From sajt at icculus.org Fri Aug 3 03:42:32 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 03:42:32 -0400 Subject: r796 - trunk Message-ID: <20070803074232.3547.qmail@icculus.org> Author: sajt Date: 2007-08-03 03:42:26 -0400 (Fri, 03 Aug 2007) New Revision: 796 Modified: trunk/model.c Log is attached. fixed a line that probably messed up md5 animation -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070803.074232.diff URL: From sajt at icculus.org Fri Aug 3 19:13:15 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 19:13:15 -0400 Subject: r797 - trunk/game Message-ID: <20070803231315.6878.qmail@icculus.org> Author: sajt Date: 2007-08-03 19:13:15 -0400 (Fri, 03 Aug 2007) New Revision: 797 Modified: trunk/game/g_server.c Log is attached. fix compile error -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070803.231315.diff URL: From sajt at icculus.org Fri Aug 3 19:21:40 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 19:21:40 -0400 Subject: r798 - trunk/game Message-ID: <20070803232140.9691.qmail@icculus.org> Author: sajt Date: 2007-08-03 19:21:40 -0400 (Fri, 03 Aug 2007) New Revision: 798 Modified: trunk/game/g_entityclass.c Log is attached. fixed some more mistakes (only compiler warnings but should be errors) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070803.232140.diff URL: From sajt at icculus.org Fri Aug 3 19:26:33 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 19:26:33 -0400 Subject: r799 - trunk/game Message-ID: <20070803232633.11173.qmail@icculus.org> Author: sajt Date: 2007-08-03 19:26:33 -0400 (Fri, 03 Aug 2007) New Revision: 799 Modified: trunk/game/g_entityclass.c Log is attached. i hope i got this right -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070803.232633.diff URL: From sajt at icculus.org Fri Aug 3 20:16:04 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 20:16:04 -0400 Subject: r800 - trunk Message-ID: <20070804001604.23725.qmail@icculus.org> Author: sajt Date: 2007-08-03 20:15:56 -0400 (Fri, 03 Aug 2007) New Revision: 800 Modified: trunk/darkwar.dev Log is attached. trying to update dev-c++ project file by hand... hope it works! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070804.001604.diff URL: From sajt at icculus.org Fri Aug 3 20:16:59 2007 From: sajt at icculus.org (sajt at icculus.org) Date: 3 Aug 2007 20:16:59 -0400 Subject: r801 - trunk Message-ID: <20070804001659.24267.qmail@icculus.org> Author: sajt Date: 2007-08-03 20:16:59 -0400 (Fri, 03 Aug 2007) New Revision: 801 Modified: trunk/darkwar.dev Log is attached. again -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070804.001659.diff URL: From fleeky at icculus.org Wed Aug 8 21:53:59 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 8 Aug 2007 21:53:59 -0400 Subject: r802 - in trunk/base/models/players: . placeholder Message-ID: <20070809015359.13701.qmail@icculus.org> Author: fleeky Date: 2007-08-08 21:53:58 -0400 (Wed, 08 Aug 2007) New Revision: 802 Added: trunk/base/models/players/placeholder/ trunk/base/models/players/placeholder/legs_beginfall.md5anim trunk/base/models/players/placeholder/legs_beginjump.md5anim trunk/base/models/players/placeholder/legs_runbackward.md5anim trunk/base/models/players/placeholder/legs_runforward.md5anim trunk/base/models/players/placeholder/legs_runlefty.md5anim trunk/base/models/players/placeholder/legs_runrighty.md5anim trunk/base/models/players/placeholder/player.md5mesh trunk/base/models/players/placeholder/torso_aimdownup.md5anim trunk/base/models/players/placeholder/torso_recoil.md5anim Log is attached. committed a placeholder model and some wip placeholder animations.. basically this is a test bed for testing the animations and other such player centric art stuff.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.015359.diff URL: From fleeky at icculus.org Thu Aug 9 11:13:59 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:13:59 -0400 Subject: r803 - trunk/base/models/playor Message-ID: <20070809151359.1093.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:13:58 -0400 (Thu, 09 Aug 2007) New Revision: 803 Added: trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_pitchangle.md5anim trunk/base/models/playor/playor_torso_fireprimary.md5anim Log is attached. moving files around putting all placeholder related animations and meshes in this directory -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.151359.diff URL: From fleeky at icculus.org Thu Aug 9 11:14:38 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:14:38 -0400 Subject: r804 - trunk/base/models/players Message-ID: <20070809151438.1729.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:14:38 -0400 (Thu, 09 Aug 2007) New Revision: 804 Removed: trunk/base/models/players/placeholder/ Log is attached. moved these files so hence i am deleting this directory -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.151438.diff URL: From fleeky at icculus.org Thu Aug 9 11:16:36 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:16:36 -0400 Subject: r805 - trunk/base/models/playor Message-ID: <20070809151636.4657.