From havoc at icculus.org Tue Feb 1 19:15:12 2005 From: havoc at icculus.org (havoc at icculus.org) Date: 1 Feb 2005 19:15:12 -0500 Subject: Module neither: Change committed Message-ID: <20050202001512.12948.qmail@icculus.org> Commiter : havoc CVSROOT : /cvs/cvsroot/neither Module : neither Commit time: 2005-02-02 00:15:12 UTC Log message: use max instead of clamp for a speed gain (at least on ATI) Modified files: darkwar/base/shaders/light.frag -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: neither.20050202.001512.havoc.diff URL: From warp at icculus.org Sat Feb 5 08:32:19 2005 From: warp at icculus.org (warp at icculus.org) Date: 5 Feb 2005 08:32:19 -0500 Subject: Module neither: Change committed Message-ID: <20050205133219.13410.qmail@icculus.org> Commiter : warp CVSROOT : /cvs/cvsroot/neither Module : neither Commit time: 2005-02-05 13:32:19 UTC Log message: Shuffle some fs code a little. Better document the fs interface. (Still needs work.) Make compile with -Werror with lots of warnings enabled. Make compile with scons, collision.c needed to be added. Modified files: darkwar/SConstruct darkwar/material.c darkwar/model.c darkwar/resource.c darkwar/util.c darkwar/fs/fs.c darkwar/fs/fs.h darkwar/game/g_main.c Removed files: darkwar/fs/fs_new.c darkwar/fs/fs_new.h -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: neither.20050205.133219.warp.diff URL: From havoc at icculus.org Sat Feb 5 10:47:29 2005 From: havoc at icculus.org (havoc at icculus.org) Date: 5 Feb 2005 10:47:29 -0500 Subject: Module neither: Change committed Message-ID: <20050205154729.22673.qmail@icculus.org> Commiter : havoc CVSROOT : /cvs/cvsroot/neither Module : neither Commit time: 2005-02-05 15:47:29 UTC Log message: disabled GLSL shader setup code when GLSL is not available (just stops a lot of warnings at startup) Modified files: darkwar/r_main.c -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: neither.20050205.154729.havoc.diff URL: From havoc at icculus.org Sat Feb 5 11:22:23 2005 From: havoc at icculus.org (havoc at icculus.org) Date: 5 Feb 2005 11:22:23 -0500 Subject: Module neither: Change committed Message-ID: <20050205162223.24396.qmail@icculus.org> Commiter : havoc CVSROOT : /cvs/cvsroot/neither Module : neither Commit time: 2005-02-05 16:22:23 UTC Log message: check for fragment shader when using GLSL path, not shader_object Modified files: darkwar/r_main.c -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: neither.20050205.162223.havoc.diff URL: From warp at icculus.org Tue Feb 8 14:13:21 2005 From: warp at icculus.org (warp at icculus.org) Date: 8 Feb 2005 14:13:21 -0500 Subject: Module neither: Change committed Message-ID: <20050208191321.3470.qmail@icculus.org> Commiter : warp CVSROOT : /cvs/cvsroot/neither Module : neither Commit time: 2005-02-08 19:13:21 UTC Log message: Basic usage documentation. Modified files: darkwar/hash.h -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: neither.20050208.191321.warp.diff URL: