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<DIV><SPAN class=886584001-19012003><FONT face=Arial
size=2>Ryan,</FONT></SPAN></DIV>
<DIV><SPAN class=886584001-19012003><FONT face=Arial
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=886584001-19012003><FONT face=Arial size=2>here is a stack dump
from my spearhead server which spiked the cpu to max and all players timed
out........this happens to me about once a day. I am hoping that someone can
offer me a way around this problem (aside from getting another PIV 2 ghz). Are
there admins out there who have been running 22-24 players TDM spearhead servers
without lockups due to cpu spike???? If so, what are your settings,
PLEASE!!!!!</FONT></SPAN></DIV>
<DIV><SPAN class=886584001-19012003><FONT face=Arial
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=886584001-19012003><FONT face=Arial size=2>Stack
dump:<BR># 1 ./spearhead_lnxded [0x8096385]<BR># 2
/lib/i686/libc.so.6 [0x40072958]<BR># 3
./mainta/fgameded.so(HasAmmo__6Weapon10firemode_t+0x27) [0x42175833]<BR>#
4 ./mainta/fgameded.so(PreviousWeapon__8SentientP6Weapon+0xc8)
[0x4214cebc]<BR># 5
./mainta/fgameded.so(SelectPreviousWeapon__6PlayerP5Event+0x9a)
[0x420f42da]<BR># 6
./mainta/fgameded.so(ProcessScriptEvent__8ListenerP5Event+0x8d)
[0x420cef25]<BR># 7
./mainta/fgameded.so(ProcessEvent__8ListenerP5Event+0x19)
[0x420cefe5]<BR># 8
./mainta/fgameded.so(L_ProcessPendingEvents+0x3c) [0x420cfee4]<BR>#
9 ./mainta/fgameded.so(G_RunFrame+0x469) [0x420a9dc9]<BR># 10
./spearhead_lnxded [0x808cc28]<BR># 11 ./spearhead_lnxded [0x806aa0d]<BR>#
12 ./spearhead_lnxded [0x80968c3]<BR># 13
/lib/i686/libc.so.6(__libc_start_main+0x93) [0x40060657]<BR># 14
./spearhead_lnxded(_IO_file_fopen+0xb9) [0x804ba01]<BR></FONT></SPAN></DIV>
<DIV><SPAN class=886584001-19012003><FONT face=Arial
size=2>-Luke</DIV></FONT></SPAN>
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