URL: From fleeky at icculus.org Fri Dec 28 14:21:12 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 28 Dec 2007 14:21:12 -0500 Subject: r1049 - trunk/base/maps Message-ID: <20071228192112.17362.qmail@icculus.org> Author: fleeky Date: 2007-12-28 14:21:11 -0500 (Fri, 28 Dec 2007) New Revision: 1049 Modified: trunk/base/maps/raindance.ent Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071228.192111.diff URL: From fleeky at icculus.org Fri Dec 28 16:30:09 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 28 Dec 2007 16:30:09 -0500 Subject: r1050 - trunk/base/maps/heightmaps Message-ID: <20071228213009.7567.qmail@icculus.org> Author: fleeky Date: 2007-12-28 16:30:08 -0500 (Fri, 28 Dec 2007) New Revision: 1050 Added: trunk/base/maps/heightmaps/raindance_base.obj trunk/base/maps/heightmaps/raindance_bridge.obj trunk/base/maps/heightmaps/raindance_cave.obj trunk/base/maps/heightmaps/raindance_grass.obj Log is attached. playing around with making caves and other things in the raindance map, at some point i will probably re-generate the map and start over.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071228.213009.diff URL: From fleeky at icculus.org Fri Dec 28 16:55:03 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 28 Dec 2007 16:55:03 -0500 Subject: r1051 - trunk/base/maps/heightmaps Message-ID: <20071228215503.14948.qmail@icculus.org> Author: fleeky Date: 2007-12-28 16:36:23 -0500 (Fri, 28 Dec 2007) New Revision: 1051 Modified: trunk/base/maps/heightmaps/raindance.obj Log is attached. updating main terrain file -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071228.215502.diff URL: From lordhavoc at icculus.org Sun Dec 30 02:55:12 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 02:55:12 -0500 Subject: r1052 - trunk/game Message-ID: <20071230075512.30874.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 02:55:12 -0500 (Sun, 30 Dec 2007) New Revision: 1052 Modified: trunk/game/g_client.h trunk/game/g_commands.c trunk/game/g_entity.c trunk/game/g_entity.h trunk/game/g_entityclass.c trunk/game/g_main.c trunk/game/g_main.h trunk/game/g_render.c trunk/game/g_server.c trunk/game/g_server.h trunk/game/g_world.c trunk/game/g_world.h Log is attached. improved hud (now displays health, score, team score) added pain flash reworked teaminformationentity/playerinformationentity handling made ammo system work some other improvements -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.075512.diff URL: From lordhavoc at icculus.org Sun Dec 30 06:57:50 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 06:57:50 -0500 Subject: r1053 - trunk/game Message-ID: <20071230115750.29760.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 06:57:49 -0500 (Sun, 30 Dec 2007) New Revision: 1053 Modified: trunk/game/g_world.c Log is attached. no longer able to shoot yourself (nice idea - but would need to use mesh collisions for projectiles) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.115750.diff URL: From lordhavoc at icculus.org Sun Dec 30 07:06:43 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 07:06:43 -0500 Subject: r1054 - in trunk: . base/gamedefs game Message-ID: <20071230120643.23192.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 07:06:43 -0500 (Sun, 30 Dec 2007) New Revision: 1054 Modified: trunk/base/gamedefs/entities.csv trunk/game/g_client.c trunk/game/g_client.h trunk/game/g_commands.c trunk/game/g_entity.c trunk/game/g_entityclass.c trunk/game/g_entityclass.h trunk/game/g_main.c trunk/game/g_main.h trunk/game/g_network.c trunk/game/g_network.h trunk/game/g_packetbuffer.c trunk/game/g_render.c trunk/game/g_server.c trunk/model.h Log is attached. migrated most of G_Player fields into the playerinformation entities and fixed teaminformation entities (several other improvements to these) implemented player chat (say command in console - no chat mode yet) hud now displays current/max ammo networking now resists spoofed sequence number exploits (extremely unlikely exploit, but fixed) removed unused "entity channel" networking stuff moved several buffer size constants into #define's things I forgot to mention in previous commit: removed ability to shoot while dead implemented armor types in gamedefs (damage is different to each armor type - so infantry and vehicles don't take the same amount of damage for example) made explosion code work and added projectile damage g_showfps now updates every half second instead of every second -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.120643.diff URL: From lordhavoc at icculus.org Sun Dec 30 10:14:19 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 10:14:19 -0500 Subject: r1055 - in trunk: . game Message-ID: <20071230151419.10153.