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:16:36 -0400 (Thu, 09 Aug 2007) New Revision: 805 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runforward.md5anim Log is attached. adding some things deleting others.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.151636.diff URL: From lordhavoc at icculus.org Thu Aug 9 11:20:02 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 11:20:02 -0400 Subject: r806 - trunk Message-ID: <20070809152002.8682.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 11:20:02 -0400 (Thu, 09 Aug 2007) New Revision: 806 Modified: trunk/modelanim.h Log is attached. added #ifdef MODELANIM_H check -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.152002.diff URL: From fleeky at icculus.org Thu Aug 9 11:20:35 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:20:35 -0400 Subject: r807 - trunk/base/models/playor Message-ID: <20070809152035.9301.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:20:35 -0400 (Thu, 09 Aug 2007) New Revision: 807 Removed: trunk/base/models/playor/playor_body_pitchangle.md5anim Log is attached. not needed wrong filename old file.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.152035.diff URL: From lordhavoc at icculus.org Thu Aug 9 11:23:21 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 11:23:21 -0400 Subject: r808 - in trunk: base/gamedefs game Message-ID: <20070809152321.12298.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 11:23:20 -0400 (Thu, 09 Aug 2007) New Revision: 808 Modified: trunk/base/gamedefs/entities.csv trunk/game/g_entityclass.c trunk/game/g_main.h Log is attached. reworked some column names and implemented projectile shooting -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.152321.diff URL: From fleeky at icculus.org Thu Aug 9 11:26:12 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:26:12 -0400 Subject: r809 - trunk/base/maps Message-ID: <20070809152612.15243.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:26:12 -0400 (Thu, 09 Aug 2007) New Revision: 809 Modified: trunk/base/maps/test.ent Log is attached. deleted model getting in Lordhavoc's way -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.152612.diff URL: From fleeky at icculus.org Thu Aug 9 11:33:50 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:33:50 -0400 Subject: r810 - trunk/base/models/playor Message-ID: <20070809153350.24911.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:33:49 -0400 (Thu, 09 Aug 2007) New Revision: 810 Modified: trunk/base/models/playor/playor.md5mesh Log is attached. exported this again .. just to make sure.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.153350.diff URL: From fleeky at icculus.org Thu Aug 9 11:40:23 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:40:23 -0400 Subject: r811 - trunk/base/maps Message-ID: <20070809154023.1451.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:40:23 -0400 (Thu, 09 Aug 2007) New Revision: 811 Modified: trunk/base/maps/planetoid.ent Log is attached. added playor.md5mesh at 0 0 0 just to make sure it actually loads.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.154023.diff URL: From fleeky at icculus.org Thu Aug 9 11:40:47 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:40:47 -0400 Subject: r812 - trunk/base/models/playor Message-ID: <20070809154047.1819.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:40:46 -0400 (Thu, 09 Aug 2007) New Revision: 812 Modified: trunk/base/models/playor/playor.md5mesh Log is attached. fixed the messed up normals on the gun.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.154047.diff URL: From fleeky at icculus.org Thu Aug 9 11:44:37 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 11:44:37 -0400 Subject: r813 - in trunk/base/models: . cube Message-ID: <20070809154437.6165.qmail@icculus.org> Author: fleeky Date: 2007-08-09 11:44:37 -0400 (Thu, 09 Aug 2007) New Revision: 813 Added: trunk/base/models/cube/ trunk/base/models/cube/cube.md5anim trunk/base/models/cube/cube.md5mesh Log is attached. this is the default blender cube with an animation for testing purpose.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.154437.diff URL: From lordhavoc at icculus.org Thu Aug 9 12:11:39 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 12:11:39 -0400 Subject: r814 - trunk Message-ID: <20070809161139.712.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 12:11:39 -0400 (Thu, 09 Aug 2007) New Revision: 814 Modified: trunk/model.c trunk/sound.c Log is attached. fix some Mem_Free calls that did not pass in a pointer to a variable -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.161139.diff URL: From fleeky at icculus.org Thu Aug 9 12:55:45 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 12:55:45 -0400 Subject: r815 - trunk/base/maps Message-ID: <20070809165545.15646.qmail@icculus.org> Author: fleeky Date: 2007-08-09 12:55:45 -0400 (Thu, 09 Aug 2007) New Revision: 815 Modified: trunk/base/maps/planetoid.ent Log is attached. added the default blender cube for reference purposes for scaling -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.165545.diff URL: From lordhavoc at icculus.org Thu Aug 9 13:16:47 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 13:16:47 -0400 Subject: r816 - trunk Message-ID: <20070809171647.32557.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 13:16:47 -0400 (Thu, 09 Aug 2007) New Revision: 816 Modified: trunk/r_main.c Log is attached. fix stupid typo that was passing materialresource when the function wanted the model resource -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.171647.diff URL: From lordhavoc at icculus.org Thu Aug 9 13:17:03 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 13:17:03 -0400 Subject: r817 - trunk/game Message-ID: <20070809171703.32766.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 13:17:03 -0400 (Thu, 09 Aug 2007) New Revision: 817 Modified: trunk/game/g_entity.c trunk/game/g_entity.h trunk/game/g_entityclass.c Log is attached. enabled player model -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.171703.diff URL: From lordhavoc at icculus.org Thu Aug 9 13:31:25 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 13:31:25 -0400 Subject: r818 - trunk Message-ID: <20070809173125.11739.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 13:31:25 -0400 (Thu, 09 Aug 2007) New Revision: 818 Modified: trunk/collision.c Log is attached. added more collision planes to test - I don't really know if these negated ones are needed, but it doesn't seem to be any more broken with them than without -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.173125.diff URL: From fleeky at icculus.org Thu Aug 9 13:43:46 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 13:43:46 -0400 Subject: r819 - trunk/base/models/playor Message-ID: <20070809174346.21828.qmail@icculus.org> Author: fleeky Date: 2007-08-09 13:43:44 -0400 (Thu, 09 Aug 2007) New Revision: 819 Modified: trunk/base/models/playor/playor.md5mesh Log is attached. supposedly fixed the scaling issues .. first test ! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.174346.diff URL: From fleeky at icculus.org Thu Aug 9 13:48:37 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 13:48:37 -0400 Subject: r820 - trunk/base/models/playor Message-ID: <20070809174837.25238.qmail@icculus.org> Author: fleeky Date: 2007-08-09 13:48:36 -0400 (Thu, 09 Aug 2007) New Revision: 820 Added: trunk/base/models/playor/playor_legs_stand.md5anim Modified: trunk/base/models/playor/playor.md5mesh Log is attached. commited rescaled player .. and root pose .. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.174837.diff URL: From lordhavoc at icculus.org Thu Aug 9 13:58:53 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 13:58:53 -0400 Subject: r821 - in trunk: . game Message-ID: <20070809175853.32042.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 13:58:52 -0400 (Thu, 09 Aug 2007) New Revision: 821 Modified: trunk/game/g_entity.c trunk/model.c trunk/model.h Log is attached. fix bug that made models render as garbage if they had a transforms array, because it was not being initialized to the model transforms -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.175853.diff URL: From lordhavoc at icculus.org Thu Aug 9 14:07:35 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 14:07:35 -0400 Subject: r822 - trunk/game Message-ID: <20070809180735.4540.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 14:07:35 -0400 (Thu, 09 Aug 2007) New Revision: 822 Modified: trunk/game/g_entityclass.c Log is attached. disabled pitchangle and torso animations until animation bugs are resolved -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.180735.diff URL: From lordhavoc at icculus.org Thu Aug 9 14:13:27 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 14:13:27 -0400 Subject: r823 - trunk Message-ID: <20070809181327.7824.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 14:13:27 -0400 (Thu, 09 Aug 2007) New Revision: 823 Modified: trunk/modelanim.c Log is attached. use the model's base transforms if the modelanim is missing -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.181327.diff URL: From lordhavoc at icculus.org Thu Aug 9 14:19:36 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 14:19:36 -0400 Subject: r824 - trunk/game Message-ID: <20070809181936.11308.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 14:19:36 -0400 (Thu, 09 Aug 2007) New Revision: 824 Modified: trunk/game/g_entityclass.c Log is attached. changed to a chasecam viewpoint (third person) for testing animations -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.181936.diff URL: From fleeky at icculus.org Thu Aug 9 14:23:29 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 14:23:29 -0400 Subject: r825 - trunk/base/models/playor Message-ID: <20070809182329.13719.qmail@icculus.org> Author: fleeky Date: 2007-08-09 14:23:28 -0400 (Thu, 09 Aug 2007) New Revision: 825 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_pitchangle.md5anim trunk/base/models/playor/playor_torso_fireprimary.md5anim Log is attached. rexporting stuff -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.182329.diff URL: From fleeky at icculus.org Thu Aug 9 14:27:33 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 14:27:33 -0400 Subject: r826 - trunk/base/models/playor Message-ID: <20070809182733.16426.qmail@icculus.org> Author: fleeky Date: 2007-08-09 14:27:33 -0400 (Thu, 09 Aug 2007) New Revision: 826 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runright.md5anim Log is attached. scaling and reexporting.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.182733.diff URL: From lordhavoc at icculus.org Thu Aug 9 14:31:52 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 9 Aug 2007 14:31:52 -0400 Subject: r827 - trunk/game Message-ID: <20070809183152.18884.qmail@icculus.org> Author: lordhavoc Date: 2007-08-09 14:31:51 -0400 (Thu, 09 Aug 2007) New Revision: 827 Modified: trunk/game/g_entity.c Log is attached. fix some problems caused by prepending models/ to paths that already had models/ in their path -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070809.183152.diff URL: From fleeky at icculus.org Thu Aug 9 22:52:41 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 9 Aug 2007 22:52:41 -0400 Subject: r828 - trunk/base/models/playor Message-ID: <20070810025241.32541.qmail@icculus.org> Author: fleeky Date: 2007-08-09 22:52:40 -0400 (Thu, 09 Aug 2007) New Revision: 828 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_legs_stand.md5anim trunk/base/models/playor/playor_pitchangle.md5anim trunk/base/models/playor/playor_torso_fireprimary.md5anim Log is attached. all of these animations *should* work but there is a big difference with should and actually working ,, your mileage may vary :) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070810.025241.diff URL: From lordhavoc at icculus.org Sun Aug 12 05:45:55 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 12 Aug 2007 05:45:55 -0400 Subject: r829 - trunk/game Message-ID: <20070812094555.18929.qmail@icculus.org> Author: lordhavoc Date: 2007-08-12 05:45:55 -0400 (Sun, 12 Aug 2007) New Revision: 829 Modified: trunk/game/g_entity.c trunk/game/g_entity.h trunk/game/g_entityclass.c trunk/game/g_server.c Log is attached. don't allocate entity->transforms if the code does not intend to animate the model -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070812.094555.diff URL: From lordhavoc at icculus.org Sun Aug 12 05:51:58 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 12 Aug 2007 05:51:58 -0400 Subject: r830 - trunk/game Message-ID: <20070812095158.24297.qmail@icculus.org> Author: lordhavoc Date: 2007-08-12 05:51:58 -0400 (Sun, 12 Aug 2007) New Revision: 830 Modified: trunk/game/g_entity.c Log is attached. forgot this one change -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070812.095158.diff URL: From fleeky at icculus.org Sun Aug 12 06:31:33 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 12 Aug 2007 06:31:33 -0400 Subject: r831 - trunk/base/models/playor Message-ID: <20070812103133.15649.qmail@icculus.org> Author: fleeky Date: 2007-08-12 06:31:33 -0400 (Sun, 12 Aug 2007) New Revision: 831 Added: trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim Log is attached. adding in freefall and land animations.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070812.103133.diff URL: From lordhavoc at icculus.org Sun Aug 12 06:46:46 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 12 Aug 2007 06:46:46 -0400 Subject: r832 - trunk/game Message-ID: <20070812104646.25095.qmail@icculus.org> Author: lordhavoc Date: 2007-08-12 06:46:46 -0400 (Sun, 12 Aug 2007) New Revision: 832 Modified: trunk/game/g_entity.c trunk/game/g_entity.h trunk/game/g_entityclass.c Log is attached. fixed inconsistent groundentity state, player animations are now correct -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070812.104646.diff URL: From lordhavoc at icculus.org Sun Aug 12 07:34:26 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 12 Aug 2007 07:34:26 -0400 Subject: r833 - in trunk: . game Message-ID: <20070812113426.24329.qmail@icculus.org> Author: lordhavoc Date: 2007-08-12 07:34:26 -0400 (Sun, 12 Aug 2007) New Revision: 833 Modified: trunk/game/g_entityclass.c trunk/model.c trunk/model.h Log is attached. implemented transform hierarchy support, this means that animations render correctly, though the player doesn't seem to be rotating -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070812.113426.diff URL: From lordhavoc at icculus.org Mon Aug 13 06:02:03 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 13 Aug 2007 06:02:03 -0400 Subject: r834 - in trunk: . game Message-ID: <20070813100203.10368.qmail@icculus.org> Author: lordhavoc Date: 2007-08-13 06:02:02 -0400 (Mon, 13 Aug 2007) New Revision: 834 Modified: