Module neither: Change committed

havoc at icculus.org havoc at icculus.org
Mon Jul 11 08:27:26 EDT 2005


Commiter   : havoc
CVSROOT    : /cvs/cvsroot/neither
Module     : neither
Commit time: 2005-07-11 12:27:26 UTC

Log message:

Dev-C++ project file provided by Kazashi

Added files:
     darkwar/darkwar.dev

------=MIME.7f01c3295c2c301021e27ce92201fd0c
Content-Type: text/plain; name="neither.20050711.122726.havoc.diff"
Content-Disposition: attachment; filename="neither.20050711.122726.havoc.diff"
Content-Transfer-Encoding: 8bit

Index: neither/darkwar/darkwar.dev
diff -u /dev/null neither/darkwar/darkwar.dev:1.1
--- /dev/null	Mon Jul 11 08:27:26 2005
+++ neither/darkwar/darkwar.dev	Mon Jul 11 08:27:16 2005
@@ -0,0 +1,789 @@
+[Project]
+FileName=darkwar.dev
+Name=DarkWar
+UnitCount=72
+Type=0
+Ver=1
+ObjFiles=
+Includes=./game;./fs;../darkwar
+Libs=
+PrivateResource=
+ResourceIncludes=
+MakeIncludes=
+Compiler=
+CppCompiler=
+Linker=-lmingw32 -lSDLmain -lSDL -lz -mwindows_@@_
+IsCpp=0
+Icon=
+ExeOutput=
+ObjectOutput=
+OverrideOutput=1
+OverrideOutputName=darkwar.exe
+HostApplication=
+Folders=fs,game,Headers
+CommandLine=
+UseCustomMakefile=0
+CustomMakefile=
+IncludeVersionInfo=0
+SupportXPThemes=0
+CompilerSet=0
+CompilerSettings=0000000001001000000100
+
+[Unit1]
+FileName=command.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit2]
+FileName=command.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit3]
+FileName=console.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit4]
+FileName=console.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit5]
+FileName=crc.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit6]
+FileName=crc.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit7]
+FileName=dwconfig.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit8]
+FileName=fallbackconfig.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit9]
+FileName=hash.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit10]
+FileName=hash.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit11]
+FileName=material.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit12]
+FileName=material.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit13]
+FileName=mathlib.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit14]
+FileName=matrixlib.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit15]
+FileName=matrixlib.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit16]
+FileName=model.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit17]
+FileName=model.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit18]
+FileName=msvcwarnings.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit19]
+FileName=ncommon.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit20]
+FileName=nendian.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit21]
+FileName=nfile.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit22]
+FileName=nfile.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit23]
+FileName=nmemory.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit24]
+FileName=nmemory.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit25]
+FileName=nstring.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit26]
+FileName=nstring.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit27]
+FileName=ntypes.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit28]
+FileName=polygon.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit29]
+FileName=polygon.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit30]
+FileName=r_dyngl.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit31]
+FileName=r_dyngl.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit32]
+FileName=r_dynglfuncs.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit33]
+FileName=r_dynglstubs.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit34]
+FileName=r_dynglstubs.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit35]
+FileName=r_main.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit36]
+FileName=r_main.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit37]
+FileName=resource.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit38]
+FileName=resource.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit39]
+FileName=s_main.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit40]
+FileName=s_main.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit41]
+FileName=sound.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit42]
+FileName=sound.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit43]
+FileName=system.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit44]
+FileName=system.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit45]
+FileName=texture.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit46]
+FileName=texture.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit47]
+FileName=util.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit48]
+FileName=util.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit49]
+FileName=video.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit50]
+FileName=video.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit51]
+FileName=fs\zip.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit52]
+FileName=fs\dir.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit54]
+FileName=fs\embedded.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit56]
+FileName=fs\fs.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit57]
+FileName=fs\pak.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit58]
+FileName=fs\pak.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit59]
+FileName=fs\rw_ops.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit60]
+FileName=fs\rw_ops.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit61]
+FileName=fs\zip.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit62]
+FileName=fs\dir.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit63]
+FileName=game\particle.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit64]
+FileName=game\g_main.c
+CompileCpp=0
+Folder=game
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit65]
+FileName=game\g_main.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit66]
+FileName=game\g_rain.c
+CompileCpp=0
+Folder=game
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit67]
+FileName=game\particle.c
+CompileCpp=0
+Folder=game
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit68]
+FileName=game\g_explosion.c
+CompileCpp=0
+Folder=game
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit69]
+FileName=collision.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit70]
+FileName=collision.c
+CompileCpp=0
+Folder=
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit71]
+FileName=lhnet.h
+CompileCpp=0
+Folder=Headers
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit72]
+FileName=lhnet.c
+CompileCpp=0
+Folder=
+Compile=0
+Link=0
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=$(CC) -c lhnet.c -o lhnet.o $(CFLAGS)
+
+[VersionInfo]
+Major=0
+Minor=1
+Release=1
+Build=1
+LanguageID=1033
+CharsetID=1252
+CompanyName=
+FileVersion=
+FileDescription=Developed using the Dev-C++ IDE
+InternalName=
+LegalCopyright=
+LegalTrademarks=
+OriginalFilename=
+ProductName=
+ProductVersion=
+AutoIncBuildNr=0
+
+[Unit55]
+FileName=fs\fs.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit53]
+FileName=fs\dir_win32.c
+CompileCpp=0
+Folder=fs
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit73]
+FileName=lhnet.h
+CompileCpp=0
+Folder=DarkWar
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit74]
+FileName=lhnet.c
+CompileCpp=0
+Folder=DarkWar
+Compile=0
+Link=0
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=$(CC) -c lhnet.c -o lhnet.o $(CFLAGS)
+


More information about the neither-commits mailing list