r704 - trunk/game

lordhavoc at icculus.org lordhavoc at icculus.org
Fri May 5 15:08:10 EDT 2006


Author: lordhavoc
Date: 2006-05-05 15:08:10 -0400 (Fri, 05 May 2006)
New Revision: 704

Modified:
   trunk/game/g_entity.c
Log:
fix for previous patch (oops, I named a variable bestfound but forgot to
edit two foundbest references)


Modified: trunk/game/g_entity.c
===================================================================
--- trunk/game/g_entity.c	2006-05-05 16:23:34 UTC (rev 703)
+++ trunk/game/g_entity.c	2006-05-05 19:08:10 UTC (rev 704)
@@ -49,12 +49,12 @@
 				bestindex = G.allocentity++;
 				break;
 			}
-			else if (!foundbest || (entity->freetime < tbest))
+			else if (!bestfound || (entity->freetime < tbest))
 			{
 				// found a free slot that hasn't timed out yet, keep track of
 				// which one is oldest incase we can't find one
 				// (this is a dangerous situation but it's even worse to fail)
-				foundbest = true;
+				bestfound = true;
 				bestindex = G.allocentity;
 				tbest = entity->freetime;
 			}




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