trunk/game/g_entityclass.c trunk/model.c trunk/model.h trunk/modelanim.c Log is attached. reworked multianim code so that it now sort of works -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070813.100203.diff URL: From fleeky at icculus.org Mon Aug 13 10:04:45 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 13 Aug 2007 10:04:45 -0400 Subject: r835 - trunk/base/models/playor Message-ID: <20070813140445.815.qmail@icculus.org> Author: fleeky Date: 2007-08-13 10:04:41 -0400 (Mon, 13 Aug 2007) New Revision: 835 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_stand.md5anim trunk/base/models/playor/playor_pitchangle.md5anim trunk/base/models/playor/playor_torso_fireprimary.md5anim Log is attached. re-exported based on black's wip changes to the md5 exporter.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070813.140445.diff URL: From fleeky at icculus.org Sun Aug 19 21:08:06 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 19 Aug 2007 21:08:06 -0400 Subject: r836 - trunk/base/maps Message-ID: <20070820010806.10344.qmail@icculus.org> Author: fleeky Date: 2007-08-19 21:08:06 -0400 (Sun, 19 Aug 2007) New Revision: 836 Modified: trunk/base/maps/planet.ent Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.010806.diff URL: From fleeky at icculus.org Sun Aug 19 21:10:34 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 19 Aug 2007 21:10:34 -0400 Subject: r837 - trunk/base/models/playor Message-ID: <20070820011034.12198.qmail@icculus.org> Author: fleeky Date: 2007-08-19 21:10:34 -0400 (Sun, 19 Aug 2007) New Revision: 837 Added: trunk/base/models/playor/playor.OBJ trunk/base/models/playor/playor.mtl trunk/base/models/playor/playor.tga trunk/base/models/playor/playor_norm.tga Modified: trunk/base/models/playor/playor.md5mesh Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.011034.diff URL: From fleeky at icculus.org Mon Aug 20 09:52:37 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Aug 2007 09:52:37 -0400 Subject: r838 - trunk/base/models/playor Message-ID: <20070820135237.18099.qmail@icculus.org> Author: fleeky Date: 2007-08-20 09:52:37 -0400 (Mon, 20 Aug 2007) New Revision: 838 Modified: trunk/base/models/playor/playor_norm.tga Log is attached. fixed some stuff with the normal map -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.135237.diff URL: From fleeky at icculus.org Mon Aug 20 09:53:21 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Aug 2007 09:53:21 -0400 Subject: r839 - trunk/base/maps Message-ID: <20070820135321.18509.qmail@icculus.org> Author: fleeky Date: 2007-08-20 09:53:21 -0400 (Mon, 20 Aug 2007) New Revision: 839 Modified: trunk/base/maps/planet.ent Log is attached. just removed a model to clean up this level.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.135321.diff URL: From fleeky at icculus.org Mon Aug 20 09:57:07 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Aug 2007 09:57:07 -0400 Subject: r840 - trunk/base/models/playor Message-ID: <20070820135707.20859.qmail@icculus.org> Author: fleeky Date: 2007-08-20 09:57:07 -0400 (Mon, 20 Aug 2007) New Revision: 840 Modified: trunk/base/models/playor/playor_norm.tga Log is attached. forgot to flip the image, zbrush for some reason flips textures .. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.135707.diff URL: From fleeky at icculus.org Mon Aug 20 10:55:46 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Aug 2007 10:55:46 -0400 Subject: r841 - trunk/base/models/playor Message-ID: <20070820145546.21788.qmail@icculus.org> Author: fleeky Date: 2007-08-20 10:55:45 -0400 (Mon, 20 Aug 2007) New Revision: 841 Added: trunk/base/models/playor/playor_bump.tga trunk/base/models/playor/playor_gloss.tga trunk/base/models/playor/playor_glow.tga Log is attached. adding more textures etc.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.145546.diff URL: From fleeky at icculus.org Mon Aug 20 11:41:47 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 20 Aug 2007 11:41:47 -0400 Subject: r842 - trunk/base/maps Message-ID: <20070820154147.16180.qmail@icculus.org> Author: fleeky Date: 2007-08-20 11:41:46 -0400 (Mon, 20 Aug 2007) New Revision: 842 Modified: trunk/base/maps/planet.ent Log is attached. removed a light and some other stuff.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070820.154147.diff URL: From fleeky at icculus.org Thu Aug 23 21:46:19 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 23 Aug 2007 21:46:19 -0400 Subject: r843 - in trunk/base/models: . buildings Message-ID: <20070824014619.5759.qmail@icculus.org> Author: fleeky Date: 2007-08-23 21:46:18 -0400 (Thu, 23 Aug 2007) New Revision: 843 Added: trunk/base/models/buildings/ trunk/base/models/buildings/building.tga trunk/base/models/buildings/building_glow.tga trunk/base/models/buildings/building_spec.tga trunk/base/models/buildings/smallbuilding.BMP trunk/base/models/buildings/smallbuilding.mtl trunk/base/models/buildings/smallbuilding.obj trunk/base/models/buildings/window_back.tga Log is attached. trying