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 10:14:19 -0500 (Sun, 30 Dec 2007) New Revision: 1055 Modified: trunk/game/g_server.c trunk/model.c trunk/modelanim.c trunk/nfile.c trunk/nfile.h trunk/util.c trunk/util.h Log is attached. added functions File_NameFromRelativeName, File_RelativeNameFromName, File_PathFromName obj loader now uses relative names for usemtl command obj saver now saves relative names for usemtl command -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.151419.diff URL: From fleeky at icculus.org Sun Dec 30 10:28:39 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 30 Dec 2007 10:28:39 -0500 Subject: r1057 - trunk/base/maps/heightmaps Message-ID: <20071230152839.22980.qmail@icculus.org> Author: fleeky Date: 2007-12-30 10:28:20 -0500 (Sun, 30 Dec 2007) New Revision: 1057 Modified: trunk/base/maps/heightmaps/raindance_cave.obj Log is attached. adding more to the cave mesh -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.152839.diff URL: From lordhavoc at icculus.org Sun Dec 30 12:10:44 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 12:10:44 -0500 Subject: r1058 - in trunk/base: maps/heightmaps maps/village models/abstract models/darklevel models/darkplane models/darktank models/debris models/flag_tower models/gunlevel models/monster models/planetoid models/playor models/tree models/weapon models/word_buildings/word_dance Message-ID: <20071230171044.20207.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 12:09:49 -0500 (Sun, 30 Dec 2007) New Revision: 1058 Modified: trunk/base/maps/heightmaps/raindance.obj trunk/base/maps/heightmaps/raindance_base.obj trunk/base/maps/heightmaps/raindance_bridge.obj trunk/base/maps/heightmaps/raindance_cave.obj trunk/base/maps/heightmaps/raindance_grass.obj trunk/base/maps/village/belltower.obj trunk/base/models/abstract/abstract.obj trunk/base/models/darklevel/shantycastle.obj trunk/base/models/darklevel/shantyhouse.obj trunk/base/models/darklevel/shantypost.obj trunk/base/models/darklevel/shantypost1.obj trunk/base/models/darklevel/terrainz.obj trunk/base/models/darklevel/tower.obj trunk/base/models/darklevel/tower1.obj trunk/base/models/darklevel/tower2.obj trunk/base/models/darkplane/darkplane.obj trunk/base/models/darktank/darktank.obj trunk/base/models/debris/rock.obj trunk/base/models/debris/rock1.obj trunk/base/models/debris/rock2.obj trunk/base/models/flag_tower/flagtower.obj trunk/base/models/gunlevel/bigbuilding.obj trunk/base/models/gunlevel/building.obj trunk/base/models/gunlevel/cityarea.obj trunk/base/models/gunlevel/entrance_building.obj trunk/base/models/gunlevel/gunbuilding.obj trunk/base/models/gunlevel/smallbuilding.obj trunk/base/models/gunlevel/terrain.obj trunk/base/models/monster/monster.obj trunk/base/models/planetoid/planetoid11.obj trunk/base/models/playor/playor.obj trunk/base/models/tree/tree.obj trunk/base/models/weapon/grenadelauncher_shot.obj trunk/base/models/weapon/handgrenade_shot.obj trunk/base/models/weapon/machinegun_shot.obj trunk/base/models/weapon/pistol_shot.obj trunk/base/models/weapon/plasmacannon_shot.obj trunk/base/models/weapon/rocketlauncher_shot.obj trunk/base/models/weapon/shotgun_shot.obj trunk/base/models/weapon/sniperrifle_shot.obj trunk/base/models/weapon/tankrailgun_shot.obj trunk/base/models/weapon/turretartillery_shot.obj trunk/base/models/weapon/turretrailgun_shot.obj trunk/base/models/weapon/turretvulcan_shot.obj trunk/base/models/word_buildings/word_dance/bridge.obj trunk/base/models/word_buildings/word_dance/word_base.obj trunk/base/models/word_buildings/word_dance/word_dance.obj Log is attached. changed all usemtl commands in obj files to use relative paths -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.171044.diff URL: From lordhavoc at icculus.org Sun Dec 30 12:23:39 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 30 Dec 2007 12:23:39 -0500 Subject: r1059 - trunk/game Message-ID: <20071230172339.12335.qmail@icculus.org> Author: lordhavoc Date: 2007-12-30 12:23:39 -0500 (Sun, 30 Dec 2007) New Revision: 1059 Modified: trunk/game/g_commands.c trunk/game/g_render.c Log is attached. added g_farclip and g_fogdistance cvars -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.172339.diff URL: From fleeky at icculus.org Sun Dec 30 16:27:11 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 30 Dec 2007 16:27:11 -0500 Subject: r1056 - trunk/base/maps/heightmaps Message-ID: <20071230212711.29553.qmail@icculus.org> Author: fleeky Date: 2007-12-30 10:20:26 -0500 (Sun, 30 Dec 2007) New Revision: 1056 Modified: trunk/base/maps/heightmaps/raindance.obj Log is attached. changed to a grass texture.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.212711.diff URL: From fleeky at icculus.org Sun Dec 30 17:25:39 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 30 Dec 2007 17:25:39 -0500 Subject: r1060 - trunk/base/maps Message-ID: <20071230222539.11081.qmail@icculus.org> Author: fleeky Date: 2007-12-30 17:25:39 -0500 (Sun, 30 Dec 2007) New Revision: 1060 Modified: trunk/base/maps/raindance.ent Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071230.222539.diff URL: From lordhavoc at icculus.org Mon Dec 31 11:38:10 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 31 Dec 2007 11:38:10 -0500 Subject: r1061 - trunk Message-ID: <20071231163810.448.qmail@icculus.org> Author: lordhavoc Date: 2007-12-31 11:38:10 -0500 (Mon, 31 Dec 2007) New Revision: 1061 Modified: trunk/polygon.c trunk/polygon.h Log is attached. optimized PolygonF_Divide/PolygonD_Divide functions, now performing only one dot-product per iteration rather than two added PolygonF_Clip/PolygonD_Clip functions which keep only the front side -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20071231.163810.diff URL: