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<DIV><FONT face=Arial size=2><SPAN class=245340600-11122002>Hey
all,</SPAN></FONT></DIV>
<DIV><FONT face=Arial size=2><SPAN
class=245340600-11122002></SPAN></FONT> </DIV>
<DIV><FONT face=Arial size=2><SPAN class=245340600-11122002>I have finally
gotten Crowkings mixed maps to work, pretty well. I am successfully running team
deathmatch maps with several objective maps in mohaa. Problem is that neither
Omaha or 'the bridge' works well. The maps seem to function alright in the sense
that everybody respawn ok and the time limits are right, but when one team
completes the objective, the map doesn't end on either Omaha or the bridge. This
does work fine in both V2 rocket and The Hunt.</SPAN></FONT></DIV>
<DIV><FONT face=Arial size=2><SPAN
class=245340600-11122002></SPAN></FONT> </DIV>
<DIV><FONT face=Arial size=2><SPAN class=245340600-11122002>Was wondering if
anyone had experience with this issue, and might have some suggestions. I've
come so far with getting my server running the maps my members want. I would
love to be able to keep Omaha in the rotation......</SPAN></FONT></DIV>
<DIV><FONT face=Arial size=2><SPAN
class=245340600-11122002></SPAN></FONT> </DIV>
<DIV><FONT face=Arial size=2><SPAN
class=245340600-11122002>Thanks!!!</SPAN></FONT></DIV>
<DIV><FONT size=2><FONT face=Arial></FONT></FONT> </DIV>
<DIV><SPAN class=245340600-11122002><FONT face=Arial
size=2>handgrenade</FONT></SPAN></DIV>
<DIV><SPAN class=245340600-11122002><FONT face=Arial size=2><A
href="http://www.holylandclan.com">www.holylandclan.com</A></FONT></SPAN></DIV>
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