to get this stupid building exported properly .. for some reason it is not rendering the building correctly? -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070824.014619.diff URL: From fleeky at icculus.org Thu Aug 23 21:47:00 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 23 Aug 2007 21:47:00 -0400 Subject: r844 - trunk/base/models/buildings Message-ID: <20070824014700.6348.qmail@icculus.org> Author: fleeky Date: 2007-08-23 21:47:00 -0400 (Thu, 23 Aug 2007) New Revision: 844 Removed: trunk/base/models/buildings/smallbuilding.BMP Log is attached. deleted extraneous file -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070824.014700.diff URL: From fleeky at icculus.org Thu Aug 23 21:47:32 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 23 Aug 2007 21:47:32 -0400 Subject: r845 - trunk/base/maps Message-ID: <20070824014732.6776.qmail@icculus.org> Author: fleeky Date: 2007-08-23 21:47:32 -0400 (Thu, 23 Aug 2007) New Revision: 845 Added: trunk/base/maps/build.ent Log is attached. made a map to test out the building wip -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070824.014732.diff URL: From fleeky at icculus.org Fri Aug 24 07:01:13 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 24 Aug 2007 07:01:13 -0400 Subject: r846 - trunk/base/models/buildings Message-ID: <20070824110113.20316.qmail@icculus.org> Author: fleeky Date: 2007-08-24 07:01:10 -0400 (Fri, 24 Aug 2007) New Revision: 846 Modified: trunk/base/models/buildings/smallbuilding.mtl trunk/base/models/buildings/smallbuilding.obj Log is attached. uploading the zbrush obj file which atleast renders the model correctly .. even though it cant assign multiple materials :( -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070824.110113.diff URL: From fleeky at icculus.org Sat Aug 25 12:37:10 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 12:37:10 -0400 Subject: r847 - in trunk/base: maps models/buildings Message-ID: <20070825163710.5694.qmail@icculus.org> Author: fleeky Date: 2007-08-25 12:37:08 -0400 (Sat, 25 Aug 2007) New Revision: 847 Modified: trunk/base/maps/build.ent trunk/base/models/buildings/building.tga trunk/base/models/buildings/building_glow.tga trunk/base/models/buildings/smallbuilding.obj Log is attached. committing updated build map and obj files/textures -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.163710.diff URL: From fleeky at icculus.org Sat Aug 25 14:19:53 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 14:19:53 -0400 Subject: r849 - trunk/base/models/planetoid Message-ID: <20070825181953.3067.qmail@icculus.org> Author: fleeky Date: 2007-08-25 14:19:53 -0400 (Sat, 25 Aug 2007) New Revision: 849 Added: trunk/base/models/planetoid/planetoid_glow.tga trunk/base/models/planetoid/planetoid_spec.tga Log is attached. planetoid test textures.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.181953.diff URL: From fleeky at icculus.org Sat Aug 25 14:27:51 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 14:27:51 -0400 Subject: r848 - in trunk/base: maps models/planetoid Message-ID: <20070825182751.6855.qmail@icculus.org> Author: fleeky Date: 2007-08-25 14:06:43 -0400 (Sat, 25 Aug 2007) New Revision: 848 Modified: trunk/base/maps/planetoid.ent trunk/base/models/planetoid/planetoid.obj trunk/base/models/planetoid/planetoid.tga Log is attached. playing around with exporting a whole level as one obj file.. currently i can only export the file using one texture.. due to the fact that blender cant export objs properly for darkwar for some reason.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.182751.diff URL: From fleeky at icculus.org Sat Aug 25 14:30:16 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 14:30:16 -0400 Subject: r850 - trunk/base/models/buildings Message-ID: <20070825183016.8329.qmail@icculus.org> Author: fleeky Date: 2007-08-25 14:30:16 -0400 (Sat, 25 Aug 2007) New Revision: 850 Removed: trunk/base/models/buildings/window_back.tga Modified: trunk/base/models/buildings/building_spec.tga Log is attached. adding and subtracting test textures.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.183016.diff URL: From fleeky at icculus.org Sat Aug 25 17:41:24 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 17:41:24 -0400 Subject: r851 - trunk/base/models/planetoid Message-ID: <20070825214124.353.qmail@icculus.org> Author: fleeky Date: 2007-08-25 17:41:23 -0400 (Sat, 25 Aug 2007) New Revision: 851 Removed: trunk/base/models/planetoid/planetoid.tga Log is attached. cleaning up.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.214124.diff URL: From fleeky at icculus.org Sat Aug 25 17:44:08 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 25 Aug 2007 17:44:08 -0400 Subject: r852 - trunk/base/models/planetoid Message-ID: <20070825214408.1696.qmail@icculus.org> Author: fleeky Date: 2007-08-25 17:44:07 -0400 (Sat, 25 Aug 2007) New Revision: 852 Added: trunk/base/models/planetoid/planetoid.tga Log is attached. file was messed up and am re uploading it -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070825.214408.diff URL: From fleeky at icculus.org Sun Aug 26 14:43:35 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 26 Aug 2007 14:43:35 -0400 Subject: r853 - in trunk/base: maps models/buildings Message-ID: <20070826184335.14328.qmail@icculus.org> Author: fleeky Date: 2007-08-26 14:43:31 -0400 (Sun, 26 Aug 2007) New Revision: 853 Modified: trunk/base/maps/build.ent trunk/base/models/buildings/building.tga trunk/base/models/buildings/building_glow.tga trunk/base/models/buildings/building_spec.tga trunk/base/models/buildings/smallbuilding.obj Log is attached. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070826.184335.diff URL: From fleeky at icculus.org Sun Aug 26 21:31:16 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 26 Aug 2007 21:31:16 -0400 Subject: r854 - in trunk/base: maps models/planetoid Message-ID: <20070827013116.30255.qmail@icculus.org> Author: fleeky Date: 2007-08-26 20:54:57 -0400 (Sun, 26 Aug 2007) New Revision: 854 Modified: trunk/base/maps/planetoid.ent trunk/base/models/planetoid/planetoid.obj trunk/base/models/planetoid/planetoid.tga trunk/base/models/planetoid/planetoid_glow.tga trunk/base/models/planetoid/planetoid_spec.tga Log is attached. yay fun with modelling !! and notepad !! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.013116.diff URL: From tomaz at icculus.org Mon Aug 27 18:07:05 2007 From: tomaz at icculus.org (tomaz at icculus.org) Date: 27 Aug 2007 18:07:05 -0400 Subject: r855 - trunk/game Message-ID: <20070827220705.30249.qmail@icculus.org> Author: tomaz Date: 2007-08-27 18:07:05 -0400 (Mon, 27 Aug 2007) New Revision: 855 Modified: trunk/game/g_render.c Log is attached. Silence 2 warnings -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.220705.diff URL: From lordhavoc at icculus.org Mon Aug 27 18:13:23 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 27 Aug 2007 18:13:23 -0400 Subject: r856 - in trunk: . game Message-ID: <20070827221323.1243.qmail@icculus.org> Author: lordhavoc Date: 2007-08-27 18:13:23 -0400 (Mon, 27 Aug 2007) New Revision: 856 Modified: trunk/game/g_entityclass.c trunk/modelanim.c Log is attached. disabled pitchangle/torso animations again while testing made landing animation go back to fall animation if no longer on the ground bugfix for slow animation playback -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.221323.diff URL: From fleeky at icculus.org Mon Aug 27 19:00:09 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 27 Aug 2007 19:00:09 -0400 Subject: r857 - trunk/base/models/playor Message-ID: <20070827230009.21814.qmail@icculus.org> Author: fleeky Date: 2007-08-27 19:00:05 -0400 (Mon, 27 Aug 2007) New Revision: 857 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_legs_runbackward.md5anim trunk/base/models/playor/playor_legs_runforward.md5anim trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_legs_stand.md5anim Log is attached. tweaking animations.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.230009.diff URL: From fleeky at icculus.org Mon Aug 27 19:01:55 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 27 Aug 2007 19:01:55 -0400 Subject: r858 - trunk/base/models/playor Message-ID: <20070827230155.22856.qmail@icculus.org> Author: fleeky Date: 2007-08-27 19:01:55 -0400 (Mon, 27 Aug 2007) New Revision: 858 Modified: trunk/base/models/playor/playor.md5mesh Log is attached. added the textures to it LOOKS GOOD ! -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.230155.diff URL: From fleeky at icculus.org Mon Aug 27 19:45:04 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 27 Aug 2007 19:45:04 -0400 Subject: r859 - trunk/base/models/playor Message-ID: <20070827234504.10594.qmail@icculus.org> Author: fleeky Date: 2007-08-27 19:45:04 -0400 (Mon, 27 Aug 2007) New Revision: 859 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim Log is attached. attemped to fix the playor_legs_runleft.md5anim and playor_legs_runright.md5anim animations to move the legs.. but now legs_runforward doesnt point in the right direction ? ?? -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070827.234504.diff URL: From lordhavoc at icculus.org Mon Aug 27 20:28:22 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 27 Aug 2007 20:28:22 -0400 Subject: r860 - in trunk: . game Message-ID: <20070828002822.2226.qmail@icculus.org> Author: lordhavoc Date: 2007-08-27 20:28:21 -0400 (Mon, 27 Aug 2007) New Revision: 860 Modified: trunk/game/g_entityclass.c trunk/model.c trunk/model.h Log is attached. improved player animation, not perfect yet -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070828.002822.diff URL: From fleeky at icculus.org Mon Aug 27 21:53:55 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 27 Aug 2007 21:53:55 -0400 Subject: r861 - trunk/base/models/playor Message-ID: <20070828015355.20803.qmail@icculus.org> Author: fleeky Date: 2007-08-27 21:53:54 -0400 (Mon, 27 Aug 2007) New Revision: 861 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim trunk/base/models/playor/playor_pitchangle.md5anim Log is attached. removed spine animation from pitchangle.. halfway fixed the runleft/right animations .. but spine wont twist for the animation ? ? -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070828.015355.diff URL: From lordhavoc at icculus.org Wed Aug 29 03:19:25 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 29 Aug 2007 03:19:25 -0400 Subject: r862 - trunk Message-ID: <20070829071925.30677.qmail@icculus.org> Author: lordhavoc Date: 2007-08-29 03:19:15 -0400 (Wed, 29 Aug 2007) New Revision: 862 Modified: trunk/model.c Log is attached. reworked md5mesh weight decoding to be a bit more efficient and straightforward (only doing weight sorting when more than 4 weights are found on a vertex) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070829.071925.diff URL: From lordhavoc at icculus.org Wed Aug 29 03:38:39 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 29 Aug 2007 03:38:39 -0400 Subject: r863 - trunk Message-ID: <20070829073839.8026.qmail@icculus.org> Author: lordhavoc Date: 2007-08-29 03:38:28 -0400 (Wed, 29 Aug 2007) New Revision: 863 Modified: trunk/model.c Log is attached. redesigned md5weight conversion to transform the weights back into the base mesh positions during decoding, this made the vertex copy very simple and straightforward, as no weighting is needed now (all weights on a given vertex have an identical base mesh position, by definition) -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070829.073838.diff URL: From lordhavoc at icculus.org Wed Aug 29 04:04:20 2007 From: lordhavoc at icculus.org (lordhavoc at icculus.org) Date: 29 Aug 2007 04:04:20 -0400 Subject: r864 - trunk Message-ID: <20070829080420.28452.qmail@icculus.org> Author: lordhavoc Date: 2007-08-29 04:04:18 -0400 (Wed, 29 Aug 2007) New Revision: 864 Modified: trunk/model.c Log is attached. rewrote GetVertices to use matrix blending instead of blending the transformed vertex positions, this should be more efficient if SIMD instructions are being used by the compiler, at least when producing svector/tvector/normal arrays (not when just producing vertex array) as a bonus, the transform rotation is now nlerp so it looks a bit nicer -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070829.080420.diff URL: From fleeky at icculus.org Fri Aug 31 06:31:03 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 31 Aug 2007 06:31:03 -0400 Subject: r865 - trunk/base/models/playor Message-ID: <20070831103103.14743.qmail@icculus.org> Author: fleeky Date: 2007-08-31 06:31:03 -0400 (Fri, 31 Aug 2007) New Revision: 865 Modified: trunk/base/models/playor/playor_legs_beginfall.md5anim trunk/base/models/playor/playor_legs_beginjump.md5anim trunk/base/models/playor/playor_legs_freefall.md5anim trunk/base/models/playor/playor_legs_land.md5anim trunk/base/models/playor/playor_torso_fireprimary.md5anim Log is attached. removed spine animations from all leg animations.. however the spine is still rotated when any leg animations are rotated for some reason .. fixed the gun recoil animation , now wherever you are point the gun will recoil properly and wont revert to a root aiming pose .. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070831.103103.diff URL: From fleeky at icculus.org Fri Aug 31 08:15:35 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 31 Aug 2007 08:15:35 -0400 Subject: r866 - trunk/base/models/playor Message-ID: <20070831121535.25908.qmail@icculus.org> Author: fleeky Date: 2007-08-31 08:15:35 -0400 (Fri, 31 Aug 2007) New Revision: 866 Modified: trunk/base/models/playor/playor.md5mesh trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim Log is attached. rexporting so that the spine is included. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070831.121535.diff URL: From fleeky at icculus.org Fri Aug 31 08:23:00 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 31 Aug 2007 08:23:00 -0400 Subject: r867 - trunk/base/models/playor Message-ID: <20070831122300.29924.qmail@icculus.org> Author: fleeky Date: 2007-08-31 08:23:00 -0400 (Fri, 31 Aug 2007) New Revision: 867 Modified: trunk/base/models/playor/playor_legs_runleft.md5anim Log is attached. added a wobble to playor/playor_legs_runleft.md5anim -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070831.122300.diff URL: From fleeky at icculus.org Fri Aug 31 08:44:55 2007 From: fleeky at icculus.org (fleeky at icculus.org) Date: 31 Aug 2007 08:44:55 -0400 Subject: r868 - trunk/base/models/playor Message-ID: <20070831124455.9115.qmail@icculus.org> Author: fleeky Date: 2007-08-31 08:44:55 -0400 (Fri, 31 Aug 2007) New Revision: 868 Modified: trunk/base/models/playor/playor_legs_runleft.md5anim trunk/base/models/playor/playor_legs_runright.md5anim Log is attached. added a slight rotation to spine to fix bug with runleft/runright.. -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: 20070831.124455.diff URL: